mirror of https://github.com/tuyoogame/YooAsset
update asset bundle debugger
parent
ed9692574c
commit
e58999e484
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@ -59,6 +59,10 @@ namespace YooAsset.Editor
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private string _searchKeyWord;
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private DebugReport _currentReport;
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private RemotePlayerSession _currentPlayerSession;
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private double _lastRepaintTime = 0;
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private int _nextRepaintIndex = -1;
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private int _lastRepaintIndex = 0;
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private int _rangeIndex = 0;
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@ -161,6 +165,20 @@ namespace YooAsset.Editor
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RemoteEditorConnection.Instance.Unregister(RemoteDebuggerDefine.kMsgPlayerSendToEditor);
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_playerSessions.Clear();
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}
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public void Update()
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{
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// 每间隔0.5秒绘制一次页面
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if (EditorApplication.timeSinceStartup - _lastRepaintTime > 0.5f)
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{
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_lastRepaintTime = EditorApplication.timeSinceStartup;
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if (_nextRepaintIndex >= 0)
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{
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RepaintFrame(_nextRepaintIndex);
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_lastRepaintIndex = _nextRepaintIndex;
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_nextRepaintIndex = -1;
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}
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}
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}
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private void OnHandleConnectionEvent(int playerId)
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{
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@ -176,19 +194,20 @@ namespace YooAsset.Editor
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{
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var debugReport = DebugReport.Deserialize(args.data);
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int playerId = args.playerId;
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Debug.Log($"Handle player {playerId} debug report !");
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//Debug.Log($"Handle player {playerId} debug report !");
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_currentPlayerSession = GetOrCreatePlayerSession(playerId);
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_currentPlayerSession.AddDebugReport(debugReport);
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_frameSlider.highValue = _currentPlayerSession.MaxRangeValue;
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_frameSlider.value = _currentPlayerSession.MaxRangeValue;
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UpdateFrameView(_currentPlayerSession);
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UpdateRepaintIndex(_currentPlayerSession.MaxRangeValue);
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}
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private void OnFrameSliderChange(int sliderValue)
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{
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if (_currentPlayerSession != null)
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{
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_rangeIndex = _currentPlayerSession.ClampRangeIndex(sliderValue); ;
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UpdateFrameView(_currentPlayerSession, _rangeIndex);
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UpdateRepaintIndex(_rangeIndex);
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}
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}
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private void OnFrameLast_clicked()
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@ -197,7 +216,7 @@ namespace YooAsset.Editor
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{
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_rangeIndex = _currentPlayerSession.ClampRangeIndex(_rangeIndex - 1);
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_frameSlider.value = _rangeIndex;
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UpdateFrameView(_currentPlayerSession, _rangeIndex);
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UpdateRepaintIndex(_rangeIndex);
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}
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}
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private void OnFrameNext_clicked()
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@ -206,7 +225,7 @@ namespace YooAsset.Editor
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{
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_rangeIndex = _currentPlayerSession.ClampRangeIndex(_rangeIndex + 1);
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_frameSlider.value = _rangeIndex;
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UpdateFrameView(_currentPlayerSession, _rangeIndex);
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UpdateRepaintIndex(_rangeIndex);
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}
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}
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private void OnFrameClear_clicked()
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@ -234,42 +253,6 @@ namespace YooAsset.Editor
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RemoteEditorConnection.Instance.Send(RemoteDebuggerDefine.kMsgEditorSendToPlayer, data);
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}
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private RemotePlayerSession GetOrCreatePlayerSession(int playerId)
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{
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if (_playerSessions.TryGetValue(playerId, out RemotePlayerSession session))
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{
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return session;
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}
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else
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{
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RemotePlayerSession newSession = new RemotePlayerSession(playerId);
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_playerSessions.Add(playerId, newSession);
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return newSession;
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}
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}
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private void UpdateFrameView(RemotePlayerSession playerSession)
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{
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if (playerSession != null)
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{
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UpdateFrameView(playerSession, playerSession.MaxRangeValue);
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}
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}
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private void UpdateFrameView(RemotePlayerSession playerSession, int rangeIndex)
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{
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if (playerSession == null)
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return;
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var debugReport = playerSession.GetDebugReport(rangeIndex);
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if (debugReport != null)
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{
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_currentReport = debugReport;
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_frameSlider.label = $"Frame: {debugReport.FrameCount}";
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_assetListViewer.FillViewData(debugReport);
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_bundleListViewer.FillViewData(debugReport);
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_operationListViewer.FillViewData(debugReport);
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}
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}
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private void SampleBtn_onClick()
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{
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// 发送采集数据的命令
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@ -347,6 +330,9 @@ namespace YooAsset.Editor
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{
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throw new NotImplementedException(viewMode.ToString());
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}
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// 重新绘制该帧数据
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RepaintFrame(_lastRepaintIndex);
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}
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}
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private DropdownMenuAction.Status OnViewModeMenuStatusUpdate(DropdownMenuAction action)
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@ -357,6 +343,56 @@ namespace YooAsset.Editor
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else
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return DropdownMenuAction.Status.Normal;
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}
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private RemotePlayerSession GetOrCreatePlayerSession(int playerId)
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{
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if (_playerSessions.TryGetValue(playerId, out RemotePlayerSession session))
