mirror of https://github.com/tuyoogame/YooAsset
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b74a44dc36
...
56ae1a8f95
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@ -22,8 +22,11 @@ namespace YooAsset.Editor
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||||||
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||||||
private TableView _operationTableView;
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private TableView _operationTableView;
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||||||
private Toolbar _bottomToolbar;
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private Toolbar _bottomToolbar;
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||||||
private TreeViewer _childTreeView;
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#if UNITY_2022_3_OR_NEWER
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||||||
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private TreeView _childTreeView;
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||||||
|
#endif
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||||||
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|
||||||
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private int _treeItemID = 0;
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||||||
private List<ITableData> _sourceDatas;
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private List<ITableData> _sourceDatas;
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||||||
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||||||
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||||||
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@ -50,9 +53,11 @@ namespace YooAsset.Editor
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||||||
CreateBottomToolbarHeaders();
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CreateBottomToolbarHeaders();
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||||||
// 子列表
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// 子列表
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||||||
_childTreeView = _root.Q<TreeViewer>("BottomTreeView");
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#if UNITY_2022_3_OR_NEWER
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||||||
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_childTreeView = _root.Q<TreeView>("BottomTreeView");
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||||||
_childTreeView.makeItem = MakeTreeViewItem;
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_childTreeView.makeItem = MakeTreeViewItem;
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_childTreeView.bindItem = BindTreeViewItem;
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_childTreeView.bindItem = BindTreeViewItem;
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#endif
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||||||
// 面板分屏
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// 面板分屏
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var topGroup = _root.Q<VisualElement>("TopGroup");
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var topGroup = _root.Q<VisualElement>("TopGroup");
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@ -302,8 +307,11 @@ namespace YooAsset.Editor
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||||||
{
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{
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// 清空旧数据
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// 清空旧数据
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_operationTableView.ClearAll(false, true);
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_operationTableView.ClearAll(false, true);
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_childTreeView.ClearAll();
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_childTreeView.RebuildView();
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#if UNITY_2022_3_OR_NEWER
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||||||
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_childTreeView.SetRootItems(new List<TreeViewItemData<DebugOperationInfo>>());
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_childTreeView.Rebuild();
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#endif
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// 填充数据源
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// 填充数据源
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_sourceDatas = new List<ITableData>(1000);
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_sourceDatas = new List<ITableData>(1000);
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||||||
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@ -337,7 +345,10 @@ namespace YooAsset.Editor
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||||||
public void ClearView()
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public void ClearView()
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{
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{
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_operationTableView.ClearAll(false, true);
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_operationTableView.ClearAll(false, true);
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_childTreeView.ClearAll();
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#if UNITY_2022_3_OR_NEWER
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_childTreeView.SetRootItems(new List<TreeViewItemData<DebugOperationInfo>>());
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||||||
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_childTreeView.Rebuild();
