mirror of https://github.com/tuyoogame/YooAsset
Compare commits
1 Commits
e7ed7788fa
...
a9f8449d86
Author | SHA1 | Date |
---|---|---|
absences | a9f8449d86 |
|
@ -25,9 +25,6 @@ namespace YooAsset.Editor
|
|||
var buildParameters = buildParametersContext.Parameters;
|
||||
string packageOutputDirectory = buildParametersContext.GetPackageOutputDirectory();
|
||||
|
||||
// 检测资源包哈希冲突
|
||||
CheckBundleHashConflict(buildMapContext);
|
||||
|
||||
// 创建新补丁清单
|
||||
PackageManifest manifest = new PackageManifest();
|
||||
manifest.FileVersion = YooAssetSettings.ManifestFileVersion;
|
||||
|
@ -91,28 +88,6 @@ namespace YooAsset.Editor
|
|||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 检测资源包哈希冲突
|
||||
/// </summary>
|
||||
private void CheckBundleHashConflict(BuildMapContext buildMapContext)
|
||||
{
|
||||
// 说明:在特殊情况下,例如某些文件加密算法会导致加密后的文件哈希值冲突!
|
||||
// 说明:二进制完全相同的原生文件也会冲突!
|
||||
HashSet<string> guids = new HashSet<string>();
|
||||
foreach (var bundleInfo in buildMapContext.Collection)
|
||||
{
|
||||
if (guids.Contains(bundleInfo.PackageFileHash))
|
||||
{
|
||||
string message = BuildLogger.GetErrorMessage(ErrorCode.BundleHashConflict, $"Bundle hash conflict : {bundleInfo.BundleName}");
|
||||
throw new Exception(message);
|
||||
}
|
||||
else
|
||||
{
|
||||
guids.Add(bundleInfo.PackageFileHash);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 获取资源包的依赖集合
|
||||
/// </summary>
|
||||
|
|
|
@ -35,13 +35,15 @@ namespace YooAsset.Editor
|
|||
throw new Exception(message);
|
||||
}
|
||||
|
||||
// 检测输出目录
|
||||
if (buildMode == EBuildMode.ForceRebuild || buildMode == EBuildMode.IncrementalBuild)
|
||||
{
|
||||
string unityOutputManifestFilePath = $"{pipelineOutputDirectory}/{YooAssetSettings.OutputFolderName}";
|
||||
if (System.IO.File.Exists(unityOutputManifestFilePath) == false)
|
||||
{
|
||||
string message = BuildLogger.GetErrorMessage(ErrorCode.UnityEngineBuildFatal, $"Not found output {nameof(AssetBundleManifest)} file : {unityOutputManifestFilePath}");
|
||||
throw new Exception(message);
|
||||
}
|
||||
}
|
||||
|
||||
BuildLogger.Log("UnityEngine build success !");
|
||||
BuildResultContext buildResultContext = new BuildResultContext();
|
||||
|
|
|
@ -10,7 +10,7 @@ namespace YooAsset.Editor
|
|||
var buildParameters = context.GetContextObject<BuildParametersContext>();
|
||||
var buildMapContext = context.GetContextObject<BuildMapContext>();
|
||||
var buildMode = buildParameters.Parameters.BuildMode;
|
||||
if (buildMode != EBuildMode.SimulateBuild)
|
||||
if (buildMode != EBuildMode.SimulateBuild && buildMode != EBuildMode.DryRunBuild)
|
||||
{
|
||||
CreatePackageCatalog(buildParameters, buildMapContext);
|
||||
}
|
||||
|
|
|
@ -18,7 +18,7 @@ namespace YooAsset.Editor
|
|||
var buildParametersContext = context.GetContextObject<BuildParametersContext>();
|
||||
var parameters = buildParametersContext.Parameters;
|
||||
var buildMode = parameters.BuildMode;
|
||||
if (buildMode == EBuildMode.SimulateBuild)
|
||||
if (buildMode == EBuildMode.DryRunBuild || buildMode == EBuildMode.SimulateBuild)
|
||||
{
|
||||
return "00000000000000000000000000000000"; //32位
|
||||
}
|
||||
|
@ -42,7 +42,7 @@ namespace YooAsset.Editor
|
|||
var buildParametersContext = context.GetContextObject<BuildParametersContext>();
|
||||
var parameters = buildParametersContext.Parameters;
|
||||
var buildMode = parameters.BuildMode;
|
||||
if (buildMode == EBuildMode.SimulateBuild)
|
||||
if (buildMode == EBuildMode.DryRunBuild || buildMode == EBuildMode.SimulateBuild)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
@ -64,7 +64,7 @@ namespace YooAsset.Editor
|
|||
{
|
||||
string filePath = bundleInfo.PackageSourceFilePath;
|
||||
var buildMode = buildParametersContext.Parameters.BuildMode;
|
||||
if (buildMode == EBuildMode.SimulateBuild)
|
||||
if (buildMode == EBuildMode.DryRunBuild || buildMode == EBuildMode.SimulateBuild)
|
||||
return GetFilePathTempHash(filePath);
|
||||
else
|
||||
return HashUtility.FileMD5(filePath);
|
||||
|
@ -73,7 +73,7 @@ namespace YooAsset.Editor
|
|||
{
|
||||
string filePath = bundleInfo.PackageSourceFilePath;
|
||||
var buildMode = buildParametersContext.Parameters.BuildMode;
|
||||
if ( buildMode == EBuildMode.SimulateBuild)
|
||||
if (buildMode == EBuildMode.DryRunBuild || buildMode == EBuildMode.SimulateBuild)
|
||||
return "00000000"; //8位
|
||||
else
|
||||
return HashUtility.FileCRC32(filePath);
|
||||
|
@ -82,7 +82,7 @@ namespace YooAsset.Editor
|
|||
{
|
||||
string filePath = bundleInfo.PackageSourceFilePath;
|
||||
var buildMode = buildParametersContext.Parameters.BuildMode;
|
||||
if (buildMode == EBuildMode.SimulateBuild)
|
||||
if (buildMode == EBuildMode.DryRunBuild || buildMode == EBuildMode.SimulateBuild)
|
||||
return GetBundleTempSize(bundleInfo);
|
||||
else
|
||||
return FileUtility.GetFileSize(filePath);
|
||||
|
|
|
@ -34,6 +34,12 @@ namespace YooAsset.Editor
|
|||
BuildAssetBundleOptions opt = BuildAssetBundleOptions.None;
|
||||
opt |= BuildAssetBundleOptions.StrictMode; //Do not allow the build to succeed if any errors are reporting during it.
