From de43495af592da27025aa4671aab4083a800e370 Mon Sep 17 00:00:00 2001 From: hevinci Date: Fri, 24 Mar 2023 18:33:36 +0800 Subject: [PATCH] update asset system MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit 编辑器模拟模式增加虚拟资源包 --- .../Runtime/AssetSystem/AssetSystem.cs | 60 ++++++-------- .../Loader/VirtualBundleFileLoader.cs | 82 +++++++++++++++++++ .../VirtualBundleFileLoader.cs.meta} | 2 +- .../Provider/BundledAssetProvider.cs | 2 +- .../AssetSystem/Provider/BundledProvider.cs | 69 ---------------- .../Provider/BundledRawFileProvider.cs | 4 +- .../Provider/BundledSceneProvider.cs | 2 +- .../Provider/BundledSubAssetsProvider.cs | 2 +- .../Provider/DatabaseAssetProvider.cs | 28 ++++++- .../Provider/DatabaseRawFileProvider.cs | 27 +++++- .../Provider/DatabaseSceneProvider.cs | 26 +++++- .../Provider/DatabaseSubAssetsProvider.cs | 28 ++++++- .../AssetSystem/Provider/ProviderBase.cs | 60 ++++++++++++-- .../PlayMode/EditorSimulateModeImpl.cs | 26 +++++- 14 files changed, 286 insertions(+), 132 deletions(-) create mode 100644 Assets/YooAsset/Runtime/AssetSystem/Loader/VirtualBundleFileLoader.cs rename Assets/YooAsset/Runtime/AssetSystem/{Provider/BundledProvider.cs.meta => Loader/VirtualBundleFileLoader.cs.meta} (83%) delete mode 100644 Assets/YooAsset/Runtime/AssetSystem/Provider/BundledProvider.cs diff --git a/Assets/YooAsset/Runtime/AssetSystem/AssetSystem.cs b/Assets/YooAsset/Runtime/AssetSystem/AssetSystem.cs index 0c9bfe0..5961c74 100644 --- a/Assets/YooAsset/Runtime/AssetSystem/AssetSystem.cs +++ b/Assets/YooAsset/Runtime/AssetSystem/AssetSystem.cs @@ -69,7 +69,6 @@ namespace YooAsset // 更新资源提供者 // 注意:循环更新的时候,可能会扩展列表 - // 注意:不能限制场景对象的加载 _isUnloadSafe = false; for (int i = 0; i < _providerList.Count; i++) { @@ -124,36 +123,21 @@ namespace YooAsset } private void UnloadUnusedAssetsInternal() { - if (_simulationOnEditor) + for (int i = _loaderList.Count - 1; i >= 0; i--) { - for (int i = _providerList.Count - 1; i >= 0; i--) - { - var provider = _providerList[i]; - if (provider.CanDestroy()) - { - provider.Destroy(); - _providerList.RemoveAt(i); - _providerDic.Remove(provider.ProviderGUID); - } - } + BundleLoaderBase loader = _loaderList[i]; + loader.TryDestroyAllProviders(); } - else + + for (int i = _loaderList.Count - 1; i >= 0; i--) { - for (int i = _loaderList.Count - 1; i >= 0; i--) + BundleLoaderBase loader = _loaderList[i]; + if (loader.CanDestroy()) { - BundleLoaderBase loader = _loaderList[i]; - loader.TryDestroyAllProviders(); - } - for (int i = _loaderList.Count - 1; i >= 0; i--) - { - BundleLoaderBase loader = _loaderList[i]; - if (loader.CanDestroy()) - { - string bundleName = loader.MainBundleInfo.Bundle.BundleName; - loader.Destroy(false); - _loaderList.RemoveAt(i); - _loaderDic.Remove(bundleName); - } + string bundleName = loader.MainBundleInfo.Bundle.BundleName; + loader.Destroy(false); + _loaderList.RemoveAt(i); + _loaderDic.Remove(bundleName); } } } @@ -392,17 +376,24 @@ namespace YooAsset return loader; // 新增下载需求 + if (_simulationOnEditor) + { + loader = new VirtualBundleFileLoader(this, bundleInfo); + } + else + { #if UNITY_WEBGL if (bundleInfo.Bundle.IsRawFile) loader = new RawBundleWebLoader(this, bundleInfo); else loader = new AssetBundleWebLoader(this, bundleInfo); #else - if (bundleInfo.Bundle.IsRawFile) - loader = new RawBundleFileLoader(this, bundleInfo); - else - loader = new