mirror of https://github.com/tuyoogame/YooAsset
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07086b68c8
Author | SHA1 | Date |
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07086b68c8 | |
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0a85f3126f | |
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efa4180340 | |
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fb06f2aa11 |
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@ -3,38 +3,88 @@ using UnityEngine;
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namespace YooAsset
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{
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public sealed class UnloadAllAssetsOptions
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{
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/// <summary>
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/// 释放所有资源句柄,防止卸载过程中触发完成回调!
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/// </summary>
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public bool ReleaseAllHandles = true;
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/// <summary>
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/// 卸载过程中锁定加载操作,防止新的任务请求!
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/// </summary>
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public bool LockLoadOperation = true;
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}
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public sealed class UnloadAllAssetsOperation : AsyncOperationBase
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{
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private enum ESteps
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{
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None,
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CheckOptions,
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ReleaseAll,
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AbortDownload,
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CheckLoading,
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UnloadAll,
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DestroyAll,
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Done,
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}
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private readonly ResourceManager _resManager;
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private readonly UnloadAllAssetsOptions _options;
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private ESteps _steps = ESteps.None;
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internal UnloadAllAssetsOperation(ResourceManager resourceManager)
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internal UnloadAllAssetsOperation(ResourceManager resourceManager, UnloadAllAssetsOptions options)
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{
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_resManager = resourceManager;
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_options = options;
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}
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internal override void InternalOnStart()
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{
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_steps = ESteps.AbortDownload;
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_steps = ESteps.CheckOptions;
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}
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internal override void InternalOnUpdate()
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{
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if (_steps == ESteps.None || _steps == ESteps.Done)
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return;
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if (_steps == ESteps.CheckOptions)
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{
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if (_options == null)
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{
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_steps = ESteps.Done;
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Status = EOperationStatus.Failed;
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Error = $"{nameof(UnloadAllAssetsOptions)} is null.";
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return;
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}
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// 设置锁定状态
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if (_options.LockLoadOperation)
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_resManager.LockLoadOperation = true;
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_steps = ESteps.ReleaseAll;
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}
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if (_steps == ESteps.ReleaseAll)
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{
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// 清空所有场景句柄
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_resManager.SceneHandles.Clear();
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// 释放所有资源句柄
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if (_options.ReleaseAllHandles)
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{
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foreach (var provider in _resManager.ProviderDic.Values)
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{
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provider.ReleaseAllHandles();
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}
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}
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_steps = ESteps.AbortDownload;
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}
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if (_steps == ESteps.AbortDownload)
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{
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// 注意:终止所有下载任务
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var loaderDic = _resManager._loaderDic;
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foreach (var loader in loaderDic.Values)
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foreach (var loader in _resManager.LoaderDic.Values)
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{
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loader.AbortDownloadOperation();
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}
