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No commits in common. "151e978e5b3fb2df20a2ef96c01b6c1c0a96b230" and "07086b68c8c49e3b8784e875bf8eb6e2e06bf133" have entirely different histories.

21 changed files with 121 additions and 469 deletions

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@ -47,11 +47,6 @@ namespace YooAsset
/// 自定义参数:跨域下载服务接口
/// </summary>
public IRemoteServices RemoteServices { private set; get; } = null;
/// <summary>
/// 自定义参数:解密方法类
/// </summary>
public IWebDecryptionServices DecryptionServices { private set; get; }
#endregion
@ -113,10 +108,6 @@ namespace YooAsset
{
RemoteServices = (IRemoteServices)value;
}
else if (name == FileSystemParametersDefine.DECRYPTION_SERVICES)
{
DecryptionServices = (IWebDecryptionServices)value;
}
else
{
YooLogger.Warning($"Invalid parameter : {name}");

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@ -1,4 +1,6 @@

using UnityEngine;
namespace YooAsset
{
internal class DWRFSLoadAssetBundleOperation : FSLoadBundleOperation
@ -6,13 +8,13 @@ namespace YooAsset
private enum ESteps
{
None,
DownloadAssetBundle,
DownloadFile,
Done,
}
private readonly DefaultWebRemoteFileSystem _fileSystem;
private readonly PackageBundle _bundle;
private DownloadAssetBundleOperation _downloadAssetBundleOp;
private DownloadHandlerAssetBundleOperation _downloadhanlderAssetBundleOp;
private ESteps _steps = ESteps.None;
@ -23,47 +25,38 @@ namespace YooAsset
}
internal override void InternalOnStart()
{
_steps = ESteps.DownloadAssetBundle;
_steps = ESteps.DownloadFile;
}
internal override void InternalOnUpdate()
{
if (_steps == ESteps.None || _steps == ESteps.Done)
return;
if (_steps == ESteps.DownloadAssetBundle)
if (_steps == ESteps.DownloadFile)
{
if (_downloadAssetBundleOp == null)
if (_downloadhanlderAssetBundleOp == null)
{
DownloadParam downloadParam = new DownloadParam(int.MaxValue, 60);
downloadParam.MainURL = _fileSystem.RemoteServices.GetRemoteMainURL(_bundle.FileName);
downloadParam.FallbackURL = _fileSystem.RemoteServices.GetRemoteFallbackURL(_bundle.FileName);
if (_bundle.Encrypted)
{
_downloadAssetBundleOp = new DownloadWebEncryptAssetBundleOperation(_fileSystem.DecryptionServices, _bundle, downloadParam);
OperationSystem.StartOperation(_fileSystem.PackageName, _downloadAssetBundleOp);
}
else
{
_downloadAssetBundleOp = new DownloadWebNormalAssetBundleOperation(_fileSystem.DisableUnityWebCache, _bundle, downloadParam);
OperationSystem.StartOperation(_fileSystem.PackageName, _downloadAssetBundleOp);
}
_downloadhanlderAssetBundleOp = new DownloadHandlerAssetBundleOperation(_fileSystem.DisableUnityWebCache, _bundle, downloadParam);
OperationSystem.StartOperation(_fileSystem.PackageName, _downloadhanlderAssetBundleOp);
}
DownloadProgress = _downloadAssetBundleOp.DownloadProgress;
DownloadedBytes = _downloadAssetBundleOp.DownloadedBytes;
Progress = _downloadAssetBundleOp.Progress;
if (_downloadAssetBundleOp.IsDone == false)
DownloadProgress = _downloadhanlderAssetBundleOp.DownloadProgress;
DownloadedBytes = _downloadhanlderAssetBundleOp.DownloadedBytes;
Progress = _downloadhanlderAssetBundleOp.Progress;
if (_downloadhanlderAssetBundleOp.IsDone == false)
return;
if (_downloadAssetBundleOp.Status == EOperationStatus.Succeed)
if (_downloadhanlderAssetBundleOp.Status == EOperationStatus.Succeed)
{
var assetBundle = _downloadAssetBundleOp.Result;
var assetBundle = _downloadhanlderAssetBundleOp.Result;
if(assetBundle == null)
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = $"{nameof(DownloadAssetBundleOperation)} loaded asset bundle is null !";
Error = $"{nameof(DownloadHandlerAssetBundleOperation)} loaded asset bundle is null !";
}
else
{
@ -76,7 +69,7 @@ namespace YooAsset
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = _downloadAssetBundleOp.Error;
Error = _downloadhanlderAssetBundleOp.Error;
}
}
}
@ -92,10 +85,10 @@ namespace YooAsset
}
public override void AbortDownloadOperation()
{
if (_steps == ESteps.DownloadAssetBundle)
if (_steps == ESteps.DownloadFile)
{
if (_downloadAssetBundleOp != null)
_downloadAssetBundleOp.SetAbort();
if (_downloadhanlderAssetBundleOp != null)
_downloadhanlderAssetBundleOp.SetAbort();
}
}
}

