mirror of https://github.com/tuyoogame/YooAsset
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151e978e5b
...
07086b68c8
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@ -47,11 +47,6 @@ namespace YooAsset
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/// 自定义参数:跨域下载服务接口
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/// </summary>
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public IRemoteServices RemoteServices { private set; get; } = null;
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/// <summary>
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/// 自定义参数:解密方法类
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/// </summary>
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public IWebDecryptionServices DecryptionServices { private set; get; }
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#endregion
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@ -113,10 +108,6 @@ namespace YooAsset
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{
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RemoteServices = (IRemoteServices)value;
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}
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else if (name == FileSystemParametersDefine.DECRYPTION_SERVICES)
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{
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DecryptionServices = (IWebDecryptionServices)value;
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}
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else
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{
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YooLogger.Warning($"Invalid parameter : {name}");
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@ -1,4 +1,6 @@
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using UnityEngine;
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namespace YooAsset
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{
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internal class DWRFSLoadAssetBundleOperation : FSLoadBundleOperation
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@ -6,13 +8,13 @@ namespace YooAsset
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private enum ESteps
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{
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None,
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DownloadAssetBundle,
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DownloadFile,
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Done,
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}
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private readonly DefaultWebRemoteFileSystem _fileSystem;
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private readonly PackageBundle _bundle;
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private DownloadAssetBundleOperation _downloadAssetBundleOp;
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private DownloadHandlerAssetBundleOperation _downloadhanlderAssetBundleOp;
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private ESteps _steps = ESteps.None;
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@ -23,47 +25,38 @@ namespace YooAsset
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}
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internal override void InternalOnStart()
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{
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_steps = ESteps.DownloadAssetBundle;
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_steps = ESteps.DownloadFile;
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}
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internal override void InternalOnUpdate()
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{
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if (_steps == ESteps.None || _steps == ESteps.Done)
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return;
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if (_steps == ESteps.DownloadAssetBundle)
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if (_steps == ESteps.DownloadFile)
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{
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if (_downloadAssetBundleOp == null)
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if (_downloadhanlderAssetBundleOp == null)
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{
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DownloadParam downloadParam = new DownloadParam(int.MaxValue, 60);
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downloadParam.MainURL = _fileSystem.RemoteServices.GetRemoteMainURL(_bundle.FileName);
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downloadParam.FallbackURL = _fileSystem.RemoteServices.GetRemoteFallbackURL(_bundle.FileName);
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if (_bundle.Encrypted)
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{
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_downloadAssetBundleOp = new DownloadWebEncryptAssetBundleOperation(_fileSystem.DecryptionServices, _bundle, downloadParam);
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OperationSystem.StartOperation(_fileSystem.PackageName, _downloadAssetBundleOp);
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}
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else
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{
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_downloadAssetBundleOp = new DownloadWebNormalAssetBundleOperation(_fileSystem.DisableUnityWebCache, _bundle, downloadParam);
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OperationSystem.StartOperation(_fileSystem.PackageName, _downloadAssetBundleOp);
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}
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_downloadhanlderAssetBundleOp = new DownloadHandlerAssetBundleOperation(_fileSystem.DisableUnityWebCache, _bundle, downloadParam);
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OperationSystem.StartOperation(_fileSystem.PackageName, _downloadhanlderAssetBundleOp);
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}
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DownloadProgress = _downloadAssetBundleOp.DownloadProgress;
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DownloadedBytes = _downloadAssetBundleOp.DownloadedBytes;
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Progress = _downloadAssetBundleOp.Progress;
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if (_downloadAssetBundleOp.IsDone == false)
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DownloadProgress = _downloadhanlderAssetBundleOp.DownloadProgress;
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DownloadedBytes = _downloadhanlderAssetBundleOp.DownloadedBytes;
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Progress = _downloadhanlderAssetBundleOp.Progress;
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if (_downloadhanlderAssetBundleOp.IsDone == false)
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return;
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if (_downloadAssetBundleOp.Status == EOperationStatus.Succeed)
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if (_downloadhanlderAssetBundleOp.Status == EOperationStatus.Succeed)
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{
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var assetBundle = _downloadAssetBundleOp.Result;
