mirror of https://github.com/tuyoogame/YooAsset
55bcd502e2 | ||
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OperationHandleBaseExtensions.cs | ||
OperationHandleBaseExtensions.cs.meta | ||
README.md | ||
UniTask.YooAsset.asmdef | ||
UniTask.YooAsset.asmdef.meta |
README.md
UniTask 扩展
- 请去下载对应的源码,并删除此目录最后的波浪线
- 在 UniTask
_InternalVisibleTo.cs
文件中增加[assembly: InternalsVisibleTo("UniTask.YooAsset")]
后即可使用
代码示例
var handle = YooAssets.LoadAssetAsync<GameObject>("Assets/Res/Prefabs/TestImg.prefab");
await handle.ToUniTask();
var obj = handle.AssetObject as GameObject;
var go = Instantiate(obj, transform);
go.transform.localPosition = Vector3.zero;
go.transform.localScale = Vector3.one;