YooAsset/Assets/YooAsset/Runtime/FileSystem/DefaultWebServerFileSystem/Operation/DWSFSInitializeOperation.cs

72 lines
2.4 KiB
C#

namespace YooAsset
{
internal class DWSFSInitializeOperation : FSInitializeFileSystemOperation
{
private enum ESteps
{
None,
LoadCatalogFile,
Done,
}
private readonly DefaultWebServerFileSystem _fileSystem;
private LoadWebServerCatalogFileOperation _loadCatalogFileOp;
private ESteps _steps = ESteps.None;
public DWSFSInitializeOperation(DefaultWebServerFileSystem fileSystem)
{
_fileSystem = fileSystem;
}
internal override void InternalStart()
{
_steps = ESteps.LoadCatalogFile;
}
internal override void InternalUpdate()
{
if (_steps == ESteps.None || _steps == ESteps.Done)
return;
if (_steps == ESteps.LoadCatalogFile)
{
if (_loadCatalogFileOp == null)
{
#if UNITY_EDITOR
// 兼容性初始化
// 说明:内置文件系统在编辑器下运行时需要动态生成
string packageRoot = _fileSystem.FileRoot;
bool result = DefaultBuildinFileSystemBuild.CreateBuildinCatalogFile(_fileSystem.PackageName, packageRoot);
if (result == false)
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = $"Create package catalog file failed ! See the detail error in console !";
return;
}
#endif
_loadCatalogFileOp = new LoadWebServerCatalogFileOperation(_fileSystem);
_loadCatalogFileOp.StartOperation();
AddChildOperation(_loadCatalogFileOp);
}
_loadCatalogFileOp.UpdateOperation();
if (_loadCatalogFileOp.IsDone == false)
return;
if (_loadCatalogFileOp.Status == EOperationStatus.Succeed)
{
_steps = ESteps.Done;
Status = EOperationStatus.Succeed;
}
else
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = _loadCatalogFileOp.Error;
}
}
}
}
}