AssetBundleFileLoader(this, bundleInfo); + if (bundleInfo.Bundle.IsRawFile) + loader = new RawBundleFileLoader(this, bundleInfo); + else + loader = new AssetBundleFileLoader(this, bundleInfo); #endif + } _loaderList.Add(loader); _loaderDic.Add(bundleName, loader); @@ -437,13 +428,8 @@ namespace YooAsset providerInfo.RefCount = provider.RefCount; providerInfo.Status = provider.Status.ToString(); providerInfo.DependBundleInfos = new List(); + provider.GetBundleDebugInfos(providerInfo.DependBundleInfos); result.Add(providerInfo); - - if (provider is BundledProvider) - { - BundledProvider temp = provider as BundledProvider; - temp.GetBundleDebugInfos(providerInfo.DependBundleInfos); - } } return result; } diff --git a/Assets/YooAsset/Runtime/AssetSystem/Loader/VirtualBundleFileLoader.cs b/Assets/YooAsset/Runtime/AssetSystem/Loader/VirtualBundleFileLoader.cs new file mode 100644 index 0000000..e429fbe --- /dev/null +++ b/Assets/YooAsset/Runtime/AssetSystem/Loader/VirtualBundleFileLoader.cs @@ -0,0 +1,82 @@ + +namespace YooAsset +{ + internal class VirtualBundleFileLoader : BundleLoaderBase + { + private enum ESteps + { + None, + CheckFile, + Done, + } + + private ESteps _steps = ESteps.None; + + public VirtualBundleFileLoader(AssetSystemImpl impl, BundleInfo bundleInfo) : base(impl, bundleInfo) + { + } + + /// + /// 轮询更新 + /// + public override void Update() + { + if (_steps == ESteps.Done) + return; + + if (_steps == ESteps.None) + { + if (MainBundleInfo.LoadMode == BundleInfo.ELoadMode.LoadFromEditor) + { + _steps = ESteps.CheckFile; + } + else + { + throw new System.NotImplementedException(MainBundleInfo.LoadMode.ToString()); + } + } + + // 1. 检测结果 + if (_steps == ESteps.CheckFile) + { + // 设置下载进度 + DownloadProgress = 1f; + DownloadedBytes = (ulong)MainBundleInfo.Bundle.FileSize; + + _steps = ESteps.Done; + Status = EStatus.Succeed; + } + } + + /// + /// 主线程等待异步操作完毕 + /// + public override void WaitForAsyncComplete() + { + int frame = 1000; + while (true) + { + // 保险机制 + // 注意:如果需要从远端下载资源,可能会触发保险机制! + frame--; + if (frame == 0) + { + if (IsDone() == false) + { + Status = EStatus.Failed; + LastError = $"WaitForAsyncComplete failed ! Try load bundle : {MainBundleInfo.Bundle.BundleName} from remote with sync load method !"; + YooLogger.Error(LastError); + } + break; + } + + // 驱动流程 + Update(); + + // 完成后退出 + if (IsDone()) + break; + } + } + } +} \ No newline at end of file diff --git a/Assets/YooAsset/Runtime/AssetSystem/Provider/BundledProvider.cs.meta b/Assets/YooAsset/Runtime/AssetSystem/Loader/VirtualBundleFileLoader.cs.meta similarity index 83% rename from Assets/YooAsset/Runtime/AssetSystem/Provider/BundledProvider.cs.meta rename to Assets/YooAsset/Runtime/AssetSystem/Loader/VirtualBundleFileLoader.cs.meta index 1fd4db3..c8289e1 100644 --- a/Assets/YooAsset/Runtime/AssetSystem/Provider/BundledProvider.cs.meta +++ b/Assets/YooAsset/Runtime/AssetSystem/Loader/VirtualBundleFileLoader.cs.