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@ -56,11 +56,6 @@ namespace YooAsset
/// 禁用Unity的网络缓存
/// </summary>
public bool DisableUnityWebCache { private set; get; } = false;
/// <summary>
/// 自定义参数:解密方法类
/// </summary>
public IWebDecryptionServices DecryptionServices { private set; get; }
#endregion
@ -118,10 +113,6 @@ namespace YooAsset
{
DisableUnityWebCache = (bool)value;
}
else if (name == FileSystemParametersDefine.DECRYPTION_SERVICES)
{
DecryptionServices = (IWebDecryptionServices)value;
}
else
{
YooLogger.Warning($"Invalid parameter : {name}");

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@ -6,13 +6,13 @@ namespace YooAsset
private enum ESteps
{
None,
DownloadAssetBundle,
DownloadFile,
Done,
}
private readonly DefaultWebServerFileSystem _fileSystem;
private readonly PackageBundle _bundle;
private DownloadAssetBundleOperation _downloadAssetBundleOp;
private DownloadHandlerAssetBundleOperation _downloadhanlderAssetBundleOp;
private ESteps _steps = ESteps.None;
@ -23,48 +23,39 @@ namespace YooAsset
}
internal override void InternalOnStart()
{
_steps = ESteps.DownloadAssetBundle;
_steps = ESteps.DownloadFile;
}
internal override void InternalOnUpdate()
{
if (_steps == ESteps.None || _steps == ESteps.Done)
return;
if (_steps == ESteps.DownloadAssetBundle)
if (_steps == ESteps.DownloadFile)
{
if (_downloadAssetBundleOp == null)
if (_downloadhanlderAssetBundleOp == null)
{
DownloadParam downloadParam = new DownloadParam(int.MaxValue, 60);
string fileLoadPath = _fileSystem.GetWebFileLoadPath(_bundle);
downloadParam.MainURL = DownloadSystemHelper.ConvertToWWWPath(fileLoadPath);
downloadParam.FallbackURL = downloadParam.MainURL;
if (_bundle.Encrypted)
{
_downloadAssetBundleOp = new DownloadWebEncryptAssetBundleOperation(_fileSystem.DecryptionServices, _bundle, downloadParam);
OperationSystem.StartOperation(_fileSystem.PackageName, _downloadAssetBundleOp);
}
else
{
_downloadAssetBundleOp = new DownloadWebNormalAssetBundleOperation(_fileSystem.DisableUnityWebCache, _bundle, downloadParam);
OperationSystem.StartOperation(_fileSystem.PackageName, _downloadAssetBundleOp);
}
_downloadhanlderAssetBundleOp = new DownloadHandlerAssetBundleOperation(_fileSystem.DisableUnityWebCache, _bundle, downloadParam);
OperationSystem.StartOperation(_fileSystem.PackageName, _downloadhanlderAssetBundleOp);
}
DownloadProgress = _downloadAssetBundleOp.DownloadProgress;
DownloadedBytes = _downloadAssetBundleOp.DownloadedBytes;
Progress = _downloadAssetBundleOp.Progress;
if (_downloadAssetBundleOp.IsDone == false)
DownloadProgress = _downloadhanlderAssetBundleOp.DownloadProgress;
DownloadedBytes = _downloadhanlderAssetBundleOp.DownloadedBytes;
Progress = _downloadhanlderAssetBundleOp.Progress;
if (_downloadhanlderAssetBundleOp.IsDone == false)
return;
if (_downloadAssetBundleOp.Status == EOperationStatus.Succeed)
if (_downloadhanlderAssetBundleOp.Status == EOperationStatus.Succeed)
{
var assetBundle = _downloadAssetBundleOp.Result;
var assetBundle = _downloadhanlderAssetBundleOp.Result;
if (assetBundle == null)
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = $"{nameof(DownloadAssetBundleOperation)} loaded asset bundle is null !";
Error = $"{nameof(DownloadHandlerAssetBundleOperation)} loaded asset bundle is null !";
}
else
{
@ -77,7 +68,7 @@ namespace YooAsset
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = _downloadAssetBundleOp.Error;
Error = _downloadhanlderAssetBundleOp.Error;
}
}
}
@ -93,10 +84,10 @@ namespace YooAsset
}
public override void AbortDownloadOperation()
{
if (_steps == ESteps.DownloadAssetBundle)
if (_steps == ESteps.DownloadFile)
{
if (_downloadAssetBundleOp != null)
_downloadAssetBundleOp.SetAbort();
if (_downloadhanlderAssetBundleOp != null)
_downloadhanlderAssetBundleOp.SetAbort();
}
}
}