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@ -44,44 +94,32 @@ namespace YooAsset
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if (_steps == ESteps.CheckLoading)
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{
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// 注意:等待所有任务完成
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var providerDic = _resManager._providerDic;
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foreach (var provider in providerDic.Values)
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foreach (var provider in _resManager.ProviderDic.Values)
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{
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if (provider.IsDone == false)
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return;
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}
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_steps = ESteps.UnloadAll;
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_steps = ESteps.DestroyAll;
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}
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if (_steps == ESteps.UnloadAll)
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if (_steps == ESteps.DestroyAll)
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{
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var loaderDic = _resManager._loaderDic;
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var providerDic = _resManager._providerDic;
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// 清空所有场景句柄
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_resManager._sceneHandles.Clear();
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// 释放所有资源句柄
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foreach (var provider in providerDic.Values)
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{
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provider.ReleaseAllHandles();
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}
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// 强制销毁资源提供者
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foreach (var provider in providerDic.Values)
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foreach (var provider in _resManager.ProviderDic.Values)
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{
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provider.DestroyProvider();
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}
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// 强制销毁文件加载器
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foreach (var loader in loaderDic.Values)
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foreach (var loader in _resManager.LoaderDic.Values)
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{
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loader.DestroyLoader();
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}
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// 清空数据
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providerDic.Clear();
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loaderDic.Clear();
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_resManager.ProviderDic.Clear();
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_resManager.LoaderDic.Clear();
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_resManager.LockLoadOperation = false;
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// 注意:调用底层接口释放所有资源
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Resources.UnloadUnusedAssets();
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@ -31,17 +31,16 @@ namespace YooAsset
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if (_steps == ESteps.UnloadUnused)
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{
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var loaderDic = _resManager._loaderDic;
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var removeList = new List<LoadBundleFileOperation>(loaderDic.Count);
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var removeList = new List<LoadBundleFileOperation>(_resManager.LoaderDic.Count);
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// 注意:优先销毁资源提供者
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foreach (var loader in loaderDic.Values)
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foreach (var loader in _resManager.LoaderDic.Values)
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{
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loader.TryDestroyProviders();
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}
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// 获取销毁列表
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foreach (var loader in loaderDic.Values)
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foreach (var loader in _resManager.LoaderDic.Values)
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{
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if (loader.CanDestroyLoader())
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{
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@ -54,13 +53,9 @@ namespace YooAsset
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{
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string bundleName = loader.LoadBundleInfo.Bundle.BundleName;
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loader.DestroyLoader();
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_resManager._loaderDic.Remove(bundleName);
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_resManager.LoaderDic.Remove(bundleName);
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}
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// 注意:调用底层接口释放所有资源
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if (removeList.Count > 0)
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Resources.UnloadUnusedAssets();
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_steps = ESteps.Done;
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Status = EOperationStatus.Succeed;
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}
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@ -86,7 +86,7 @@ namespace YooAsset
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// 依赖资源包加载器集合
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var dependLoaders = manager.CreateDependBundleFileLoaders(assetInfo);
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if(dependLoaders.Count > 0)
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if (dependLoaders.Count > 0)
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_bundleLoaders.AddRange(dependLoaders);
