YooAsset/Assets/YooAsset/Runtime/FileSystem/Operation/Internal/DownloadFileWrapper.cs

71 lines
2.0 KiB
C#

namespace YooAsset
{
internal class DownloadFileWrapper : FSDownloadFileOperation
{
private enum ESteps
{
None,
Download,
Done,
}
private readonly FSDownloadFileOperation _downloadFileOp;
private ESteps _steps = ESteps.None;
internal DownloadFileWrapper(FSDownloadFileOperation downloadFileOp) : base(downloadFileOp.Bundle)
{
_downloadFileOp = downloadFileOp;
}
internal override void InternalStart()
{
_steps = ESteps.Download;
}
internal override void InternalUpdate()
{
if (_steps == ESteps.None || _steps == ESteps.Done)
return;
if (_steps == ESteps.Download)
{
if (IsWaitForAsyncComplete)
_downloadFileOp.WaitForAsyncComplete();
if (_downloadFileOp.Status == EOperationStatus.None)
return;
_downloadFileOp.UpdateOperation();
Progress = _downloadFileOp.Progress;
DownloadedBytes = _downloadFileOp.DownloadedBytes;
DownloadProgress = _downloadFileOp.DownloadProgress;
if (_downloadFileOp.IsDone == false)
return;
_steps = ESteps.Done;
Status = _downloadFileOp.Status;
Error = _downloadFileOp.Error;
HttpCode = _downloadFileOp.HttpCode;
}
}
internal override void InternalWaitForAsyncComplete()
{
while (true)
{
if (ExecuteWhileDone())
{
_steps = ESteps.Done;
break;
}
}
}
public override void Release()
{
_downloadFileOp.Release();
}
public override void Reference()
{
_downloadFileOp.Reference();
}
}
}