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#endif
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RebuildView(null);
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RebuildView(null);
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}
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}
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@ -351,7 +362,6 @@ namespace YooAsset.Editor
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||||||
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||||||
// 重建视图
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// 重建视图
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_operationTableView.RebuildView();
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_operationTableView.RebuildView();
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_childTreeView.RebuildView();
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||||||
}
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}
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||||||
/// <summary>
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/// <summary>
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@ -370,20 +380,23 @@ namespace YooAsset.Editor
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_root.RemoveFromHierarchy();
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_root.RemoveFromHierarchy();
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}
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}
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#if UNITY_2022_3_OR_NEWER
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private void OnOperationTableViewSelectionChanged(ITableData data)
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private void OnOperationTableViewSelectionChanged(ITableData data)
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{
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{
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var operationTableData = data as OperationTableData;
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var operationTableData = data as OperationTableData;
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DebugPackageData packageData = operationTableData.PackageData;
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DebugPackageData packageData = operationTableData.PackageData;
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DebugOperationInfo operationInfo = operationTableData.OperationInfo;
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DebugOperationInfo operationInfo = operationTableData.OperationInfo;
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TreeNode rootNode = new TreeNode(operationInfo);
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_treeItemID = 0;
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FillTreeData(operationInfo, rootNode);
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var rootItems = CreateTreeData(operationInfo);
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_childTreeView.ClearAll();
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_childTreeView.SetRootItems(rootItems);
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_childTreeView.SetRootItem(rootNode);
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_childTreeView.Rebuild();
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_childTreeView.RebuildView();
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|
||||||
}
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}
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||||||
private void MakeTreeViewItem(VisualElement container)
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private VisualElement MakeTreeViewItem()
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{
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{
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VisualElement treeViewElement = new VisualElement();
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treeViewElement.style.flexDirection = FlexDirection.Row;
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// OperationName
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// OperationName
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{
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{
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Label label = new Label();
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Label label = new Label();
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@ -391,7 +404,7 @@ namespace YooAsset.Editor
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label.style.flexGrow = 0f;
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label.style.flexGrow = 0f;
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label.style.width = 300;
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label.style.width = 300;
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label.style.unityTextAlign = TextAnchor.MiddleLeft;
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label.style.unityTextAlign = TextAnchor.MiddleLeft;
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container.Add(label);
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treeViewElement.Add(label);
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||||||
}
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}
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||||||
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||||||
// Progress
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// Progress
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||||||