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// 增加引用计数
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@ -9,9 +9,9 @@ namespace YooAsset
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{
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internal class ResourceManager
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{
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internal readonly Dictionary<string, ProviderOperation> _providerDic = new Dictionary<string, ProviderOperation>(5000);
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internal readonly Dictionary<string, LoadBundleFileOperation> _loaderDic = new Dictionary<string, LoadBundleFileOperation>(5000);
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internal readonly List<SceneHandle> _sceneHandles = new List<SceneHandle>(100);
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internal readonly Dictionary<string, ProviderOperation> ProviderDic = new Dictionary<string, ProviderOperation>(5000);
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internal readonly Dictionary<string, LoadBundleFileOperation> LoaderDic = new Dictionary<string, LoadBundleFileOperation>(5000);
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internal readonly List<SceneHandle> SceneHandles = new List<SceneHandle>(100);
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private long _sceneCreateIndex = 0;
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private IBundleQuery _bundleQuery;
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@ -20,6 +20,11 @@ namespace YooAsset
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/// </summary>
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public readonly string PackageName;
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/// <summary>
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/// 锁定加载操作
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/// </summary>
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public bool LockLoadOperation = false;
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public ResourceManager(string packageName)
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{
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@ -64,7 +69,7 @@ namespace YooAsset
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{
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string bundleName = mainLoader.LoadBundleInfo.Bundle.BundleName;
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mainLoader.DestroyLoader();
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_loaderDic.Remove(bundleName);
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LoaderDic.Remove(bundleName);
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}
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}
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@ -79,7 +84,7 @@ namespace YooAsset
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{
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string bundleName = dependLoader.LoadBundleInfo.Bundle.BundleName;
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dependLoader.DestroyLoader();
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_loaderDic.Remove(bundleName);
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LoaderDic.Remove(bundleName);
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}
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}
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}
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@ -92,6 +97,15 @@ namespace YooAsset
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/// </summary>
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public SceneHandle LoadSceneAsync(AssetInfo assetInfo, LoadSceneParameters loadSceneParams, bool suspendLoad, uint priority)
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{
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if (LockLoadOperation)
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{
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string error = $"The load operation locked !";
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YooLogger.Error(error);
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CompletedProvider completedProvider = new CompletedProvider(this, assetInfo);
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completedProvider.SetCompletedWithError(error);
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return completedProvider.CreateHandle<SceneHandle>();
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}
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if (assetInfo.IsInvalid)
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{
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YooLogger.Error($"Failed to load scene ! {assetInfo.Error}");
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@ -106,14 +120,14 @@ namespace YooAsset
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{
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provider = new SceneProvider(this, providerGUID, assetInfo, loadSceneParams, suspendLoad);
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provider.InitSpawnDebugInfo();
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_providerDic.Add(providerGUID, provider);
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ProviderDic.Add(providerGUID, provider);
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OperationSystem.StartOperation(PackageName, provider);
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}
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provider.Priority = priority;
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var handle = provider.CreateHandle<SceneHandle>();
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handle.PackageName = PackageName;
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_sceneHandles.Add(handle);
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SceneHandles.Add(handle);
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return handle;
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}
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@ -122,6 +136,15 @@ namespace YooAsset
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/// </summary>
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public AssetHandle LoadAssetAsync(AssetInfo assetInfo, uint priority)
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{
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if (LockLoadOperation)
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{