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var assetBundle = _downloadhanlderAssetBundleOp.Result;
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if(assetBundle == null)
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{
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_steps = ESteps.Done;
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Status = EOperationStatus.Failed;
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Error = $"{nameof(DownloadAssetBundleOperation)} loaded asset bundle is null !";
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Error = $"{nameof(DownloadHandlerAssetBundleOperation)} loaded asset bundle is null !";
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}
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else
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{
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@ -76,7 +69,7 @@ namespace YooAsset
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{
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_steps = ESteps.Done;
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Status = EOperationStatus.Failed;
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Error = _downloadAssetBundleOp.Error;
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Error = _downloadhanlderAssetBundleOp.Error;
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}
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}
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}
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@ -92,10 +85,10 @@ namespace YooAsset
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}
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public override void AbortDownloadOperation()
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{
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if (_steps == ESteps.DownloadAssetBundle)
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if (_steps == ESteps.DownloadFile)
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{
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if (_downloadAssetBundleOp != null)
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_downloadAssetBundleOp.SetAbort();
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if (_downloadhanlderAssetBundleOp != null)
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_downloadhanlderAssetBundleOp.SetAbort();
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}
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}
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}
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@ -56,11 +56,6 @@ namespace YooAsset
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/// 禁用Unity的网络缓存
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/// </summary>
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public bool DisableUnityWebCache { private set; get; } = false;
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/// <summary>
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/// 自定义参数:解密方法类
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/// </summary>
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public IWebDecryptionServices DecryptionServices { private set; get; }
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#endregion
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@ -118,10 +113,6 @@ namespace YooAsset
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{
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DisableUnityWebCache = (bool)value;
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}
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else if (name == FileSystemParametersDefine.DECRYPTION_SERVICES)
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{
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DecryptionServices = (IWebDecryptionServices)value;
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}
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else
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{
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YooLogger.Warning($"Invalid parameter : {name}");
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@ -6,13 +6,13 @@ namespace YooAsset
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private enum ESteps
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{
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None,
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DownloadAssetBundle,
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DownloadFile,
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Done,
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}
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private readonly DefaultWebServerFileSystem _fileSystem;
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private readonly PackageBundle _bundle;
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private DownloadAssetBundleOperation _downloadAssetBundleOp;
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private DownloadHandlerAssetBundleOperation _downloadhanlderAssetBundleOp;
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private ESteps _steps = ESteps.None;
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@ -23,48 +23,39 @@ namespace YooAsset
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}
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internal override void InternalOnStart()
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{
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_steps = ESteps.DownloadAssetBundle;
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_steps = ESteps.DownloadFile;
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}
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internal override void InternalOnUpdate()
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{
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if (_steps == ESteps.None || _steps == ESteps.Done)
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return;
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if (_steps == ESteps.DownloadAssetBundle)
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if (_steps == ESteps.DownloadFile)
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{
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if (_downloadAssetBundleOp == null)
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if (_downloadhanlderAssetBundleOp == null)
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{
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DownloadParam downloadParam = new DownloadParam(int.MaxValue, 60);
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string fileLoadPath = _fileSystem.GetWebFileLoadPath(_bundle);
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downloadParam.MainURL = DownloadSystemHelper.ConvertToWWWPath(fileLoadPath);
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downloadParam.FallbackURL = downloadParam.MainURL;
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if (_bundle.Encrypted)
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{
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_downloadAssetBundleOp = new DownloadWebEncryptAssetBundleOperation(_fileSystem.DecryptionServices, _bundle, downloadParam);
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OperationSystem.StartOperation(_fileSystem.PackageName, _downloadAssetBundleOp);
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}
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else
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{