|
||||
|
||||
if (BuildMode == EBuildMode.DryRunBuild)
|
||||
{
|
||||
opt |= BuildAssetBundleOptions.DryRunBuild;
|
||||
return opt;
|
||||
}
|
||||
|
||||
if (CompressOption == ECompressOption.Uncompressed)
|
||||
opt |= BuildAssetBundleOptions.UncompressedAssetBundle;
|
||||
else if (CompressOption == ECompressOption.LZ4)
|
||||
|
|
|
@ -24,6 +24,11 @@ namespace YooAsset.Editor
|
|||
}
|
||||
|
||||
// 检测不被支持的构建模式
|
||||
if (buildParameters.BuildMode == EBuildMode.DryRunBuild)
|
||||
{
|
||||
string message = BuildLogger.GetErrorMessage(ErrorCode.BuildPipelineNotSupportBuildMode, $"{nameof(EBuildPipeline.RawFileBuildPipeline)} not support {nameof(EBuildMode.DryRunBuild)} build mode !");
|
||||
throw new Exception(message);
|
||||
}
|
||||
if (buildParameters.BuildMode == EBuildMode.IncrementalBuild)
|
||||
{
|
||||
string message = BuildLogger.GetErrorMessage(ErrorCode.BuildPipelineNotSupportBuildMode, $"{nameof(EBuildPipeline.RawFileBuildPipeline)} not support {nameof(EBuildMode.IncrementalBuild)} build mode !");
|
||||
|
|
|
@ -32,7 +32,7 @@ namespace YooAsset.Editor
|
|||
// 开始构建
|
||||
IBundleBuildResults buildResults;
|
||||
var buildParameters = scriptableBuildParameters.GetBundleBuildParameters();
|
||||
var taskList = SBPBuildTasks.Create(buildMapContext.Command.ShadersBundleName, null);
|
||||
var taskList = SBPBuildTasks.Create(buildMapContext.Command.ShadersBundleName);
|
||||
ReturnCode exitCode = ContentPipeline.BuildAssetBundles(buildParameters, buildContent, out buildResults, taskList);
|
||||
if (exitCode < 0)
|
||||
{
|
||||
|
|
|
@ -17,6 +17,11 @@ namespace YooAsset.Editor
|
|||
buildParametersContext.CheckBuildParameters();
|
||||
|
||||
// 检测不被支持的构建模式
|
||||
if (buildParameters.BuildMode == EBuildMode.DryRunBuild)
|
||||
{
|
||||
string message = BuildLogger.GetErrorMessage(ErrorCode.BuildPipelineNotSupportBuildMode, $"{nameof(EBuildPipeline.ScriptableBuildPipeline)} not support {nameof(EBuildMode.DryRunBuild)} build mode !");
|
||||
throw new Exception(message);
|
||||
}
|
||||
if (buildParameters.BuildMode == EBuildMode.ForceRebuild)
|
||||
{
|
||||
string message = BuildLogger.GetErrorMessage(ErrorCode.BuildPipelineNotSupportBuildMode, $"{nameof(EBuildPipeline.ScriptableBuildPipeline)} not support {nameof(EBuildMode.ForceRebuild)} build mode !");
|
||||
|
|
|
@ -9,7 +9,7 @@ namespace UnityEditor.Build.Pipeline.Tasks
|
|||
{
|
||||
public static class SBPBuildTasks
|
||||
{
|
||||
public static IList<IBuildTask> Create(string builtInShaderBundleName, string unityMonoScriptsBundleName)
|
||||
public static IList<IBuildTask> Create(string builtInShaderBundleName)
|
||||
{
|
||||
var buildTasks = new List<IBuildTask>();
|
||||
|
||||
|
@ -28,10 +28,13 @@ namespace UnityEditor.Build.Pipeline.Tasks
|
|||
#endif
|
||||
buildTasks.Add(new CalculateAssetDependencyData());
|
||||
buildTasks.Add(new StripUnusedSpriteSources());
|
||||
if (string.IsNullOrEmpty(builtInShaderBundleName) == false)
|
||||
|
||||
#if TUANJIE_1_0_OR_NEWER
|
||||
buildTasks.Add(new CreateBuiltInShadersBundle(builtInShaderBundleName));
|
||||
if (string.IsNullOrEmpty(unityMonoScriptsBundleName) == false)
|
||||
buildTasks.Add(new CreateMonoScriptBundle(unityMonoScriptsBundleName));
|
||||
#else
|
||||
buildTasks.Add(new CreateBuiltInBundle(builtInShaderBundleName));
|
||||
#endif
|
||||
|
||||
buildTasks.Add(new PostDependencyCallback());
|
||||
|
||||
// Packing
|
||||
|
|
|
@ -39,6 +39,5 @@ namespace YooAsset.Editor
|
|||
// TaskCreateManifest
|
||||
NotFoundUnityBundleInBuildResult = 600,
|
||||
FoundStrayBundle = 601,
|
||||
BundleHashConflict = 602,
|
||||
}
|
||||
}
|
|
@ -16,6 +16,11 @@ namespace YooAsset.Editor
|
|||
/// </summary>
|
||||
IncrementalBuild,
|
||||
|
||||
/// <summary>
|
||||
/// 演练构建模式
|
||||
/// </summary>
|
||||
DryRunBuild,
|
||||
|
||||
/// <summary>
|
||||
/// 模拟构建模式
|
||||
/// </summary>
|
||||
|
|
|
@ -55,6 +55,7 @@ namespace YooAsset.Editor
|
|||
List<Enum> buildModeList = new List<Enum>();
|
||||
buildModeList.Add(EBuildMode.ForceRebuild);
|
||||
buildModeList.Add(EBuildMode.IncrementalBuild);
|
||||
buildModeList.Add(EBuildMode.DryRunBuild);
|
||||
buildModeList.Add(EBuildMode.SimulateBuild);
|
||||
return buildModeList;
|
||||
}
|
||||
|
|
|
@ -3,7 +3,7 @@ using System.Collections.Generic;
|
|||
|
||||
namespace YooAsset
|
||||
{
|
||||
internal sealed class ClearAllCacheFilesOperation : FSClearCacheBundleFilesOperation
|
||||
internal sealed class ClearAllCacheFilesOperation : FSClearAllBundleFilesOperation
|
||||
{
|
||||
private enum ESteps
|
||||
{
|
||||
|
|
|
@ -1,120 +0,0 @@
|
|||
using System.Collections.Generic;
|
||||
|
||||
namespace YooAsset
|
||||
{
|
||||
internal class ClearCacheFilesByTagsOperaiton : FSClearCacheBundleFilesOperation
|
||||
{
|
||||
private enum ESteps
|
||||
{
|
||||
None,
|
||||
CheckArgs,
|
||||
GetTagsCacheFiles,
|
||||
ClearTagsCacheFiles,
|
||||
Done,
|
||||
}
|
||||
|
||||
private readonly ICacheSystem _cacheSystem;
|