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@ -110,11 +110,10 @@ namespace YooAsset
/// 创建默认的WebServer文件系统参数
/// </summary>
/// <param name="disableUnityWebCache">禁用Unity的网络缓存</param>
public static FileSystemParameters CreateDefaultWebServerFileSystemParameters(IWebDecryptionServices decryptionServices = null, bool disableUnityWebCache = false)
public static FileSystemParameters CreateDefaultWebServerFileSystemParameters(bool disableUnityWebCache = false)
{
string fileSystemClass = typeof(DefaultWebServerFileSystem).FullName;
var fileSystemParams = new FileSystemParameters(fileSystemClass, null);
fileSystemParams.AddParameter(FileSystemParametersDefine.DECRYPTION_SERVICES, decryptionServices);
fileSystemParams.AddParameter(FileSystemParametersDefine.DISABLE_UNITY_WEB_CACHE, disableUnityWebCache);
return fileSystemParams;
}
@ -124,12 +123,11 @@ namespace YooAsset
/// </summary>
/// <param name="remoteServices">远端资源地址查询服务类</param>
/// <param name="disableUnityWebCache">禁用Unity的网络缓存</param>
public static FileSystemParameters CreateDefaultWebRemoteFileSystemParameters(IRemoteServices remoteServices, IWebDecryptionServices decryptionServices = null, bool disableUnityWebCache = false)
public static FileSystemParameters CreateDefaultWebRemoteFileSystemParameters(IRemoteServices remoteServices, bool disableUnityWebCache = false)
{
string fileSystemClass = typeof(DefaultWebRemoteFileSystem).FullName;
var fileSystemParams = new FileSystemParameters(fileSystemClass, null);
fileSystemParams.AddParameter(FileSystemParametersDefine.REMOTE_SERVICES, remoteServices);
fileSystemParams.AddParameter(FileSystemParametersDefine.DECRYPTION_SERVICES, decryptionServices);
fileSystemParams.AddParameter(FileSystemParametersDefine.DISABLE_UNITY_WEB_CACHE, disableUnityWebCache);
return fileSystemParams;
}

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@ -1,14 +0,0 @@
using UnityEngine;
using UnityEngine.Networking;
namespace YooAsset
{
internal abstract class DownloadAssetBundleOperation : DefaultDownloadFileOperation
{
internal DownloadAssetBundleOperation(PackageBundle bundle, DownloadParam param) : base(bundle, param)
{
}
public AssetBundle Result;
}
}

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@ -1,11 +0,0 @@
fileFormatVersion: 2
guid: 0f65d2f6038b95246b7a09cec4055b3a
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

