update space shooter

pull/82/head
hevinci 2023-03-11 00:14:26 +08:00
parent 1ce1a6f0ff
commit ff8f8623d9
7 changed files with 10 additions and 10 deletions

View File

@ -17,7 +17,7 @@ internal class FsmClearCache : IStateNode
void IStateNode.OnEnter()
{
PatchEventDefine.PatchStatesChange.SendEventMessage("清理未使用的缓存文件!");
var package = YooAsset.YooAssets.GetAssetsPackage("DefaultPackage");
var package = YooAsset.YooAssets.GetPackage("DefaultPackage");
var operation = package.ClearUnusedCacheFilesAsync();
operation.Completed += Operation_Completed;
}

View File

@ -34,7 +34,7 @@ public class FsmCreateDownloader : IStateNode
int downloadingMaxNum = 10;
int failedTryAgain = 3;
var downloader = YooAssets.CreatePatchDownloader(downloadingMaxNum, failedTryAgain);
var downloader = YooAssets.CreateResourceDownloader(downloadingMaxNum, failedTryAgain);
PatchManager.Instance.Downloader = downloader;
if (downloader.TotalDownloadCount == 0)

View File

@ -38,11 +38,11 @@ internal class FsmInitialize : IStateNode
// 创建默认的资源包
string packageName = "DefaultPackage";
var package = YooAssets.TryGetAssetsPackage(packageName);
var package = YooAssets.TryGetPackage(packageName);
if (package == null)
{
package = YooAssets.CreateAssetsPackage(packageName);
YooAssets.SetDefaultAssetsPackage(package);
package = YooAssets.CreatePackage(packageName);
YooAssets.SetDefaultPackage(package);
}
// 编辑器下的模拟模式
@ -50,7 +50,7 @@ internal class FsmInitialize : IStateNode
if (playMode == EPlayMode.EditorSimulateMode)
{
var createParameters = new EditorSimulateModeParameters();
createParameters.SimulatePatchManifestPath = EditorSimulateModeHelper.SimulateBuild(packageName);
createParameters.SimulateManifestFilePath = EditorSimulateModeHelper.SimulateBuild(packageName);
initializationOperation = package.InitializeAsync(createParameters);
}

View File

@ -32,7 +32,7 @@ public class FsmUpdateManifest : IStateNode
{
yield return new WaitForSecondsRealtime(0.5f);
var package = YooAssets.GetAssetsPackage("DefaultPackage");
var package = YooAssets.GetPackage("DefaultPackage");
var operation = package.UpdatePackageManifestAsync(PatchManager.Instance.PackageVersion);
yield return operation;

View File

@ -32,7 +32,7 @@ internal class FsmUpdateVersion : IStateNode
{
yield return new WaitForSecondsRealtime(0.5f);
var package = YooAssets.GetAssetsPackage("DefaultPackage");
var package = YooAssets.GetPackage("DefaultPackage");
var operation = package.UpdatePackageVersionAsync();
yield return operation;

View File

@ -22,7 +22,7 @@ public class PatchManager : ModuleSingleton<PatchManager>, IModule
/// <summary>
/// 下载器
/// </summary>
public PatchDownloaderOperation Downloader { set; get; }
public ResourceDownloaderOperation Downloader { set; get; }
private bool _isRun = false;

View File

@ -24,7 +24,7 @@ public class UIHomeWindow : UIWindow
}
public override void OnRefresh()
{
var package = YooAsset.YooAssets.GetAssetsPackage("DefaultPackage");
var package = YooAsset.YooAssets.GetPackage("DefaultPackage");
_version.text = "Ver : " + package.GetPackageVersion();
}
public override void OnUpdate()