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: 4eacb00a7e3873740b599112dfcf0123 +guid: 7b9023a940b496549894d9d8872219fb MonoImporter: externalObjects: {} serializedVersion: 2 diff --git a/Assets/YooAsset/Runtime/AssetSystem/Provider/BundledAssetProvider.cs b/Assets/YooAsset/Runtime/AssetSystem/Provider/BundledAssetProvider.cs index a9affbe..82acd2b 100644 --- a/Assets/YooAsset/Runtime/AssetSystem/Provider/BundledAssetProvider.cs +++ b/Assets/YooAsset/Runtime/AssetSystem/Provider/BundledAssetProvider.cs @@ -4,7 +4,7 @@ using UnityEngine; namespace YooAsset { - internal sealed class BundledAssetProvider : BundledProvider + internal sealed class BundledAssetProvider : ProviderBase { private AssetBundleRequest _cacheRequest; diff --git a/Assets/YooAsset/Runtime/AssetSystem/Provider/BundledProvider.cs b/Assets/YooAsset/Runtime/AssetSystem/Provider/BundledProvider.cs deleted file mode 100644 index d1b61e1..0000000 --- a/Assets/YooAsset/Runtime/AssetSystem/Provider/BundledProvider.cs +++ /dev/null @@ -1,69 +0,0 @@ -using System.Collections; -using System.Collections.Generic; - -namespace YooAsset -{ - internal abstract class BundledProvider : ProviderBase - { - protected BundleLoaderBase OwnerBundle { private set; get; } - protected DependAssetBundleGroup DependBundleGroup { private set; get; } - - public BundledProvider(AssetSystemImpl impl, string providerGUID, AssetInfo assetInfo) : base(impl, providerGUID, assetInfo) - { - OwnerBundle = impl.CreateOwnerAssetBundleLoader(assetInfo); - OwnerBundle.Reference(); - OwnerBundle.AddProvider(this); - - var dependBundles = impl.CreateDependAssetBundleLoaders(assetInfo); - DependBundleGroup = new DependAssetBundleGroup(dependBundles); - DependBundleGroup.Reference(); - } - public override void Destroy() - { - base.Destroy(); - - // 释放资源包 - if (OwnerBundle != null) - { - OwnerBundle.Release(); - OwnerBundle = null; - } - if (DependBundleGroup != null) - { - DependBundleGroup.Release(); - DependBundleGroup = null; - } - } - - /// - /// 获取下载报告 - /// - public override DownloadReport GetDownloadReport() - { - DownloadReport result = new DownloadReport(); - result.TotalSize = (ulong)OwnerBundle.MainBundleInfo.Bundle.FileSize; - result.DownloadedBytes = OwnerBundle.DownloadedBytes; - foreach (var dependBundle in DependBundleGroup.DependBundles) - { - result.TotalSize += (ulong)dependBundle.MainBundleInfo.Bundle.FileSize; - result.DownloadedBytes += dependBundle.DownloadedBytes; - } - result.Progress = (float)result.DownloadedBytes / result.TotalSize; - return result; - } - - /// - /// 获取资源包的调试信息列表 - /// - internal void GetBundleDebugInfos(List output) - { - var bundleInfo = new DebugBundleInfo(); - bundleInfo.BundleName = OwnerBundle.MainBundleInfo.Bundle.BundleName; - bundleInfo.RefCount = OwnerBundle.RefCount; - bundleInfo.Status = OwnerBundle.Status.ToString(); - output.Add(bundleInfo); - - DependBundleGroup.GetBundleDebugInfos(output); - } - } -} \ No newline at end of file diff --git a/Assets/YooAsset/Runtime/AssetSystem/Provider/BundledRawFileProvider.cs b/Assets/YooAsset/Runtime/AssetSystem/Provider/BundledRawFileProvider.cs index 59b0fc4..c8ee879 100644 --- a/Assets/YooAsset/Runtime/AssetSystem/Provider/BundledRawFileProvider.cs +++ b/Assets/YooAsset/Runtime/AssetSystem/Provider/BundledRawFileProvider.cs @@ -1,7 +1,7 @@  namespace YooAsset { - internal class BundledRawFileProvider : BundledProvider + internal class BundledRawFileProvider : ProviderBase { public BundledRawFileProvider(AssetSystemImpl impl, string providerGUID, AssetInfo assetInfo) : base(impl, providerGUID, assetInfo) { @@ -18,6 +18,7 @@ namespace YooAsset Status = EStatus.CheckBundle; } + // 1. 检测资源包 if (Status == EStatus.CheckBundle) { if (IsWaitForAsyncComplete) @@ -39,6 +40,7 @@ namespace YooAsset Status = EStatus.Checking; } + // 2. 