mirror of https://github.com/tuyoogame/YooAsset
124 lines
3.8 KiB
C#
124 lines
3.8 KiB
C#
#if UNITY_WEBGL && WEIXINMINIGAME
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using System.Collections.Generic;
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using System.IO;
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using UnityEngine;
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using YooAsset;
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using WeChatWASM;
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internal class WXFSClearUnusedBundleFilesAsync : FSClearUnusedBundleFilesOperation
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{
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private enum ESteps
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{
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None,
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GetAllCacheFiles,
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WaitResult,
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GetUnusedCacheFiles,
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ClearUnusedCacheFiles,
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Done,
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}
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private readonly WechatFileSystem _fileSystem;
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private readonly PackageManifest _manifest;
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private List<string> _unusedCacheFiles;
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private int _unusedFileTotalCount = 0;
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private GetSavedFileListSuccessCallbackResult _result;
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private ESteps _steps = ESteps.None;
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internal WXFSClearUnusedBundleFilesAsync(WechatFileSystem fileSystem, PackageManifest manifest)
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{
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_fileSystem = fileSystem;
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_manifest = manifest;
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}
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internal override void InternalOnStart()
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{
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_steps = ESteps.GetAllCacheFiles;
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}
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internal override void InternalOnUpdate()
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{
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if (_steps == ESteps.None || _steps == ESteps.Done)
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return;
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if (_steps == ESteps.GetAllCacheFiles)
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{
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_steps = ESteps.WaitResult;
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var fileSystemMgr = WX.GetFileSystemManager();
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var option = new GetSavedFileListOption();
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fileSystemMgr.GetSavedFileList(option);
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option.fail += (FileError error) =>
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{
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_steps = ESteps.Done;
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Error = error.errMsg;
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Status = EOperationStatus.Failed;
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};
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option.success += (GetSavedFileListSuccessCallbackResult result) =>
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{
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_result = result;
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_steps = ESteps.GetUnusedCacheFiles;
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};
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}
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if (_steps == ESteps.WaitResult)
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{
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return;
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}
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if (_steps == ESteps.GetUnusedCacheFiles)
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{
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_unusedCacheFiles = GetUnusedCacheFiles();
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_unusedFileTotalCount = _unusedCacheFiles.Count;
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_steps = ESteps.ClearUnusedCacheFiles;
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YooLogger.Log($"Found unused cache files count : {_unusedFileTotalCount}");
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}
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if (_steps == ESteps.ClearUnusedCacheFiles)
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{
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for (int i = _unusedCacheFiles.Count - 1; i >= 0; i--)
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{
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string cacheFilePath = _unusedCacheFiles[i];
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WX.RemoveFile(cacheFilePath, null);
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_unusedCacheFiles.RemoveAt(i);
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if (OperationSystem.IsBusy)
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break;
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}
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if (_unusedFileTotalCount == 0)
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Progress = 1.0f;
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else
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Progress = 1.0f - (_unusedCacheFiles.Count / _unusedFileTotalCount);
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if (_unusedCacheFiles.Count == 0)
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{
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_steps = ESteps.Done;
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Status = EOperationStatus.Succeed;
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}
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}
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}
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private List<string> GetUnusedCacheFiles()
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{
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List<string> result = new List<string>(_result.fileList.Length);
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foreach (var fileInfo in _result.fileList)
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{
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// 如果存储文件名是按照Bundle文件哈希值存储
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string bundleGUID = Path.GetFileNameWithoutExtension(fileInfo.filePath);
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if (_manifest.TryGetPackageBundleByBundleGUID(bundleGUID, out PackageBundle value) == false)
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{
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result.Add(fileInfo.filePath);
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}
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// 如果存储文件名是按照Bundle文件名称存储
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/*
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string bundleName = Path.GetFileNameWithoutExtension(fileInfo.filePath);
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if (_manifest.TryGetPackageBundleByBundleName(bundleName, out PackageBundle value) == false)
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{
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result.Add(fileInfo.filePath);
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}
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*/
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}
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return result;
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}
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}
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#endif |