YooAsset/Assets/YooAsset/Samples~/Space Shooter/GameScript/Runtime/PatchUpdater/FsmNode/FsmStartGame.cs

23 lines
414 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
/// <summary>
/// 开始游戏
/// </summary>
internal class FsmStartGame : IFsmNode
{
public string Name { private set; get; } = nameof(FsmStartGame);
void IFsmNode.OnEnter()
{
Debug.Log("开始游戏!");
YooAsset.YooAssets.LoadSceneAsync("scene_home");
}
void IFsmNode.OnUpdate()
{
}
void IFsmNode.OnExit()
{
}
}