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@ -3,13 +3,16 @@ using UnityEngine.Networking;
namespace YooAsset
{
internal class DownloadWebNormalAssetBundleOperation : DownloadAssetBundleOperation
internal class DownloadHandlerAssetBundleOperation : DefaultDownloadFileOperation
{
private readonly bool _disableUnityWebCache;
private DownloadHandlerAssetBundle _downloadhandler;
private ESteps _steps = ESteps.None;
internal DownloadWebNormalAssetBundleOperation(bool disableUnityWebCache, PackageBundle bundle, DownloadParam param) : base(bundle, param)
public AssetBundle Result { private set; get; }
internal DownloadHandlerAssetBundleOperation(bool disableUnityWebCache, PackageBundle bundle, DownloadParam param) : base(bundle, param)
{
_disableUnityWebCache = disableUnityWebCache;
}
@ -52,12 +55,12 @@ namespace YooAsset
// 检查网络错误
if (CheckRequestResult())
{
AssetBundle assetBundle = _downloadhandler.assetBundle;
var assetBundle = _downloadhandler.assetBundle;
if (assetBundle == null)
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = "Download handler asset bundle object is null !";
Status = EOperationStatus.Failed;
}
else
{
@ -103,7 +106,7 @@ namespace YooAsset
private void CreateWebRequest()
{
_downloadhandler = CreateWebDownloadHandler();
_downloadhandler = CreateDownloadHandler();
_webRequest = DownloadSystemHelper.NewUnityWebRequestGet(_requestURL);
_webRequest.downloadHandler = _downloadhandler;
_webRequest.disposeDownloadHandlerOnDispose = true;
@ -118,7 +121,7 @@ namespace YooAsset
_webRequest = null;
}
}
private DownloadHandlerAssetBundle CreateWebDownloadHandler()
private DownloadHandlerAssetBundle CreateDownloadHandler()
{
if (_disableUnityWebCache)
{

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@ -1,144 +0,0 @@
using UnityEngine;
using UnityEngine.Networking;
namespace YooAsset
{
internal class DownloadWebEncryptAssetBundleOperation : DownloadAssetBundleOperation
{
private readonly IWebDecryptionServices _decryptionServices;
private DownloadHandlerBuffer _downloadhandler;
private ESteps _steps = ESteps.None;
internal DownloadWebEncryptAssetBundleOperation(IWebDecryptionServices decryptionServices, PackageBundle bundle, DownloadParam param) : base(bundle, param)
{
_decryptionServices = decryptionServices;
}
internal override void InternalOnStart()
{
_steps = ESteps.CreateRequest;
}
internal override void InternalOnUpdate()
{
if (_steps == ESteps.None || _steps == ESteps.Done)
return;
// 创建下载器
if (_steps == ESteps.CreateRequest)
{
// 获取请求地址
_requestURL = GetRequestURL();
// 重置变量
ResetRequestFiled();
// 创建下载器
CreateWebRequest();
_steps = ESteps.CheckRequest;
}
// 检测下载结果
if (_steps == ESteps.CheckRequest)
{
DownloadProgress = _webRequest.downloadProgress;
DownloadedBytes = (long)_webRequest.downloadedBytes;
Progress = DownloadProgress;
if (_webRequest.isDone == false)
{
CheckRequestTimeout();
return;
}
// 检查网络错误
if (CheckRequestResult())
{
if (_decryptionServices == null)
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = $"The {nameof(IWebDecryptionServices)} is null !";
YooLogger.Error(Error);
return;
}
AssetBundle assetBundle = LoadEncryptedAssetBundle(_downloadhandler.data);
if (assetBundle == null)
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = "Download handler asset bundle object is null !";
}
else
{
_steps = ESteps.Done;
Result = assetBundle;
Status = EOperationStatus.Succeed;
}
}
else
{
_steps = ESteps.TryAgain;
}
// 注意:最终释放请求器
DisposeWebRequest();
}
// 重新尝试下载
if (_steps == ESteps.TryAgain)
{
if (FailedTryAgain <= 0)
{
Status = EOperationStatus.Failed;
_steps = ESteps.Done;
YooLogger.Error(Error);
return;
}
_tryAgainTimer += Time.unscaledDeltaTime;
if (_tryAgainTimer > 1f)
{
FailedTryAgain--;
_steps = ESteps.CreateRequest;
YooLogger.Warning(Error);
}
}
}
internal override void InternalOnAbort()
{
_steps = ESteps.Done;
DisposeWebRequest();
}
private void CreateWebRequest()
{
_downloadhandler = new DownloadHandlerBuffer();
_webRequest = DownloadSystemHelper.NewUnityWebRequestGet(_requestURL);
_webRequest.downloadHandler = _downloadhandler;
_webRequest.disposeDownloadHandlerOnDispose = true;
_webRequest.SendWebRequest();
}
private void DisposeWebRequest()
{
if (_webRequest != null)
{
//注意引擎底层会自动调用Abort方法
_webRequest.Dispose();
_webRequest = null;
}
}
/// <summary>
/// 加载加密资源文件
/// </summary>
private AssetBundle LoadEncryptedAssetBundle(byte[] fileData)
{
var fileInfo = new WebDecryptFileInfo();
fileInfo.BundleName = Bundle.BundleName;
fileInfo.FileLoadCRC = Bundle.UnityCRC;
fileInfo.FileData = fileData;
var decryptResult = _decryptionServices.LoadAssetBundle(fileInfo);
return decryptResult.Result;
}
}
}

