com.unity.uiextensions.nosa.../Scripts/SelectionBox/Selection Box Test.unity

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<><00><> <00>4.6.0f3<00><><EFBFBD><EFBFBD><00><><EFBFBD><EFBFBD>MonoBehaviourBase<00><><EFBFBD><EFBFBD><00> unsigned intm_ObjectHideFlagsPPtr<EditorExtension>m_PrefabParentObjectintm_FileIDintm_PathIDPPtr<Prefab>m_PrefabInternalintm_FileIDintm_PathIDPPtr<GameObject>m_GameObjectAintm_FileID Aintm_PathID
AUInt8m_Enabled Aunsigned intm_EditorHideFlags PPtr<MonoScript>m_Script intm_FileIDintm_PathIDstringm_Name<00><><EFBFBD><EFBFBD><01>ArrayArray<00><><EFBFBD><EFBFBD>@intsizechardatastringm_EditorClassIdentifier<00><><EFBFBD><EFBFBD><01>ArrayArray<00><><EFBFBD><EFBFBD>@intsizechardataColorRGBAcolor floatr floatg floatb floata PPtr<$Sprite>artintm_FileIDintm_PathIDPPtr<$RectTransform>selectionMask intm_FileID!intm_PathID"<00><><EFBFBD><EFBFBD>MonoBehaviourBase<00><><EFBFBD><EFBFBD><00>unsigned intm_ObjectHideFlagsPPtr<EditorExtension>m_PrefabParentObjectintm_FileIDintm_PathIDPPtr<Prefab>m_PrefabInternalintm_FileIDintm_PathIDPPtr<GameObject>m_GameObjectAintm_FileID Aintm_PathID
AUInt8m_Enabled Aunsigned intm_EditorHideFlags PPtr<MonoScript>m_Script intm_FileIDintm_PathIDstringm_Name<00><><EFBFBD><EFBFBD><01>ArrayArray<00><><EFBFBD><EFBFBD>@intsizechardatastringm_EditorClassIdentifier<00><><EFBFBD><EFBFBD><01>ArrayArray<00><><EFBFBD><EFBFBD>@intsizechardataintm_UiScaleModefloatm_ReferencePixelsPerUnitfloatm_ScaleFactorVector2fm_ReferenceResolution floatx floaty intm_ScreenMatchModefloatm_MatchWidthOrHeightintm_PhysicalUnit floatm_FallbackScreenDPI!floatm_DefaultSpriteDPI"floatm_DynamicPixelsPerUnit#<00><><EFBFBD><EFBFBD>MonoBehaviourBase<00><><EFBFBD><EFBFBD><00> unsigned intm_ObjectHideFlagsPPtr<EditorExtension>m_PrefabParentObjectintm_FileIDintm_PathIDPPtr<Prefab>m_PrefabInternalintm_FileIDintm_PathIDPPtr<GameObject>m_GameObjectAintm_FileID Aintm_PathID
AUInt8m_Enabled Aunsigned intm_EditorHideFlags PPtr<MonoScript>m_Script intm_FileIDintm_PathIDstringm_Name<00><><EFBFBD><EFBFBD><01>ArrayArray<00><><EFBFBD><EFBFBD>@intsizechardatastringm_EditorClassIdentifier<00><><EFBFBD><EFBFBD><01>ArrayArray<00><><EFBFBD><EFBFBD>@intsizechardataintm_PriorityUInt8ignoreReversedGraphicsIintblockingObjectsBitFieldm_BlockingMaskunsigned intm_Bits@<00><><EFBFBD><EFBFBD>MonoBehaviourBase<00><><EFBFBD><EFBFBD><00>unsigned intm_ObjectHideFlagsPPtr<EditorExtension>m_PrefabParentObjectintm_FileIDintm_PathIDPPtr<Prefab>m_PrefabInternalintm_FileIDintm_PathIDPPtr<GameObject>m_GameObjectAintm_FileID Aintm_PathID