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@ -401,7 +414,7 @@ namespace YooAsset.Editor
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||||||
label.style.flexGrow = 0f;
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label.style.flexGrow = 0f;
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label.style.width = 100;
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label.style.width = 100;
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||||||
label.style.unityTextAlign = TextAnchor.MiddleLeft;
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label.style.unityTextAlign = TextAnchor.MiddleLeft;
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||||||
container.Add(label);
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treeViewElement.Add(label);
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||||||
}
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}
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||||||
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|
||||||
// BeginTime
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// BeginTime
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||||||
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@ -411,7 +424,7 @@ namespace YooAsset.Editor
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label.style.flexGrow = 0f;
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label.style.flexGrow = 0f;
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label.style.width = 100;
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label.style.width = 100;
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label.style.unityTextAlign = TextAnchor.MiddleLeft;
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label.style.unityTextAlign = TextAnchor.MiddleLeft;
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container.Add(label);
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treeViewElement.Add(label);
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||||||
}
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}
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||||||
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||||||
// ProcessTime
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// ProcessTime
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@ -421,7 +434,7 @@ namespace YooAsset.Editor
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label.style.flexGrow = 0f;
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label.style.flexGrow = 0f;
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||||||
label.style.width = 100;
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label.style.width = 100;
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||||||
label.style.unityTextAlign = TextAnchor.MiddleLeft;
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label.style.unityTextAlign = TextAnchor.MiddleLeft;
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container.Add(label);
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treeViewElement.Add(label);
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||||||
}
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}
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||||||
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|
||||||
// Status
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// Status
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||||||
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@ -431,7 +444,7 @@ namespace YooAsset.Editor
|
||||||
label.style.flexGrow = 0f;
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label.style.flexGrow = 0f;
|
||||||
label.style.width = 100;
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label.style.width = 100;
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||||||
label.style.unityTextAlign = TextAnchor.MiddleLeft;
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label.style.unityTextAlign = TextAnchor.MiddleLeft;
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container.Add(label);
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treeViewElement.Add(label);
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||||||
}
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}
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||||||
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||||||
// Desc
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// Desc
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||||||
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@ -441,34 +454,36 @@ namespace YooAsset.Editor
|
||||||
label.style.flexGrow = 1f;
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label.style.flexGrow = 1f;
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||||||
label.style.width = 500;
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label.style.width = 500;
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||||||
label.style.unityTextAlign = TextAnchor.MiddleLeft;
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label.style.unityTextAlign = TextAnchor.MiddleLeft;
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||||||
container.Add(label);
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treeViewElement.Add(label);
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||||||
}
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}
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||||||
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||||||
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return treeViewElement;
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||||||
}
