mirror of https://github.com/tuyoogame/YooAsset
99 lines
3.2 KiB
C#
99 lines
3.2 KiB
C#
#if UNITY_WEBGL && WEIXINMINIGAME
|
||
using System.Collections.Generic;
|
||
using System.IO;
|
||
using UnityEngine;
|
||
using YooAsset;
|
||
using WeChatWASM;
|
||
using static UnityEngine.Networking.UnityWebRequest;
|
||
|
||
internal class WXFSClearUnusedBundleFilesAsync : FSClearCacheFilesOperation
|
||
{
|
||
private enum ESteps
|
||
{
|
||
None,
|
||
GetUnusedCacheFiles,
|
||
WaitingSearch,
|
||
ClearUnusedCacheFiles,
|
||
Done,
|
||
}
|
||
|
||
private readonly WechatFileSystem _fileSystem;
|
||
private readonly PackageManifest _manifest;
|
||
private List<string> _unusedCacheFiles;
|
||
private int _unusedFileTotalCount = 0;
|
||
private ESteps _steps = ESteps.None;
|
||
|
||
internal WXFSClearUnusedBundleFilesAsync(WechatFileSystem fileSystem, PackageManifest manifest)
|
||
{
|
||
_fileSystem = fileSystem;
|
||
_manifest = manifest;
|
||
}
|
||
internal override void InternalOnStart()
|
||
{
|
||
_steps = ESteps.GetUnusedCacheFiles;
|
||
}
|
||
internal override void InternalOnUpdate()
|
||
{
|
||
if (_steps == ESteps.None || _steps == ESteps.Done)
|
||
return;
|
||
|
||
if (_steps == ESteps.GetUnusedCacheFiles)
|
||
{
|
||
_steps = ESteps.WaitingSearch;
|
||
|
||
var fileSystemMgr = _fileSystem.GetFileSystemMgr();
|
||
var statOption = new WXStatOption();
|
||
statOption.path = _fileSystem.FileRoot;
|
||
statOption.recursive = true;
|
||
statOption.success = (WXStatResponse response) =>
|
||
{
|
||
foreach (var fileStat in response.stats)
|
||
{
|
||
// 注意:存储文件必须按照Bundle文件哈希值存储!
|
||
string bundleGUID = Path.GetFileNameWithoutExtension(fileStat.path);
|
||
if (_manifest.TryGetPackageBundleByBundleGUID(bundleGUID, out PackageBundle value) == false)
|
||
{
|
||
string fullPath = WX.GetCachePath(fileStat.path);
|
||
if (!_unusedCacheFiles.Contains(fullPath)) _unusedCacheFiles.Add(fullPath);
|
||
}
|
||
}
|
||
|
||
_steps = ESteps.ClearUnusedCacheFiles;
|
||
_unusedFileTotalCount = _unusedCacheFiles.Count;
|
||
YooLogger.Log($"Found unused cache files count : {_unusedFileTotalCount}");
|
||
};
|
||
statOption.fail = (WXStatResponse response) =>
|
||
{
|
||
_steps = ESteps.Done;
|
||
Status = EOperationStatus.Failed;
|
||
Error = response.errMsg;
|
||
};
|
||
fileSystemMgr.Stat(statOption);
|
||
}
|
||
|
||
if (_steps == ESteps.ClearUnusedCacheFiles)
|
||
{
|
||
for (int i = _unusedCacheFiles.Count - 1; i >= 0; i--)
|
||
{
|
||
string filePath = _unusedCacheFiles[i];
|
||
_unusedCacheFiles.RemoveAt(i);
|
||
WX.RemoveFile(filePath, null);
|
||
|
||
if (OperationSystem.IsBusy)
|
||
break;
|
||
}
|
||
|
||
if (_unusedFileTotalCount == 0)
|
||
Progress = 1.0f;
|
||
else
|
||
Progress = 1.0f - (_unusedCacheFiles.Count / _unusedFileTotalCount);
|
||
|
||
if (_unusedCacheFiles.Count == 0)
|
||
{
|
||
_steps = ESteps.Done;
|
||
Status = EOperationStatus.Succeed;
|
||
}
|
||
}
|
||
}
|
||
}
|
||
#endif |