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@ -1,11 +0,0 @@
fileFormatVersion: 2
guid: 2f88823353464474faf7b020a76f9b2d
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

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@ -8,12 +8,12 @@ namespace YooAsset
/// <summary>
/// 释放所有资源句柄,防止卸载过程中触发完成回调!
/// </summary>
public bool ReleaseAllHandles = false;
public bool ReleaseAllHandles = true;
/// <summary>
/// 卸载过程中锁定加载操作,防止新的任务请求!
/// </summary>
public bool LockLoadOperation = false;
public bool LockLoadOperation = true;
}
public sealed class UnloadAllAssetsOperation : AsyncOperationBase

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@ -1,11 +0,0 @@
fileFormatVersion: 2
guid: 9143514bc9d4f3e4aa9a50a7cfb08d21
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

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@ -3,7 +3,6 @@ using UnityEngine;
using UnityEngine.Networking;
using YooAsset;
using TTSDK;
using WeChatWASM;
internal class TTFSLoadBundleOperation : FSLoadBundleOperation
{
@ -50,22 +49,7 @@ internal class TTFSLoadBundleOperation : FSLoadBundleOperation
if (CheckRequestResult())
{
if (_bundle.Encrypted && _fileSystem.DecryptionServices == null)
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = $"The {nameof(IWebDecryptionServices)} is null !";
YooLogger.Error(Error);
return;
}
AssetBundle assetBundle;
var downloadHanlder = _webRequest.downloadHandler as DownloadHandlerTTAssetBundle;
if (_bundle.Encrypted)
assetBundle = _fileSystem.LoadEncryptedAssetBundle(_bundle, downloadHanlder.data);
else
assetBundle = downloadHanlder.assetBundle;
var assetBundle = (_webRequest.downloadHandler as DownloadHandlerTTAssetBundle).assetBundle;
if (assetBundle == null)
{
_steps = ESteps.Done;

