YooAsset/Assets/YooAsset/Runtime/PatchSystem/Operations/Internal/LoadEditorManifestOperation.cs

76 lines
1.8 KiB
C#

using System.IO;
namespace YooAsset
{
internal class LoadEditorManifestOperation : AsyncOperationBase
{
private enum ESteps
{
None,
LoadEditorManifest,
CheckDeserializeManifest,
Done,
}
private readonly string _manifestFilePath;
private DeserializeManifestOperation _deserializer;
private ESteps _steps = ESteps.None;
/// <summary>
/// 加载的清单实例
/// </summary>
public PackageManifest Manifest { private set; get; }
public LoadEditorManifestOperation(string manifestFilePath)
{
_manifestFilePath = manifestFilePath;
}
internal override void Start()
{
_steps = ESteps.LoadEditorManifest;
}
internal override void Update()
{
if (_steps == ESteps.None || _steps == ESteps.Done)
return;
if (_steps == ESteps.LoadEditorManifest)
{
if (File.Exists(_manifestFilePath) == false)
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = $"Not found simulation manifest file : {_manifestFilePath}";
return;
}
YooLogger.Log($"Load editor manifest file : {_manifestFilePath}");
byte[] bytesData = FileUtility.ReadAllBytes(_manifestFilePath);
_deserializer = new DeserializeManifestOperation(bytesData);
OperationSystem.StartOperation(_deserializer);
_steps = ESteps.CheckDeserializeManifest;
}
if (_steps == ESteps.CheckDeserializeManifest)
{
Progress = _deserializer.Progress;
if (_deserializer.IsDone == false)
return;
if (_deserializer.Status == EOperationStatus.Succeed)
{
Manifest = _deserializer.Manifest;
_steps = ESteps.Done;
Status = EOperationStatus.Succeed;
}
else
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = _deserializer.Error;
}
}
}
}
}