update runtime code

pull/51/head
hevinci 2022-11-26 17:39:35 +08:00
parent abc12d2a1d
commit f31e5e0d22
1 changed files with 4 additions and 4 deletions

View File

@ -27,6 +27,7 @@ namespace YooAsset
_driver = new UnityEngine.GameObject($"[{nameof(YooAssets)}]"); _driver = new UnityEngine.GameObject($"[{nameof(YooAssets)}]");
_driver.AddComponent<YooAssetsDriver>(); _driver.AddComponent<YooAssetsDriver>();
UnityEngine.Object.DontDestroyOnLoad(_driver); UnityEngine.Object.DontDestroyOnLoad(_driver);
YooLogger.Log($"{nameof(YooAssets)} initialize !");
#if DEBUG #if DEBUG
// 添加远程调试脚本 // 添加远程调试脚本
@ -55,11 +56,10 @@ namespace YooAsset
} }
_packages.Clear(); _packages.Clear();
_isInitialize = false;
if (_driver != null) if (_driver != null)
GameObject.Destroy(_driver); GameObject.Destroy(_driver);
YooLogger.Log($"{nameof(YooAssets)} destroy all !");
_isInitialize = false;
YooLogger.Log("YooAssets destroy all !");
} }
} }