||||
private readonly PackageManifest _manifest;
|
||||
private readonly object _clearParam;
|
||||
private string[] _tags;
|
||||
private List<string> _clearBundleGUIDs;
|
||||
private int _clearFileTotalCount = 0;
|
||||
private ESteps _steps = ESteps.None;
|
||||
|
||||
internal ClearCacheFilesByTagsOperaiton(ICacheSystem cacheSystem, PackageManifest manifest, object clearParam)
|
||||
{
|
||||
_cacheSystem = cacheSystem;
|
||||
_manifest = manifest;
|
||||
_clearParam = clearParam;
|
||||
}
|
||||
internal override void InternalOnStart()
|
||||
{
|
||||
_steps = ESteps.CheckArgs;
|
||||
}
|
||||
internal override void InternalOnUpdate()
|
||||
{
|
||||
if (_steps == ESteps.None || _steps == ESteps.Done)
|
||||
return;
|
||||
|
||||
if (_steps == ESteps.CheckArgs)
|
||||
{
|
||||
if (_clearParam == null)
|
||||
{
|
||||
_steps = ESteps.Done;
|
||||
Status = EOperationStatus.Failed;
|
||||
Error = "Clear param is null !";
|
||||
return;
|
||||
}
|
||||
|
||||
if (_clearParam is string)
|
||||
{
|
||||
_tags = new string[] { _clearParam as string };
|
||||
}
|
||||
else if (_clearParam is List<string>)
|
||||
{
|
||||
var tempList = _clearParam as List<string>;
|
||||
_tags = tempList.ToArray();
|
||||
}
|
||||
else if (_clearParam is string[])
|
||||
{
|
||||
_tags = _clearParam as string[];
|
||||
}
|
||||
else
|
||||
{
|
||||
_steps = ESteps.Done;
|
||||
Status = EOperationStatus.Failed;
|
||||
Error = $"Invalid clear param : {_clearParam.GetType().FullName}";
|
||||
return;
|
||||
}
|
||||
|
||||
_steps = ESteps.GetTagsCacheFiles;
|
||||
}
|
||||
|
||||
if (_steps == ESteps.GetTagsCacheFiles)
|
||||
{
|
||||
_clearBundleGUIDs = GetTagsBundleGUIDs();
|
||||
_clearFileTotalCount = _clearBundleGUIDs.Count;
|
||||
_steps = ESteps.ClearTagsCacheFiles;
|
||||
}
|
||||
|
||||
if (_steps == ESteps.ClearTagsCacheFiles)
|
||||
{
|
||||
for (int i = _clearBundleGUIDs.Count - 1; i >= 0; i--)
|
||||
{
|
||||
string bundleGUID = _clearBundleGUIDs[i];
|
||||
_cacheSystem.DeleteCacheFile(bundleGUID);
|
||||
_clearBundleGUIDs.RemoveAt(i);
|
||||
if (OperationSystem.IsBusy)
|
||||
break;
|
||||
}
|
||||
|
||||
if (_clearFileTotalCount == 0)
|
||||
Progress = 1.0f;
|
||||
else
|
||||
Progress = 1.0f - (_clearBundleGUIDs.Count / _clearFileTotalCount);
|
||||
|
||||
if (_clearBundleGUIDs.Count == 0)
|
||||
{
|
||||
_steps = ESteps.Done;
|
||||
Status = EOperationStatus.Succeed;
|
||||
}
|
||||
}
|
||||
}
|
||||
private List<string> GetTagsBundleGUIDs()
|
||||
{
|
||||
var allBundleGUIDs = _cacheSystem.GetAllCachedBundleGUIDs();
|
||||
List<string> result = new List<string>(allBundleGUIDs.Count);
|
||||
foreach (var bundleGUID in allBundleGUIDs)
|
||||
{
|
||||
if (_manifest.TryGetPackageBundleByBundleGUID(bundleGUID, out PackageBundle bundle))
|
||||
{
|
||||
if (bundle.HasTag(_tags))
|
||||
{
|
||||
result.Add(bundleGUID);
|
||||
}
|
||||
}
|
||||
}
|
||||
return result;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -3,7 +3,7 @@ using System.Collections.Generic;
|
|||
|
||||
namespace YooAsset
|
||||
{
|
||||
internal sealed class ClearUnusedCacheFilesOperation : FSClearCacheBundleFilesOperation
|
||||
internal sealed class ClearUnusedCacheFilesOperation : FSClearUnusedBundleFilesOperation
|
||||
{
|
||||
private enum ESteps
|
||||
{
|
||||
|
|
|
@ -97,9 +97,13 @@ namespace YooAsset
|
|||
OperationSystem.StartOperation(PackageName, operation);
|
||||
return operation;
|
||||
}
|
||||
public virtual FSClearCacheBundleFilesOperation ClearCacheBundleFilesAsync(PackageManifest manifest, string clearMode, object clearParam)
|
||||
public virtual FSClearAllBundleFilesOperation ClearAllBundleFilesAsync()
|
||||
{
|
||||
return _unpackFileSystem.ClearCacheBundleFilesAsync(manifest, clearMode, clearParam);
|
||||
return _unpackFileSystem.ClearAllBundleFilesAsync();
|
||||
}
|
||||
public virtual FSClearUnusedBundleFilesOperation ClearUnusedBundleFilesAsync(PackageManifest manifest)
|
||||
{
|
||||
return _unpackFileSystem.ClearUnusedBundleFilesAsync(manifest);
|
||||
}
|
||||
public virtual FSDownloadFileOperation DownloadFileAsync(PackageBundle bundle, DownloadParam param)
|
||||
{
|
||||
|
|
|
@ -111,34 +111,18 @@ namespace YooAsset
|
|||
OperationSystem.StartOperation(PackageName, operation);
|
||||
return operation;
|
||||
}
|
||||
public virtual FSClearCacheBundleFilesOperation ClearCacheBundleFilesAsync(PackageManifest manifest, string clearMode, object clearParam)
|
||||
{
|
||||
if(clearMode == EFileClearMode.ClearAllBundleFiles.ToString())
|
||||
public virtual FSClearAllBundleFilesOperation ClearAllBundleFilesAsync()
|
||||
{
|
||||
var operation = new ClearAllCacheFilesOperation(this);
|
||||
OperationSystem.StartOperation(PackageName, operation);
|
||||
return operation;
|
||||
}
|
||||
else if(clearMode == EFileClearMode.ClearUnusedBundleFiles.ToString())
|
||||
public virtual FSClearUnusedBundleFilesOperation ClearUnusedBundleFilesAsync(PackageManifest manifest)
|
||||
{
|
||||