View File

@ -8,20 +8,11 @@ using System;
public static class TiktokFileSystemCreater
{
public static FileSystemParameters CreateByteGameFileSystemParameters(string packageRoot, IRemoteServices remoteServices)
public static FileSystemParameters CreateByteGameFileSystemParameters(IRemoteServices remoteServices, string packageRoot)
{
string fileSystemClass = $"{nameof(TiktokFileSystem)},YooAsset.RuntimeExtension";
var fileSystemParams = new FileSystemParameters(fileSystemClass, packageRoot);
fileSystemParams.AddParameter(FileSystemParametersDefine.REMOTE_SERVICES, remoteServices);
return fileSystemParams;
}
public static FileSystemParameters CreateByteGameFileSystemParameters(string packageRoot, IRemoteServices remoteServices, IWebDecryptionServices decryptionServices)
{
string fileSystemClass = $"{nameof(TiktokFileSystem)},YooAsset.RuntimeExtension";
var fileSystemParams = new FileSystemParameters(fileSystemClass, packageRoot);
fileSystemParams.AddParameter(FileSystemParametersDefine.REMOTE_SERVICES, remoteServices);
fileSystemParams.AddParameter(FileSystemParametersDefine.DECRYPTION_SERVICES, decryptionServices);
fileSystemParams.AddParameter("REMOTE_SERVICES", remoteServices);
return fileSystemParams;
}
}
@ -98,11 +89,6 @@ internal class TiktokFileSystem : IFileSystem
/// 自定义参数:远程服务接口
/// </summary>
public IRemoteServices RemoteServices { private set; get; } = null;
/// <summary>
/// 自定义参数:解密方法类
/// </summary>
public IWebDecryptionServices DecryptionServices { private set; get; }
#endregion
@ -160,14 +146,10 @@ internal class TiktokFileSystem : IFileSystem
public virtual void SetParameter(string name, object value)
{
if (name == FileSystemParametersDefine.REMOTE_SERVICES)
if (name == "REMOTE_SERVICES")
{
RemoteServices = (IRemoteServices)value;
}
else if (name == FileSystemParametersDefine.DECRYPTION_SERVICES)
{
DecryptionServices = (IWebDecryptionServices)value;
}
else
{
YooLogger.Warning($"Invalid parameter : {name}");
@ -268,19 +250,6 @@ internal class TiktokFileSystem : IFileSystem
}
return filePath;
}
/// <summary>
/// 加载加密资源文件
/// </summary>
public AssetBundle LoadEncryptedAssetBundle(PackageBundle bundle, byte[] fileData)
{
WebDecryptFileInfo fileInfo = new WebDecryptFileInfo();
fileInfo.BundleName = bundle.BundleName;
fileInfo.FileLoadCRC = bundle.UnityCRC;
fileInfo.FileData = fileData;
var decryptResult = DecryptionServices.LoadAssetBundle(fileInfo);
return decryptResult.Result;
}
#endregion
}
#endif

View File

@ -53,9 +53,7 @@ internal class WXFSClearUnusedBundleFilesAsync : FSClearCacheFilesOperation
string bundleGUID = Path.GetFileNameWithoutExtension(fileStat.path);
if (_manifest.TryGetPackageBundleByBundleGUID(bundleGUID, out PackageBundle value) == false)
{
string fullPath = WX.GetCachePath(fileStat.path);
if (_unusedCacheFiles.Contains(fullPath) == false)
_unusedCacheFiles.Add(fullPath);
_unusedCacheFiles.Add(fileStat.path);
}
}

View File

@ -49,22 +49,7 @@ internal class WXFSLoadBundleOperation : FSLoadBundleOperation
if (CheckRequestResult())
{
if (_bundle.Encrypted && _fileSystem.DecryptionServices == null)
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = $"The {nameof(IWebDecryptionServices)} is null !";
YooLogger.Error(Error);
return;
}
AssetBundle assetBundle;
var downloadHanlder = _webRequest.downloadHandler as DownloadHandlerWXAssetBundle;
if (_bundle.Encrypted)
assetBundle = _fileSystem.LoadEncryptedAssetBundle(_bundle, downloadHanlder.data);
else
assetBundle = downloadHanlder.assetBundle;
var assetBundle = (_webRequest.downloadHandler as DownloadHandlerWXAssetBundle).assetBundle;
if (assetBundle == null)
{
_steps = ESteps.Done;