检测加载结果 if (Status == EStatus.Checking) { RawFilePath = OwnerBundle.FileLoadPath; diff --git a/Assets/YooAsset/Runtime/AssetSystem/Provider/BundledSceneProvider.cs b/Assets/YooAsset/Runtime/AssetSystem/Provider/BundledSceneProvider.cs index 7821b86..0364b86 100644 --- a/Assets/YooAsset/Runtime/AssetSystem/Provider/BundledSceneProvider.cs +++ b/Assets/YooAsset/Runtime/AssetSystem/Provider/BundledSceneProvider.cs @@ -6,7 +6,7 @@ using UnityEngine.SceneManagement; namespace YooAsset { - internal sealed class BundledSceneProvider : BundledProvider + internal sealed class BundledSceneProvider : ProviderBase { public readonly LoadSceneMode SceneMode; private readonly string _sceneName; diff --git a/Assets/YooAsset/Runtime/AssetSystem/Provider/BundledSubAssetsProvider.cs b/Assets/YooAsset/Runtime/AssetSystem/Provider/BundledSubAssetsProvider.cs index 36d8b36..36c6545 100644 --- a/Assets/YooAsset/Runtime/AssetSystem/Provider/BundledSubAssetsProvider.cs +++ b/Assets/YooAsset/Runtime/AssetSystem/Provider/BundledSubAssetsProvider.cs @@ -4,7 +4,7 @@ using UnityEngine; namespace YooAsset { - internal sealed class BundledSubAssetsProvider : BundledProvider + internal sealed class BundledSubAssetsProvider : ProviderBase { private AssetBundleRequest _cacheRequest; diff --git a/Assets/YooAsset/Runtime/AssetSystem/Provider/DatabaseAssetProvider.cs b/Assets/YooAsset/Runtime/AssetSystem/Provider/DatabaseAssetProvider.cs index 8363518..e3590a2 100644 --- a/Assets/YooAsset/Runtime/AssetSystem/Provider/DatabaseAssetProvider.cs +++ b/Assets/YooAsset/Runtime/AssetSystem/Provider/DatabaseAssetProvider.cs @@ -28,14 +28,36 @@ namespace YooAsset return; } - Status = EStatus.Loading; + Status = EStatus.CheckBundle; // 注意:模拟异步加载效果提前返回 if (IsWaitForAsyncComplete == false) return; } - // 1. 加载资源对象 + // 1. 检测资源包 + if (Status == EStatus.CheckBundle) + { + if (IsWaitForAsyncComplete) + { + OwnerBundle.WaitForAsyncComplete(); + } + + if (OwnerBundle.IsDone() == false) + return; + + if (OwnerBundle.Status != BundleLoaderBase.EStatus.Succeed) + { + Status = EStatus.Failed; + LastError = OwnerBundle.LastError; + InvokeCompletion(); + return; + } + + Status = EStatus.Loading; + } + + // 2. 加载资源对象 if (Status == EStatus.Loading) { if (MainAssetInfo.AssetType == null) @@ -45,7 +67,7 @@ namespace YooAsset Status = EStatus.Checking; } - // 2. 检测加载结果 + // 3. 检测加载结果 if (Status == EStatus.Checking) { Status = AssetObject == null ? EStatus.Failed : EStatus.Succeed; diff --git a/Assets/YooAsset/Runtime/AssetSystem/Provider/DatabaseRawFileProvider.cs b/Assets/YooAsset/Runtime/AssetSystem/Provider/DatabaseRawFileProvider.cs index 3e609e8..167d287 100644 --- a/Assets/YooAsset/Runtime/AssetSystem/Provider/DatabaseRawFileProvider.cs +++ b/Assets/YooAsset/Runtime/AssetSystem/Provider/DatabaseRawFileProvider.cs @@ -25,14 +25,37 @@ namespace YooAsset return; } - Status = EStatus.Checking; + Status = EStatus.CheckBundle; // 注意:模拟异步加载效果提前返回 if (IsWaitForAsyncComplete == false) return; } - if(Status == EStatus.Checking) + // 1. 检测资源包 + if (Status == EStatus.CheckBundle) + { + if (IsWaitForAsyncComplete) + { + OwnerBundle.WaitForAsyncComplete(); + } + + if (OwnerBundle.IsDone() == false) + return; + + if (OwnerBundle.Status != BundleLoaderBase.EStatus.Succeed) + { + Status = EStatus.Failed; + LastError = OwnerBundle.LastError; + InvokeCompletion(); + return; + } + + Status = EStatus.Checking; + } + + // 2. 