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_downloadAssetBundleOp = new DownloadWebNormalAssetBundleOperation(_fileSystem.DisableUnityWebCache, _bundle, downloadParam);
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OperationSystem.StartOperation(_fileSystem.PackageName, _downloadAssetBundleOp);
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}
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_downloadhanlderAssetBundleOp = new DownloadHandlerAssetBundleOperation(_fileSystem.DisableUnityWebCache, _bundle, downloadParam);
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OperationSystem.StartOperation(_fileSystem.PackageName, _downloadhanlderAssetBundleOp);
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}
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DownloadProgress = _downloadAssetBundleOp.DownloadProgress;
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DownloadedBytes = _downloadAssetBundleOp.DownloadedBytes;
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Progress = _downloadAssetBundleOp.Progress;
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if (_downloadAssetBundleOp.IsDone == false)
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DownloadProgress = _downloadhanlderAssetBundleOp.DownloadProgress;
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DownloadedBytes = _downloadhanlderAssetBundleOp.DownloadedBytes;
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Progress = _downloadhanlderAssetBundleOp.Progress;
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if (_downloadhanlderAssetBundleOp.IsDone == false)
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return;
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if (_downloadAssetBundleOp.Status == EOperationStatus.Succeed)
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if (_downloadhanlderAssetBundleOp.Status == EOperationStatus.Succeed)
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{
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var assetBundle = _downloadAssetBundleOp.Result;
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var assetBundle = _downloadhanlderAssetBundleOp.Result;
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if (assetBundle == null)
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{
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_steps = ESteps.Done;
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Status = EOperationStatus.Failed;
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Error = $"{nameof(DownloadAssetBundleOperation)} loaded asset bundle is null !";
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Error = $"{nameof(DownloadHandlerAssetBundleOperation)} loaded asset bundle is null !";
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}
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else
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{
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@ -77,7 +68,7 @@ namespace YooAsset
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{
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_steps = ESteps.Done;
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Status = EOperationStatus.Failed;
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Error = _downloadAssetBundleOp.Error;
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Error = _downloadhanlderAssetBundleOp.Error;
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}
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}
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}
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@ -93,10 +84,10 @@ namespace YooAsset
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}
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public override void AbortDownloadOperation()
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{
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if (_steps == ESteps.DownloadAssetBundle)
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if (_steps == ESteps.DownloadFile)
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{
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if (_downloadAssetBundleOp != null)
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_downloadAssetBundleOp.SetAbort();
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if (_downloadhanlderAssetBundleOp != null)
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_downloadhanlderAssetBundleOp.SetAbort();
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}
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}
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}
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@ -110,11 +110,10 @@ namespace YooAsset
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/// 创建默认的WebServer文件系统参数
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/// </summary>
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/// <param name="disableUnityWebCache">禁用Unity的网络缓存</param>
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public static FileSystemParameters CreateDefaultWebServerFileSystemParameters(IWebDecryptionServices decryptionServices = null, bool disableUnityWebCache = false)
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public static FileSystemParameters CreateDefaultWebServerFileSystemParameters(bool disableUnityWebCache = false)
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{
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string fileSystemClass = typeof(DefaultWebServerFileSystem).FullName;
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var fileSystemParams = new FileSystemParameters(fileSystemClass, null);
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fileSystemParams.AddParameter(FileSystemParametersDefine.DECRYPTION_SERVICES, decryptionServices);
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fileSystemParams.AddParameter(FileSystemParametersDefine.DISABLE_UNITY_WEB_CACHE, disableUnityWebCache);
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return fileSystemParams;
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}
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@ -124,12 +123,11 @@ namespace YooAsset
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/// </summary>
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/// <param name="remoteServices">远端资源地址查询服务类</param>
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/// <param name="disableUnityWebCache">禁用Unity的网络缓存</param>
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public static FileSystemParameters CreateDefaultWebRemoteFileSystemParameters(IRemoteServices remoteServices, IWebDecryptionServices decryptionServices = null, bool disableUnityWebCache = false)
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public static FileSystemParameters CreateDefaultWebRemoteFileSystemParameters(IRemoteServices remoteServices, bool disableUnityWebCache = false)
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{
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string fileSystemClass = typeof(DefaultWebRemoteFileSystem).FullName;
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var fileSystemParams = new FileSystemParameters(fileSystemClass, null);
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fileSystemParams.AddParameter(FileSystemParametersDefine.REMOTE_SERVICES, remoteServices);
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fileSystemParams.AddParameter(FileSystemParametersDefine.DECRYPTION_SERVICES, decryptionServices);