AUInt8m_Enabled Aunsigned intm_EditorHideFlags PPtr<MonoScript>m_Script intm_FileIDintm_PathIDstringm_Name<00><><EFBFBD><EFBFBD><01>ArrayArray<00><><EFBFBD><EFBFBD>@intsizechardatastringm_EditorClassIdentifier<00><><EFBFBD><EFBFBD><01>ArrayArray<00><><EFBFBD><EFBFBD>@intsizechardataPPtr<$Material>m_Materialintm_FileIDintm_PathIDColorRGBAm_Color floatr floatg floatb floata PPtr<$Sprite>m_Sprite intm_FileID!intm_PathID"intm_Type#UInt8m_PreserveAspect$IUInt8m_FillCenter%Iintm_FillMethod&floatm_FillAmount'UInt8m_FillClockwise(Iintm_FillOrigin)<00><><EFBFBD><EFBFBD>MonoBehaviourBase<00><><EFBFBD><EFBFBD><00> unsigned intm_ObjectHideFlagsPPtr<EditorExtension>m_PrefabParentObjectintm_FileIDintm_PathIDPPtr<Prefab>m_PrefabInternalintm_FileIDintm_PathIDPPtr<GameObject>m_GameObjectAintm_FileID Aintm_PathID
AUInt8m_Enabled Aunsigned intm_EditorHideFlags PPtr<MonoScript>m_Script intm_FileIDintm_PathIDstringm_Name<00><><EFBFBD><EFBFBD><01>ArrayArray<00><><EFBFBD><EFBFBD>@intsizechardatastringm_EditorClassIdentifier<00><><EFBFBD><EFBFBD><01>ArrayArray<00><><EFBFBD><EFBFBD>@intsizechardataPPtr<$Material>m_Materialintm_FileIDintm_PathIDColorRGBAm_Color floatr floatg floatb floata FontDatam_FontData* <00> PPtr<$Font>m_Font!intm_FileID"intm_PathID#intm_FontSize$intm_FontStyle%UInt8m_BestFit&Iintm_MinSize'intm_MaxSize(intm_Alignment)UInt8m_RichText*Iintm_HorizontalOverflow+intm_VerticalOverflow,floatm_LineSpacing-stringm_Text<00><><EFBFBD><EFBFBD>.<00>ArrayArray<00><><EFBFBD><EFBFBD>/Hintsize0chardata1<00><><EFBFBD><EFBFBD>MonoBehaviourBase<00><><EFBFBD><EFBFBD><00> unsigned intm_ObjectHideFlagsPPtr<EditorExtension>m_PrefabParentObjectintm_FileIDintm_PathIDPPtr<Prefab>m_PrefabInternalintm_FileIDintm_PathIDPPtr<GameObject>m_GameObjectAintm_FileID Aintm_PathID
AUInt8m_Enabled Aunsigned intm_EditorHideFlags PPtr<MonoScript>m_Script intm_FileIDintm_PathIDstringm_Name<00><><EFBFBD><EFBFBD><01>ArrayArray<00><><EFBFBD><EFBFBD>@intsizechardatastringm_EditorClassIdentifier<00><><EFBFBD><EFBFBD><01>ArrayArray<00><><EFBFBD><EFBFBD>@intsizechardataGameObjectBase<00><><EFBFBD><EFBFBD><00> unsigned intm_ObjectHideFlagsPPtr<EditorExtension>m_PrefabParentObjectintm_FileIDintm_PathIDPPtr<Prefab>m_PrefabInternalintm_FileIDintm_PathIDvectorm_Component<00><><EFBFBD><EFBFBD>AArrayArray<00><><EFBFBD><EFBFBD> Aintsize
Apairdata Aintfirst APPtr<Component>second Aintm_FileIDAintm_PathIDAunsigned intm_Layerstringm_Name<00><><EFBFBD><EFBFBD><00>ArrayArray<00><><EFBFBD><EFBFBD>@intsizechardatastringm_TagString<00><><EFBFBD><EFBFBD><00>ArrayArray<00><><EFBFBD><EFBFBD>@intsizechardataPPtr<Texture2D>m_Iconintm_FileIDintm_PathIDunsigned intm_NavMeshLayerunsigned intm_StaticEditorFlags@boolm_IsActiveTransformBase<00><><EFBFBD><EFBFBD>
unsigned intm_ObjectHideFlagsPPtr<EditorExtension>m_PrefabParentObjectintm_FileIDintm_PathIDPPtr<Prefab>m_PrefabInternalintm_FileIDintm_PathIDPPtr<GameObject>m_GameObjectAintm_FileID Aintm_PathID