检测加载结果 + if (Status == EStatus.Checking) { RawFilePath = MainAssetInfo.AssetPath; Status = EStatus.Succeed; diff --git a/Assets/YooAsset/Runtime/AssetSystem/Provider/DatabaseSceneProvider.cs b/Assets/YooAsset/Runtime/AssetSystem/Provider/DatabaseSceneProvider.cs index 962d64f..48b9497 100644 --- a/Assets/YooAsset/Runtime/AssetSystem/Provider/DatabaseSceneProvider.cs +++ b/Assets/YooAsset/Runtime/AssetSystem/Provider/DatabaseSceneProvider.cs @@ -24,10 +24,32 @@ namespace YooAsset if (Status == EStatus.None) { + Status = EStatus.CheckBundle; + } + + // 1. 检测资源包 + if (Status == EStatus.CheckBundle) + { + if (IsWaitForAsyncComplete) + { + OwnerBundle.WaitForAsyncComplete(); + } + + if (OwnerBundle.IsDone() == false) + return; + + if (OwnerBundle.Status != BundleLoaderBase.EStatus.Succeed) + { + Status = EStatus.Failed; + LastError = OwnerBundle.LastError; + InvokeCompletion(); + return; + } + Status = EStatus.Loading; } - // 1. 加载资源对象 + // 2. 加载资源对象 if (Status == EStatus.Loading) { LoadSceneParameters loadSceneParameters = new LoadSceneParameters(); @@ -49,7 +71,7 @@ namespace YooAsset } } - // 2. 检测加载结果 + // 3. 检测加载结果 if (Status == EStatus.Checking) { Progress = _asyncOp.progress; diff --git a/Assets/YooAsset/Runtime/AssetSystem/Provider/DatabaseSubAssetsProvider.cs b/Assets/YooAsset/Runtime/AssetSystem/Provider/DatabaseSubAssetsProvider.cs index d6d1b94..f89d3e7 100644 --- a/Assets/YooAsset/Runtime/AssetSystem/Provider/DatabaseSubAssetsProvider.cs +++ b/Assets/YooAsset/Runtime/AssetSystem/Provider/DatabaseSubAssetsProvider.cs @@ -28,14 +28,36 @@ namespace YooAsset return; } - Status = EStatus.Loading; + Status = EStatus.CheckBundle; // 注意:模拟异步加载效果提前返回 if (IsWaitForAsyncComplete == false) return; } - // 1. 加载资源对象 + // 1. 检测资源包 + if (Status == EStatus.CheckBundle) + { + if (IsWaitForAsyncComplete) + { + OwnerBundle.WaitForAsyncComplete(); + } + + if (OwnerBundle.IsDone() == false) + return; + + if (OwnerBundle.Status != BundleLoaderBase.EStatus.Succeed) + { + Status = EStatus.Failed; + LastError = OwnerBundle.LastError; + InvokeCompletion(); + return; + } + + Status = EStatus.Loading; + } + + // 2. 加载资源对象 if (Status == EStatus.Loading) { if (MainAssetInfo.AssetType == null) @@ -56,7 +78,7 @@ namespace YooAsset Status = EStatus.Checking; } - // 2. 检测加载结果 + // 3. 检测加载结果 if (Status == EStatus.Checking) { Status = AllAssetObjects == null ? EStatus.Failed : EStatus.Succeed; diff --git a/Assets/YooAsset/Runtime/AssetSystem/Provider/ProviderBase.cs b/Assets/YooAsset/Runtime/AssetSystem/Provider/ProviderBase.cs index 2522739..b8ede7c 100644 --- a/Assets/YooAsset/Runtime/AssetSystem/Provider/ProviderBase.cs +++ b/Assets/YooAsset/Runtime/AssetSystem/Provider/ProviderBase.cs @@ -90,6 +90,8 @@ namespace YooAsset } + protected BundleLoaderBase OwnerBundle { private set; get; } + protected DependAssetBundleGroup DependBundleGroup { private set; get; } protected bool IsWaitForAsyncComplete { private set; get; } = false; private readonly List _handles = new List(); @@ -99,6 +101,15 @@ namespace YooAsset Impl = impl; ProviderGUID = providerGUID; MainAssetInfo = assetInfo; + + // 创建资源包加载器 + OwnerBundle = impl.CreateOwnerAssetBundleLoader(assetInfo); + OwnerBundle.Reference(); + OwnerBundle.AddProvider(this); + + var dependBundles = impl.CreateDependAssetBundleLoaders(assetInfo); + DependBundleGroup = new