mirror of https://github.com/tuyoogame/YooAsset
242 lines
8.7 KiB
C#
242 lines
8.7 KiB
C#
using System;
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using System.Collections.Generic;
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using System.IO;
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using UnityEditor;
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namespace YooAsset.Editor
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{
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[TaskAttribute("创建构建报告文件")]
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public class TaskCreateReport : IBuildTask
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{
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void IBuildTask.Run(BuildContext context)
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{
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var buildParameters = context.GetContextObject<BuildParametersContext>();
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var buildMapContext = context.GetContextObject<BuildMapContext>();
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buildParameters.StopWatch();
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var buildMode = buildParameters.Parameters.BuildMode;
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if (buildMode != EBuildMode.SimulateBuild)
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{
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CreateReportFile(buildParameters, buildMapContext);
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}
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float buildSeconds = buildParameters.GetBuildingSeconds();
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BuildRunner.Info($"Build time consuming {buildSeconds} seconds.");
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}
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private void CreateReportFile(BuildParametersContext buildParametersContext, BuildMapContext buildMapContext)
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{
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var buildParameters = buildParametersContext.Parameters;
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string pipelineOutputDirectory = buildParametersContext.GetPipelineOutputDirectory();
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PatchManifest patchManifest = AssetBundleBuilderHelper.LoadPatchManifestFile(pipelineOutputDirectory, buildParameters.BuildPackage, buildParametersContext.OutputPackageCRC);
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BuildReport buildReport = new BuildReport();
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// 概述信息
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{
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#if UNITY_2019_4_OR_NEWER
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UnityEditor.PackageManager.PackageInfo packageInfo = UnityEditor.PackageManager.PackageInfo.FindForAssembly(typeof(BuildReport).Assembly);
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if (packageInfo != null)
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buildReport.Summary.YooVersion = packageInfo.version;
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#endif
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buildReport.Summary.UnityVersion = UnityEngine.Application.unityVersion;
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buildReport.Summary.BuildDate = DateTime.Now.ToString();
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buildReport.Summary.BuildSeconds = (int)buildParametersContext.GetBuildingSeconds();
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buildReport.Summary.BuildTarget = buildParameters.BuildTarget;
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buildReport.Summary.BuildPipeline = buildParameters.BuildPipeline;
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buildReport.Summary.BuildMode = buildParameters.BuildMode;
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buildReport.Summary.BuildPackage = buildParameters.BuildPackage;
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buildReport.Summary.BuildinTags = buildParameters.BuildinTags;
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buildReport.Summary.EnableAddressable = buildParameters.EnableAddressable;
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buildReport.Summary.CopyBuildinTagFiles = buildParameters.CopyBuildinTagFiles;
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buildReport.Summary.EncryptionServicesClassName = buildParameters.EncryptionServices == null ?
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"null" : buildParameters.EncryptionServices.GetType().FullName;
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// 构建参数
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buildReport.Summary.OutputNameStyle = buildParameters.OutputNameStyle;
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buildReport.Summary.CompressOption = buildParameters.CompressOption;
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buildReport.Summary.DisableWriteTypeTree = buildParameters.DisableWriteTypeTree;
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buildReport.Summary.IgnoreTypeTreeChanges = buildParameters.IgnoreTypeTreeChanges;
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// 构建结果
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buildReport.Summary.AssetFileTotalCount = buildMapContext.AssetFileCount;
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buildReport.Summary.MainAssetTotalCount = GetMainAssetCount(patchManifest);
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buildReport.Summary.AllBundleTotalCount = GetAllBundleCount(patchManifest);
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buildReport.Summary.AllBundleTotalSize = GetAllBundleSize(patchManifest);
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buildReport.Summary.BuildinBundleTotalCount = GetBuildinBundleCount(patchManifest);
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buildReport.Summary.BuildinBundleTotalSize = GetBuildinBundleSize(patchManifest);
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buildReport.Summary.EncryptedBundleTotalCount = GetEncryptedBundleCount(patchManifest);
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buildReport.Summary.EncryptedBundleTotalSize = GetEncryptedBundleSize(patchManifest);
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buildReport.Summary.RawBundleTotalCount = GetRawBundleCount(patchManifest);
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buildReport.Summary.RawBundleTotalSize = GetRawBundleSize(patchManifest);
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}
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// 资源对象列表
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buildReport.AssetInfos = new List<ReportAssetInfo>(patchManifest.AssetList.Count);
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foreach (var patchAsset in patchManifest.AssetList)
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{
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var mainBundle = patchManifest.BundleList[patchAsset.BundleID];
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ReportAssetInfo reportAssetInfo = new ReportAssetInfo();
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reportAssetInfo.Address = patchAsset.Address;
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reportAssetInfo.AssetPath = patchAsset.AssetPath;
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reportAssetInfo.AssetTags = patchAsset.AssetTags;
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reportAssetInfo.AssetGUID = AssetDatabase.AssetPathToGUID(patchAsset.AssetPath);
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reportAssetInfo.MainBundleName = mainBundle.BundleName;
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reportAssetInfo.MainBundleSize = mainBundle.FileSize;
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reportAssetInfo.DependBundles = GetDependBundles(patchManifest, patchAsset);
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reportAssetInfo.DependAssets = GetDependAssets(buildMapContext, mainBundle.BundleName, patchAsset.AssetPath);
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buildReport.AssetInfos.Add(reportAssetInfo);
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}
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// 资源包列表
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buildReport.BundleInfos = new List<ReportBundleInfo>(patchManifest.BundleList.Count);
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foreach (var patchBundle in patchManifest.BundleList)
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{
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ReportBundleInfo reportBundleInfo = new ReportBundleInfo();
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reportBundleInfo.BundleName = patchBundle.BundleName;
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reportBundleInfo.FileName = patchBundle.FileName;
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reportBundleInfo.FileHash = patchBundle.FileHash;
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reportBundleInfo.FileCRC = patchBundle.FileCRC;
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reportBundleInfo.FileSize = patchBundle.FileSize;
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reportBundleInfo.Tags = patchBundle.Tags;
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reportBundleInfo.Flags = patchBundle.Flags;
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buildReport.BundleInfos.Add(reportBundleInfo);
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}
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// 删除旧文件
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string fileName = YooAssetSettingsData.GetReportFileName(buildParameters.BuildPackage, buildParametersContext.OutputPackageCRC);
