mirror of https://github.com/tuyoogame/YooAsset
update runtime code
parent
abc12d2a1d
commit
f31e5e0d22
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@ -27,6 +27,7 @@ namespace YooAsset
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_driver = new UnityEngine.GameObject($"[{nameof(YooAssets)}]");
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_driver = new UnityEngine.GameObject($"[{nameof(YooAssets)}]");
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_driver.AddComponent<YooAssetsDriver>();
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_driver.AddComponent<YooAssetsDriver>();
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UnityEngine.Object.DontDestroyOnLoad(_driver);
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UnityEngine.Object.DontDestroyOnLoad(_driver);
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YooLogger.Log($"{nameof(YooAssets)} initialize !");
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#if DEBUG
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#if DEBUG
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// 添加远程调试脚本
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// 添加远程调试脚本
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@ -55,11 +56,10 @@ namespace YooAsset
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}
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}
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_packages.Clear();
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_packages.Clear();
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if(_driver != null)
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GameObject.Destroy(_driver);
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_isInitialize = false;
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_isInitialize = false;
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YooLogger.Log("YooAssets destroy all !");
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if (_driver != null)
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GameObject.Destroy(_driver);
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YooLogger.Log($"{nameof(YooAssets)} destroy all !");
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}
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}
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}
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}
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