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fileSystemParams.AddParameter(FileSystemParametersDefine.DISABLE_UNITY_WEB_CACHE, disableUnityWebCache);
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return fileSystemParams;
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}
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|
|
|
@ -1,14 +0,0 @@
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using UnityEngine;
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using UnityEngine.Networking;
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namespace YooAsset
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{
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internal abstract class DownloadAssetBundleOperation : DefaultDownloadFileOperation
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{
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internal DownloadAssetBundleOperation(PackageBundle bundle, DownloadParam param) : base(bundle, param)
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{
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||||
}
|
||||
|
||||
public AssetBundle Result;
|
||||
}
|
||||
}
|
|
@ -1,11 +0,0 @@
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fileFormatVersion: 2
|
||||
guid: 0f65d2f6038b95246b7a09cec4055b3a
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -3,13 +3,16 @@ using UnityEngine.Networking;
|
|||
|
||||
namespace YooAsset
|
||||
{
|
||||
internal class DownloadWebNormalAssetBundleOperation : DownloadAssetBundleOperation
|
||||
internal class DownloadHandlerAssetBundleOperation : DefaultDownloadFileOperation
|
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{
|
||||
private readonly bool _disableUnityWebCache;
|
||||
private DownloadHandlerAssetBundle _downloadhandler;
|
||||
private ESteps _steps = ESteps.None;
|
||||
|
||||
internal DownloadWebNormalAssetBundleOperation(bool disableUnityWebCache, PackageBundle bundle, DownloadParam param) : base(bundle, param)
|
||||
public AssetBundle Result { private set; get; }
|
||||
|
||||
|
||||
internal DownloadHandlerAssetBundleOperation(bool disableUnityWebCache, PackageBundle bundle, DownloadParam param) : base(bundle, param)
|
||||
{
|
||||
_disableUnityWebCache = disableUnityWebCache;
|
||||
}
|
||||
|
@ -52,12 +55,12 @@ namespace YooAsset
|
|||
// 检查网络错误
|
||||
if (CheckRequestResult())
|
||||
{
|
||||
AssetBundle assetBundle = _downloadhandler.assetBundle;
|
||||
var assetBundle = _downloadhandler.assetBundle;
|
||||
if (assetBundle == null)
|
||||
{
|
||||
_steps = ESteps.Done;
|
||||
Status = EOperationStatus.Failed;
|
||||
Error = "Download handler asset bundle object is null !";
|
||||
Status = EOperationStatus.Failed;
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -103,7 +106,7 @@ namespace YooAsset
|
|||
|
||||
private void CreateWebRequest()
|
||||
{
|
||||
_downloadhandler = CreateWebDownloadHandler();
|
||||
_downloadhandler = CreateDownloadHandler();
|
||||
_webRequest = DownloadSystemHelper.NewUnityWebRequestGet(_requestURL);
|
||||
_webRequest.downloadHandler = _downloadhandler;
|
||||
_webRequest.disposeDownloadHandlerOnDispose = true;
|
||||
|
@ -118,7 +121,7 @@ namespace YooAsset
|
|||
_webRequest = null;
|
||||
}
|
||||
}
|
||||
private DownloadHandlerAssetBundle CreateWebDownloadHandler()
|
||||
private DownloadHandlerAssetBundle CreateDownloadHandler()
|
||||
{
|
||||
if (_disableUnityWebCache)
|
||||
{
|
|
@ -1,144 +0,0 @@
|
|||
using UnityEngine;
|
||||
using UnityEngine.Networking;
|
||||
|
||||
namespace YooAsset
|
||||
{
|
||||
internal class DownloadWebEncryptAssetBundleOperation : DownloadAssetBundleOperation
|
||||
{
|
||||
private readonly IWebDecryptionServices _decryptionServices;
|
||||
private DownloadHandlerBuffer _downloadhandler;
|
||||
private ESteps _steps = ESteps.None;
|
||||
|
||||
internal DownloadWebEncryptAssetBundleOperation(IWebDecryptionServices decryptionServices, PackageBundle bundle, DownloadParam param) : base(bundle, param)
|
||||
{
|
||||
_decryptionServices = decryptionServices;
|
||||
}
|
||||
internal override void InternalOnStart()
|
||||
{
|
||||
_steps = ESteps.CreateRequest;
|
||||
}
|
||||
internal override void InternalOnUpdate()
|
||||
{
|
||||
if (_steps == ESteps.None || _steps == ESteps.Done)
|
||||
return;
|
||||
|
||||
// 创建下载器
|
||||
if (_steps == ESteps.CreateRequest)
|
||||
{
|
||||
// 获取请求地址
|
||||
_requestURL = GetRequestURL();
|
||||
|
||||
// 重置变量
|
||||
ResetRequestFiled();
|
||||
|
||||
// 创建下载器
|
||||
CreateWebRequest();
|
||||
|
||||
_steps = ESteps.CheckRequest;
|
||||
}
|
||||
|
||||
// 检测下载结果
|
||||
if (_steps == ESteps.CheckRequest)
|
||||
{
|
||||
DownloadProgress = _webRequest.downloadProgress;
|
||||
DownloadedBytes = (long)_webRequest.downloadedBytes;
|
||||
Progress = DownloadProgress;
|
||||
if (_webRequest.isDone == false)
|
||||
{
|
||||
CheckRequestTimeout();
|
||||
return;
|
||||
}
|
||||
|
||||
// 检查网络错误
|
||||
if (CheckRequestResult())
|
||||
{
|
||||
if (_decryptionServices == null)
|
||||
{
|
||||
_steps = ESteps.Done;
|
||||
Status = EOperationStatus.Failed;
|
||||
Error = $"The {nameof(IWebDecryptionServices)} is null !";
|
||||
YooLogger.Error(Error);
|
||||
return;
|
||||
}
|
||||
|
||||
AssetBundle assetBundle = LoadEncryptedAssetBundle(_downloadhandler.data);
|
||||
if (assetBundle == null)
|
||||
{
|
||||
_steps = ESteps.Done;
|
||||
Status = EOperationStatus.Failed;
|
||||
Error = "Download handler asset bundle object is null !";
|
||||
}
|
||||
else
|
||||
{
|
||||
_steps = ESteps.Done;
|
||||
Result = assetBundle;
|
||||
Status = EOperationStatus.Succeed;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
_steps = ESteps.TryAgain;
|
||||
}
|
||||
|
||||
// 注意:最终释放请求器
|
||||
DisposeWebRequest();
|
||||
}
|
||||
|
||||
// 重新尝试下载
|
||||
if (_steps == ESteps.TryAgain)
|
||||
{
|
||||
if (FailedTryAgain <= 0)
|
||||
{
|
||||
Status = EOperationStatus.Failed;
|
||||
_steps = ESteps.Done;
|
||||
YooLogger.Error(Error);
|
||||
return;
|
||||
}
|
||||
|
||||
_tryAgainTimer += Time.unscaledDeltaTime;
|
||||
if (_tryAgainTimer > 1f)
|
||||
{
|
||||
FailedTryAgain--;
|
||||
_steps = ESteps.CreateRequest;
|
||||
YooLogger.Warning(Error);
|
||||
}
|
||||
}
|
||||
}
|
||||
internal override void InternalOnAbort()
|
||||
{
|
||||
_steps = ESteps.Done;
|
||||
DisposeWebRequest();
|
||||
}
|
||||
|
||||
private void CreateWebRequest()
|
||||
{
|
||||
_downloadhandler = new DownloadHandlerBuffer();
|
||||
_webRequest = DownloadSystemHelper.NewUnityWebRequestGet(_requestURL);
|
||||
_webRequest.downloadHandler = _downloadhandler;
|
||||
_webRequest.disposeDownloadHandlerOnDispose = true;
|
||||
_webRequest.SendWebRequest();
|
||||
}
|
||||
private void DisposeWebRequest()
|
||||
{
|
||||
if (_webRequest != null)
|
||||
{
|
||||
//注意:引擎底层会自动调用Abort方法
|
||||
_webRequest.Dispose();
|
||||
_webRequest = null;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 加载加密资源文件
|
||||
/// </summary>
|
||||
private AssetBundle LoadEncryptedAssetBundle(byte[] fileData)
|
||||
{
|
||||
var fileInfo = new WebDecryptFileInfo();
|
||||
fileInfo.BundleName = Bundle.BundleName;
|
||||
fileInfo.FileLoadCRC = Bundle.UnityCRC;
|
||||
fileInfo.FileData = fileData;
|
||||
var decryptResult = _decryptionServices.LoadAssetBundle(fileInfo);
|
||||
return decryptResult.Result;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,11 +0,0 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 2f88823353464474faf7b020a76f9b2d
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -8,12 +8,12 @@ namespace YooAsset
|
|||
/// <summary>
|
||||
/// 释放所有资源句柄,防止卸载过程中触发完成回调!
