YooAsset/Assets/YooAsset/Samples~/Space Shooter/GameScript/Runtime/Behaviour/ApplicationQuit.cs

15 lines
260 B
C#

using System;
using UnityEngine;
using YooAsset;
public class ApplicationQuit : MonoBehaviour
{
private void Awake()
{
DontDestroyOnLoad(this.gameObject);
}
private void OnApplicationQuit()
{
YooAssets.Destroy();
}
}