mirror of https://github.com/tuyoogame/YooAsset
84 lines
2.9 KiB
C#
84 lines
2.9 KiB
C#
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namespace YooAsset
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{
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internal class DWFSLoadAssetBundleOperation : FSLoadBundleOperation
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{
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private enum ESteps
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{
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None,
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DownloadFile,
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Done,
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}
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private readonly DefaultWebFileSystem _fileSystem;
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private readonly PackageBundle _bundle;
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private DownloadHandlerAssetBundleOperation _downloadhanlderAssetBundleOp;
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private ESteps _steps = ESteps.None;
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internal DWFSLoadAssetBundleOperation(DefaultWebFileSystem fileSystem, PackageBundle bundle)
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{
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_fileSystem = fileSystem;
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_bundle = bundle;
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}
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internal override void InternalOnStart()
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{
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_steps = ESteps.DownloadFile;
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}
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internal override void InternalOnUpdate()
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{
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if (_steps == ESteps.None || _steps == ESteps.Done)
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return;
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if (_steps == ESteps.DownloadFile)
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{
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if (_downloadhanlderAssetBundleOp == null)
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{
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int failedTryAgain = int.MaxValue;
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int timeout = 60;
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string mainURL = _fileSystem.RemoteServices.GetRemoteMainURL(_bundle.FileName);
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string fallbackURL = _fileSystem.RemoteServices.GetRemoteFallbackURL(_bundle.FileName);
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_downloadhanlderAssetBundleOp = new DownloadHandlerAssetBundleOperation(_fileSystem, _bundle, mainURL, fallbackURL, failedTryAgain, timeout);
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}
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DownloadProgress = _downloadhanlderAssetBundleOp.DownloadProgress;
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DownloadedBytes = _downloadhanlderAssetBundleOp.DownloadedBytes;
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Progress = _downloadhanlderAssetBundleOp.Progress;
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if (_downloadhanlderAssetBundleOp.IsDone == false)
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return;
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if (_downloadhanlderAssetBundleOp.Status == EOperationStatus.Succeed)
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{
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_steps = ESteps.Done;
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Result = _downloadhanlderAssetBundleOp.Result;
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Status = EOperationStatus.Succeed;
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}
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else
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{
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_steps = ESteps.Done;
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Status = EOperationStatus.Failed;
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Error = _downloadhanlderAssetBundleOp.Error;
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}
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}
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}
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public override void WaitForAsyncComplete()
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{
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if (IsDone == false)
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{
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_steps = ESteps.Done;
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Status = EOperationStatus.Failed;
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Error = "WebGL platform not support sync load method !";
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UnityEngine.Debug.LogError(Error);
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}
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}
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public override void AbortDownloadOperation()
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{
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if (_steps == ESteps.DownloadFile)
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{
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if (_downloadhanlderAssetBundleOp != null)
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_downloadhanlderAssetBundleOp.SetAbort();
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}
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}
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}
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} |