mirror of https://github.com/tuyoogame/YooAsset
116 lines
3.0 KiB
C#
116 lines
3.0 KiB
C#
using System;
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using System.Collections;
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using System.Collections.Concurrent;
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using UnityEngine.Networking;
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using UnityEngine;
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namespace YooAsset
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{
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internal abstract class UnityWebRequesterBase
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{
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protected UnityWebRequest _webRequest;
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protected UnityWebRequestAsyncOperation _operationHandle;
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// 超时相关
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private float _timeout;
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private bool _isAbort = false;
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private ulong _latestDownloadBytes;
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private float _latestDownloadRealtime;
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/// <summary>
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/// 请求URL地址
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/// </summary>
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public string URL { protected set; get; }
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protected void ResetTimeout(float timeout)
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{
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_timeout = timeout;
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_latestDownloadBytes = 0;
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_latestDownloadRealtime = Time.realtimeSinceStartup;
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}
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/// <summary>
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/// 释放下载器
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/// </summary>
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public void Dispose()
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{
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if (_webRequest != null)
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{
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_webRequest.Dispose();
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_webRequest = null;
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_operationHandle = null;
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}
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}
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/// <summary>
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/// 是否完毕(无论成功失败)
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/// </summary>
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public bool IsDone()
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{
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if (_operationHandle == null)
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return false;
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return _operationHandle.isDone;
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}
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/// <summary>
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/// 下载进度
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/// </summary>
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public float Progress()
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{
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if (_operationHandle == null)
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return 0;
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return _operationHandle.progress;
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}
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/// <summary>
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/// 下载是否发生错误
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/// </summary>
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public bool HasError()
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{
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#if UNITY_2020_3_OR_NEWER
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return _webRequest.result != UnityWebRequest.Result.Success;
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#else
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if (_webRequest.isNetworkError || _webRequest.isHttpError)
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return true;
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else
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return false;
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#endif
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}
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/// <summary>
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/// 获取错误信息
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/// </summary>
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public string GetError()
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{
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if (_webRequest != null)
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{
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return $"URL : {URL} Error : {_webRequest.error}";
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}
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return string.Empty;
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}
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/// <summary>
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/// 检测超时
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/// </summary>
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public void CheckTimeout()
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{
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// 注意:在连续时间段内无新增下载数据及判定为超时
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if (_isAbort == false)
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{
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if (_latestDownloadBytes != _webRequest.downloadedBytes)
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{
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_latestDownloadBytes = _webRequest.downloadedBytes;
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_latestDownloadRealtime = Time.realtimeSinceStartup;
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}
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float offset = Time.realtimeSinceStartup - _latestDownloadRealtime;
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if (offset > _timeout)
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{
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_webRequest.Abort();
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_isAbort = true;
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}
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}
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}
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}
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} |