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}
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||||||
private void BindTreeViewItem(VisualElement container, object userData)
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private void BindTreeViewItem(VisualElement element, int index)
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||||||
{
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{
|
||||||
var operationInfo = userData as DebugOperationInfo;
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var operationInfo = _childTreeView.GetItemDataForIndex<DebugOperationInfo>(index);
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||||||
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||||||
// OperationName
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// OperationName
|
||||||
{
|
{
|
||||||
var label = container.Q<Label>("OperationName");
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var label = element.Q<Label>("OperationName");
|
||||||
label.text = operationInfo.OperationName;
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label.text = operationInfo.OperationName;
|
||||||
}
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}
|
||||||
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|
||||||
// Progress
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// Progress
|
||||||
{
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{
|
||||||
var label = container.Q<Label>("Progress");
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var label = element.Q<Label>("Progress");
|
||||||
label.text = operationInfo.Progress.ToString();
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label.text = operationInfo.Progress.ToString();
|
||||||
}
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}
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||||||
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|
||||||
// BeginTime
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// BeginTime
|
||||||
{
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{
|
||||||
var label = container.Q<Label>("BeginTime");
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var label = element.Q<Label>("BeginTime");
|
||||||
label.text = operationInfo.BeginTime;
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label.text = operationInfo.BeginTime;
|
||||||
}
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}
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||||||
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|
||||||
// ProcessTime
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// ProcessTime
|
||||||
{
|
{
|
||||||
var label = container.Q<Label>("ProcessTime");
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var label = element.Q<Label>("ProcessTime");
|
||||||
label.text = operationInfo.ProcessTime.ToString();
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label.text = operationInfo.ProcessTime.ToString();
|
||||||
}
|
}
|
||||||
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|
||||||
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@ -480,26 +495,33 @@ namespace YooAsset.Editor
|
||||||
else
|
else
|
||||||
textColor = new StyleColor(Color.white);
|
textColor = new StyleColor(Color.white);
|
||||||
|
|
||||||
var label = container.Q<Label>("Status");
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var label = element.Q<Label>("Status");
|
||||||
label.text = operationInfo.Status;
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label.text = operationInfo.Status;
|
||||||
label.style.color = textColor;
|
label.style.color = textColor;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Desc
|
// Desc
|
||||||
{
|
{
|
||||||
var label = container.Q<Label>("Desc");
|
var label = element.Q<Label>("Desc");
|
||||||
label.text = operationInfo.OperationDesc;
|
label.text = operationInfo.OperationDesc;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
private void FillTreeData(DebugOperationInfo parentOperation, TreeNode rootNode)
|
private List<TreeViewItemData<DebugOperationInfo>> CreateTreeData(DebugOperationInfo parentOperation)
|
||||||
{
|
{
|
||||||
|
var rootItemList = new List<TreeViewItemData<DebugOperationInfo>>();
|
||||||
foreach (var childOperation in parentOperation.Childs)
|
foreach (var childOperation in parentOperation.Childs)
|
||||||
{
|
{
|
||||||
var childNode = new TreeNode(childOperation);
|
var childItemList = CreateTreeData(childOperation);
|
||||||
rootNode.AddChild(childNode);
|
var treeItem = new TreeViewItemData<DebugOperationInfo>(_treeItemID++, childOperation, childItemList);
|
||||||
FillTreeData(childOperation, childNode);
|
rootItemList.Add(treeItem);
|
||||||
}
|
}
|
||||||
|
return rootItemList;
|
||||||
}
|
}
|
||||||
|
#else
|
||||||
|
private void OnOperationTableViewSelectionChanged(ITableData data)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
#endif
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
#endif
|
#endif
|
|
@ -4,6 +4,6 @@
|
||||||
</ui:VisualElement>
|
</ui:VisualElement>
|
||||||
<ui:VisualElement name="BottomGroup" style="flex-grow: 1;">
|
<ui:VisualElement name="BottomGroup" style="flex-grow: 1;">
|
||||||
<uie:Toolbar name="BottomToolbar" />
|
<uie:Toolbar name="BottomToolbar" />
|
||||||
<YooAsset.Editor.TreeViewer name="BottomTreeView" />
|
<ui:TreeView name="BottomTreeView" />
|
||||||
</ui:VisualElement>
|
</ui:VisualElement>
|
||||||
</ui:UXML>
|
</ui:UXML>
|
||||||
|
|
|
@ -1,55 +0,0 @@
|
||||||
#if UNITY_2019_4_OR_NEWER
|
|
||||||
using System;
|
|
||||||
using UnityEditor;
|
|
||||||
using UnityEngine;
|
|
||||||
using UnityEditor.UIElements;
|