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string error = $"The load operation locked !";
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YooLogger.Error(error);
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CompletedProvider completedProvider = new CompletedProvider(this, assetInfo);
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completedProvider.SetCompletedWithError(error);
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return completedProvider.CreateHandle<AssetHandle>();
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}
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if (assetInfo.IsInvalid)
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{
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YooLogger.Error($"Failed to load asset ! {assetInfo.Error}");
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@ -136,7 +159,7 @@ namespace YooAsset
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{
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provider = new AssetProvider(this, providerGUID, assetInfo);
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provider.InitSpawnDebugInfo();
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_providerDic.Add(providerGUID, provider);
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ProviderDic.Add(providerGUID, provider);
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OperationSystem.StartOperation(PackageName, provider);
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}
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@ -149,6 +172,15 @@ namespace YooAsset
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/// </summary>
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public SubAssetsHandle LoadSubAssetsAsync(AssetInfo assetInfo, uint priority)
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{
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if (LockLoadOperation)
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{
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string error = $"The load operation locked !";
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YooLogger.Error(error);
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CompletedProvider completedProvider = new CompletedProvider(this, assetInfo);
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completedProvider.SetCompletedWithError(error);
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return completedProvider.CreateHandle<SubAssetsHandle>();
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}
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if (assetInfo.IsInvalid)
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{
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YooLogger.Error($"Failed to load sub assets ! {assetInfo.Error}");
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@ -163,7 +195,7 @@ namespace YooAsset
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{
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provider = new SubAssetsProvider(this, providerGUID, assetInfo);
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provider.InitSpawnDebugInfo();
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_providerDic.Add(providerGUID, provider);
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ProviderDic.Add(providerGUID, provider);
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OperationSystem.StartOperation(PackageName, provider);
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}
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@ -176,6 +208,15 @@ namespace YooAsset
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/// </summary>
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public AllAssetsHandle LoadAllAssetsAsync(AssetInfo assetInfo, uint priority)
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{
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if (LockLoadOperation)
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{
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string error = $"The load operation locked !";
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YooLogger.Error(error);
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CompletedProvider completedProvider = new CompletedProvider(this, assetInfo);
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completedProvider.SetCompletedWithError(error);
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return completedProvider.CreateHandle<AllAssetsHandle>();
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}
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if (assetInfo.IsInvalid)
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{
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YooLogger.Error($"Failed to load all assets ! {assetInfo.Error}");
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@ -190,7 +231,7 @@ namespace YooAsset
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{
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provider = new AllAssetsProvider(this, providerGUID, assetInfo);
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provider.InitSpawnDebugInfo();
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_providerDic.Add(providerGUID, provider);
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ProviderDic.Add(providerGUID, provider);
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OperationSystem.StartOperation(PackageName, provider);
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}
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@ -203,6 +244,15 @@ namespace YooAsset
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/// </summary>
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public RawFileHandle LoadRawFileAsync(AssetInfo assetInfo, uint priority)
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{
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if (LockLoadOperation)
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{
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string error = $"The load operation locked !";
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YooLogger.Error(error);
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CompletedProvider completedProvider = new CompletedProvider(this, assetInfo);
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completedProvider.SetCompletedWithError(error);
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return completedProvider.CreateHandle<RawFileHandle>();
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}
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if (assetInfo.IsInvalid)