AQuaternionfm_LocalRotation  floatx  floaty  floatz floatw Vector3fm_LocalPosition  floatx floaty floatz Vector3fm_LocalScale  floatx floaty floatz vectorm_Children<00><><EFBFBD><EFBFBD>AArrayArray<00><><EFBFBD><EFBFBD>AintsizeAPPtr<Transform>dataAintm_FileIDAintm_PathIDAPPtr<Transform>m_Fatherintm_FileIDintm_PathID intm_RootOrder!CameraBaset<00>unsigned intm_ObjectHideFlagsPPtr<EditorExtension>m_PrefabParentObjectintm_FileIDintm_PathIDPPtr<Prefab>m_PrefabInternalintm_FileIDintm_PathIDPPtr<GameObject>m_GameObjectAintm_FileID Aintm_PathID
AUInt8m_Enabled Aunsigned intm_ClearFlags ColorRGBAm_BackGroundColor  floatr floatg floatb floata Rectfm_NormalizedViewPortRectfloatxfloatyfloatwidthfloatheightfloatnear clip planefloatfar clip planefloatfield of viewboolorthographic@floatorthographic sizefloatm_DepthBitFieldm_CullingMaskunsigned intm_Bits@intm_RenderingPathPPtr<RenderTexture>m_TargetTexture intm_FileID!intm_PathID"unsigned intm_TargetDisplay#boolm_HDR$boolm_OcclusionCulling%@floatm_StereoConvergence&floatm_StereoSeparation'RendererBase<00><><EFBFBD><EFBFBD><00>unsigned intm_ObjectHideFlagsPPtr<EditorExtension>m_PrefabParentObjectintm_FileIDintm_PathIDPPtr<Prefab>m_PrefabInternalintm_FileIDintm_PathIDPPtr<GameObject>m_GameObjectAintm_FileID Aintm_PathID
Aboolm_Enabled boolm_CastShadows boolm_ReceiveShadows UInt8m_LightmapIndex<00>Vector4fm_LightmapTilingOffset<00>floatx<00>floaty<00>floatz<00>floatw<00>vectorm_Materials<00><><EFBFBD><EFBFBD>ArrayArray<00><><EFBFBD><EFBFBD>intsizePPtr<Material>dataintm_FileIDintm_PathIDvectorm_SubsetIndices<00><><EFBFBD><EFBFBD>ArrayArray<00><><EFBFBD><EFBFBD>intsizeunsigned intdataPPtr<Transform>m_StaticBatchRootintm_FileIDintm_PathID boolm_UseLightProbes!@PPtr<Transform>m_LightProbeAnchor"intm_FileID#intm_PathID$floatm_ScaleInLightmap%@<40>unsigned intm_SortingLayerID&SInt16m_SortingOrder'@SceneSettingsBase<00><><EFBFBD><EFBFBD><00>unsigned intm_ObjectHideFlagsvectorm_PVSData<00><><EFBFBD><EFBFBD><00>ArrayArray<00><><EFBFBD><EFBFBD>@intsizeUInt8datavectorm_PVSObjectsArray<00><><EFBFBD><EFBFBD>ArrayArray<00><><EFBFBD><EFBFBD>intsizePPtr<Renderer>data intm_FileID
intm_PathID vectorm_PVSPortalsArray<00><><EFBFBD><EFBFBD> ArrayArray<00><><EFBFBD><EFBFBD> intsizePPtr<OcclusionPortal>dataintm_FileIDintm_PathIDOcclusionBakeSettingsm_OcclusionBakeSettings <00>floatsmallestOccluder<00>floatsmallestHole<00>floatbackfaceThreshold<00>!MeshFilterBase$unsigned intm_ObjectHideFlagsPPtr<EditorExtension>m_PrefabParentObjectintm_FileIDintm_PathIDPPtr<Prefab>m_PrefabInternalintm_FileIDintm_PathIDPPtr<GameObject>m_GameObjectAintm_FileID Aintm_PathID
APPtr<Mesh>m_Mesh intm_FileID intm_PathID ABoxColliderBase><00> unsigned intm_ObjectHideFlagsPPtr<EditorExtension>m_PrefabParentObjectintm_FileIDintm_PathIDPPtr<Prefab>m_PrefabInternalintm_FileIDintm_PathIDPPtr<GameObject>m_GameObjectAintm_FileID Aintm_PathID
