com.unity.uiextensions.nosa.../Scripts/HSVPicker/PickerTest.unity

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<00>x ؐ4.6.0f3<00><><EFBFBD><EFBFBD>!<00><><EFBFBD><EFBFBD>MonoBehaviourBase<00><><EFBFBD><EFBFBD><00> unsigned intm_ObjectHideFlagsPPtr<EditorExtension>m_PrefabParentObjectintm_FileIDintm_PathIDPPtr<Prefab>m_PrefabInternalintm_FileIDintm_PathIDPPtr<GameObject>m_GameObjectAintm_FileID Aintm_PathID
AUInt8m_Enabled Aunsigned intm_EditorHideFlags PPtr<MonoScript>m_Script intm_FileIDintm_PathIDstringm_Name<00><><EFBFBD><EFBFBD><01>ArrayArray<00><><EFBFBD><EFBFBD>@intsizechardatastringm_EditorClassIdentifier<00><><EFBFBD><EFBFBD><01>ArrayArray<00><><EFBFBD><EFBFBD>@intsizechardataPPtr<$GameObject>m_FirstSelectedintm_FileIDintm_PathIDUInt8m_sendNavigationEventsIintm_DragThreshold<00><><EFBFBD><EFBFBD>MonoBehaviourBase<00><><EFBFBD><EFBFBD><00>unsigned intm_ObjectHideFlagsPPtr<EditorExtension>m_PrefabParentObjectintm_FileIDintm_PathIDPPtr<Prefab>m_PrefabInternalintm_FileIDintm_PathIDPPtr<GameObject>m_GameObjectAintm_FileID Aintm_PathID
AUInt8m_Enabled Aunsigned intm_EditorHideFlags PPtr<MonoScript>m_Script intm_FileIDintm_PathIDstringm_Name<00><><EFBFBD><EFBFBD><01>ArrayArray<00><><EFBFBD><EFBFBD>@intsizechardatastringm_EditorClassIdentifier<00><><EFBFBD><EFBFBD><01>ArrayArray<00><><EFBFBD><EFBFBD>@intsizechardatastringm_HorizontalAxis<00><><EFBFBD><EFBFBD><00>ArrayArray<00><><EFBFBD><EFBFBD>Hintsizechardatastringm_VerticalAxis<00><><EFBFBD><EFBFBD><00>ArrayArray<00><><EFBFBD><EFBFBD>Hintsizechardatastringm_SubmitButton<00><><EFBFBD><EFBFBD> <00>ArrayArray<00><><EFBFBD><EFBFBD>!Hintsize"chardata#stringm_CancelButton<00><><EFBFBD><EFBFBD>$<00>ArrayArray<00><><EFBFBD><EFBFBD>%Hintsize&chardata'floatm_InputActionsPerSecond(UInt8m_AllowActivationOnMobileDevice)I<00><><EFBFBD><EFBFBD>MonoBehaviourBase<00><><EFBFBD><EFBFBD><00>
unsigned intm_ObjectHideFlagsPPtr<EditorExtension>m_PrefabParentObjectintm_FileIDintm_PathIDPPtr<Prefab>m_PrefabInternalintm_FileIDintm_PathIDPPtr<GameObject>m_GameObjectAintm_FileID Aintm_PathID
AUInt8m_Enabled Aunsigned intm_EditorHideFlags PPtr<MonoScript>m_Script intm_FileIDintm_PathIDstringm_Name<00><><EFBFBD><EFBFBD><01>ArrayArray<00><><EFBFBD><EFBFBD>@intsizechardatastringm_EditorClassIdentifier<00><><EFBFBD><EFBFBD><01>ArrayArray<00><><EFBFBD><EFBFBD>@intsizechardataUInt8m_AllowActivationOnStandaloneI<00><><EFBFBD><EFBFBD>MonoBehaviourBase<00><><EFBFBD><EFBFBD><00> unsigned intm_ObjectHideFlagsPPtr<EditorExtension>m_PrefabParentObjectintm_FileIDintm_PathIDPPtr<Prefab>m_PrefabInternalintm_FileIDintm_PathIDPPtr<GameObject>m_GameObjectAintm_FileID Aintm_PathID
