mirror of https://github.com/tuyoogame/YooAsset
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70a68469e4 |
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@ -83,6 +83,6 @@ namespace YooAsset
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/// 文件系统初始化参数列表
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/// 注意:列表最后一个元素作为主文件系统!
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/// </summary>
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public readonly List<FileSystemParameters> FileSystemParameterList = new List<FileSystemParameters>();
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public List<FileSystemParameters> FileSystemParameterList;
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}
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}
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@ -3,6 +3,9 @@ using System.IO;
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using System.Text;
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using System.Collections;
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using UnityEngine;
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using UnityEngine.UI;
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using UnityEngine.U2D;
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using UnityEngine.TestTools;
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using NUnit.Framework;
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using YooAsset;
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@ -228,7 +231,6 @@ public class WebFileStreamDecryption : IWebDecryptionServices
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{
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public WebDecryptResult LoadAssetBundle(WebDecryptFileInfo fileInfo)
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{
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/*
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byte[] copyData = new byte[fileInfo.FileData.Length];
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Buffer.BlockCopy(fileInfo.FileData, 0, copyData, 0, fileInfo.FileData.Length);
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@ -240,15 +242,5 @@ public class WebFileStreamDecryption : IWebDecryptionServices
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WebDecryptResult decryptResult = new WebDecryptResult();
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decryptResult.Result = AssetBundle.LoadFromMemory(copyData);
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return decryptResult;
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*/
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for (int i = 0; i < fileInfo.FileData.Length; i++)
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{
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fileInfo.FileData[i] ^= BundleStream.KEY;
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}
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WebDecryptResult decryptResult = new WebDecryptResult();
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decryptResult.Result = AssetBundle.LoadFromMemory(fileInfo.FileData);
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return decryptResult;
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}
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}
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