APPtr<PhysicMaterial>m_Material intm_FileID intm_PathID boolm_IsTriggerboolm_EnabledAVector3fm_Size  floatx floaty floatz Vector3fm_Center  floatx floaty floatz QAudioListenerBase<00>unsigned intm_ObjectHideFlagsPPtr<EditorExtension>m_PrefabParentObjectintm_FileIDintm_PathIDPPtr<Prefab>m_PrefabInternalintm_FileIDintm_PathIDPPtr<GameObject>m_GameObjectAintm_FileID Aintm_PathID
AUInt8m_Enabled A\BehaviourBase<00>unsigned intm_ObjectHideFlagsPPtr<EditorExtension>m_PrefabParentObjectintm_FileIDintm_PathIDPPtr<Prefab>m_PrefabInternalintm_FileIDintm_PathIDPPtr<GameObject>m_GameObjectAintm_FileID Aintm_PathID
AUInt8m_Enabled AhRenderSettingsBaseY<00>boolm_FogHColorRGBAm_FogColor floatr floatg floatb floata intm_FogModefloatm_FogDensityfloatm_LinearFogStart floatm_LinearFogEnd
ColorRGBAm_AmbientLight  floatr  floatg  floatb floata PPtr<Material>m_SkyboxMaterialintm_FileIDintm_PathIDfloatm_HaloStrengthfloatm_FlareStrengthfloatm_FlareFadeSpeedPPtr<Texture2D>m_HaloTextureintm_FileIDintm_PathIDPPtr<Texture2D>m_SpotCookieintm_FileIDintm_PathIDunsigned intm_ObjectHideFlagslLightBase<00><00>unsigned intm_ObjectHideFlagsPPtr<EditorExtension>m_PrefabParentObjectintm_FileIDintm_PathIDPPtr<Prefab>m_PrefabInternalintm_FileIDintm_PathIDPPtr<GameObject>m_GameObjectAintm_FileID Aintm_PathID
AUInt8m_Enabled Aintm_Type ColorRGBAm_Color  floatr floatg floatb floata floatm_Intensityfloatm_Rangefloatm_SpotAnglefloatm_CookieSizeShadowSettingsm_Shadowsintm_Typeintm_Resolutionfloatm_Strengthfloatm_Biasfloatm_Softnessfloatm_SoftnessFadePPtr<Texture>m_Cookieintm_FileIDintm_PathIDboolm_DrawHalo boolm_ActuallyLightmapped!@<40>PPtr<Flare>m_Flare"intm_FileID#intm_PathID$intm_RenderMode%BitFieldm_CullingMask&unsigned intm_Bits'@intm_Lightmapping(intm_ShadowSamples)<00>floatm_ShadowRadius*<00>floatm_ShadowAngle+<00>floatm_IndirectIntensity,<00>Vector2fm_AreaSize-<00>floatx.<00>floaty/<00>|BehaviourBase<00>unsigned intm_ObjectHideFlagsPPtr<EditorExtension>m_PrefabParentObjectintm_FileIDintm_PathIDPPtr<Prefab>m_PrefabInternalintm_FileIDintm_PathIDPPtr<GameObject>m_GameObjectAintm_FileID Aintm_PathID
AUInt8m_Enabled ALevelGameManagerBaseunsigned intm_ObjectHideFlags<00>SphereColliderBase6<00> unsigned intm_ObjectHideFlagsPPtr<EditorExtension>m_PrefabParentObjectintm_FileIDintm_PathIDPPtr<Prefab>m_PrefabInternalintm_FileIDintm_PathIDPPtr<GameObject>m_GameObjectAintm_FileID Aintm_PathID
APPtr<PhysicMaterial>m_Material intm_FileID intm_PathID boolm_IsTriggerboolm_EnabledAfloatm_RadiusVector3fm_Center  floatx floaty floatz <00>CapsuleColliderBase><00> unsigned intm_ObjectHideFlagsPPtr<EditorExtension>m_PrefabParentObjectintm_FileIDintm_PathIDPPtr<Prefab>m_PrefabInternalintm_FileIDintm_PathIDPPtr<GameObject>m_GameObjectAintm_FileID Aintm_PathID
