mirror of https://github.com/tuyoogame/YooAsset
refactor: The tag diffusion logic in the collector
优化收集器tag传染扩散逻辑,避免Group里配置了Tag导致的无意义的警告信息。dev
parent
c0e5315953
commit
e469b32d94
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@ -259,10 +259,13 @@ namespace YooAsset.Editor
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}
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private List<string> GetAssetTags(AssetBundleCollectorGroup group)
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{
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List<string> tags = EditorTools.StringToStringList(group.AssetTags, ';');
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List<string> temper = EditorTools.StringToStringList(AssetTags, ';');
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tags.AddRange(temper);
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return tags;
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List<string> result = EditorTools.StringToStringList(AssetTags, ';');
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if (CollectorType == ECollectorType.MainAssetCollector)
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{
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List<string> temps = EditorTools.StringToStringList(group.AssetTags, ';');
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result.AddRange(temps);
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}
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return result;
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}
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private List<AssetInfo> GetAllDependencies(CollectCommand command, string mainAssetPath)
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{
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