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{
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YooLogger.Error($"Failed to load raw file ! {assetInfo.Error}");
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@ -217,7 +267,7 @@ namespace YooAsset
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{
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provider = new RawFileProvider(this, providerGUID, assetInfo);
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provider.InitSpawnDebugInfo();
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_providerDic.Add(providerGUID, provider);
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ProviderDic.Add(providerGUID, provider);
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OperationSystem.StartOperation(PackageName, provider);
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}
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@ -245,12 +295,12 @@ namespace YooAsset
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{
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foreach (var provider in removeList)
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{
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_providerDic.Remove(provider.ProviderGUID);
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ProviderDic.Remove(provider.ProviderGUID);
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}
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}
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internal bool HasAnyLoader()
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{
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return _loaderDic.Count > 0;
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return LoaderDic.Count > 0;
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}
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private LoadBundleFileOperation CreateBundleFileLoaderInternal(BundleInfo bundleInfo)
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@ -264,19 +314,19 @@ namespace YooAsset
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// 新增下载需求
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loaderOperation = new LoadBundleFileOperation(this, bundleInfo);
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OperationSystem.StartOperation(PackageName, loaderOperation);
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_loaderDic.Add(bundleName, loaderOperation);
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LoaderDic.Add(bundleName, loaderOperation);
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return loaderOperation;
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}
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private LoadBundleFileOperation TryGetBundleFileLoader(string bundleName)
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{
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if (_loaderDic.TryGetValue(bundleName, out LoadBundleFileOperation value))
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if (LoaderDic.TryGetValue(bundleName, out LoadBundleFileOperation value))
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return value;
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else
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return null;
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}
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private ProviderOperation TryGetAssetProvider(string providerGUID)
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{
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if (_providerDic.TryGetValue(providerGUID, out ProviderOperation value))
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if (ProviderDic.TryGetValue(providerGUID, out ProviderOperation value))
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return value;
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else
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return null;
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|
@ -284,7 +334,7 @@ namespace YooAsset
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private void OnSceneUnloaded(Scene scene)
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{
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List<SceneHandle> removeList = new List<SceneHandle>();
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foreach (var sceneHandle in _sceneHandles)
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foreach (var sceneHandle in SceneHandles)
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{
|
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if (sceneHandle.IsValid)
|
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{
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||||
|
@ -297,15 +347,15 @@ namespace YooAsset
|
|||
}
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||||
foreach (var sceneHandle in removeList)
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{
|
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_sceneHandles.Remove(sceneHandle);
|
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SceneHandles.Remove(sceneHandle);
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}
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||||
}
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#region 调试信息
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internal List<DebugProviderInfo> GetDebugReportInfos()
|
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{
|
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List<DebugProviderInfo> result = new List<DebugProviderInfo>(_providerDic.Count);
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foreach (var provider in _providerDic.Values)
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List<DebugProviderInfo> result = new List<DebugProviderInfo>(ProviderDic.Count);
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foreach (var provider in ProviderDic.Values)
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{
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DebugProviderInfo providerInfo = new DebugProviderInfo();
|
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providerInfo.AssetPath = provider.MainAssetInfo.AssetPath;
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|
|
|
@ -318,9 +318,19 @@ namespace YooAsset
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/// 强制回收所有资源
|
||||
/// </summary>
|
||||
public UnloadAllAssetsOperation UnloadAllAssetsAsync()
|
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{
|
||||
var options = new UnloadAllAssetsOptions();