View File

@ -8,19 +8,11 @@ using WeChatWASM;
public static class WechatFileSystemCreater
{
public static FileSystemParameters CreateWechatFileSystemParameters(string packageRoot, IRemoteServices remoteServices)
public static FileSystemParameters CreateWechatFileSystemParameters(IRemoteServices remoteServices, string packageRoot)
{
string fileSystemClass = $"{nameof(WechatFileSystem)},YooAsset.RuntimeExtension";
var fileSystemParams = new FileSystemParameters(fileSystemClass, packageRoot);
fileSystemParams.AddParameter(FileSystemParametersDefine.REMOTE_SERVICES, remoteServices);
return fileSystemParams;
}
public static FileSystemParameters CreateWechatFileSystemParameters(string packageRoot, IRemoteServices remoteServices, IWebDecryptionServices decryptionServices)
{
string fileSystemClass = $"{nameof(WechatFileSystem)},YooAsset.RuntimeExtension";
var fileSystemParams = new FileSystemParameters(fileSystemClass, packageRoot);
fileSystemParams.AddParameter(FileSystemParametersDefine.REMOTE_SERVICES, remoteServices);
fileSystemParams.AddParameter(FileSystemParametersDefine.DECRYPTION_SERVICES, decryptionServices);
fileSystemParams.AddParameter("REMOTE_SERVICES", remoteServices);
return fileSystemParams;
}
}
@ -99,11 +91,6 @@ internal class WechatFileSystem : IFileSystem
/// 自定义参数:远程服务接口
/// </summary>
public IRemoteServices RemoteServices { private set; get; } = null;
/// <summary>
/// 自定义参数:解密方法类
/// </summary>
public IWebDecryptionServices DecryptionServices { private set; get; }
#endregion
@ -177,14 +164,10 @@ internal class WechatFileSystem : IFileSystem
public virtual void SetParameter(string name, object value)
{
if (name == FileSystemParametersDefine.REMOTE_SERVICES)
if (name == "REMOTE_SERVICES")
{
RemoteServices = (IRemoteServices)value;
}
else if (name == FileSystemParametersDefine.DECRYPTION_SERVICES)
{
DecryptionServices = (IWebDecryptionServices)value;
}
else
{
YooLogger.Warning($"Invalid parameter : {name}");
@ -200,11 +183,6 @@ internal class WechatFileSystem : IFileSystem
throw new System.Exception("请配置微信小游戏缓存根目录!");
}
if (_wxCacheRoot.StartsWith(WX.PluginCachePath) == false)
{
_wxCacheRoot = PathUtility.Combine(WX.PluginCachePath, _wxCacheRoot);
}
// 注意CDN服务未启用的情况下使用微信WEB服务器
if (RemoteServices == null)
{
@ -286,19 +264,6 @@ internal class WechatFileSystem : IFileSystem
}
return filePath;
}
/// <summary>
/// 加载加密资源文件
/// </summary>
public AssetBundle LoadEncryptedAssetBundle(PackageBundle bundle, byte[] fileData)
{
WebDecryptFileInfo fileInfo = new WebDecryptFileInfo();
fileInfo.BundleName = bundle.BundleName;
fileInfo.FileLoadCRC = bundle.UnityCRC;
fileInfo.FileData = fileData;
var decryptResult = DecryptionServices.LoadAssetBundle(fileInfo);
return decryptResult.Result;
}
#endregion
}
#endif

View File

@ -74,11 +74,10 @@ internal class FsmInitializePackage : IStateNode
#if UNITY_WEBGL && WEIXINMINIGAME && !UNITY_EDITOR
string defaultHostServer = GetHostServerURL();
string fallbackHostServer = GetHostServerURL();
string packageRoot = $"{WeChatWASM.WX.env.USER_DATA_PATH}/__GAME_FILE_CACHE"; //注意:如果有子目录,请修改此处!
IRemoteServices remoteServices = new RemoteServices(defaultHostServer, fallbackHostServer);
createParameters.WebServerFileSystemParameters = WechatFileSystemCreater.CreateWechatFileSystemParameters(packageRoot, remoteServices);
createParameters.WebServerFileSystemParameters = WechatFileSystemCreater.CreateWechatFileSystemParameters(remoteServices);
#else
createParameters.WebServerFileSystemParameters = FileSystemParameters.CreateDefaultWebServerFileSystemParameters(new WebDecryption());
createParameters.WebServerFileSystemParameters = FileSystemParameters.CreateDefaultWebServerFileSystemParameters();
#endif
initializationOperation = package.InitializeAsync(createParameters);
}
@ -149,24 +148,4 @@ internal class FsmInitializePackage : IStateNode
return $"{_fallbackHostServer}/{fileName}";
}
}
private class WebDecryption : IWebDecryptionServices
{
public const byte KEY = 64;
public WebDecryptResult LoadAssetBundle(WebDecryptFileInfo fileInfo)
{
byte[] copyData = new byte[fileInfo.FileData.Length];
Buffer.BlockCopy(fileInfo.FileData, 0, copyData, 0, fileInfo.FileData.Length);
for (int i = 0; i < copyData.Length; i++)
{
copyData[i] ^= KEY;
}
WebDecryptResult decryptResult = new WebDecryptResult();
decryptResult.Result = AssetBundle.LoadFromMemory(copyData);
return decryptResult;
}
}
}