|
||||
/// </summary>
|
||||
public bool ReleaseAllHandles = false;
|
||||
public bool ReleaseAllHandles = true;
|
||||
|
||||
/// <summary>
|
||||
/// 卸载过程中锁定加载操作,防止新的任务请求!
|
||||
/// </summary>
|
||||
public bool LockLoadOperation = false;
|
||||
public bool LockLoadOperation = true;
|
||||
}
|
||||
|
||||
public sealed class UnloadAllAssetsOperation : AsyncOperationBase
|
||||
|
|
Binary file not shown.
|
@ -1,11 +0,0 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 9143514bc9d4f3e4aa9a50a7cfb08d21
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -3,7 +3,6 @@ using UnityEngine;
|
|||
using UnityEngine.Networking;
|
||||
using YooAsset;
|
||||
using TTSDK;
|
||||
using WeChatWASM;
|
||||
|
||||
internal class TTFSLoadBundleOperation : FSLoadBundleOperation
|
||||
{
|
||||
|
@ -50,22 +49,7 @@ internal class TTFSLoadBundleOperation : FSLoadBundleOperation
|
|||
|
||||
if (CheckRequestResult())
|
||||
{
|
||||
if (_bundle.Encrypted && _fileSystem.DecryptionServices == null)
|
||||
{
|
||||
_steps = ESteps.Done;
|
||||
Status = EOperationStatus.Failed;
|
||||
Error = $"The {nameof(IWebDecryptionServices)} is null !";
|
||||
YooLogger.Error(Error);
|
||||
return;
|
||||
}
|
||||
|
||||
AssetBundle assetBundle;
|
||||
var downloadHanlder = _webRequest.downloadHandler as DownloadHandlerTTAssetBundle;
|
||||
if (_bundle.Encrypted)
|
||||
assetBundle = _fileSystem.LoadEncryptedAssetBundle(_bundle, downloadHanlder.data);
|
||||
else
|
||||
assetBundle = downloadHanlder.assetBundle;
|
||||
|
||||
var assetBundle = (_webRequest.downloadHandler as DownloadHandlerTTAssetBundle).assetBundle;
|
||||
if (assetBundle == null)
|
||||
{
|
||||
_steps = ESteps.Done;
|
||||
|
|
|
@ -8,20 +8,11 @@ using System;
|
|||
|
||||
public static class TiktokFileSystemCreater
|
||||
{
|
||||
public static FileSystemParameters CreateByteGameFileSystemParameters(string packageRoot, IRemoteServices remoteServices)
|
||||
public static FileSystemParameters CreateByteGameFileSystemParameters(IRemoteServices remoteServices, string packageRoot)
|
||||
{
|
||||
string fileSystemClass = $"{nameof(TiktokFileSystem)},YooAsset.RuntimeExtension";
|
||||
var fileSystemParams = new FileSystemParameters(fileSystemClass, packageRoot);
|
||||
fileSystemParams.AddParameter(FileSystemParametersDefine.REMOTE_SERVICES, remoteServices);
|
||||
return fileSystemParams;
|
||||
}
|
||||
|
||||
public static FileSystemParameters CreateByteGameFileSystemParameters(string packageRoot, IRemoteServices remoteServices, IWebDecryptionServices decryptionServices)
|
||||
{
|
||||
string fileSystemClass = $"{nameof(TiktokFileSystem)},YooAsset.RuntimeExtension";
|
||||
var fileSystemParams = new FileSystemParameters(fileSystemClass, packageRoot);
|
||||
fileSystemParams.AddParameter(FileSystemParametersDefine.REMOTE_SERVICES, remoteServices);
|
||||
fileSystemParams.AddParameter(FileSystemParametersDefine.DECRYPTION_SERVICES, decryptionServices);
|
||||
fileSystemParams.AddParameter("REMOTE_SERVICES", remoteServices);
|
||||
return fileSystemParams;
|
||||
}
|
||||
}
|
||||
|
@ -98,11 +89,6 @@ internal class TiktokFileSystem : IFileSystem
|
|||
/// 自定义参数:远程服务接口
|
||||
/// </summary>
|
||||
public IRemoteServices RemoteServices { private set; get; } = null;
|
||||
|
||||
/// <summary>
|
||||
/// 自定义参数:解密方法类
|
||||
/// </summary>
|
||||
public IWebDecryptionServices DecryptionServices { private set; get; }
|
||||
#endregion
|
||||
|
||||
|
||||
|
@ -160,14 +146,10 @@ internal class TiktokFileSystem : IFileSystem
|
|||
|
||||
public virtual void SetParameter(string name, object value)
|
||||
{
|
||||
if (name == FileSystemParametersDefine.REMOTE_SERVICES)
|
||||
if (name == "REMOTE_SERVICES")
|
||||
{
|
||||
RemoteServices = (IRemoteServices)value;
|
||||
}
|
||||
else if (name == FileSystemParametersDefine.DECRYPTION_SERVICES)
|
||||
{
|
||||