|
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return UnloadAllAssetsAsync(options);
|
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}
|
||||
|
||||
/// <summary>
|
||||
/// 强制回收所有资源
|
||||
/// </summary>
|
||||
/// <param name="options">卸载选项</param>
|
||||
public UnloadAllAssetsOperation UnloadAllAssetsAsync(UnloadAllAssetsOptions options)
|
||||
{
|
||||
DebugCheckInitialize();
|
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var operation = new UnloadAllAssetsOperation(_resourceManager);
|
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var operation = new UnloadAllAssetsOperation(_resourceManager, options);
|
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OperationSystem.StartOperation(PackageName, operation);
|
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return operation;
|
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}
|
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|
|
|
@ -3,16 +3,7 @@ using YooAsset;
|
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|
||||
internal partial class TTFSInitializeOperation : FSInitializeFileSystemOperation
|
||||
{
|
||||
private enum ESteps
|
||||
{
|
||||
None,
|
||||
RecordCacheFiles,
|
||||
Done,
|
||||
}
|
||||
|
||||
private readonly TiktokFileSystem _fileSystem;
|
||||
private RecordTiktokCacheFilesOperation _recordTiktokCacheFilesOp;
|
||||
private ESteps _steps = ESteps.None;
|
||||
|
||||
public TTFSInitializeOperation(TiktokFileSystem fileSystem)
|
||||
{
|
||||
|
@ -20,36 +11,10 @@ internal partial class TTFSInitializeOperation : FSInitializeFileSystemOperation
|
|||
}
|
||||
internal override void InternalOnStart()
|
||||
{
|
||||
_steps = ESteps.RecordCacheFiles;
|
||||
Status = EOperationStatus.Succeed;
|
||||
}
|
||||
internal override void InternalOnUpdate()
|
||||
{
|
||||
if (_steps == ESteps.None || _steps == ESteps.Done)
|
||||
return;
|
||||
|
||||
if (_steps == ESteps.RecordCacheFiles)
|
||||
{
|
||||
if (_recordTiktokCacheFilesOp == null)
|
||||
{
|
||||
_recordTiktokCacheFilesOp = new RecordTiktokCacheFilesOperation(_fileSystem);
|
||||
OperationSystem.StartOperation(_fileSystem.PackageName, _recordTiktokCacheFilesOp);
|
||||
}
|
||||
|
||||
if (_recordTiktokCacheFilesOp.IsDone == false)
|
||||
return;
|
||||
|
||||
if (_recordTiktokCacheFilesOp.Status == EOperationStatus.Succeed)
|
||||
{
|
||||
_steps = ESteps.Done;
|
||||
Status = EOperationStatus.Succeed;
|
||||
}
|
||||
else
|
||||
{
|
||||
_steps = ESteps.Done;
|
||||
Status = EOperationStatus.Failed;
|
||||
Error = _recordTiktokCacheFilesOp.Error;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
|
@ -1,57 +0,0 @@
|
|||
#if UNITY_WEBGL && DOUYINMINIGAME
|
||||
using YooAsset;
|
||||
using TTSDK;
|
||||
|
||||
internal class RecordTiktokCacheFilesOperation : AsyncOperationBase
|
||||
{
|
||||
private enum ESteps
|
||||
{
|
||||
None,
|
||||
RecordCacheFiles,
|
||||
WaitResponse,
|
||||
Done,
|
||||
}
|
||||
|
||||
private readonly TiktokFileSystem _fileSystem;
|
||||
private ESteps _steps = ESteps.None;
|
||||
|
||||
public RecordTiktokCacheFilesOperation(TiktokFileSystem fileSystem)
|
||||
{
|
||||
_fileSystem = fileSystem;
|
||||
}
|
||||
internal override void InternalOnStart()
|
||||
{
|
||||
_steps = ESteps.RecordCacheFiles;
|
||||
}
|
||||
internal override void InternalOnUpdate()
|
||||
{
|
||||
if (_steps == ESteps.None || _steps == ESteps.Done)
|
||||
return;
|
||||
|
||||
if (_steps == ESteps.RecordCacheFiles)
|
||||
{
|
||||
_steps = ESteps.WaitResponse;
|
||||
|
||||
var fileSystemMgr = _fileSystem.GetFileSystemMgr();
|
||||
var getSavedFileListParam = new GetSavedFileListParam();
|
||||
getSavedFileListParam.success = (TTGetSavedFileListResponse response) =>
|
||||
{
|
||||
_steps = ESteps.Done;
|
||||
Status = EOperationStatus.Succeed;
|
||||
foreach (var fileInfo in response.fileList)
|
||||
{
|
||||
//TODO 需要确认存储文件为Bundle文件
|
||||
_fileSystem.RecordBundleFile(fileInfo.filePath);
|
||||
}
|
||||
};
|
||||
getSavedFileListParam.fail = (TTGetSavedFileListResponse response) =>
|
||||
{
|
||||
_steps = ESteps.Done;
|
||||
Status = EOperationStatus.Failed;
|
||||
Error = response.errMsg;
|
||||
};
|
||||
fileSystemMgr.GetSavedFileList(getSavedFileListParam);
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
|
@ -1,11 +0,0 @@
|
|||
fileFormatVersion: 2
|
||||
guid: e4420bd73f37dec468a9b23425be68f2
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -53,8 +53,7 @@ internal class TiktokFileSystem : IFileSystem
|
|||
}
|
||||
}
|
||||
|
||||
private readonly HashSet<string> _recorders = new HashSet<string>();
|
||||
private readonly Dictionary<string, string> _cacheFilePaths = new Dictionary<string, string>(10000);
|
||||
private readonly Dictionary<string, string> _cacheFilePathMapping = new Dictionary<string, string>(10000);
|
||||
private TTFileSystemManager _fileSystemMgr;
|
||||
private string _ttCacheRoot = string.Empty;
|
||||
|
||||
|
@ -81,7 +80,7 @@ internal class TiktokFileSystem : IFileSystem
|
|||
{
|
||||
get
|
||||
{
|
||||
return _recorders.Count;
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -185,8 +184,7 @@ internal class TiktokFileSystem : IFileSystem
|
|||
}
|
||||
public virtual bool Exists(PackageBundle bundle)
|
||||
{
|
||||
string filePath = GetCacheFileLoadPath(bundle);
|
||||
return _recorders.Contains(filePath);
|
||||
return CheckCacheFileExist(bundle);
|
||||
}
|
||||
public virtual bool NeedDownload(PackageBundle bundle)
|
||||
{
|
||||
|
@ -210,19 +208,27 @@ internal class TiktokFileSystem : IFileSystem
|
|||
}
|
||||
public virtual byte[] ReadBundleFileData(PackageBundle bundle)
|
||||
{
|
||||
string filePath = GetCacheFileLoadPath(bundle);
|
||||
if (CheckCacheFileExist(filePath))
|
||||
if (CheckCacheFileExist(bundle))
|
||||
{
|
||||
string filePath = GetCacheFileLoadPath(bundle);
|
||||
return _fileSystemMgr.ReadFileSync(filePath);
|
||||
}
|
||||
else
|
||||
{
|
||||
return Array.Empty<byte>();
|
||||
}
|
||||
}
|
||||
public virtual string ReadBundleFileText(PackageBundle bundle)
|
||||
{
|
||||
string filePath = GetCacheFileLoadPath(bundle);
|
||||
if (CheckCacheFileExist(filePath))
|
||||
if (CheckCacheFileExist(bundle))
|
||||
{
|
||||
string filePath = GetCacheFileLoadPath(bundle);
|
||||
return _fileSystemMgr.ReadFileSync(filePath, "utf8");
|
||||
}
|
||||
else
|
||||
{
|
||||
return string.Empty;
|
||||
}
|
||||
}
|
||||
|
||||
#region 内部方法
|
||||
|
@ -230,56 +236,20 @@ internal class TiktokFileSystem : IFileSystem
|
|||
{
|
||||
return _fileSystemMgr;
|
||||
}
|
||||
public bool CheckCacheFileExist(string filePath)