|
||||||
using UnityEngine.UIElements;
|
|
||||||
|
|
||||||
namespace YooAsset.Editor
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// 折叠开关
|
|
||||||
/// </summary>
|
|
||||||
public class ToggleFoldout : Toggle
|
|
||||||
{
|
|
||||||
public new class UxmlFactory : UxmlFactory<ToggleFoldout, UxmlTraits>
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
private readonly VisualElement _checkbox;
|
|
||||||
|
|
||||||
public ToggleFoldout()
|
|
||||||
{
|
|
||||||
_checkbox = this.Q<VisualElement>("unity-checkmark");
|
|
||||||
RefreshIcon();
|
|
||||||
}
|
|
||||||
public override void SetValueWithoutNotify(bool newValue)
|
|
||||||
{
|
|
||||||
base.SetValueWithoutNotify(newValue);
|
|
||||||
RefreshIcon();
|
|
||||||
}
|
|
||||||
|
|
||||||
#if UNITY_2021_3_OR_NEWER
|
|
||||||
protected override void ToggleValue()
|
|
||||||
{
|
|
||||||
base.ToggleValue();
|
|
||||||
RefreshIcon();
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
|
|
||||||
public void RefreshIcon()
|
|
||||||
{
|
|
||||||
if (this.value)
|
|
||||||
{
|
|
||||||
var icon = EditorGUIUtility.IconContent(UIElementsIcon.FoldoutOn).image as Texture2D;
|
|
||||||
_checkbox.style.backgroundImage = icon;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
var icon = EditorGUIUtility.IconContent(UIElementsIcon.FoldoutOff).image as Texture2D;
|
|
||||||
_checkbox.style.backgroundImage = icon;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
#endif
|
|
|
@ -1,11 +0,0 @@
|
||||||
fileFormatVersion: 2
|
|
||||||
guid: 2619997e70d98794da26a947f9129e25
|
|
||||||
MonoImporter:
|
|
||||||
externalObjects: {}
|
|
||||||
serializedVersion: 2
|
|
||||||
defaultReferences: []
|
|
||||||
executionOrder: 0
|
|
||||||
icon: {instanceID: 0}
|
|
||||||
userData:
|
|
||||||
assetBundleName:
|
|
||||||
assetBundleVariant:
|
|
|
@ -1,8 +0,0 @@
|
||||||
fileFormatVersion: 2
|
|
||||||
guid: 1797f960cdbd5aa41a96bb02d16c4998
|
|
||||||
folderAsset: yes
|
|
||||||
DefaultImporter:
|
|
||||||
externalObjects: {}
|
|
||||||
userData:
|
|
||||||
assetBundleName:
|
|
||||||
assetBundleVariant:
|
|
|
@ -1,77 +0,0 @@
|
||||||
#if UNITY_2019_4_OR_NEWER
|
|
||||||
using System.IO;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using UnityEditor;
|
|
||||||
using UnityEngine;
|
|
||||||
using UnityEditor.UIElements;
|
|
||||||
using UnityEngine.UIElements;
|
|
||||||
|
|
||||||
namespace YooAsset.Editor
|
|
||||||
{
|
|
||||||
public class TreeNode
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// 子节点集合
|
|
||||||
/// </summary>
|
|
||||||
public List<TreeNode> Children = new List<TreeNode>(10);
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// 父节点
|
|
||||||
/// </summary>
|
|
||||||
public TreeNode Parent { get; set; }
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// 用户数据
|
|
||||||
/// </summary>
|
|
||||||
public object UserData { get; set; }
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// 是否展开
|
|
||||||
/// </summary>
|
|
||||||
public bool IsExpanded { get; set; } = false;
|
|
||||||
|
|
||||||
|
|
||||||
public TreeNode(object userData)
|
|
||||||
{
|
|
||||||
UserData = userData;
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// 添加子节点
|
|
||||||
/// </summary>
|
|
||||||
public void AddChild(TreeNode child)
|
|
||||||
{
|
|
||||||
child.Parent = this;
|
|
||||||
Children.Add(child);
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// 清理所有子节点
|
|
||||||
/// </summary>
|
|
||||||
public void ClearChildren()
|
|
||||||
{
|
|
||||||
foreach(var child in Children)
|
|
||||||
{
|
|
||||||
child.Parent = null;
|
|
||||||
}
|
|
||||||
Children.Clear();
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// 计算节点的深度
|
|
||||||
/// </summary>
|
|
||||||
public int GetDepth()
|
|
||||||
{
|
|
||||||
int depth = 0;
|
|
||||||
TreeNode current = this;
|
|
||||||
while (current.Parent != null)
|
|
||||||
{
|
|
||||||
depth++;
|
|
||||||
current = current.Parent;
|
|
||||||
}
|
|
||||||
return depth;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
#endif
|
|
|
@ -1,11 +0,0 @@
|
||||||
fileFormatVersion: 2
|
|
||||||
guid: 473cdc8e1dd7b0f43938ddb99287a2a8
|
|
||||||
MonoImporter:
|
|
||||||
externalObjects: {}
|
|
||||||
serializedVersion: 2
|
|
||||||
defaultReferences: []
|
|
||||||
executionOrder: 0
|
|
||||||
icon: {instanceID: 0}
|
|
||||||
userData:
|
|
||||||
assetBundleName:
|
|
||||||
assetBundleVariant:
|
|
|
@ -1,152 +0,0 @@
|
||||||
#if UNITY_2019_4_OR_NEWER
|
|
||||||
using System;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using UnityEditor;
|
|
||||||
using UnityEngine;
|
|
||||||
using UnityEditor.UIElements;
|
|
||||||
using UnityEngine.UIElements;
|
|
||||||
|
|
||||||
namespace YooAsset.Editor
|
|
||||||
{
|
|
||||||
public class TreeViewer : VisualElement
|
|
||||||
{
|
|
||||||
public new class UxmlFactory : UxmlFactory<TreeViewer, UxmlTraits>
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
private readonly ListView _listView;
|
|
||||||
private readonly List<TreeNode> _flattenList = new List<TreeNode>(1000);
|
|
||||||
private readonly List<TreeNode> _rootList = new List<TreeNode>(100);
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// 制作列表元素
|
|
||||||
/// </summary>
|
|
||||||
public Action<VisualElement> makeItem { get; set; }
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// 绑定列表数据
|
|
||||||
/// </summary>
|
|
||||||
public Action<VisualElement, object> bindItem { get; set; }
|
|
||||||
|
|
||||||
|
|
||||||
public TreeViewer()
|
|
||||||
{
|
|
||||||
this.style.flexShrink = 1f;
|
|
||||||
this.style.flexGrow = 1f;
|
|
||||||
|
|
||||||
// 创建ListView
|
|
||||||
_listView = new ListView();