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{
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return session;
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}
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else
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{
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RemotePlayerSession newSession = new RemotePlayerSession(playerId);
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_playerSessions.Add(playerId, newSession);
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return newSession;
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}
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}
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private void UpdateRepaintIndex(int rangeIndex)
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{
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_nextRepaintIndex = rangeIndex;
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}
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private void RepaintFrame(int repaintIndex)
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{
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var debugReport = _currentPlayerSession.GetDebugReport(repaintIndex);
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if (debugReport != null)
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{
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_currentReport = debugReport;
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_frameSlider.label = $"Frame: {debugReport.FrameCount}";
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if (_viewMode == EViewMode.AssetView)
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{
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_assetListViewer.FillViewData(debugReport);
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_bundleListViewer.ClearView();
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_operationListViewer.ClearView();
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}
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else if (_viewMode == EViewMode.BundleView)
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{
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_assetListViewer.ClearView();
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_bundleListViewer.FillViewData(debugReport);
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_operationListViewer.ClearView();
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}
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else if (_viewMode == EViewMode.OperationView)
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{
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_assetListViewer.ClearView();
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_bundleListViewer.ClearView();
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_operationListViewer.FillViewData(debugReport);
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}
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else
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{
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throw new System.NotImplementedException(_viewMode.ToString());
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}
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}
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}
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}
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}
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#endif
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@ -1,12 +1,13 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using UnityEngine;
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namespace YooAsset.Editor
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{
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internal class RemotePlayerSession
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{
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private readonly List<DebugReport> _reportList = new List<DebugReport>();
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private readonly Queue<DebugReport> _reports = new Queue<DebugReport>();
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/// <summary>
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/// 用户ID
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@ -29,7 +30,7 @@ namespace YooAsset.Editor
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{
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get
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{
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int index = _reportList.Count - 1;
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int index = _reports.Count - 1;
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if (index < 0)
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index = 0;
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return index;
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@ -37,7 +38,7 @@ namespace YooAsset.Editor
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}
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public RemotePlayerSession(int playerId, int maxReportCount = 1000)
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public RemotePlayerSession(int playerId, int maxReportCount = 500)
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{
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PlayerId = playerId;
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MaxReportCount = maxReportCount;
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@ -48,7 +49,7 @@ namespace YooAsset.Editor
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/// </summary>
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public void ClearDebugReport()
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{
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_reportList.Clear();
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_reports.Clear();
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}
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/// <summary>
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@ -59,9 +60,9 @@ namespace YooAsset.Editor
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if (report == null)
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Debug.LogWarning("Invalid debug report data !");
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if (_reportList.Count >= MaxReportCount)
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_reportList.RemoveAt(0);
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_reportList.Add(report);
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if (_reports.Count >= MaxReportCount)
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_reports.Dequeue();
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_reports.Enqueue(report);
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}
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/// <summary>
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@ -69,11 +70,11 @@ namespace YooAsset.Editor
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/// </summary>
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public DebugReport GetDebugReport(int rangeIndex)
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{
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if (_reportList.Count == 0)
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if (_reports.Count == 0)
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return null;
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if (rangeIndex < 0 || rangeIndex >= _reportList.Count)
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if (rangeIndex < 0 || rangeIndex >= _reports.Count)
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return null;
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return _reportList[rangeIndex];
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return _reports.ElementAt(rangeIndex);
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}
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/// <summary>
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@ -279,7 +279,7 @@ namespace YooAsset.Editor
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{
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StyleColor textColor;
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var dependTableData = data as DependTableData;
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if (dependTableData.BundleInfo.Status == EOperationStatus.Failed)
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if (dependTableData.BundleInfo.Status == EOperationStatus.Failed.ToString())
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textColor = new StyleColor(Color.yellow);
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else
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textColor = new StyleColor(Color.white);
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@ -332,8 +332,10 @@ namespace YooAsset.Editor
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public void ClearView()
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{
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_providerTableView.ClearAll(false, true);
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_providerTableView.RebuildView();
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_dependTableView.ClearAll(false, true);
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RebuildView(null);
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_dependTableView.RebuildView();
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}
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/// <summary>
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@ -342,10 +344,12 @@ namespace YooAsset.Editor
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public void RebuildView(string searchKeyWord)
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{
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// 搜索匹配
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DefaultSearchSystem.Search(_sourceDatas, searchKeyWord);
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if (_sourceDatas != null)
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DefaultSearchSystem.Search(_sourceDatas, searchKeyWord);