AUInt8m_Enabled Aunsigned intm_EditorHideFlags PPtr<MonoScript>m_Script intm_FileIDintm_PathIDstringm_Name<00><><EFBFBD><EFBFBD><01>ArrayArray<00><><EFBFBD><EFBFBD>@intsizechardatastringm_EditorClassIdentifier<00><><EFBFBD><EFBFBD><01>ArrayArray<00><><EFBFBD><EFBFBD>@intsizechardataPPtr<$Material>m_Materialintm_FileIDintm_PathIDColorRGBAm_Color floatr floatg floatb floata PPtr<$Texture>m_Texture intm_FileID!intm_PathID"Rectfm_UVRect#floatx$floaty%floatwidth&floatheight'<00><><EFBFBD><EFBFBD>MonoBehaviourBase<00><><EFBFBD><EFBFBD><00>
unsigned intm_ObjectHideFlagsPPtr<EditorExtension>m_PrefabParentObjectintm_FileIDintm_PathIDPPtr<Prefab>m_PrefabInternalintm_FileIDintm_PathIDPPtr<GameObject>m_GameObjectAintm_FileID Aintm_PathID
AUInt8m_Enabled Aunsigned intm_EditorHideFlags PPtr<MonoScript>m_Script intm_FileIDintm_PathIDstringm_Name<00><><EFBFBD><EFBFBD><01>ArrayArray<00><><EFBFBD><EFBFBD>@intsizechardatastringm_EditorClassIdentifier<00><><EFBFBD><EFBFBD><01>ArrayArray<00><><EFBFBD><EFBFBD>@intsizechardataPPtr<$HSVPicker>pickerintm_FileIDintm_PathID<00><><EFBFBD><EFBFBD>MonoBehaviourBase<00><><EFBFBD><EFBFBD><00> unsigned intm_ObjectHideFlagsPPtr<EditorExtension>m_PrefabParentObjectintm_FileIDintm_PathIDPPtr<Prefab>m_PrefabInternalintm_FileIDintm_PathIDPPtr<GameObject>m_GameObjectAintm_FileID Aintm_PathID
AUInt8m_Enabled Aunsigned intm_EditorHideFlags PPtr<MonoScript>m_Script intm_FileIDintm_PathIDstringm_Name<00><><EFBFBD><EFBFBD><01>ArrayArray<00><><EFBFBD><EFBFBD>@intsizechardatastringm_EditorClassIdentifier<00><><EFBFBD><EFBFBD><01>ArrayArray<00><><EFBFBD><EFBFBD>@intsizechardataPPtr<$Renderer>rendererintm_FileIDintm_PathIDPPtr<$HSVPicker>pickerintm_FileIDintm_PathID<00><><EFBFBD><EFBFBD>MonoBehaviourBase<00><><EFBFBD><EFBFBD><00> unsigned intm_ObjectHideFlagsPPtr<EditorExtension>m_PrefabParentObjectintm_FileIDintm_PathIDPPtr<Prefab>m_PrefabInternalintm_FileIDintm_PathIDPPtr<GameObject>m_GameObjectAintm_FileID Aintm_PathID
AUInt8m_Enabled Aunsigned intm_EditorHideFlags PPtr<MonoScript>m_Script intm_FileIDintm_PathIDstringm_Name<00><><EFBFBD><EFBFBD><01>ArrayArray<00><><EFBFBD><EFBFBD>@intsizechardatastringm_EditorClassIdentifier<00><><EFBFBD><EFBFBD><01>ArrayArray<00><><EFBFBD><EFBFBD>@intsizechardataVector2fm_Resolution floatx floaty floatm_MatchWidthOrHeight<00><><EFBFBD><EFBFBD>MonoBehaviourBase<00><><EFBFBD><EFBFBD><00> unsigned intm_ObjectHideFlagsPPtr<EditorExtension>m_PrefabParentObjectintm_FileIDintm_PathIDPPtr<Prefab>m_PrefabInternalintm_FileIDintm_PathIDPPtr<GameObject>m_GameObjectAintm_FileID Aintm_PathID