DecryptionServices = (IWebDecryptionServices)value;
|
||||
}
|
||||
else
|
||||
{
|
||||
YooLogger.Warning($"Invalid parameter : {name}");
|
||||
|
@ -268,19 +250,6 @@ internal class TiktokFileSystem : IFileSystem
|
|||
}
|
||||
return filePath;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 加载加密资源文件
|
||||
/// </summary>
|
||||
public AssetBundle LoadEncryptedAssetBundle(PackageBundle bundle, byte[] fileData)
|
||||
{
|
||||
WebDecryptFileInfo fileInfo = new WebDecryptFileInfo();
|
||||
fileInfo.BundleName = bundle.BundleName;
|
||||
fileInfo.FileLoadCRC = bundle.UnityCRC;
|
||||
fileInfo.FileData = fileData;
|
||||
var decryptResult = DecryptionServices.LoadAssetBundle(fileInfo);
|
||||
return decryptResult.Result;
|
||||
}
|
||||
#endregion
|
||||
}
|
||||
#endif
|
|
@ -53,9 +53,7 @@ internal class WXFSClearUnusedBundleFilesAsync : FSClearCacheFilesOperation
|
|||
string bundleGUID = Path.GetFileNameWithoutExtension(fileStat.path);
|
||||
if (_manifest.TryGetPackageBundleByBundleGUID(bundleGUID, out PackageBundle value) == false)
|
||||
{
|
||||
string fullPath = WX.GetCachePath(fileStat.path);
|
||||
if (_unusedCacheFiles.Contains(fullPath) == false)
|
||||
_unusedCacheFiles.Add(fullPath);
|
||||
_unusedCacheFiles.Add(fileStat.path);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -49,22 +49,7 @@ internal class WXFSLoadBundleOperation : FSLoadBundleOperation
|
|||
|
||||
if (CheckRequestResult())
|
||||
{
|
||||
if (_bundle.Encrypted && _fileSystem.DecryptionServices == null)
|
||||
{
|
||||
_steps = ESteps.Done;
|
||||
Status = EOperationStatus.Failed;
|
||||
Error = $"The {nameof(IWebDecryptionServices)} is null !";
|
||||
YooLogger.Error(Error);
|
||||
return;
|
||||
}
|
||||
|
||||
AssetBundle assetBundle;
|
||||
var downloadHanlder = _webRequest.downloadHandler as DownloadHandlerWXAssetBundle;
|
||||
if (_bundle.Encrypted)
|
||||
assetBundle = _fileSystem.LoadEncryptedAssetBundle(_bundle, downloadHanlder.data);
|
||||
else
|
||||
assetBundle = downloadHanlder.assetBundle;
|
||||
|
||||
var assetBundle = (_webRequest.downloadHandler as DownloadHandlerWXAssetBundle).assetBundle;
|
||||
if (assetBundle == null)
|
||||
{
|
||||
_steps = ESteps.Done;
|
||||
|
|
|
@ -8,19 +8,11 @@ using WeChatWASM;
|
|||
|
||||
public static class WechatFileSystemCreater
|
||||
{
|
||||
public static FileSystemParameters CreateWechatFileSystemParameters(string packageRoot, IRemoteServices remoteServices)
|
||||
public static FileSystemParameters CreateWechatFileSystemParameters(IRemoteServices remoteServices, string packageRoot)
|
||||
{
|
||||
string fileSystemClass = $"{nameof(WechatFileSystem)},YooAsset.RuntimeExtension";
|
||||
var fileSystemParams = new FileSystemParameters(fileSystemClass, packageRoot);
|
||||
fileSystemParams.AddParameter(FileSystemParametersDefine.REMOTE_SERVICES, remoteServices);
|
||||
return fileSystemParams;
|
||||
}
|
||||
public static FileSystemParameters CreateWechatFileSystemParameters(string packageRoot, IRemoteServices remoteServices, IWebDecryptionServices decryptionServices)
|
||||
{
|
||||
string fileSystemClass = $"{nameof(WechatFileSystem)},YooAsset.RuntimeExtension";
|
||||
var fileSystemParams = new FileSystemParameters(fileSystemClass, packageRoot);
|
||||
fileSystemParams.AddParameter(FileSystemParametersDefine.REMOTE_SERVICES, remoteServices);
|
||||
fileSystemParams.AddParameter(FileSystemParametersDefine.DECRYPTION_SERVICES, decryptionServices);
|
||||
fileSystemParams.AddParameter("REMOTE_SERVICES", remoteServices);
|
||||
return fileSystemParams;
|
||||
}
|
||||
}
|
||||
|
@ -69,7 +61,7 @@ internal class WechatFileSystem : IFileSystem
|
|||
/// 包裹名称
|
||||
/// </summary>
|
||||
public string PackageName { private set; get; }
|
||||
|
||||
|
||||
private readonly string _packageRoot = YooAssetSettingsData.Setting.DefaultYooFolderName;
|
||||
|
||||
/// <summary>
|
||||
|