var operation = new ClearUnusedCacheFilesOperation(this, manifest);
|
||||
OperationSystem.StartOperation(PackageName, operation);
|
||||
return operation;
|
||||
}
|
||||
else if(clearMode == EFileClearMode.ClearBundleFilesByTags.ToString())
|
||||
{
|
||||
var operation = new ClearCacheFilesByTagsOperaiton(this, manifest, clearParam);
|
||||
OperationSystem.StartOperation(PackageName, operation);
|
||||
return operation;
|
||||
}
|
||||
else
|
||||
{
|
||||
string error = $"Invalid clear mode : {clearMode}";
|
||||
var operation = new FSClearCacheBundleFilesCompleteOperation(error);
|
||||
OperationSystem.StartOperation(PackageName, operation);
|
||||
return operation;
|
||||
}
|
||||
}
|
||||
public virtual FSDownloadFileOperation DownloadFileAsync(PackageBundle bundle, DownloadParam param)
|
||||
{
|
||||
// 查询旧的下载器
|
||||
|
|
|
@ -69,9 +69,15 @@ namespace YooAsset
|
|||
OperationSystem.StartOperation(PackageName, operation);
|
||||
return operation;
|
||||
}
|
||||
public virtual FSClearCacheBundleFilesOperation ClearCacheBundleFilesAsync(PackageManifest manifest, string clearMode, object clearParam)
|
||||
public virtual FSClearAllBundleFilesOperation ClearAllBundleFilesAsync()
|
||||
{
|
||||
var operation = new FSClearCacheBundleFilesCompleteOperation(null);
|
||||
var operation = new FSClearAllBundleFilesCompleteOperation();
|
||||
OperationSystem.StartOperation(PackageName, operation);
|
||||
return operation;
|
||||
}
|
||||
public virtual FSClearUnusedBundleFilesOperation ClearUnusedBundleFilesAsync(PackageManifest manifest)
|
||||
{
|
||||
var operation = new FSClearUnusedBundleFilesCompleteOperation();
|
||||
OperationSystem.StartOperation(PackageName, operation);
|
||||
return operation;
|
||||
}
|
||||
|
|
|
@ -71,9 +71,15 @@ namespace YooAsset
|
|||
OperationSystem.StartOperation(PackageName, operation);
|
||||
return operation;
|
||||
}
|
||||
public virtual FSClearCacheBundleFilesOperation ClearCacheBundleFilesAsync(PackageManifest manifest, string clearMode, object clearParam)
|
||||
public virtual FSClearAllBundleFilesOperation ClearAllBundleFilesAsync()
|
||||
{
|
||||
var operation = new FSClearCacheBundleFilesCompleteOperation(null);
|
||||
var operation = new FSClearAllBundleFilesCompleteOperation();
|
||||
OperationSystem.StartOperation(PackageName, operation);
|
||||
return operation;
|
||||
}
|
||||
public virtual FSClearUnusedBundleFilesOperation ClearUnusedBundleFilesAsync(PackageManifest manifest)
|
||||
{
|
||||
var operation = new FSClearUnusedBundleFilesCompleteOperation();
|
||||
OperationSystem.StartOperation(PackageName, operation);
|
||||
return operation;
|
||||
}
|
||||
|
|
|
@ -80,9 +80,15 @@ namespace YooAsset
|
|||
OperationSystem.StartOperation(PackageName, operation);
|
||||
return operation;
|
||||
}
|
||||
public virtual FSClearCacheBundleFilesOperation ClearCacheBundleFilesAsync(PackageManifest manifest, string clearMode, object clearParam)
|
||||
public virtual FSClearAllBundleFilesOperation ClearAllBundleFilesAsync()
|
||||
{
|
||||
var operation = new FSClearCacheBundleFilesCompleteOperation(null);
|
||||
var operation = new FSClearAllBundleFilesCompleteOperation();
|
||||
OperationSystem.StartOperation(PackageName, operation);
|
||||
return operation;
|
||||
}
|
||||
public virtual FSClearUnusedBundleFilesOperation ClearUnusedBundleFilesAsync(PackageManifest manifest)
|
||||
{
|
||||
var operation = new FSClearUnusedBundleFilesCompleteOperation();
|
||||
OperationSystem.StartOperation(PackageName, operation);
|
||||
return operation;
|
||||
}
|
||||
|
|
|
@ -1,25 +0,0 @@
|
|||
|
||||
namespace YooAsset
|
||||
{
|
||||
/// <summary>
|
||||
/// 文件清理方式
|
||||
/// </summary>
|
||||
public enum EFileClearMode
|
||||
{
|
||||
/// <summary>
|
||||
/// 清理所有文件
|
||||
/// </summary>
|
||||
ClearAllBundleFiles = 1,
|
||||
|
||||
/// <summary>
|
||||
/// 清理未在使用的文件
|
||||
/// </summary>
|
||||
ClearUnusedBundleFiles = 2,
|
||||
|
||||
/// <summary>
|
||||
/// 清理指定标签的文件
|
||||
/// 说明:需要指定参数,可选:string, string[], List<string>
|
||||
/// </summary>
|
||||
ClearBundleFilesByTags = 3,
|
||||
}
|
||||
}
|
|
@ -35,9 +35,14 @@ namespace YooAsset
|
|||
FSRequestPackageVersionOperation RequestPackageVersionAsync(bool appendTimeTicks, int timeout);
|
||||
|
||||
/// <summary>
|
||||
/// 清理缓存文件
|
||||
/// 清空所有的文件
|
||||
/// </summary>
|
||||
FSClearCacheBundleFilesOperation ClearCacheBundleFilesAsync(PackageManifest manifest, string clearMode, object clearParam);
|
||||
FSClearAllBundleFilesOperation ClearAllBundleFilesAsync();
|
||||
|
||||
/// <summary>
|
||||
/// 清空未使用的文件
|
||||
/// </summary>
|
||||
FSClearUnusedBundleFilesOperation ClearUnusedBundleFilesAsync(PackageManifest manifest);
|
||||
|
||||
/// <summary>
|
||||
/// 下载远端文件
|
||||
|
|
|
@ -0,0 +1,21 @@
|
|||
|
||||
namespace YooAsset
|
||||
{
|
||||
internal abstract class FSClearAllBundleFilesOperation : AsyncOperationBase
|
||||
{
|
||||
}
|
||||
|
||||