DependAssetBundleGroup(dependBundles); + DependBundleGroup.Reference(); } /// @@ -112,14 +123,18 @@ namespace YooAsset public virtual void Destroy() { IsDestroyed = true; - } - /// - /// 获取下载进度 - /// - public virtual DownloadReport GetDownloadReport() - { - return DownloadReport.CreateDefaultReport(); + // 释放资源包加载器 + if (OwnerBundle != null) + { + OwnerBundle.Release(); + OwnerBundle = null; + } + if (DependBundleGroup != null) + { + DependBundleGroup.Release(); + DependBundleGroup = null; + } } /// @@ -292,6 +307,37 @@ namespace YooAsset _watch = null; } } + + /// + /// 获取下载报告 + /// + internal DownloadReport GetDownloadReport() + { + DownloadReport result = new DownloadReport(); + result.TotalSize = (ulong)OwnerBundle.MainBundleInfo.Bundle.FileSize; + result.DownloadedBytes = OwnerBundle.DownloadedBytes; + foreach (var dependBundle in DependBundleGroup.DependBundles) + { + result.TotalSize += (ulong)dependBundle.MainBundleInfo.Bundle.FileSize; + result.DownloadedBytes += dependBundle.DownloadedBytes; + } + result.Progress = (float)result.DownloadedBytes / result.TotalSize; + return result; + } + + /// + /// 获取资源包的调试信息列表 + /// + internal void GetBundleDebugInfos(List output) + { + var bundleInfo = new DebugBundleInfo(); + bundleInfo.BundleName = OwnerBundle.MainBundleInfo.Bundle.BundleName; + bundleInfo.RefCount = OwnerBundle.RefCount; + bundleInfo.Status = OwnerBundle.Status.ToString(); + output.Add(bundleInfo); + + DependBundleGroup.GetBundleDebugInfos(output); + } #endregion } } \ No newline at end of file diff --git a/Assets/YooAsset/Runtime/PatchSystem/PlayMode/EditorSimulateModeImpl.cs b/Assets/YooAsset/Runtime/PatchSystem/PlayMode/EditorSimulateModeImpl.cs index e2f52f5..6d73edb 100644 --- a/Assets/YooAsset/Runtime/PatchSystem/PlayMode/EditorSimulateModeImpl.cs +++ b/Assets/YooAsset/Runtime/PatchSystem/PlayMode/EditorSimulateModeImpl.cs @@ -80,6 +80,14 @@ namespace YooAsset #endregion #region IBundleServices接口 + private BundleInfo CreateBundleInfo(PackageBundle packageBundle, AssetInfo assetInfo) + { + if (packageBundle == null) + throw new Exception("Should never get here !"); + + BundleInfo bundleInfo = new BundleInfo(packageBundle, BundleInfo.ELoadMode.LoadFromEditor, assetInfo.AssetPath); + return bundleInfo; + } BundleInfo IBundleServices.GetBundleInfo(AssetInfo assetInfo) { if (assetInfo.IsInvalid) @@ -87,16 +95,26 @@ namespace YooAsset // 注意:如果清单里未找到资源包会抛出异常! var packageBundle = _activeManifest.GetMainPackageBundle(assetInfo.AssetPath); - BundleInfo bundleInfo = new BundleInfo(packageBundle, BundleInfo.ELoadMode.LoadFromEditor, assetInfo.AssetPath); - return bundleInfo; + return CreateBundleInfo(packageBundle, assetInfo); } BundleInfo[] IBundleServices.GetAllDependBundleInfos(AssetInfo assetInfo) { - throw new NotImplementedException(); + if (assetInfo.IsInvalid) + throw new Exception("Should never get here !"); + + // 注意:如果清单里未找到资源包会抛出异常! + var depends = _activeManifest.GetAllDependencies(assetInfo.AssetPath); + List result = new List(depends.Length); + foreach (var packageBundle in depends) + { + BundleInfo bundleInfo = CreateBundleInfo(packageBundle, assetInfo); + result.Add(bundleInfo); + } + return result.ToArray(); } string IBundleServices.GetBundleName(int bundleID) { - throw new NotImplementedException(); + return _activeManifest.GetBundleName(bundleID); } bool IBundleServices.IsServicesValid() {