@ -99,11 +91,6 @@ internal class WechatFileSystem : IFileSystem
|
|||
/// 自定义参数:远程服务接口
|
||||
/// </summary>
|
||||
public IRemoteServices RemoteServices { private set; get; } = null;
|
||||
|
||||
/// <summary>
|
||||
/// 自定义参数:解密方法类
|
||||
/// </summary>
|
||||
public IWebDecryptionServices DecryptionServices { private set; get; }
|
||||
#endregion
|
||||
|
||||
|
||||
|
@ -177,14 +164,10 @@ internal class WechatFileSystem : IFileSystem
|
|||
|
||||
public virtual void SetParameter(string name, object value)
|
||||
{
|
||||
if (name == FileSystemParametersDefine.REMOTE_SERVICES)
|
||||
if (name == "REMOTE_SERVICES")
|
||||
{
|
||||
RemoteServices = (IRemoteServices)value;
|
||||
}
|
||||
else if (name == FileSystemParametersDefine.DECRYPTION_SERVICES)
|
||||
{
|
||||
DecryptionServices = (IWebDecryptionServices)value;
|
||||
}
|
||||
else
|
||||
{
|
||||
YooLogger.Warning($"Invalid parameter : {name}");
|
||||
|
@ -200,11 +183,6 @@ internal class WechatFileSystem : IFileSystem
|
|||
throw new System.Exception("请配置微信小游戏缓存根目录!");
|
||||
}
|
||||
|
||||
if (_wxCacheRoot.StartsWith(WX.PluginCachePath) == false)
|
||||
{
|
||||
_wxCacheRoot = PathUtility.Combine(WX.PluginCachePath, _wxCacheRoot);
|
||||
}
|
||||
|
||||
// 注意:CDN服务未启用的情况下,使用微信WEB服务器
|
||||
if (RemoteServices == null)
|
||||
{
|
||||
|
@ -286,19 +264,6 @@ internal class WechatFileSystem : IFileSystem
|
|||
}
|
||||
return filePath;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 加载加密资源文件
|
||||
/// </summary>
|
||||
public AssetBundle LoadEncryptedAssetBundle(PackageBundle bundle, byte[] fileData)
|
||||
{
|
||||
WebDecryptFileInfo fileInfo = new WebDecryptFileInfo();
|
||||
fileInfo.BundleName = bundle.BundleName;
|
||||
fileInfo.FileLoadCRC = bundle.UnityCRC;
|
||||
fileInfo.FileData = fileData;
|
||||
var decryptResult = DecryptionServices.LoadAssetBundle(fileInfo);
|
||||
return decryptResult.Result;
|
||||
}
|
||||
#endregion
|
||||
}
|
||||
#endif
|
|
@ -74,11 +74,10 @@ internal class FsmInitializePackage : IStateNode
|
|||
#if UNITY_WEBGL && WEIXINMINIGAME && !UNITY_EDITOR
|
||||
string defaultHostServer = GetHostServerURL();
|
||||
string fallbackHostServer = GetHostServerURL();
|
||||
string packageRoot = $"{WeChatWASM.WX.env.USER_DATA_PATH}/__GAME_FILE_CACHE"; //注意:如果有子目录,请修改此处!
|
||||
IRemoteServices remoteServices = new RemoteServices(defaultHostServer, fallbackHostServer);
|
||||
createParameters.WebServerFileSystemParameters = WechatFileSystemCreater.CreateWechatFileSystemParameters(packageRoot, remoteServices);
|
||||
createParameters.WebServerFileSystemParameters = WechatFileSystemCreater.CreateWechatFileSystemParameters(remoteServices);
|
||||
#else
|
||||
createParameters.WebServerFileSystemParameters = FileSystemParameters.CreateDefaultWebServerFileSystemParameters(new WebDecryption());
|
||||
createParameters.WebServerFileSystemParameters = FileSystemParameters.CreateDefaultWebServerFileSystemParameters();
|
||||
#endif
|
||||
initializationOperation = package.InitializeAsync(createParameters);
|
||||
}
|
||||
|
@ -149,24 +148,4 @@ internal class FsmInitializePackage : IStateNode
|
|||
return $"{_fallbackHostServer}/{fileName}";
|
||||
}
|
||||
}
|
||||
|
||||
private class WebDecryption : IWebDecryptionServices
|
||||
{
|
||||
public const byte KEY = 64;
|
||||
|
||||
public WebDecryptResult LoadAssetBundle(WebDecryptFileInfo fileInfo)
|
||||
{
|
||||
byte[] copyData = new byte[fileInfo.FileData.Length];
|
||||
Buffer.BlockCopy(fileInfo.FileData, 0, copyData, 0, fileInfo.FileData.Length);
|
||||
|
||||
for (int i = 0; i < copyData.Length; i++)
|
||||
{
|
||||
copyData[i] ^= KEY;
|
||||
}
|
||||
|
||||
WebDecryptResult decryptResult = new WebDecryptResult();
|
||||
decryptResult.Result = AssetBundle.LoadFromMemory(copyData);
|
||||
return decryptResult;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -4,7 +4,6 @@ using System.Text;
|
|||