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string filePath = $"{pipelineOutputDirectory}/{fileName}";
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if (File.Exists(filePath))
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File.Delete(filePath);
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// 序列化文件
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BuildReport.Serialize(filePath, buildReport);
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BuildRunner.Log($"资源构建报告文件创建完成:{filePath}");
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}
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/// <summary>
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/// 获取资源对象依赖的所有资源包
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/// </summary>
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private List<string> GetDependBundles(PatchManifest patchManifest, PatchAsset patchAsset)
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{
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List<string> dependBundles = new List<string>(patchAsset.DependIDs.Length);
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foreach (int index in patchAsset.DependIDs)
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{
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string dependBundleName = patchManifest.BundleList[index].BundleName;
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dependBundles.Add(dependBundleName);
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}
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return dependBundles;
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}
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/// <summary>
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/// 获取资源对象依赖的其它所有资源
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/// </summary>
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private List<string> GetDependAssets(BuildMapContext buildMapContext, string bundleName, string assetPath)
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{
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List<string> result = new List<string>();
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if (buildMapContext.TryGetBundleInfo(bundleName, out BuildBundleInfo bundleInfo))
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{
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BuildAssetInfo findAssetInfo = null;
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foreach (var buildinAsset in bundleInfo.BuildinAssets)
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{
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if (buildinAsset.AssetPath == assetPath)
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{
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findAssetInfo = buildinAsset;
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break;
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}
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}
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if (findAssetInfo == null)
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{
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throw new Exception($"Not found asset {assetPath} in bunlde {bundleName}");
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}
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foreach (var dependAssetInfo in findAssetInfo.AllDependAssetInfos)
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{
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result.Add(dependAssetInfo.AssetPath);
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}
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}
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else
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{
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throw new Exception($"Not found bundle : {bundleName}");
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}
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return result;
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}
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private int GetMainAssetCount(PatchManifest patchManifest)
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{
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return patchManifest.AssetList.Count;
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}
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private int GetAllBundleCount(PatchManifest patchManifest)
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{
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return patchManifest.BundleList.Count;
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}
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private long GetAllBundleSize(PatchManifest patchManifest)
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{
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long fileBytes = 0;
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foreach (var patchBundle in patchManifest.BundleList)
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{
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fileBytes += patchBundle.FileSize;
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}
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return fileBytes;
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}
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private int GetBuildinBundleCount(PatchManifest patchManifest)
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{
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int fileCount = 0;
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foreach (var patchBundle in patchManifest.BundleList)
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{
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if (patchBundle.IsBuildin)
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fileCount++;
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}
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return fileCount;
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}
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private long GetBuildinBundleSize(PatchManifest patchManifest)
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{
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long fileBytes = 0;
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foreach (var patchBundle in patchManifest.BundleList)
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{
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if (patchBundle.IsBuildin)
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fileBytes += patchBundle.FileSize;
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}
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return fileBytes;
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}
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private int GetEncryptedBundleCount(PatchManifest patchManifest)
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{
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int fileCount = 0;
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foreach (var patchBundle in patchManifest.BundleList)
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{
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if (patchBundle.IsEncrypted)
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fileCount++;
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}
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return fileCount;
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}
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private long GetEncryptedBundleSize(PatchManifest patchManifest)
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{
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long fileBytes = 0;
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foreach (var patchBundle in patchManifest.BundleList)
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{
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if (patchBundle.IsEncrypted)
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fileBytes += patchBundle.FileSize;
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}
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return fileBytes;
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}
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private int GetRawBundleCount(PatchManifest patchManifest)
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{
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int fileCount = 0;
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foreach (var patchBundle in patchManifest.BundleList)
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{
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if (patchBundle.IsRawFile)
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fileCount++;
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}
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return fileCount;
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}
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private long GetRawBundleSize(PatchManifest patchManifest)
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{
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long fileBytes = 0;
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foreach (var patchBundle in patchManifest.BundleList)
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{
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if (patchBundle.IsRawFile)
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fileBytes += patchBundle.FileSize;
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}
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return fileBytes;
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}
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}
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} |