internal sealed class FSClearAllBundleFilesCompleteOperation : FSClearAllBundleFilesOperation
|
||||
{
|
||||
internal FSClearAllBundleFilesCompleteOperation()
|
||||
{
|
||||
}
|
||||
internal override void InternalOnStart()
|
||||
{
|
||||
Status = EOperationStatus.Succeed;
|
||||
}
|
||||
internal override void InternalOnUpdate()
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,5 +1,5 @@
|
|||
fileFormatVersion: 2
|
||||
guid: b39545a4da23ce34abdf8da069198426
|
||||
guid: e9fe9171073a87746a7393f7d1fcb924
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
|
@ -1,32 +0,0 @@
|
|||
|
||||
namespace YooAsset
|
||||
{
|
||||
internal abstract class FSClearCacheBundleFilesOperation : AsyncOperationBase
|
||||
{
|
||||
}
|
||||
|
||||
internal sealed class FSClearCacheBundleFilesCompleteOperation : FSClearCacheBundleFilesOperation
|
||||
{
|
||||
private readonly string _error;
|
||||
|
||||
internal FSClearCacheBundleFilesCompleteOperation(string error)
|
||||
{
|
||||
_error = error;
|
||||
}
|
||||
internal override void InternalOnStart()
|
||||
{
|
||||
if (string.IsNullOrEmpty(_error))
|
||||
{
|
||||
Status = EOperationStatus.Succeed;
|
||||
}
|
||||
else
|
||||
{
|
||||
Status = EOperationStatus.Failed;
|
||||
Error = _error;
|
||||
}
|
||||
}
|
||||
internal override void InternalOnUpdate()
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,21 @@
|
|||
|
||||
namespace YooAsset
|
||||
{
|
||||
internal abstract class FSClearUnusedBundleFilesOperation : AsyncOperationBase
|
||||
{
|
||||
}
|
||||
|
||||
internal sealed class FSClearUnusedBundleFilesCompleteOperation : FSClearUnusedBundleFilesOperation
|
||||
{
|
||||
internal FSClearUnusedBundleFilesCompleteOperation()
|
||||
{
|
||||
}
|
||||
internal override void InternalOnStart()
|
||||
{
|
||||
Status = EOperationStatus.Succeed;
|
||||
}
|
||||
internal override void InternalOnUpdate()
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,5 +1,5 @@
|
|||
fileFormatVersion: 2
|
||||
guid: c42345c14a903274fb160a813ee174dc
|
||||
guid: 857423cdfd4f9184eab094be01c62480
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
|
@ -22,7 +22,7 @@ namespace YooAsset
|
|||
private readonly bool _actived;
|
||||
private ESteps _steps = ESteps.None;
|
||||
|
||||
#if UNITY_2023_3_OR_NEWER
|
||||
#if UNITY_2022_3_OR_NEWER
|
||||
private AsyncInstantiateOperation _instantiateAsync;
|
||||
#endif
|
||||
|
||||
|
@ -73,7 +73,7 @@ namespace YooAsset
|
|||
return;
|
||||
}
|
||||
|
||||
#if UNITY_2023_3_OR_NEWER
|
||||
#if UNITY_2022_3_OR_NEWER
|
||||
//TODO
|
||||
// BUG环境:Windows平台,Unity2022.3.41f1版本,编辑器模式。
|
||||
// BUG描述:异步实例化Prefab预制体,有概率丢失Mono脚本里序列化的数组里某个成员!
|
||||
|
@ -95,7 +95,7 @@ namespace YooAsset
|
|||
Status = EOperationStatus.Succeed;
|
||||
}
|
||||
|
||||
#if UNITY_2023_3_OR_NEWER
|
||||
#if UNITY_2022_3_OR_NEWER
|
||||
if (_steps == ESteps.CloneAsync)
|
||||
{
|
||||
if (_instantiateAsync == null)
|
||||
|
@ -157,7 +157,7 @@ namespace YooAsset
|
|||
/// </summary>
|
||||
public void Cancel()
|
||||
{
|
||||
#if UNITY_2023_3_OR_NEWER
|
||||
#if UNITY_2022_3_OR_NEWER
|
||||
if (_instantiateAsync != null && _instantiateAsync.isDone == false)
|
||||
_instantiateAsync.Cancel();
|
||||
#endif
|
||||
|
@ -189,10 +189,10 @@ namespace YooAsset
|
|||
}
|
||||
}
|
||||
|
||||
#if UNITY_2023_3_OR_NEWER
|
||||
#if UNITY_2022_3_OR_NEWER
|
||||
/// <summary>
|
||||
/// 异步实例化
|
||||
/// 注意:Unity2022.3.20f1及以上版本生效
|
||||
/// 注意:Unity2022.3及以上版本生效
|
||||
/// https://docs.unity3d.com/2022.3/Documentation/ScriptReference/Object.InstantiateAsync.html
|
||||
/// </summary>
|
||||
internal static AsyncInstantiateOperation InstantiateAsyncInternal(UnityEngine.Object assetObject, bool setPositionAndRotation, Vector3 position, Quaternion rotation, Transform parent, bool worldPositionStays)
|
||||
|
|
|
@ -29,9 +29,14 @@ namespace YooAsset
|
|||
PreDownloadContentOperation PreDownloadContentAsync(string packageVersion, int timeout);
|
||||
|
||||
/// <summary>
|
||||
/// 清理缓存文件
|
||||
/// 清空所有文件
|
||||
/// </summary>
|
||||
ClearCacheBundleFilesOperation ClearCacheBundleFilesAsync(string clearMode, object clearParam);
|
||||
ClearAllBundleFilesOperation ClearAllBundleFilesAsync();
|
||||
|
||||
/// <summary>
|
||||
/// 清空未使用的文件
|
||||
/// </summary>
|
||||
ClearUnusedBundleFilesOperation ClearUnusedBundleFilesAsync();
|
||||
|
||||
// 下载相关
|
||||
ResourceDownloaderOperation CreateResourceDownloaderByAll(int downloadingMaxNumber, int failedTryAgain, int timeout);
|
||||
|
|
|
@ -1,10 +1,13 @@
|
|||
|
||||
namespace YooAsset
|
||||
{
|
||||
public abstract class ClearCacheBundleFilesOperation : AsyncOperationBase
|
||||
/// <summary>
|
||||
/// 清理所有文件
|
||||
/// </summary>
|
||||
public abstract class ClearAllBundleFilesOperation : AsyncOperationBase
|
||||
{
|
||||
}
|
||||
internal sealed class ClearCacheBundleFilesImplOperation : ClearCacheBundleFilesOperation
|
||||
internal sealed class ClearAllBundleFilesImplOperation : ClearAllBundleFilesOperation
|
||||
{
|
||||
private enum ESteps
|
||||
{
|
||||
|
@ -19,21 +22,17 @@ namespace YooAsset
|
|||
private readonly IFileSystem _fileSystemA;
|
||||
private readonly IFileSystem _fileSystemB;
|
||||
private readonly IFileSystem _fileSystemC;
|
||||
private readonly string _clearMode;
|
||||
private readonly object _clearParam;
|
||||
private FSClearCacheBundleFilesOperation _clearCacheBundleFilesOpA;
|
||||
private FSClearCacheBundleFilesOperation _clearCacheBundleFilesOpB;
|
||||
private FSClearCacheBundleFilesOperation _clearCacheBundleFilesOpC;
|
||||
private FSClearAllBundleFilesOperation _clearAllBundleFilesOpA;
|
||||
private FSClearAllBundleFilesOperation _clearAllBundleFilesOpB;
|
||||
private FSClearAllBundleFilesOperation _clearAllBundleFilesOpC;
|
||||
private ESteps _steps = ESteps.None;
|
||||
|
||||
internal ClearCacheBundleFilesImplOperation(IPlayMode impl, IFileSystem fileSystemA, IFileSystem fileSystemB, IFileSystem fileSystemC, string clearMode, object clearParam)
|
||||
internal ClearAllBundleFilesImplOperation(IPlayMode impl, IFileSystem fileSystemA, IFileSystem fileSystemB, IFileSystem fileSystemC)
|
||||
{
|
||||
_impl = impl;
|
||||
_fileSystemA = fileSystemA;
|
||||
_fileSystemB = fileSystemB;
|
||||
_fileSystemC = fileSystemC;
|
||||
_clearMode = clearMode;
|
||||
_clearParam = clearParam;
|
||||
}
|
||||
internal override void InternalOnStart()
|
||||
{
|
||||
|
@ -52,14 +51,14 @@ namespace YooAsset
|
|||
return;
|
||||
}
|
||||
|
||||
if (_clearCacheBundleFilesOpA == null)
|
||||
_clearCacheBundleFilesOpA = _fileSystemA.ClearCacheBundleFilesAsync(_impl.ActiveManifest, _clearMode, _clearParam);
|
||||
if (_clearAllBundleFilesOpA == null)
|
||||
_clearAllBundleFilesOpA = _fileSystemA.ClearAllBundleFilesAsync();
|
||||
|
||||
Progress = _clearCacheBundleFilesOpA.Progress;
|
||||
if (_clearCacheBundleFilesOpA.IsDone == false)
|
||||
Progress = _clearAllBundleFilesOpA.Progress;
|
||||
if (_clearAllBundleFilesOpA.IsDone == false)
|
||||
return;
|
||||
|
||||
if (_clearCacheBundleFilesOpA.Status == EOperationStatus.Succeed)
|
||||
if (_clearAllBundleFilesOpA.Status == EOperationStatus.Succeed)
|
||||
{
|
||||
_steps = ESteps.ClearFileSystemB;
|
||||
}
|
||||
|
@ -67,7 +66,7 @@ namespace YooAsset
|
|||
{
|
||||
_steps = ESteps.Done;
|
||||
Status = EOperationStatus.Failed;
|
||||
Error = _clearCacheBundleFilesOpA.Error;
|
||||
Error = _clearAllBundleFilesOpA.Error;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -79,14 +78,14 @@ namespace YooAsset
|
|||
return;
|
||||
}
|
||||
|
||||
if (_clearCacheBundleFilesOpB == null)
|
||||
_clearCacheBundleFilesOpB = _fileSystemB.ClearCacheBundleFilesAsync(_impl.ActiveManifest, _clearMode, _clearParam);
|
||||
if (_clearAllBundleFilesOpB == null)
|
||||
_clearAllBundleFilesOpB = _fileSystemB.ClearAllBundleFilesAsync();
|
||||
|
||||
Progress = _clearCacheBundleFilesOpB.Progress;
|
||||
if (_clearCacheBundleFilesOpB.IsDone == false)
|
||||
Progress = _clearAllBundleFilesOpB.Progress;
|
||||
if (_clearAllBundleFilesOpB.IsDone == false)
|
||||
return;
|
||||
|
||||
if (_clearCacheBundleFilesOpB.Status == EOperationStatus.Succeed)
|
||||
if (_clearAllBundleFilesOpB.Status == EOperationStatus.Succeed)
|
||||
{
|
||||
_steps = ESteps.ClearFileSystemC;
|
||||
}
|
||||
|
@ -94,7 +93,7 @@ namespace YooAsset
|
|||
{
|
||||
_steps = ESteps.Done;
|
||||
Status = EOperationStatus.Failed;
|
||||
Error = _clearCacheBundleFilesOpB.Error;
|
||||
Error = _clearAllBundleFilesOpB.Error;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -107,14 +106,14 @@ namespace YooAsset
|
|||
return;
|
||||
}
|
||||
|
||||
if (_clearCacheBundleFilesOpC == null)
|
||||
_clearCacheBundleFilesOpC = _fileSystemC.ClearCacheBundleFilesAsync(_impl.ActiveManifest, _clearMode, _clearParam);
|
||||
if (_clearAllBundleFilesOpC == null)
|
||||
_clearAllBundleFilesOpC = _fileSystemC.ClearAllBundleFilesAsync();
|
||||
|
||||
Progress = _clearCacheBundleFilesOpC.Progress;
|
||||
if (_clearCacheBundleFilesOpC.IsDone == false)
|
||||
Progress = _clearAllBundleFilesOpC.Progress;
|
||||
if (_clearAllBundleFilesOpC.IsDone == false)
|
||||
return;
|
||||
|
||||
if (_clearCacheBundleFilesOpC.Status == EOperationStatus.Succeed)
|
||||
if (_clearAllBundleFilesOpC.Status == EOperationStatus.Succeed)
|
||||
{
|
||||
_steps = ESteps.Done;
|
||||
Status = EOperationStatus.Succeed;
|
||||
|
@ -123,7 +122,7 @@ namespace YooAsset
|
|||
{
|
||||
_steps = ESteps.Done;
|
||||
Status = EOperationStatus.Failed;
|
||||
Error = _clearCacheBundleFilesOpC.Error;
|
||||
Error = _clearAllBundleFilesOpC.Error;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,5 +1,5 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 37b4e645f7a679f4fa978c55329ee01a
|
||||
guid: 4f25029d71d0d8c4dad70987bda364bf
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
|
@ -0,0 +1,131 @@
|
|||
|
||||
namespace YooAsset
|
||||
{
|
||||
/// <summary>
|
||||
/// 清理未使用的文件
|
||||
/// </summary>
|
||||
public abstract class ClearUnusedBundleFilesOperation : AsyncOperationBase
|
||||
{
|
||||
}
|
||||
internal sealed class ClearUnusedBundleFilesImplOperation : ClearUnusedBundleFilesOperation
|
||||
{
|
||||
private enum ESteps
|
||||
{
|
||||
None,
|
||||
ClearFileSystemA,
|
||||
ClearFileSystemB,
|
||||
ClearFileSystemC,
|
||||
Done,
|
||||
}
|
||||
|
||||
private readonly IPlayMode _impl;
|
||||
private readonly IFileSystem _fileSystemA;
|
||||
private readonly IFileSystem _fileSystemB;
|
||||
private readonly IFileSystem _fileSystemC;
|
||||
private FSClearUnusedBundleFilesOperation _clearUnusedBundleFilesOpA;
|
||||
private FSClearUnusedBundleFilesOperation _clearUnusedBundleFilesOpB;
|
||||
private FSClearUnusedBundleFilesOperation _clearUnusedBundleFilesOpC;
|
||||
private ESteps _steps = ESteps.None;
|
||||
|
||||
internal ClearUnusedBundleFilesImplOperation(IPlayMode impl, IFileSystem fileSystemA, IFileSystem fileSystemB, IFileSystem fileSystemC)
|
||||
{
|
||||
_impl = impl;
|
||||
_fileSystemA = fileSystemA;
|
||||
_fileSystemB = fileSystemB;
|
||||
_fileSystemC = fileSystemC;
|
||||
}
|
||||
internal override void InternalOnStart()
|
||||
{
|
||||
_steps = ESteps.ClearFileSystemA;
|
||||
}
|
||||
internal override void InternalOnUpdate()
|
||||
{
|
||||
if (_steps == ESteps.None || _steps == ESteps.Done)
|
||||
return;
|
||||
|
||||
if (_steps == ESteps.ClearFileSystemA)
|
||||
{
|
||||
if (_fileSystemA == null)
|
||||
{
|
||||
_steps = ESteps.ClearFileSystemB;
|
||||
return;
|
||||
}
|
||||
|
||||
if (_clearUnusedBundleFilesOpA == null)
|
||||
_clearUnusedBundleFilesOpA = _fileSystemA.ClearUnusedBundleFilesAsync(_impl.ActiveManifest);
|
||||
|
||||
Progress = _clearUnusedBundleFilesOpA.Progress;
|
||||
if (_clearUnusedBundleFilesOpA.IsDone == false)
|
||||
return;
|
||||
|
||||
if (_clearUnusedBundleFilesOpA.Status == EOperationStatus.Succeed)
|
||||
{
|
||||
_steps = ESteps.ClearFileSystemB;
|
||||
}
|
||||
else
|
||||
{
|
||||
_steps = ESteps.Done;
|
||||
Status = EOperationStatus.Failed;
|
||||
Error = _clearUnusedBundleFilesOpA.Error;
|
||||
}
|
||||
}
|
||||
|
||||
if (_steps == ESteps.ClearFileSystemB)
|
||||
{
|
||||
if (_fileSystemB == null)
|
||||
{
|
||||
_steps = ESteps.ClearFileSystemC;
|
||||
return;
|
||||
}
|
||||
|
||||
if (_clearUnusedBundleFilesOpB == null)
|
||||
_clearUnusedBundleFilesOpB = _fileSystemB.ClearUnusedBundleFilesAsync(_impl.ActiveManifest);
|
||||
|
||||
Progress = _clearUnusedBundleFilesOpB.Progress;
|
||||
if (_clearUnusedBundleFilesOpB.IsDone == false)
|
||||
return;
|
||||
|
||||
if (_clearUnusedBundleFilesOpB.Status == EOperationStatus.Succeed)
|
||||
{
|
||||
_steps = ESteps.ClearFileSystemC;
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
_steps = ESteps.Done;
|
||||
Status = EOperationStatus.Failed;
|
||||
Error = _clearUnusedBundleFilesOpB.Error;
|
||||
}
|
||||
}
|
||||
|
||||
if (_steps == ESteps.ClearFileSystemC)
|
||||
{
|
||||
if (_fileSystemC == null)
|
||||
{
|
||||
_steps = ESteps.Done;
|
||||
Status = EOperationStatus.Succeed;
|
||||
return;
|
||||
}
|
||||
|
||||
if (_clearUnusedBundleFilesOpC == null)
|
||||
_clearUnusedBundleFilesOpC = _fileSystemC.ClearUnusedBundleFilesAsync(_impl.ActiveManifest);
|
||||
|
||||
Progress = _clearUnusedBundleFilesOpC.Progress;
|
||||
if (_clearUnusedBundleFilesOpC.IsDone == false)
|
||||
return;
|
||||
|
||||
if (_clearUnusedBundleFilesOpC.Status == EOperationStatus.Succeed)
|
||||
{
|
||||
_steps = ESteps.Done;
|
||||
Status = EOperationStatus.Succeed;
|
||||
}
|
||||
else
|
||||
{
|
||||
_steps = ESteps.Done;
|
||||
Status = EOperationStatus.Failed;
|
||||
Error = _clearUnusedBundleFilesOpC.Error;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,5 +1,5 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 2930435fc2ba91c4ba511260b9d119d3
|
||||
guid: 39028a4006030f1469b636b0c8b3805a
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
|
@ -52,9 +52,16 @@ namespace YooAsset
|
|||
OperationSystem.StartOperation(PackageName, operation);
|
||||
return operation;
|
||||
}
|
||||
ClearCacheBundleFilesOperation IPlayMode.ClearCacheBundleFilesAsync(string clearMode, object clearParam)
|
||||
|
||||
ClearAllBundleFilesOperation IPlayMode.ClearAllBundleFilesAsync()
|
||||
{
|
||||
var operation = new ClearCacheBundleFilesImplOperation(this, EditorFileSystem, null, null, clearMode, clearParam);
|
||||
var operation = new ClearAllBundleFilesImplOperation(this, EditorFileSystem, null, null);
|
||||
OperationSystem.StartOperation(PackageName, operation);
|
||||
return operation;
|
||||
}
|
||||
ClearUnusedBundleFilesOperation IPlayMode.ClearUnusedBundleFilesAsync()
|
||||
{
|
||||
var operation = new ClearUnusedBundleFilesImplOperation(this, EditorFileSystem, null, null);
|
||||
OperationSystem.StartOperation(PackageName, operation);
|
||||
return operation;
|
||||
}
|
||||
|
|
|
@ -56,9 +56,16 @@ namespace YooAsset
|
|||
OperationSystem.StartOperation(PackageName, operation);
|
||||
return operation;
|
||||
}
|
||||