using UnityEngine;
|
||||
using YooAsset;
|
||||
|
||||
#region 文件流
|
||||
/// <summary>
|
||||
/// 资源文件解密流
|
||||
/// </summary>
|
||||
|
@ -30,35 +29,6 @@ public class BundleStream : FileStream
|
|||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 文件流加密方式
|
||||
/// </summary>
|
||||
public class FileStreamEncryption : IEncryptionServices
|
||||
{
|
||||
public EncryptResult Encrypt(EncryptFileInfo fileInfo)
|
||||
{
|
||||
if (fileInfo.BundleName.Contains("_gameres_audio"))
|
||||
{
|
||||
var fileData = File.ReadAllBytes(fileInfo.FileLoadPath);
|
||||
for (int i = 0; i < fileData.Length; i++)
|
||||
{
|
||||
fileData[i] ^= BundleStream.KEY;
|
||||
}
|
||||
|
||||
EncryptResult result = new EncryptResult();
|
||||
result.Encrypted = true;
|
||||
result.EncryptedData = fileData;
|
||||
return result;
|
||||
}
|
||||
else
|
||||
{
|
||||
EncryptResult result = new EncryptResult();
|
||||
result.Encrypted = false;
|
||||
return result;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 资源文件流加载解密类
|
||||
/// </summary>
|
||||
|
@ -111,37 +81,6 @@ public class FileStreamDecryption : IDecryptionServices
|
|||
return 1024;
|
||||
}
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region 文件偏移
|
||||
/// <summary>
|
||||
/// 文件偏移加密方式
|
||||
/// </summary>
|
||||
public class FileOffsetEncryption : IEncryptionServices
|
||||
{
|
||||
public EncryptResult Encrypt(EncryptFileInfo fileInfo)
|
||||
{
|
||||
// 注意:只对音频资源包加密
|
||||
if (fileInfo.BundleName.Contains("_gameres_audio"))
|
||||
{
|
||||
int offset = 32;
|
||||
byte[] fileData = File.ReadAllBytes(fileInfo.FileLoadPath);
|
||||
var encryptedData = new byte[fileData.Length + offset];
|
||||
Buffer.BlockCopy(fileData, 0, encryptedData, offset, fileData.Length);
|
||||
|
||||
EncryptResult result = new EncryptResult();
|
||||
result.Encrypted = true;
|
||||
result.EncryptedData = encryptedData;
|
||||
return result;
|
||||
}
|
||||
else
|
||||
{
|
||||
EncryptResult result = new EncryptResult();
|
||||
result.Encrypted = false;
|
||||
return result;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 资源文件偏移加载解密类
|
||||
|
@ -193,4 +132,61 @@ public class FileOffsetDecryption : IDecryptionServices
|
|||
return 32;
|
||||
}
|
||||
}
|
||||
#endregion
|
||||
|
||||
/// <summary>
|
||||
/// 文件偏移加密方式
|
||||
/// </summary>
|
||||
public class FileOffsetEncryption : IEncryptionServices
|
||||
{
|
||||
public EncryptResult Encrypt(EncryptFileInfo fileInfo)
|
||||
{
|
||||
// 注意:只对音频资源包加密
|
||||
if (fileInfo.BundleName.Contains("_gameres_audio"))
|
||||
{
|
||||
int offset = 32;
|
||||
byte[] fileData = File.ReadAllBytes(fileInfo.FileLoadPath);
|
||||
var encryptedData = new byte[fileData.Length + offset];
|
||||
Buffer.BlockCopy(fileData, 0, encryptedData, offset, fileData.Length);
|
||||
|
||||
EncryptResult result = new EncryptResult();
|
||||
result.Encrypted = true;
|
||||
result.EncryptedData = encryptedData;
|
||||
return result;
|
||||
}
|
||||
else
|
||||
{
|
||||
EncryptResult result = new EncryptResult();
|
||||
result.Encrypted = false;
|
||||
return result;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 文件流加密方式
|
||||
/// </summary>
|
||||
public class FileStreamEncryption : IEncryptionServices
|
||||
{
|
||||
public EncryptResult Encrypt(EncryptFileInfo fileInfo)
|
||||
{
|
||||
if (fileInfo.BundleName.Contains("_gameres_audio"))
|
||||
{
|
||||
var fileData = File.ReadAllBytes(fileInfo.FileLoadPath);
|
||||
for (int i = 0; i < fileData.Length; i++)
|
||||
{
|
||||
fileData[i] ^= BundleStream.KEY;
|
||||
}
|
||||
|
||||
EncryptResult result = new EncryptResult();
|
||||
result.Encrypted = true;
|
||||
result.EncryptedData = fileData;
|
||||
return result;
|
||||
}
|
||||
else
|
||||
{
|
||||
EncryptResult result = new EncryptResult();
|
||||
result.Encrypted = false;
|
||||
return result;
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue