mirror of https://github.com/tuyoogame/YooAsset
67 lines
2.0 KiB
C#
67 lines
2.0 KiB
C#
using System.Collections;
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using System.Collections.Generic;
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namespace YooAsset
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{
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internal sealed class DCFSClearAllBundleFilesOperation : FSClearAllBundleFilesOperation
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{
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private enum ESteps
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{
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None,
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GetAllCacheFiles,
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ClearAllCacheFiles,
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Done,
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}
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private readonly DefaultCacheFileSystem _fileSystem;
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private List<string> _allBundleGUIDs;
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private int _fileTotalCount = 0;
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private ESteps _steps = ESteps.None;
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internal DCFSClearAllBundleFilesOperation(DefaultCacheFileSystem fileSystem)
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{
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_fileSystem = fileSystem;
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}
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internal override void InternalOnStart()
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{
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_steps = ESteps.GetAllCacheFiles;
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}
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internal override void InternalOnUpdate()
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{
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if (_steps == ESteps.None || _steps == ESteps.Done)
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return;
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if (_steps == ESteps.GetAllCacheFiles)
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{
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_allBundleGUIDs = _fileSystem.GetAllCachedBundleGUIDs();
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_fileTotalCount = _allBundleGUIDs.Count;
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YooLogger.Log($"Found all cache file count : {_fileTotalCount}");
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_steps = ESteps.ClearAllCacheFiles;
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}
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if (_steps == ESteps.ClearAllCacheFiles)
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{
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for (int i = _allBundleGUIDs.Count - 1; i >= 0; i--)
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{
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string bundleGUID = _allBundleGUIDs[i];
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_fileSystem.DeleteFile(bundleGUID);
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_allBundleGUIDs.RemoveAt(i);
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if (OperationSystem.IsBusy)
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break;
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}
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if (_fileTotalCount == 0)
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Progress = 1.0f;
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else
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Progress = 1.0f - (_allBundleGUIDs.Count / _fileTotalCount);
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if (_allBundleGUIDs.Count == 0)
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{
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_steps = ESteps.Done;
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Status = EOperationStatus.Succeed;
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}
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}
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}
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}
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} |