mirror of https://github.com/tuyoogame/YooAsset
40 lines
668 B
C#
40 lines
668 B
C#
using System.Diagnostics;
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namespace YooAsset
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{
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internal static class YooLogger
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{
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/// <summary>
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/// 日志
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/// </summary>
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[Conditional("DEBUG")]
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public static void Log(string info)
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{
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UnityEngine.Debug.Log(info);
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}
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/// <summary>
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/// 警告
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/// </summary>
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public static void Warning(string info)
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{
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UnityEngine.Debug.LogWarning(info);
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}
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/// <summary>
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/// 错误
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/// </summary>
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public static void Error(string info)
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{
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UnityEngine.Debug.LogError(info);
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}
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/// <summary>
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/// 异常
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/// </summary>
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public static void Exception(System.Exception exception)
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{
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UnityEngine.Debug.LogException(exception);
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}
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}
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} |