AUInt8m_Enabled Aunsigned intm_EditorHideFlags PPtr<MonoScript>m_Script intm_FileIDintm_PathIDstringm_Name<00><><EFBFBD><EFBFBD><01>ArrayArray<00><><EFBFBD><EFBFBD>@intsizechardatastringm_EditorClassIdentifier<00><><EFBFBD><EFBFBD><01>ArrayArray<00><><EFBFBD><EFBFBD>@intsizechardataintm_PriorityUInt8ignoreReversedGraphicsIintblockingObjectsBitFieldm_BlockingMaskunsigned intm_Bits@<00><><EFBFBD><EFBFBD>MonoBehaviourBase<00><><EFBFBD><EFBFBD><00>unsigned intm_ObjectHideFlagsPPtr<EditorExtension>m_PrefabParentObjectintm_FileIDintm_PathIDPPtr<Prefab>m_PrefabInternalintm_FileIDintm_PathIDPPtr<GameObject>m_GameObjectAintm_FileID Aintm_PathID
AUInt8m_Enabled Aunsigned intm_EditorHideFlags PPtr<MonoScript>m_Script intm_FileIDintm_PathIDstringm_Name<00><><EFBFBD><EFBFBD><01>ArrayArray<00><><EFBFBD><EFBFBD>@intsizechardatastringm_EditorClassIdentifier<00><><EFBFBD><EFBFBD><01>ArrayArray<00><><EFBFBD><EFBFBD>@intsizechardataPPtr<$HexRGB>hexrgbintm_FileIDintm_PathIDPPtr<$Image>colorImageintm_FileIDintm_PathIDPPtr<$Image>pointerintm_FileIDintm_PathID PPtr<$Image>cursor!intm_FileID"intm_PathID#PPtr<$RawImage>hsvSlider$intm_FileID%intm_PathID&PPtr<$RawImage>hsvImage'intm_FileID(intm_PathID)PPtr<$Slider>sliderR*intm_FileID+intm_PathID,PPtr<$Slider>sliderG-intm_FileID.intm_PathID/PPtr<$Slider>sliderB0intm_FileID1intm_PathID2PPtr<$Text>sliderRText3intm_FileID4intm_PathID5PPtr<$Text>sliderGText6intm_FileID7intm_PathID8PPtr<$Text>sliderBText9intm_FileID:intm_PathID;floatpointerPos<floatcursorX=floatcursorY><00><><EFBFBD><EFBFBD>MonoBehaviourBase<00><><EFBFBD><EFBFBD><00> unsigned intm_ObjectHideFlagsPPtr<EditorExtension>m_PrefabParentObjectintm_FileIDintm_PathIDPPtr<Prefab>m_PrefabInternalintm_FileIDintm_PathIDPPtr<GameObject>m_GameObjectAintm_FileID Aintm_PathID
AUInt8m_Enabled Aunsigned intm_EditorHideFlags PPtr<MonoScript>m_Script intm_FileIDintm_PathIDstringm_Name<00><><EFBFBD><EFBFBD><01>ArrayArray<00><><EFBFBD><EFBFBD>@intsizechardatastringm_EditorClassIdentifier<00><><EFBFBD><EFBFBD><01>ArrayArray<00><><EFBFBD><EFBFBD>@intsizechardataPPtr<$Text>textColorintm_FileIDintm_PathIDPPtr<$HSVPicker>hsvpickerintm_FileIDintm_PathID<00><><EFBFBD><EFBFBD>MonoBehaviourBase<00><><EFBFBD><EFBFBD><00>unsigned intm_ObjectHideFlagsPPtr<EditorExtension>m_PrefabParentObjectintm_FileIDintm_PathIDPPtr<Prefab>m_PrefabInternalintm_FileIDintm_PathIDPPtr<GameObject>m_GameObjectAintm_FileID Aintm_PathID
AUInt8m_Enabled Aunsigned intm_EditorHideFlags PPtr<MonoScript>m_Script intm_FileIDintm_PathIDstringm_Name<00><><EFBFBD><EFBFBD><01>ArrayArray<00><><EFBFBD><EFBFBD>@intsizechardatastringm_EditorClassIdentifier<00><><EFBFBD><EFBFBD><01>ArrayArray<00><><EFBFBD><EFBFBD>@intsizechardataNavigationm_Navigation$intm_ModePPtr<$Selectable>m_SelectOnUpintm_FileIDintm_PathIDPPtr<$Selectable>m_SelectOnDownintm_FileIDintm_PathIDPPtr<$Selectable>m_SelectOnLeft intm_FileID!intm_PathID"PPtr<$Selectable>m_SelectOnRight#intm_FileID$intm_PathID%intm_Transition&ColorBlockm_ColorsH'ColorRGBAm_NormalColor( floatr) floatg* floatb+ floata, ColorRGBAm_HighlightedColor- floatr. floatg/ floatb0 floata1 ColorRGBAm_PressedColor2 floatr3 floatg4 floatb5 floata6 ColorRGBAm_DisabledColor7 floatr8 floatg9 floatb: floata; floatm_ColorMultiplier<floatm_FadeDuration=SpriteStatem_SpriteState>PPtr<$Sprite>m_HighlightedSprite?intm_FileID@intm_PathIDAPPtr<$Sprite>m_PressedSpriteBintm_FileIDCintm_PathIDDPPtr<$Sprite>m_DisabledSpriteEintm_FileIDFintm_PathIDGAnimationTriggersm_AnimationTriggers<00><><EFBFBD><EFBFBD>H<00>stringm_NormalTrigger<00><><EFBFBD><EFBFBD>I<00>ArrayArray<00><><EFBFBD><EFBFBD>JHintsizeKchardataLstringm_HighlightedTrigger<00><><EFBFBD><EFBFBD>M<00>ArrayArray<00><><EFBFBD><EFBFBD>NHintsizeOchardataPstringm_PressedTrigger<00><><EFBFBD><EFBFBD>Q<00>ArrayArray<00><><EFBFBD><EFBFBD>RHintsizeSchardataTstringm_DisabledTrigger<00><><EFBFBD><EFBFBD>U<00>ArrayArray<00><><EFBFBD><EFBFBD>VHintsizeWchardataXUInt8m_InteractableYIPPtr<$Graphic>m_TargetGraphicZintm_FileID[intm_PathID\PPtr<$Text>m_TextComponent]intm_FileID^intm_PathID_PPtr<$Graphic>m_Placeholder`intm_FileIDaintm_PathIDbintm_ContentTypecintm_InputTypedintm_KeyboardTypeeintm_LineTypefUInt8m_HideMobileInputgIintm_CharacterValidationhintm_CharacterLimitiSubmitEventm_EndEdit<00><><EFBFBD><EFBFBD>j<00>PersistentCallGroupm_PersistentCalls<00><><EFBFBD><EFBFBD>k<00>PersistentCallm_Calls<00><><EFBFBD><EFBFBD>l<00>ArrayArray<00><><EFBFBD><EFBFBD>m<00>intsizen
AUInt8m_Enabled Aunsigned intm_EditorHideFlags PPtr<MonoScript>m_Script intm_FileIDintm_PathIDstringm_Name<00><><EFBFBD><EFBFBD><01>ArrayArray<00><><EFBFBD><EFBFBD>@intsizechardatastringm_EditorClassIdentifier<00><><EFBFBD><EFBFBD><01>ArrayArray<00><><EFBFBD><EFBFBD>@intsizechardataPPtr<$Material>m_Materialintm_FileIDintm_PathIDColorRGBAm_Color floatr floatg floatb floata FontDatam_FontData* <00> PPtr<$Font>m_Font!intm_FileID"intm_PathID#intm_FontSize$intm_FontStyle%UInt8m_BestFit&Iintm_MinSize'intm_MaxSize(intm_Alignment)UInt8m_RichText*Iintm_HorizontalOverflow+intm_VerticalOverflow,floatm_LineSpacing-stringm_Text<00><><EFBFBD><EFBFBD>.<00>ArrayArray<00><><EFBFBD><EFBFBD>/Hintsize0chardata1<00><><EFBFBD><EFBFBD>MonoBehaviourBase<00><><EFBFBD><EFBFBD><00>unsigned intm_ObjectHideFlagsPPtr<EditorExtension>m_PrefabParentObjectintm_FileIDintm_PathIDPPtr<Prefab>m_PrefabInternalintm_FileIDintm_PathIDPPtr<GameObject>m_GameObjectAintm_FileID Aintm_PathID
AUInt8m_Enabled Aunsigned intm_EditorHideFlags PPtr<MonoScript>m_Script intm_FileIDintm_PathIDstringm_Name<00><><EFBFBD><EFBFBD><01>ArrayArray<00><><EFBFBD><EFBFBD>@intsizechardatastringm_EditorClassIdentifier<00><><EFBFBD><EFBFBD><01>ArrayArray<00><><EFBFBD><EFBFBD>@intsizechardataPPtr<$Material>m_Materialintm_FileIDintm_PathIDColorRGBAm_Color floatr floatg floatb floata PPtr<$Sprite>m_Sprite intm_FileID!intm_PathID"intm_Type#UInt8m_PreserveAspect$IUInt8m_FillCenter%Iintm_FillMethod&floatm_FillAmount'UInt8m_FillClockwise(Iintm_FillOrigin)<00><><EFBFBD><EFBFBD>MonoBehaviourBase<00><><EFBFBD><EFBFBD><00>unsigned intm_ObjectHideFlagsPPtr<EditorExtension>m_PrefabParentObjectintm_FileIDintm_PathIDPPtr<Prefab>m_PrefabInternalintm_FileIDintm_PathIDPPtr<GameObject>m_GameObjectAintm_FileID Aintm_PathID
AUInt8m_Enabled Aunsigned intm_EditorHideFlags PPtr<MonoScript>m_Script intm_FileIDintm_PathIDstringm_Name<00><><EFBFBD><EFBFBD><01>ArrayArray<00><><EFBFBD><EFBFBD>@intsizechardatastringm_EditorClassIdentifier<00><><EFBFBD><EFBFBD><01>ArrayArray<00><><EFBFBD><EFBFBD>@intsizechardataNavigationm_Navigation$intm_ModePPtr<$Selectable>m_SelectOnUpintm_FileIDintm_PathIDPPtr<$Selectable>m_SelectOnDownintm_FileIDintm_PathIDPPtr<$Selectable>m_SelectOnLeft intm_FileID!intm_PathID"PPtr<$Selectable>m_SelectOnRight#intm_FileID$intm_PathID%intm_Transition&ColorBlockm_ColorsH'ColorRGBAm_NormalColor( floatr) floatg* floatb+ floata, ColorRGBAm_HighlightedColor- floatr. floatg/ floatb0 floata1 ColorRGBAm_PressedColor2 floatr3 floatg4 floatb5 floata6 ColorRGBAm_DisabledColor7 floatr8 floatg9 floatb: floata; floatm_ColorMultiplier<floatm_FadeDuration=SpriteStatem_SpriteState>PPtr<$Sprite>m_HighlightedSprite?intm_FileID@intm_PathIDAPPtr<$Sprite>m_PressedSpriteBintm_FileIDCintm_PathIDDPPtr<$Sprite>m_DisabledSpriteEintm_FileIDFintm_PathIDGAnimationTriggersm_AnimationTriggers<00><><EFBFBD><EFBFBD>H<00>stringm_NormalTrigger<00><><EFBFBD><EFBFBD>I<00>ArrayArray<00><><EFBFBD><EFBFBD>JHintsizeKchardataLstringm_HighlightedTrigger<00><><EFBFBD><EFBFBD>M<00>ArrayArray<00><><EFBFBD><EFBFBD>NHintsizeOchardataPstringm_PressedTrigger<00><><EFBFBD><EFBFBD>Q<00>ArrayArray<00><><EFBFBD><EFBFBD>RHintsizeSchardataTstringm_DisabledTrigger<00><><EFBFBD><EFBFBD>U<00>ArrayArray<00><><EFBFBD><EFBFBD>VHintsizeWchardataXUInt8m_InteractableYIPPtr<$Graphic>m_TargetGraphicZintm_FileID[intm_PathID\PPtr<$RectTransform>m_FillRect]intm_FileID^intm_PathID_PPtr<$RectTransform>m_HandleRect`intm_FileIDaintm_PathIDbintm_Directioncfloatm_MinValuedfloatm_MaxValueeUInt8m_WholeNumbersfIfloatm_ValuegSliderEventm_OnValueChanged<00><><EFBFBD><EFBFBD>h<00>PersistentCallGroupm_PersistentCalls<00><><EFBFBD><EFBFBD>i<00>PersistentCallm_Calls<00><><EFBFBD><EFBFBD>j<00>ArrayArray<00><><EFBFBD><EFBFBD>k<00>intsizelGeneric Monodata<00><><EFBFBD><EFBFBD>m<00>PPtr<$Object>m_Targetn
Apairdata Aintfirst APPtr<Component>second Aintm_FileIDAintm_PathIDAunsigned intm_Layerstringm_Name<00><><EFBFBD><EFBFBD><00>ArrayArray<00><><EFBFBD><EFBFBD>@intsizechardatastringm_TagString<00><><EFBFBD><EFBFBD><00>ArrayArray<00><><EFBFBD><EFBFBD>@intsizechardataPPtr<Texture2D>m_Iconintm_FileIDintm_PathIDunsigned intm_NavMeshLayerunsigned intm_StaticEditorFlags@boolm_IsActiveTransformBase<00><><EFBFBD><EFBFBD>
unsigned intm_ObjectHideFlagsPPtr<EditorExtension>m_PrefabParentObjectintm_FileIDintm_PathIDPPtr<Prefab>m_PrefabInternalintm_FileIDintm_PathIDPPtr<GameObject>m_GameObjectAintm_FileID Aintm_PathID
AQuaternionfm_LocalRotation  floatx  floaty  floatz floatw Vector3fm_LocalPosition  floatx floaty floatz Vector3fm_LocalScale  floatx floaty floatz vectorm_Children<00><><EFBFBD><EFBFBD>AArrayArray<00><><EFBFBD><EFBFBD>AintsizeAPPtr<Transform>dataAintm_FileIDAintm_PathIDAPPtr<Transform>m_Fatherintm_FileIDintm_PathID intm_RootOrder!CameraBaset<00>unsigned intm_ObjectHideFlagsPPtr<EditorExtension>m_PrefabParentObjectintm_FileIDintm_PathIDPPtr<Prefab>m_PrefabInternalintm_FileIDintm_PathIDPPtr<GameObject>m_GameObjectAintm_FileID Aintm_PathID
AUInt8m_Enabled Aunsigned intm_ClearFlags ColorRGBAm_BackGroundColor  floatr floatg floatb floata Rectfm_NormalizedViewPortRectfloatxfloatyfloatwidthfloatheightfloatnear clip planefloatfar clip planefloatfield of viewboolorthographic@floatorthographic sizefloatm_DepthBitFieldm_CullingMaskunsigned intm_Bits@intm_RenderingPathPPtr<RenderTexture>m_TargetTexture intm_FileID!intm_PathID"unsigned intm_TargetDisplay#boolm_HDR$boolm_OcclusionCulling%@floatm_StereoConvergence&floatm_StereoSeparation'RendererBase<00><><EFBFBD><EFBFBD><00>unsigned intm_ObjectHideFlagsPPtr<EditorExtension>m_PrefabParentObjectintm_FileIDintm_PathIDPPtr<Prefab>m_PrefabInternalintm_FileIDintm_PathIDPPtr<GameObject>m_GameObjectAintm_FileID Aintm_PathID
Aboolm_Enabled boolm_CastShadows boolm_ReceiveShadows UInt8m_LightmapIndex<00>Vector4fm_LightmapTilingOffset<00>floatx<00>floaty<00>floatz<00>floatw<00>vectorm_Materials<00><><EFBFBD><EFBFBD>ArrayArray<00><><EFBFBD><EFBFBD>intsizePPtr<Material>dataintm_FileIDintm_PathIDvectorm_SubsetIndices<00><><EFBFBD><EFBFBD>ArrayArray<00><><EFBFBD><EFBFBD>intsizeunsigned intdataPPtr<Transform>m_StaticBatchRootintm_FileIDintm_PathID boolm_UseLightProbes!@PPtr<Transform>m_LightProbeAnchor"intm_FileID#intm_PathID$floatm_ScaleInLightmap%@<40>unsigned intm_SortingLayerID&SInt16m_SortingOrder'@SceneSettingsBase<00><><EFBFBD><EFBFBD><00>unsigned intm_ObjectHideFlagsvectorm_PVSData<00><><EFBFBD><EFBFBD><00>ArrayArray<00><><EFBFBD><EFBFBD>@intsizeUInt8datavectorm_PVSObjectsArray<00><><EFBFBD><EFBFBD>ArrayArray<00><><EFBFBD><EFBFBD>intsizePPtr<Renderer>data intm_FileID
intm_PathID vectorm_PVSPortalsArray<00><><EFBFBD><EFBFBD> ArrayArray<00><><EFBFBD><EFBFBD> intsizePPtr<OcclusionPortal>dataintm_FileIDintm_PathIDOcclusionBakeSettingsm_OcclusionBakeSettings <00>floatsmallestOccluder<00>floatsmallestHole<00>floatbackfaceThreshold<00>!MeshFilterBase$unsigned intm_ObjectHideFlagsPPtr<EditorExtension>m_PrefabParentObjectintm_FileIDintm_PathIDPPtr<Prefab>m_PrefabInternalintm_FileIDintm_PathIDPPtr<GameObject>m_GameObjectAintm_FileID Aintm_PathID
APPtr<Mesh>m_Mesh intm_FileID intm_PathID ABoxColliderBase><00> unsigned intm_ObjectHideFlagsPPtr<EditorExtension>m_PrefabParentObjectintm_FileIDintm_PathIDPPtr<Prefab>m_PrefabInternalintm_FileIDintm_PathIDPPtr<GameObject>m_GameObjectAintm_FileID Aintm_PathID
APPtr<PhysicMaterial>m_Material intm_FileID intm_PathID boolm_IsTriggerboolm_EnabledAVector3fm_Size  floatx floaty floatz Vector3fm_Center  floatx floaty floatz QAudioListenerBase<00>unsigned intm_ObjectHideFlagsPPtr<EditorExtension>m_PrefabParentObjectintm_FileIDintm_PathIDPPtr<Prefab>m_PrefabInternalintm_FileIDintm_PathIDPPtr<GameObject>m_GameObjectAintm_FileID Aintm_PathID
AUInt8m_Enabled A\BehaviourBase<00>unsigned intm_ObjectHideFlagsPPtr<EditorExtension>m_PrefabParentObjectintm_FileIDintm_PathIDPPtr<Prefab>m_PrefabInternalintm_FileIDintm_PathIDPPtr<GameObject>m_GameObjectAintm_FileID Aintm_PathID
AUInt8m_Enabled AhRenderSettingsBaseY<00>boolm_FogHColorRGBAm_FogColor floatr floatg floatb floata intm_FogModefloatm_FogDensityfloatm_LinearFogStart floatm_LinearFogEnd
ColorRGBAm_AmbientLight  floatr  floatg  floatb floata PPtr<Material>m_SkyboxMaterialintm_FileIDintm_PathIDfloatm_HaloStrengthfloatm_FlareStrengthfloatm_FlareFadeSpeedPPtr<Texture2D>m_HaloTextureintm_FileIDintm_PathIDPPtr<Texture2D>m_SpotCookieintm_FileIDintm_PathIDunsigned intm_ObjectHideFlagslLightBase<00><00>unsigned intm_ObjectHideFlagsPPtr<EditorExtension>m_PrefabParentObjectintm_FileIDintm_PathIDPPtr<Prefab>m_PrefabInternalintm_FileIDintm_PathIDPPtr<GameObject>m_GameObjectAintm_FileID Aintm_PathID
AUInt8m_Enabled Aintm_Type ColorRGBAm_Color  floatr floatg floatb floata floatm_Intensityfloatm_Rangefloatm_SpotAnglefloatm_CookieSizeShadowSettingsm_Shadowsintm_Typeintm_Resolutionfloatm_Strengthfloatm_Biasfloatm_Softnessfloatm_SoftnessFadePPtr<Texture>m_Cookieintm_FileIDintm_PathIDboolm_DrawHalo boolm_ActuallyLightmapped!@<40>PPtr<Flare>m_Flare"intm_FileID#intm_PathID$intm_RenderMode%BitFieldm_CullingMask&unsigned intm_Bits'@intm_Lightmapping(intm_ShadowSamples)<00>floatm_ShadowRadius*<00>floatm_ShadowAngle+<00>floatm_IndirectIntensity,<00>Vector2fm_AreaSize-<00>floatx.<00>floaty/<00>|BehaviourBase<00>unsigned intm_ObjectHideFlagsPPtr<EditorExtension>m_PrefabParentObjectintm_FileIDintm_PathIDPPtr<Prefab>m_PrefabInternalintm_FileIDintm_PathIDPPtr<GameObject>m_GameObjectAintm_FileID Aintm_PathID
AUInt8m_Enabled ALevelGameManagerBaseunsigned intm_ObjectHideFlags<00>LightmapSettingsBase<00><><EFBFBD><EFBFBD><00>unsigned intm_ObjectHideFlagsPPtr<LightProbes>m_LightProbesintm_FileIDintm_PathIDvectorm_Lightmaps<00><><EFBFBD><EFBFBD>ArrayArray<00><><EFBFBD><EFBFBD>intsizeLightmapDatadataPPtr<Texture2D>m_Lightmap intm_FileID
intm_PathID PPtr<Texture2D>m_IndirectLightmap intm_FileID intm_PathIDintm_LightmapsModeintm_BakedColorSpaceboolm_UseDualLightmapsInForward@LightmapEditorSettingsm_LightmapEditorSettingsZ<00>floatm_Resolution<00>floatm_LastUsedResolution<00>intm_TextureWidth<00>intm_TextureHeight<00>floatm_BounceBoost<00>floatm_BounceIntensity<00>ColorRGBAm_SkyLightColor<00>floatr<00>floatg<00>floatb<00>floata<00>floatm_SkyLightIntensity<00>intm_Quality<00>intm_Bounces <00>intm_FinalGatherRays!<00>floatm_FinalGatherContrastThreshold"<00>floatm_FinalGatherGradientThreshold#<00>intm_FinalGatherInterpolationPoints$<00>floatm_AOAmount%<00>floatm_AOMaxDistance&<00>floatm_AOContrast'<00>floatm_LODSurfaceMappingDistance(<00>intm_Padding)<00>boolm_TextureCompression*<00>boolm_LockAtlas+<00><00>NavMeshSettingsBase1<00>unsigned intm_ObjectHideFlagsNavMeshBuildSettingsm_BuildSettings%<00><>
floatagentRadius<00>floatagentHeight<00>floatagentSlope<00>floatagentClimb<00>floatledgeDropHeight<00>floatmaxJumpAcrossDistance<00>boolaccuratePlacement @<40>floatminRegionArea
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