View File

@ -4,7 +4,6 @@ using System.Text;
using UnityEngine;
using YooAsset;
#region 文件流
/// <summary>
/// 资源文件解密流
/// </summary>
@ -30,35 +29,6 @@ public class BundleStream : FileStream
}
}
/// <summary>
/// 文件流加密方式
/// </summary>
public class FileStreamEncryption : IEncryptionServices
{
public EncryptResult Encrypt(EncryptFileInfo fileInfo)
{
if (fileInfo.BundleName.Contains("_gameres_audio"))
{
var fileData = File.ReadAllBytes(fileInfo.FileLoadPath);
for (int i = 0; i < fileData.Length; i++)
{
fileData[i] ^= BundleStream.KEY;
}
EncryptResult result = new EncryptResult();
result.Encrypted = true;
result.EncryptedData = fileData;
return result;
}
else
{
EncryptResult result = new EncryptResult();
result.Encrypted = false;
return result;
}
}
}
/// <summary>
/// 资源文件流加载解密类
/// </summary>
@ -111,37 +81,6 @@ public class FileStreamDecryption : IDecryptionServices
return 1024;
}
}
#endregion
#region 文件偏移
/// <summary>
/// 文件偏移加密方式
/// </summary>
public class FileOffsetEncryption : IEncryptionServices
{
public EncryptResult Encrypt(EncryptFileInfo fileInfo)
{
// 注意:只对音频资源包加密
if (fileInfo.BundleName.Contains("_gameres_audio"))
{
int offset = 32;
byte[] fileData = File.ReadAllBytes(fileInfo.FileLoadPath);
var encryptedData = new byte[fileData.Length + offset];
Buffer.BlockCopy(fileData, 0, encryptedData, offset, fileData.Length);
EncryptResult result = new EncryptResult();
result.Encrypted = true;
result.EncryptedData = encryptedData;
return result;
}
else
{
EncryptResult result = new EncryptResult();
result.Encrypted = false;
return result;
}
}
}
/// <summary>
/// 资源文件偏移加载解密类
@ -193,4 +132,61 @@ public class FileOffsetDecryption : IDecryptionServices
return 32;
}
}
#endregion
/// <summary>
/// 文件偏移加密方式
/// </summary>
public class FileOffsetEncryption : IEncryptionServices
{
public EncryptResult Encrypt(EncryptFileInfo fileInfo)
{
// 注意:只对音频资源包加密
if (fileInfo.BundleName.Contains("_gameres_audio"))
{
int offset = 32;
byte[] fileData = File.ReadAllBytes(fileInfo.FileLoadPath);
var encryptedData = new byte[fileData.Length + offset];
Buffer.BlockCopy(fileData, 0, encryptedData, offset, fileData.Length);
EncryptResult result = new EncryptResult();
result.Encrypted = true;
result.EncryptedData = encryptedData;
return result;
}
else
{
EncryptResult result = new EncryptResult();
result.Encrypted = false;
return result;
}
}
}
/// <summary>
/// 文件流加密方式
/// </summary>
public class FileStreamEncryption : IEncryptionServices
{
public EncryptResult Encrypt(EncryptFileInfo fileInfo)
{
if (fileInfo.BundleName.Contains("_gameres_audio"))
{
var fileData = File.ReadAllBytes(fileInfo.FileLoadPath);
for (int i = 0; i < fileData.Length; i++)
{
fileData[i] ^= BundleStream.KEY;
}
EncryptResult result = new EncryptResult();
result.Encrypted = true;
result.EncryptedData = fileData;
return result;
}
else
{
EncryptResult result = new EncryptResult();
result.Encrypted = false;
return result;
}
}
}