|
||||
public bool CheckCacheFileExist(PackageBundle bundle)
|
||||
{
|
||||
return _fileSystemMgr.AccessSync(filePath);
|
||||
string url = RemoteServices.GetRemoteMainURL(bundle.FileName);
|
||||
return _fileSystemMgr.IsUrlCached(url);
|
||||
}
|
||||
private string GetCacheFileLoadPath(PackageBundle bundle)
|
||||
{
|
||||
if (_cacheFilePaths.TryGetValue(bundle.BundleGUID, out string filePath) == false)
|
||||
if (_cacheFilePathMapping.TryGetValue(bundle.BundleGUID, out string filePath) == false)
|
||||
{
|
||||
filePath = _fileSystemMgr.GetLocalCachedPathForUrl(bundle.FileName);
|
||||
_cacheFilePaths.Add(bundle.BundleGUID, filePath);
|
||||
_cacheFilePathMapping.Add(bundle.BundleGUID, filePath);
|
||||
}
|
||||
return filePath;
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region 本地记录
|
||||
public List<string> GetAllRecords()
|
||||
{
|
||||
return _recorders.ToList();
|
||||
}
|
||||
public bool RecordBundleFile(string filePath)
|
||||
{
|
||||
if (_recorders.Contains(filePath))
|
||||
{
|
||||
YooLogger.Error($"{nameof(TiktokFileSystem)} has element : {filePath}");
|
||||
return false;
|
||||
}
|
||||
|
||||
_recorders.Add(filePath);
|
||||
return true;
|
||||
}
|
||||
public void TryRecordBundle(PackageBundle bundle)
|
||||
{
|
||||
string filePath = GetCacheFileLoadPath(bundle);
|
||||
if (_recorders.Contains(filePath) == false)
|
||||
{
|
||||
_recorders.Add(filePath);
|
||||
}
|
||||
}
|
||||
public void ClearAllRecords()
|
||||
{
|
||||
_recorders.Clear();
|
||||
}
|
||||
public void ClearRecord(string filePath)
|
||||
{
|
||||
if (_recorders.Contains(filePath))
|
||||
{
|
||||
_recorders.Remove(filePath);
|
||||
}
|
||||
}
|
||||
#endregion
|
||||
}
|
||||
#endif
|
|
@ -42,7 +42,6 @@ internal class WXFSClearAllBundleFilesOperation : FSClearCacheFilesOperation
|
|||
YooLogger.Log("微信缓存清理成功!");
|
||||
_steps = ESteps.Done;
|
||||
Status = EOperationStatus.Succeed;
|
||||
_fileSystem.ClearAllRecords();
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
|
@ -4,6 +4,7 @@ using System.IO;
|
|||
using UnityEngine;
|
||||
using YooAsset;
|
||||
using WeChatWASM;
|
||||
using static UnityEngine.Networking.UnityWebRequest;
|
||||
|
||||
internal class WXFSClearUnusedBundleFilesAsync : FSClearCacheFilesOperation
|
||||
{
|
||||
|
@ -11,6 +12,7 @@ internal class WXFSClearUnusedBundleFilesAsync : FSClearCacheFilesOperation
|
|||
{
|
||||
None,
|
||||
GetUnusedCacheFiles,
|
||||
WaitingSearch,
|
||||
ClearUnusedCacheFiles,
|
||||
Done,
|
||||
}
|
||||
|
@ -37,20 +39,44 @@ internal class WXFSClearUnusedBundleFilesAsync : FSClearCacheFilesOperation
|
|||
|
||||
if (_steps == ESteps.GetUnusedCacheFiles)
|
||||
{
|
||||
_unusedCacheFiles = GetUnusedCacheFiles();
|
||||
_unusedFileTotalCount = _unusedCacheFiles.Count;
|
||||
_steps = ESteps.ClearUnusedCacheFiles;
|
||||
YooLogger.Log($"Found unused cache files count : {_unusedFileTotalCount}");
|
||||
_steps = ESteps.WaitingSearch;
|
||||
|
||||
var fileSystemMgr = _fileSystem.GetFileSystemMgr();
|
||||
var statOption = new WXStatOption();
|
||||
statOption.path = _fileSystem.FileRoot;
|
||||
statOption.recursive = true;
|
||||
statOption.success = (WXStatResponse response) =>
|
||||
{
|
||||
foreach (var fileStat in response.stats)
|
||||
{
|
||||
// 注意:存储文件必须按照Bundle文件哈希值存储!
|
||||
string bundleGUID = Path.GetFileNameWithoutExtension(fileStat.path);
|
||||
if (_manifest.TryGetPackageBundleByBundleGUID(bundleGUID, out PackageBundle value) == false)
|
||||
{
|
||||
_unusedCacheFiles.Add(fileStat.path);
|
||||
}
|
||||
}
|
||||
|
||||
_steps = ESteps.ClearUnusedCacheFiles;
|
||||
_unusedFileTotalCount = _unusedCacheFiles.Count;
|
||||
YooLogger.Log($"Found unused cache files count : {_unusedFileTotalCount}");
|
||||
};
|
||||
statOption.fail = (WXStatResponse response) =>
|
||||
{
|
||||
_steps = ESteps.Done;
|
||||
Status = EOperationStatus.Failed;
|
||||
Error = response.errMsg;
|
||||
};
|
||||
fileSystemMgr.Stat(statOption);
|
||||
}
|
||||
|
||||
if (_steps == ESteps.ClearUnusedCacheFiles)
|
||||
{
|
||||
for (int i = _unusedCacheFiles.Count - 1; i >= 0; i--)
|
||||
{
|
||||
string clearFilePath = _unusedCacheFiles[i];
|
||||
string filePath = _unusedCacheFiles[i];
|
||||
_unusedCacheFiles.RemoveAt(i);
|
||||
_fileSystem.ClearRecord(clearFilePath);
|
||||
WX.RemoveFile(clearFilePath, null);
|
||||
WX.RemoveFile(filePath, null);
|
||||
|
||||
if (OperationSystem.IsBusy)
|
||||
break;
|
||||
|
@ -68,30 +94,5 @@ internal class WXFSClearUnusedBundleFilesAsync : FSClearCacheFilesOperation
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
private List<string> GetUnusedCacheFiles()
|
||||
{
|
||||
var allRecords = _fileSystem.GetAllRecords();
|
||||
List<string> result = new List<string>(allRecords.Count);
|
||||
foreach (var filePath in allRecords)
|
||||
{
|
||||
// 如果存储文件名是按照Bundle文件哈希值存储
|
||||
string bundleGUID = Path.GetFileNameWithoutExtension(filePath);
|
||||
if (_manifest.TryGetPackageBundleByBundleGUID(bundleGUID, out PackageBundle value) == false)
|
||||
{
|
||||
result.Add(filePath);
|
||||
}
|
||||
|
||||
// 如果存储文件名是按照Bundle文件名称存储
|
||||
/*
|
||||
string bundleName = Path.GetFileNameWithoutExtension(filePath);
|
||||
if (_manifest.TryGetPackageBundleByBundleName(bundleName, out PackageBundle value) == false)
|
||||
{
|
||||
result.Add(filePath);
|
||||
}
|
||||
*/
|
||||
}
|
||||
return result;
|
||||
}
|
||||
}
|
||||
#endif
|
|
@ -51,7 +51,6 @@ internal class WXFSDownloadFileOperation : DefaultDownloadFileOperation
|
|||
{
|
||||
_steps = ESteps.Done;
|
||||
Status = EOperationStatus.Succeed;
|
||||
_fileSystem.TryRecordBundle(Bundle); //记录下载文件
|
||||
|
||||
//TODO 解决微信小游戏插件问题
|
||||
// Issue : https://github.com/wechat-miniprogram/minigame-unity-webgl-transform/issues/108#
|
||||
|
|
|
@ -3,16 +3,7 @@ using YooAsset;
|
|||
|
||||
internal partial class WXFSInitializeOperation : FSInitializeFileSystemOperation
|
||||
{
|
||||
private enum ESteps
|
||||
{
|
||||
None,
|
||||
RecordCacheFiles,
|
||||
Done,
|
||||
}
|
||||
|
||||
private readonly WechatFileSystem _fileSystem;
|
||||
private RecordWechatCacheFilesOperation _recordWechatCacheFilesOp;
|
||||
private ESteps _steps = ESteps.None;
|
||||
|
||||
public WXFSInitializeOperation(WechatFileSystem fileSystem)
|
||||
{
|
||||
|
@ -20,36 +11,10 @@ internal partial class WXFSInitializeOperation : FSInitializeFileSystemOperation
|
|||
}
|
||||
internal override void InternalOnStart()
|
||||
{
|
||||
_steps = ESteps.RecordCacheFiles;
|
||||
Status = EOperationStatus.Succeed;
|
||||
}
|
||||
internal override void InternalOnUpdate()
|
||||
{
|