|
|
||||||
_listView.style.flexShrink = 1f;
|
|
||||||
_listView.style.flexGrow = 1f;
|
|
||||||
_listView.itemsSource = _flattenList;
|
|
||||||
_listView.makeItem = MakeItemInternal;
|
|
||||||
_listView.bindItem = BindItemInternal;
|
|
||||||
this.Add(_listView);
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// 设置根节点数据
|
|
||||||
/// </summary>
|
|
||||||
public void SetRootItem(TreeNode rootNode)
|
|
||||||
{
|
|
||||||
_rootList.Add(rootNode);
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// 设置根节点数据
|
|
||||||
/// </summary>
|
|
||||||
public void SetRootItems(List<TreeNode> rootNodes)
|
|
||||||
{
|
|
||||||
_rootList.AddRange(rootNodes);
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// 清理数据
|
|
||||||
/// </summary>
|
|
||||||
public void ClearAll()
|
|
||||||
{
|
|
||||||
_rootList.Clear();
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// 重新绘制视图
|
|
||||||
/// </summary>
|
|
||||||
public void RebuildView()
|
|
||||||
{
|
|
||||||
_flattenList.Clear();
|
|
||||||
foreach (var treeRoot in _rootList)
|
|
||||||
{
|
|
||||||
FlattenTree(treeRoot, 0);
|
|
||||||
}
|
|
||||||
_listView.Rebuild();
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// 将树形结构扁平化为列表
|
|
||||||
/// </summary>
|
|
||||||
private void FlattenTree(TreeNode node, int depth)
|
|
||||||
{
|
|
||||||
_flattenList.Add(node);
|
|
||||||
if (node.IsExpanded)
|
|
||||||
{
|
|
||||||
foreach (var child in node.Children)
|
|
||||||
{
|
|
||||||
FlattenTree(child, depth + 1);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private VisualElement MakeItemInternal()
|
|
||||||
{
|
|
||||||
var container = new VisualElement();
|
|
||||||
container.style.flexDirection = FlexDirection.Row;
|
|
||||||
|
|
||||||
// 折叠按钮
|
|
||||||
var toggle = new ToggleFoldout();
|
|
||||||
toggle.text = string.Empty;
|
|
||||||
toggle.name = "foldout";
|
|
||||||
toggle.style.alignSelf = Align.Center;
|
|
||||||
toggle.style.width = 15;
|
|
||||||
toggle.style.height = 15;
|
|
||||||
toggle.RegisterValueChangedCallback((ChangeEvent<bool> callback) =>
|
|
||||||
{
|
|
||||||
var treeNode = toggle.userData as TreeNode;
|
|
||||||
treeNode.IsExpanded = toggle.value;
|
|
||||||
RebuildView();
|
|
||||||
});
|
|
||||||
container.Add(toggle);
|
|
||||||
|
|
||||||
// 用户自定义元素
|
|
||||||
if (makeItem != null)
|
|
||||||
{
|
|
||||||
makeItem.Invoke(container);
|
|
||||||
}
|
|
||||||
|
|
||||||
return container;
|
|
||||||
}
|
|
||||||
private void BindItemInternal(VisualElement item, int index)
|
|
||||||
{
|
|
||||||
var treeNode = _flattenList[index];
|
|
||||||
|
|
||||||
// 设置折叠状态
|
|
||||||
var toggle = item.Q<ToggleFoldout>("foldout");
|
|
||||||
toggle.SetValueWithoutNotify(treeNode.IsExpanded);
|
|
||||||
toggle.userData = treeNode;
|
|
||||||
toggle.style.marginLeft = treeNode.GetDepth() * 15;
|
|
||||||
|
|
||||||
// 隐藏折叠按钮
|
|
||||||
if (treeNode.Children.Count == 0)
|
|
||||||
{
|
|
||||||
toggle.style.visibility = Visibility.Hidden;
|
|
||||||
}
|
|
||||||
|
|
||||||
// 用户自定义元素
|
|
||||||
if (bindItem != null)
|
|
||||||
{
|
|
||||||
bindItem.Invoke(item, treeNode.UserData);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
#endif
|
|
|
@ -1,11 +0,0 @@
|
||||||
fileFormatVersion: 2
|
|
||||||
guid: db2fb30e2d4512149b615fe6b2562ecd
|
|
||||||
MonoImporter:
|
|
||||||
externalObjects: {}
|
|
||||||
serializedVersion: 2
|
|
||||||
defaultReferences: []
|
|
||||||
executionOrder: 0
|
|
||||||
icon: {instanceID: 0}
|
|
||||||
userData:
|
|
||||||
assetBundleName:
|
|
||||||
assetBundleVariant:
|
|
|
@ -10,14 +10,6 @@ namespace YooAsset.Editor
|
||||||
public const string RecordOn = "d_Record On@2x";
|
public const string RecordOn = "d_Record On@2x";
|
||||||
public const string RecordOff = "d_Record Off@2x";
|
public const string RecordOff = "d_Record Off@2x";
|
||||||
|
|
||||||
#if UNITY_2019
|
|
||||||
public const string FoldoutOn = "IN foldout on";
|
|
||||||
public const string FoldoutOff = "IN foldout";
|
|
||||||
#else
|
|
||||||
public const string FoldoutOn = "d_IN_foldout_on@2x";
|
|
||||||
public const string FoldoutOff = "d_IN_foldout@2x";
|
|
||||||
#endif
|
|
||||||
|
|
||||||
public const string VisibilityToggleOff = "animationvisibilitytoggleoff@2x";
|
public const string VisibilityToggleOff = "animationvisibilitytoggleoff@2x";
|
||||||
public const string VisibilityToggleOn = "animationvisibilitytoggleon@2x";
|
public const string VisibilityToggleOn = "animationvisibilitytoggleon@2x";
|
||||||
}
|
}
|
||||||
|
|
|
@ -23,10 +23,12 @@ namespace YooAsset
|
||||||
|
|
||||||
public void Initialize()
|
public void Initialize()
|
||||||
{
|
{
|
||||||
|
Debug.LogWarning("X=Initialize");
|
||||||
_messageCallbacks.Clear();
|
_messageCallbacks.Clear();
|
||||||
}
|
}
|
||||||
public void Register(Guid messageID, UnityAction<MessageEventArgs> callback)
|
public void Register(Guid messageID, UnityAction<MessageEventArgs> callback)
|
||||||
{
|
{
|
||||||
|
Debug.LogWarning("X=Register");
|
||||||
if (messageID == Guid.Empty)
|
if (messageID == Guid.Empty)
|
||||||
throw new ArgumentException("messageID is empty !");
|
throw new ArgumentException("messageID is empty !");
|
||||||
|
|
||||||
|
@ -35,6 +37,7 @@ namespace YooAsset
|
||||||
}
|
}
|
||||||
public void Unregister(Guid messageID)
|
public void Unregister(Guid messageID)
|
||||||
{
|
{
|
||||||
|
Debug.LogWarning("X=Unregister");
|
||||||
if (_messageCallbacks.ContainsKey(messageID))
|
if (_messageCallbacks.ContainsKey(messageID))
|
||||||
_messageCallbacks.Remove(messageID);
|
_messageCallbacks.Remove(messageID);
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in New Issue