#if UNITY_2019_4_OR_NEWER using System; namespace YooAsset.Editor { public class SingleValueCell : ITableCell, IComparable { public object CellValue { set; get; } public string SearchTag { private set; get; } public double SingleValue { get { return (double)CellValue; } } public SingleValueCell(string searchTag, object cellValue) { SearchTag = searchTag; CellValue = cellValue; } public object GetDisplayObject() { return CellValue.ToString(); } public int CompareTo(object other) { if (other is SingleValueCell cell) { return this.SingleValue.CompareTo(cell.SingleValue); } else { return 0; } } } } #endif