||||
if (_steps == ESteps.None || _steps == ESteps.Done)
|
||||
return;
|
||||
|
||||
if (_steps == ESteps.RecordCacheFiles)
|
||||
{
|
||||
if (_recordWechatCacheFilesOp == null)
|
||||
{
|
||||
_recordWechatCacheFilesOp = new RecordWechatCacheFilesOperation(_fileSystem);
|
||||
OperationSystem.StartOperation(_fileSystem.PackageName, _recordWechatCacheFilesOp);
|
||||
}
|
||||
|
||||
if (_recordWechatCacheFilesOp.IsDone == false)
|
||||
return;
|
||||
|
||||
if (_recordWechatCacheFilesOp.Status == EOperationStatus.Succeed)
|
||||
{
|
||||
_steps = ESteps.Done;
|
||||
Status = EOperationStatus.Succeed;
|
||||
}
|
||||
else
|
||||
{
|
||||
_steps = ESteps.Done;
|
||||
Status = EOperationStatus.Failed;
|
||||
Error = _recordWechatCacheFilesOp.Error;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
|
@ -61,7 +61,6 @@ internal class WXFSLoadBundleOperation : FSLoadBundleOperation
|
|||
_steps = ESteps.Done;
|
||||
Result = new WXAssetBundleResult(_fileSystem, _bundle, assetBundle);
|
||||
Status = EOperationStatus.Succeed;
|
||||
_fileSystem.TryRecordBundle(_bundle); //记录下载文件
|
||||
|
||||
//TODO 解决微信小游戏插件问题
|
||||
// Issue : https://github.com/wechat-miniprogram/minigame-unity-webgl-transform/issues/108#
|
||||
|
|
|
@ -1,60 +0,0 @@
|
|||
#if UNITY_WEBGL && WEIXINMINIGAME
|
||||
using YooAsset;
|
||||
using WeChatWASM;
|
||||
using System.IO;
|
||||
|
||||
internal class RecordWechatCacheFilesOperation : AsyncOperationBase
|
||||
{
|
||||
private enum ESteps
|
||||
{
|
||||
None,
|
||||
RecordCacheFiles,
|
||||
WaitResponse,
|
||||
Done,
|
||||
}
|
||||
|
||||
private readonly WechatFileSystem _fileSystem;
|
||||
private ESteps _steps = ESteps.None;
|
||||
|
||||
public RecordWechatCacheFilesOperation(WechatFileSystem fileSystem)
|
||||
{
|
||||
_fileSystem = fileSystem;
|
||||
}
|
||||
internal override void InternalOnStart()
|
||||
{
|
||||
_steps = ESteps.RecordCacheFiles;
|
||||
}
|
||||
internal override void InternalOnUpdate()
|
||||
{
|
||||
if (_steps == ESteps.None || _steps == ESteps.Done)
|
||||
return;
|
||||
|
||||
if (_steps == ESteps.RecordCacheFiles)
|
||||
{
|
||||
_steps = ESteps.WaitResponse;
|
||||
|
||||
var fileSystemMgr = _fileSystem.GetFileSystemMgr();
|
||||
var statOption = new WXStatOption();
|
||||
statOption.path = _fileSystem.FileRoot;
|
||||
statOption.recursive = true;
|
||||
statOption.success = (WXStatResponse response) =>
|
||||
{
|
||||
_steps = ESteps.Done;
|
||||
Status = EOperationStatus.Succeed;
|
||||
foreach (var fileStat in response.stats)
|
||||
{
|
||||
//TODO 需要确认存储文件为Bundle文件
|
||||
_fileSystem.RecordBundleFile(_fileSystem.FileRoot + fileStat.path);
|
||||
}
|
||||
};
|
||||
statOption.fail = (WXStatResponse response) =>
|
||||
{
|
||||
_steps = ESteps.Done;
|
||||
Status = EOperationStatus.Failed;
|
||||
Error = response.errMsg;
|
||||
};
|
||||
fileSystemMgr.Stat(statOption);
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
|
@ -1,11 +0,0 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 640ec7bd883b8314db53b508278aea6e
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -53,8 +53,7 @@ internal class WechatFileSystem : IFileSystem
|
|||
}
|
||||
}
|
||||
|
||||
private readonly HashSet<string> _recorders = new HashSet<string>();
|
||||
private readonly Dictionary<string, string> _cacheFilePaths = new Dictionary<string, string>(10000);
|
||||
private readonly Dictionary<string, string> _cacheFilePathMapping = new Dictionary<string, string>(10000);
|
||||
private WXFileSystemManager _fileSystemMgr;
|
||||
private string _wxCacheRoot = string.Empty;
|
||||
|
||||
|
@ -83,7 +82,7 @@ internal class WechatFileSystem : IFileSystem
|
|||
{
|
||||
get
|
||||
{
|
||||
return _recorders.Count;
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -174,10 +173,10 @@ internal class WechatFileSystem : IFileSystem
|
|||
YooLogger.Warning($"Invalid parameter : {name}");
|
||||
}
|
||||
}
|
||||
public virtual void OnCreate(string packageName, string rootDirectory)
|
||||
public virtual void OnCreate(string packageName, string packageRoot)
|
||||
{
|
||||
PackageName = packageName;
|
||||
_wxCacheRoot = rootDirectory;
|
||||
_wxCacheRoot = packageRoot;
|
||||
|
||||
if (string.IsNullOrEmpty(_wxCacheRoot))
|
||||
{
|
||||
|
@ -204,7 +203,7 @@ internal class WechatFileSystem : IFileSystem
|
|||
public virtual bool Exists(PackageBundle bundle)
|
||||
{
|
||||
string filePath = GetCacheFileLoadPath(bundle);
|
||||
return _recorders.Contains(filePath);
|
||||
return CheckCacheFileExist(filePath);
|
||||
}
|
||||
public virtual bool NeedDownload(PackageBundle bundle)
|
||||
{
|
||||
|
@ -250,55 +249,21 @@ internal class WechatFileSystem : IFileSystem
|
|||
}
|
||||
public bool CheckCacheFileExist(string filePath)
|
||||
{
|
||||
string result = _fileSystemMgr.AccessSync(filePath);
|
||||
return result.Equals("access:ok");
|
||||
string result = WX.GetCachePath(filePath);
|
||||
if (string.IsNullOrEmpty(result))
|
||||
return false;
|
||||
else
|
||||
return true;
|
||||
}
|
||||
public string GetCacheFileLoadPath(PackageBundle bundle)
|
||||
{
|
||||
if (_cacheFilePaths.TryGetValue(bundle.BundleGUID, out string filePath) == false)
|
||||
if (_cacheFilePathMapping.TryGetValue(bundle.BundleGUID, out string filePath) == false)
|
||||
{
|
||||
filePath = PathUtility.Combine(_wxCacheRoot, "__GAME_FILE_CACHE", _packageRoot, bundle.FileName);
|
||||
_cacheFilePaths.Add(bundle.BundleGUID, filePath);
|
||||
filePath = PathUtility.Combine(_wxCacheRoot, bundle.FileName);
|
||||
_cacheFilePathMapping.Add(bundle.BundleGUID, filePath);
|
||||
}
|
||||
return filePath;
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region 本地记录
|
||||
public List<string> GetAllRecords()
|
||||
{
|
||||
return _recorders.ToList();
|
||||
}
|
||||
public bool RecordBundleFile(string filePath)
|
||||
{
|
||||
if (_recorders.Contains(filePath))
|
||||
{
|
||||
YooLogger.Error($"{nameof(WechatFileSystem)} has element : {filePath}");
|
||||
return false;
|
||||
}
|
||||
|
||||
_recorders.Add(filePath);
|
||||
return true;
|
||||
}
|
||||
public void TryRecordBundle(PackageBundle bundle)
|
||||
{
|
||||
string filePath = GetCacheFileLoadPath(bundle);
|
||||
if (_recorders.Contains(filePath) == false)
|
||||
{
|
||||
_recorders.Add(filePath);
|
||||
}
|
||||
}
|
||||
public void ClearAllRecords()
|
||||
{
|
||||
_recorders.Clear();
|
||||
}
|
||||
public void ClearRecord(string filePath)
|
||||
{
|
||||
if (_recorders.Contains(filePath))
|
||||
{
|
||||
_recorders.Remove(filePath);
|
||||
}
|
||||
}
|
||||
#endregion
|
||||
}
|
||||
#endif
|
Loading…
Reference in New Issue