APPtr<PhysicMaterial>m_Material intm_FileID intm_PathID boolm_IsTriggerboolm_EnabledAfloatm_Radiusfloatm_Heightintm_DirectionVector3fm_Center  floatx floaty floatz <00>LightmapSettingsBase<00><><EFBFBD><EFBFBD><00>unsigned intm_ObjectHideFlagsPPtr<LightProbes>m_LightProbesintm_FileIDintm_PathIDvectorm_Lightmaps<00><><EFBFBD><EFBFBD>ArrayArray<00><><EFBFBD><EFBFBD>intsizeLightmapDatadataPPtr<Texture2D>m_Lightmap intm_FileID
intm_PathID PPtr<Texture2D>m_IndirectLightmap intm_FileID intm_PathIDintm_LightmapsModeintm_BakedColorSpaceboolm_UseDualLightmapsInForward@LightmapEditorSettingsm_LightmapEditorSettingsZ<00>floatm_Resolution<00>floatm_LastUsedResolution<00>intm_TextureWidth<00>intm_TextureHeight<00>floatm_BounceBoost<00>floatm_BounceIntensity<00>ColorRGBAm_SkyLightColor<00>floatr<00>floatg<00>floatb<00>floata<00>floatm_SkyLightIntensity<00>intm_Quality<00>intm_Bounces <00>intm_FinalGatherRays!<00>floatm_FinalGatherContrastThreshold"<00>floatm_FinalGatherGradientThreshold#<00>intm_FinalGatherInterpolationPoints$<00>floatm_AOAmount%<00>floatm_AOMaxDistance&<00>floatm_AOContrast'<00>floatm_LODSurfaceMappingDistance(<00>intm_Padding)<00>boolm_TextureCompression*<00>boolm_LockAtlas+<00><00>NavMeshSettingsBase1<00>unsigned intm_ObjectHideFlagsNavMeshBuildSettingsm_BuildSettings%<00><>
floatagentRadius<00>floatagentHeight<00>floatagentSlope<00>floatagentClimb<00>floatledgeDropHeight<00>floatmaxJumpAcrossDistance<00>boolaccuratePlacement @<40>floatminRegionArea
<00>floatwidthInaccuracy <00>floatheightInaccuracy <00>PPtr<NavMesh>m_NavMesh intm_FileIDintm_PathID<00>CanvasRendererBaseunsigned intm_ObjectHideFlagsPPtr<EditorExtension>m_PrefabParentObjectintm_FileIDintm_PathIDPPtr<Prefab>m_PrefabInternalintm_FileIDintm_PathIDPPtr<GameObject>m_GameObjectAintm_FileID Aintm_PathID
A<00>CanvasBase7<00>unsigned intm_ObjectHideFlagsPPtr<EditorExtension>m_PrefabParentObjectintm_FileIDintm_PathIDPPtr<Prefab>m_PrefabInternalintm_FileIDintm_PathIDPPtr<GameObject>m_GameObjectAintm_FileID Aintm_PathID
AUInt8m_Enabled Aintm_RenderMode PPtr<Camera>m_Camera intm_FileIDintm_PathIDfloatm_PlaneDistanceboolm_PixelPerfectboolm_ReceivesEventsboolm_OverrideSortingboolm_OverridePixelPerfect@unsigned intm_SortingLayerIDSInt16m_SortingOrder<00>RectTransformBase<00><><EFBFBD><EFBFBD>unsigned intm_ObjectHideFlagsPPtr<EditorExtension>m_PrefabParentObjectintm_FileIDintm_PathIDPPtr<Prefab>m_PrefabInternalintm_FileIDintm_PathIDPPtr<GameObject>m_GameObjectAintm_FileID Aintm_PathID