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// 重建视图
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_providerTableView.RebuildView();
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_dependTableView.RebuildView();
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}
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/// <summary>
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@ -151,7 +151,7 @@ namespace YooAsset.Editor
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{
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StyleColor textColor;
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var bundleTableData = data as BundleTableData;
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if (bundleTableData.BundleInfo.Status == EOperationStatus.Failed)
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if (bundleTableData.BundleInfo.Status == EOperationStatus.Failed.ToString())
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textColor = new StyleColor(Color.yellow);
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else
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textColor = new StyleColor(Color.white);
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@ -341,7 +341,7 @@ namespace YooAsset.Editor
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{
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StyleColor textColor;
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var feferenceTableData = data as ReferenceTableData;
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if (feferenceTableData.BundleInfo.Status == EOperationStatus.Failed)
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if (feferenceTableData.BundleInfo.Status == EOperationStatus.Failed.ToString())
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textColor = new StyleColor(Color.yellow);
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else
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textColor = new StyleColor(Color.white);
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@ -393,8 +393,10 @@ namespace YooAsset.Editor
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{
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_bundleTableView.ClearAll(false, true);
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_bundleTableView.RebuildView();
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_usingTableView.ClearAll(false, true);
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_usingTableView.RebuildView();
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_referenceTableView.ClearAll(false, true);
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_referenceTableView.RebuildView();
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}
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@ -405,10 +407,13 @@ namespace YooAsset.Editor
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public void RebuildView(string searchKeyWord)
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{
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// 搜索匹配
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DefaultSearchSystem.Search(_sourceDatas, searchKeyWord);
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if(_sourceDatas != null)
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DefaultSearchSystem.Search(_sourceDatas, searchKeyWord);
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// 重建视图
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_bundleTableView.RebuildView();
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_usingTableView.RebuildView();
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_referenceTableView.RebuildView();
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}
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/// <summary>
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@ -337,8 +337,10 @@ namespace YooAsset.Editor
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public void ClearView()
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{
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_operationTableView.ClearAll(false, true);
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_operationTableView.RebuildView();
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_childTreeView.ClearAll();
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RebuildView(null);
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_childTreeView.RebuildView();
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}
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/// <summary>
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@ -347,7 +349,8 @@ namespace YooAsset.Editor
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public void RebuildView(string searchKeyWord)
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{
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// 搜索匹配
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DefaultSearchSystem.Search(_sourceDatas, searchKeyWord);
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if(_sourceDatas != null)
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DefaultSearchSystem.Search(_sourceDatas, searchKeyWord);
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// 重建视图
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_operationTableView.RebuildView();
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@ -446,7 +449,7 @@ namespace YooAsset.Editor
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}
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private void BindTreeViewItem(VisualElement container, object userData)
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{
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var operationInfo = userData as DebugOperationInfo;
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var operationInfo = (DebugOperationInfo)userData;
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// OperationName
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{
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@ -5,7 +5,7 @@ using System.Collections.Generic;
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namespace YooAsset
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{
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[Serializable]
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internal class DebugBundleInfo : IComparer<DebugBundleInfo>, IComparable<DebugBundleInfo>
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internal struct DebugBundleInfo : IComparer<DebugBundleInfo>, IComparable<DebugBundleInfo>
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{
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/// <summary>
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/// 资源包名称
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@ -20,7 +20,7 @@ namespace YooAsset
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/// <summary>
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/// 加载状态
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/// </summary>
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public EOperationStatus Status;
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public string Status;
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/// <summary>
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/// 谁引用了该资源包
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@ -5,7 +5,7 @@ using System.Collections.Generic;
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namespace YooAsset
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{
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[Serializable]
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internal class DebugOperationInfo : IComparer<DebugOperationInfo>, IComparable<DebugOperationInfo>
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internal struct DebugOperationInfo : IComparer<DebugOperationInfo>, IComparable<DebugOperationInfo>
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{
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/// <summary>
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/// 任务名称
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@ -47,7 +47,7 @@ namespace YooAsset
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else
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{
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UnityEngine.Debug.LogError($"Can not found {nameof(DebugBundleInfo)} : {bundleName}");
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return null;
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return default;
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}
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}
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}
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@ -5,7 +5,7 @@ using System.Collections.Generic;
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namespace YooAsset
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{
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[Serializable]
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internal class DebugProviderInfo : IComparer<DebugProviderInfo>, IComparable<DebugProviderInfo>
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internal struct DebugProviderInfo : IComparer<DebugProviderInfo>, IComparable<DebugProviderInfo>
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{
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/// <summary>
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/// 包裹名
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@ -385,7 +385,7 @@ namespace YooAsset
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var bundleInfo = new DebugBundleInfo();
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bundleInfo.BundleName = packageBundle.BundleName;
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bundleInfo.RefCount = bundleLoader.RefCount;
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bundleInfo.Status = bundleLoader.Status;
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bundleInfo.Status = bundleLoader.Status.ToString();
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bundleInfo.ReferenceBundles = FilterReferenceBundles(packageBundle);
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result.Add(bundleInfo);
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}
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