Compare commits

..

No commits in common. "9dde15ac41d2ae9e3be7db422851fdd66968d930" and "dc33abde4617ea3fd8101174755f0abe704e1b75" have entirely different histories.

2 changed files with 10 additions and 16 deletions

View File

@ -12,7 +12,7 @@ namespace YooAsset
/// </summary> /// </summary>
public static void WriteInfoToFile(string filePath, string dataFileCRC, long dataFileSize) public static void WriteInfoToFile(string filePath, string dataFileCRC, long dataFileSize)
{ {
using (FileStream fs = new FileStream(filePath, FileMode.Create, FileAccess.Write, FileShare.Read)) using (FileStream fs = new FileStream(filePath, FileMode.Create))
{ {
SharedBuffer.Clear(); SharedBuffer.Clear();
SharedBuffer.WriteUTF8(dataFileCRC); SharedBuffer.WriteUTF8(dataFileCRC);

View File

@ -15,19 +15,6 @@ public class GameQueryServices : IQueryServices
} }
} }
#if UNITY_EDITOR
/// <summary>
/// StreamingAssets目录下资源查询帮助类
/// </summary>
public sealed class StreamingAssetsHelper
{
public static void Init() { }
public static bool FileExists(string fileName)
{
return File.Exists(Path.Combine(Application.streamingAssetsPath, "BuildinFiles", fileName));
}
}
#else
/// <summary> /// <summary>
/// StreamingAssets目录下资源查询帮助类 /// StreamingAssets目录下资源查询帮助类
/// </summary> /// </summary>
@ -36,6 +23,13 @@ public sealed class StreamingAssetsHelper
private static bool _isInit = false; private static bool _isInit = false;
private static readonly HashSet<string> _cacheData = new HashSet<string>(); private static readonly HashSet<string> _cacheData = new HashSet<string>();
#if UNITY_EDITOR
public static void Init() { _isInit = true; }
public static bool FileExists(string fileName)
{
return File.Exists(System.IO.Path.Combine(Application.streamingAssetsPath, "BuildinFiles", fileName));
}
#else
/// <summary> /// <summary>
/// 初始化 /// 初始化
/// </summary> /// </summary>
@ -59,11 +53,11 @@ public sealed class StreamingAssetsHelper
{ {
if (_isInit == false) if (_isInit == false)
Init(); Init();
return _cacheData.Contains(fileName); return _cacheData.Contains(fileName);
} }
}
#endif #endif
}
#if UNITY_EDITOR #if UNITY_EDITOR
internal class PreprocessBuild : UnityEditor.Build.IPreprocessBuildWithReport internal class PreprocessBuild : UnityEditor.Build.IPreprocessBuildWithReport