AQuaternionfm_LocalRotation  floatx  floaty  floatz floatw Vector3fm_LocalPosition  floatx floaty floatz Vector3fm_LocalScale  floatx floaty floatz vectorm_Children<00><><EFBFBD><EFBFBD>AArrayArray<00><><EFBFBD><EFBFBD>AintsizeAPPtr<Transform>dataAintm_FileIDAintm_PathIDAPPtr<Transform>m_Fatherintm_FileIDintm_PathID intm_RootOrder!Vector2fm_AnchorMin" floatx# floaty$ Vector2fm_AnchorMax% floatx& floaty' Vector2fm_AnchoredPosition( floatx) floaty* Vector2fm_SizeDelta+ floatx, floaty- Vector2fm_Pivot. floatx/ floaty0 f \hh<00><00>v<00><00>4<00><00>Q8yR<03>|<00><00>S84<00><><EFBFBD><EFBFBD>rTp<00><00><><EFBFBD><EFBFBD>rU<00><00><00><>&(<00><00><>&<03>p<00><><EFBFBD><EFBFBD>r<00><>&0<00><00><00><>&PD<00><><EFBFBD><EFBFBD>r<00><>&<03>`<00><><EFBFBD><EFBFBD>r<00><>&<03>:<00><00><00><>&8|<00><00><00><>;<13><00><00><>;XD<00><><EFBFBD><EFBFBD>r<00><>;<13>`<00><><EFBFBD><EFBFBD>r<00><>;:<00><00><00><>;@<00><00><00><00><>;<13>T<00><><EFBFBD><EFBFBD>r<00>IM8y<00>IM<13>|<00><00><00>IM8 4<00><><EFBFBD><EFBFBD>r<00>IMp <00><00><><EFBFBD><EFBFBD>r<00>IM
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(<00>?"Unselectable World Space Menu item<00>h_+<00>h_+ <20><00>?33KA<00>?<00>?<00>?V<04>%????ff<66>BC6C<00>B??<00><00>&<26>4<EFBFBD><00>&<26>4r<00>&<26>4r<00>&<26>4 Menu ItemUntagged<00>&<26>4<00>?<00>?<00>?<00>?<00><>;????<3F><00>f&<26>Cff<66>C<00>A??<00>&<26>4<00><>=*<00>?<00>?<00>?<00>?v'
(<00>?#UnSelectable Screen Space Menu Item<00>&<26>4<00>&<26>4<00>y<EFBFBD><00>1<>P=<3D>4<>P=r3<>P=r2<>P= Menu ItemUntagged0<>P= <20><00>?<00>?<00>?<00>?V<04>%????<1C>C6C<00>B??0<>P=<00>y<EFBFBD>0<>P=<00><>=*<00>?<00>?<00>?<00>?v'
(<00>?World Space Menu Item0<>P=<00><>PARegular ObjectsUntagged<00><>PA<00>?<3F><><EFBFBD>C<02>C<00>A<00>A<00>A<00>˰U<00><><EFBFBD>f<><00>NpA<70> NpArNpArNpA Menu ItemUntaggedNpA<00>?<00>?<00>?<00>?<00><>;????=<3D><>LJC<00><>C<00>A??NpA<00>y<EFBFBD>NpA<00><>=*<00>?<00>?<00>?<00>?v'
(<00>?Screen Space Menu itemNpA<00>8<>F<EFBFBD>8<>Fr8<>Fr8<>F Menu ItemUntagged8<>F <20><00>?<00><><EFBFBD>A<00>?<00>?<00>?V<04>%????ff<66>B<00><>6C<00>B??8<>F<00>y<EFBFBD>8<>F<00><>=*<00>?<00>?<00>?<00>?v'
(<00>?"Unselectable World Space Menu item8<>F<00><00><><EFBFBD>R<EFBFBD><00><><EFBFBD>Rr<00><><EFBFBD>Rr<00><><EFBFBD>R Menu ItemUntagged<00><><EFBFBD>R<00>?<00>?<00>?<00>?<00><>;????{<00>f&<26>C`<60>C<00>A??<00><><EFBFBD>R<00>y<EFBFBD><00><><EFBFBD>R<00><>=*<00>?<00>?<00>?<00>?v'
(<00>?#UnSelectable Screen Space Menu Item<00><><EFBFBD>R<00>˰U!<00>˰U<CBB0><00>˰U<00>˰Ur<00>˰USphereUntagged<00>˰U<00>?<3F><> <09><00>?<00>?<00>?<00><>PA<00>˰U<00>y<EFBFBD><00>˰U<01><00>?<00>?>(<00>?<00>˰U?<00>˰U<00>'<00><>a<00><>a\<00><>a|<00><>aQ<00><>a Main Camera
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(<00>?"Unselectable World Space Menu itemE <0C>a<00><00>Lq<><00>Lqr<00>Lqr<00>Lq Menu ItemUntagged<00>Lq <20><00>?@<40><00>?<00>?<00>?V<04>%????<18><00>A6C<00>B<EFBFBD><42><EFBFBD>>?<00>Lq<00>y<EFBFBD><00>Lq<00><>=*<00>?<00>?<00>?<00>?v'
(<00>?World Space Menu Item<00>Lq