ClearCacheBundleFilesOperation IPlayMode.ClearCacheBundleFilesAsync(string clearMode, object clearParam)
|
||||
|
||||
ClearAllBundleFilesOperation IPlayMode.ClearAllBundleFilesAsync()
|
||||
{
|
||||
var operation = new ClearCacheBundleFilesImplOperation(this, BuildinFileSystem, CacheFileSystem, null, clearMode, clearParam);
|
||||
var operation = new ClearAllBundleFilesImplOperation(this, BuildinFileSystem, CacheFileSystem, null);
|
||||
OperationSystem.StartOperation(PackageName, operation);
|
||||
return operation;
|
||||
}
|
||||
ClearUnusedBundleFilesOperation IPlayMode.ClearUnusedBundleFilesAsync()
|
||||
{
|
||||
var operation = new ClearUnusedBundleFilesImplOperation(this, BuildinFileSystem, CacheFileSystem, null);
|
||||
OperationSystem.StartOperation(PackageName, operation);
|
||||
return operation;
|
||||
}
|
||||
|
|
|
@ -52,9 +52,16 @@ namespace YooAsset
|
|||
OperationSystem.StartOperation(PackageName, operation);
|
||||
return operation;
|
||||
}
|
||||
ClearCacheBundleFilesOperation IPlayMode.ClearCacheBundleFilesAsync(string clearMode, object clearParam)
|
||||
|
||||
ClearAllBundleFilesOperation IPlayMode.ClearAllBundleFilesAsync()
|
||||
{
|
||||
var operation = new ClearCacheBundleFilesImplOperation(this, BuildinFileSystem, null, null, clearMode, clearParam);
|
||||
var operation = new ClearAllBundleFilesImplOperation(this, BuildinFileSystem, null, null);
|
||||
OperationSystem.StartOperation(PackageName, operation);
|
||||
return operation;
|
||||
}
|
||||
ClearUnusedBundleFilesOperation IPlayMode.ClearUnusedBundleFilesAsync()
|
||||
{
|
||||
var operation = new ClearUnusedBundleFilesImplOperation(this, BuildinFileSystem, null, null);
|
||||
OperationSystem.StartOperation(PackageName, operation);
|
||||
return operation;
|
||||
}
|
||||
|
|
|
@ -74,9 +74,16 @@ namespace YooAsset
|
|||
OperationSystem.StartOperation(PackageName, operation);
|
||||
return operation;
|
||||
}
|
||||
ClearCacheBundleFilesOperation IPlayMode.ClearCacheBundleFilesAsync(string clearMode, object clearParam)
|
||||
|
||||
ClearAllBundleFilesOperation IPlayMode.ClearAllBundleFilesAsync()
|
||||
{
|
||||
var operation = new ClearCacheBundleFilesImplOperation(this, WebServerFileSystem, WebRemoteFileSystem, null, clearMode, clearParam);
|
||||
var operation = new ClearAllBundleFilesImplOperation(this, WebServerFileSystem, WebRemoteFileSystem, null);
|
||||
OperationSystem.StartOperation(PackageName, operation);
|
||||
return operation;
|
||||
}
|
||||
ClearUnusedBundleFilesOperation IPlayMode.ClearUnusedBundleFilesAsync()
|
||||
{
|
||||
var operation = new ClearUnusedBundleFilesImplOperation(this, WebServerFileSystem, WebRemoteFileSystem, null);
|
||||
OperationSystem.StartOperation(PackageName, operation);
|
||||
return operation;
|
||||
}
|
||||
|
|
|
@ -236,25 +236,21 @@ namespace YooAsset
|
|||
}
|
||||
|
||||
/// <summary>
|
||||
/// 清理缓存文件
|
||||
/// 清理文件系统所有的资源文件
|
||||
/// </summary>
|
||||
/// <param name="clearMode">清理方式</param>
|
||||
/// <param name="clearParam">执行参数</param>
|
||||
public ClearCacheBundleFilesOperation ClearCacheBundleFilesAsync(EFileClearMode clearMode, object clearParam = null)
|
||||
public ClearAllBundleFilesOperation ClearAllBundleFilesAsync()
|
||||
{
|
||||
DebugCheckInitialize();
|
||||
return _playModeImpl.ClearCacheBundleFilesAsync(clearMode.ToString(), clearParam);
|
||||
return _playModeImpl.ClearAllBundleFilesAsync();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 清理缓存文件
|
||||
/// 清理文件系统未使用的资源文件
|
||||
/// </summary>
|
||||
/// <param name="clearMode">清理方式</param>
|
||||
/// <param name="clearParam">执行参数</param>
|
||||
public ClearCacheBundleFilesOperation ClearCacheBundleFilesAsync(string clearMode, object clearParam = null)
|
||||
public ClearUnusedBundleFilesOperation ClearUnusedBundleFilesAsync()
|
||||
{
|
||||
DebugCheckInitialize();
|
||||
return _playModeImpl.ClearCacheBundleFilesAsync(clearMode, clearParam);
|
||||
return _playModeImpl.ClearUnusedBundleFilesAsync();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
|
|
@ -20,7 +20,7 @@ internal class FsmClearPackageCache : IStateNode
|
|||
PatchEventDefine.PatchStatesChange.SendEventMessage("清理未使用的缓存文件!");
|
||||
var packageName = (string)_machine.GetBlackboardValue("PackageName");
|
||||
var package = YooAssets.GetPackage(packageName);
|
||||
var operation = package.ClearCacheBundleFilesAsync(EFileClearMode.ClearUnusedBundleFiles);
|
||||
var operation = package.ClearUnusedBundleFilesAsync();
|
||||
operation.Completed += Operation_Completed;
|
||||
}
|
||||
void IStateNode.OnUpdate()
|
||||
|
|
|
@ -31,7 +31,7 @@
|
|||
},
|
||||
"relatedPackages": {},
|
||||
"dependencies": {
|
||||
"com.unity.scriptablebuildpipeline": "1.21.25",
|
||||
"com.unity.scriptablebuildpipeline": "2.1.3",
|
||||
"com.unity.modules.assetbundle": "1.0.0",
|
||||
"com.unity.modules.unitywebrequest": "1.0.0",
|
||||
"com.unity.modules.unitywebrequestassetbundle": "1.0.0"
|
||||
|
|
Loading…
Reference in New Issue