diff --git a/Assets/YooAsset/Runtime/FileSystem/DefaultBuildinFileSystem/Operation/DBFSLoadBundleOperation.cs b/Assets/YooAsset/Runtime/FileSystem/DefaultBuildinFileSystem/Operation/DBFSLoadBundleOperation.cs
index 7acac551..20aeb520 100644
--- a/Assets/YooAsset/Runtime/FileSystem/DefaultBuildinFileSystem/Operation/DBFSLoadBundleOperation.cs
+++ b/Assets/YooAsset/Runtime/FileSystem/DefaultBuildinFileSystem/Operation/DBFSLoadBundleOperation.cs
@@ -19,7 +19,6 @@ namespace YooAsset
private readonly DefaultBuildinFileSystem _fileSystem;
private readonly PackageBundle _bundle;
private AssetBundleCreateRequest _createRequest;
- private bool _isWaitForAsyncComplete = false;
private ESteps _steps = ESteps.None;
@@ -53,7 +52,7 @@ namespace YooAsset
}
}
- if (_isWaitForAsyncComplete)
+ if (IsWaitForAsyncComplete)
{
if (_bundle.Encrypted)
{
@@ -85,7 +84,7 @@ namespace YooAsset
{
if (_createRequest != null)
{
- if (_isWaitForAsyncComplete)
+ if (IsWaitForAsyncComplete)
{
// 强制挂起主线程(注意:该操作会很耗时)
YooLogger.Warning("Suspend the main thread to load unity bundle.");
@@ -124,8 +123,6 @@ namespace YooAsset
}
internal override void InternalWaitForAsyncComplete()
{
- _isWaitForAsyncComplete = true;
-
while (true)
{
if (ExecuteWhileDone())
diff --git a/Assets/YooAsset/Runtime/FileSystem/DefaultCacheFileSystem/Operation/DCFSLoadBundleOperation.cs b/Assets/YooAsset/Runtime/FileSystem/DefaultCacheFileSystem/Operation/DCFSLoadBundleOperation.cs
index 9124ab72..7a863e07 100644
--- a/Assets/YooAsset/Runtime/FileSystem/DefaultCacheFileSystem/Operation/DCFSLoadBundleOperation.cs
+++ b/Assets/YooAsset/Runtime/FileSystem/DefaultCacheFileSystem/Operation/DCFSLoadBundleOperation.cs
@@ -19,7 +19,6 @@ namespace YooAsset
protected readonly PackageBundle _bundle;
protected FSDownloadFileOperation _downloadFileOp;
protected AssetBundleCreateRequest _createRequest;
- protected bool _isWaitForAsyncComplete = false;
protected ESteps _steps = ESteps.None;
@@ -90,7 +89,7 @@ namespace YooAsset
}
}
- if (_isWaitForAsyncComplete)
+ if (IsWaitForAsyncComplete)
{
if (_bundle.Encrypted)
{
@@ -122,7 +121,7 @@ namespace YooAsset
{
if (_createRequest != null)
{
- if (_isWaitForAsyncComplete)
+ if (IsWaitForAsyncComplete)
{
// 强制挂起主线程(注意:该操作会很耗时)
YooLogger.Warning("Suspend the main thread to load unity bundle.");
@@ -197,8 +196,6 @@ namespace YooAsset
}
internal override void InternalWaitForAsyncComplete()
{
- _isWaitForAsyncComplete = true;
-
while (true)
{
if (_downloadFileOp != null)
diff --git a/Assets/YooAsset/Runtime/OperationSystem/AsyncOperationBase.cs b/Assets/YooAsset/Runtime/OperationSystem/AsyncOperationBase.cs
index 11f5cab9..83a54b97 100644
--- a/Assets/YooAsset/Runtime/OperationSystem/AsyncOperationBase.cs
+++ b/Assets/YooAsset/Runtime/OperationSystem/AsyncOperationBase.cs
@@ -12,6 +12,11 @@ namespace YooAsset
private string _packageName = null;
private int _whileFrame = 1000;
+ ///
+ /// 等待异步执行完成
+ ///
+ internal bool IsWaitForAsyncComplete = false;
+
///
/// 是否已经完成
///
@@ -168,6 +173,7 @@ namespace YooAsset
if (IsDone)
return;
+ IsWaitForAsyncComplete = true;
InternalWaitForAsyncComplete();
}
diff --git a/Assets/YooAsset/Runtime/ResourceManager/Provider/ProviderOperation.cs b/Assets/YooAsset/Runtime/ResourceManager/Provider/ProviderOperation.cs
index 33a1efbd..501aeed2 100644
--- a/Assets/YooAsset/Runtime/ResourceManager/Provider/ProviderOperation.cs
+++ b/Assets/YooAsset/Runtime/ResourceManager/Provider/ProviderOperation.cs
@@ -70,7 +70,6 @@ namespace YooAsset
protected ESteps _steps = ESteps.None;
protected LoadBundleFileOperation LoadBundleFileOp { private set; get; }
protected LoadDependBundleFileOperation LoadDependBundleFileOp { private set; get; }
- protected bool IsWaitForAsyncComplete { private set; get; } = false;
private readonly List _handles = new List();
@@ -93,8 +92,6 @@ namespace YooAsset
internal override void InternalWaitForAsyncComplete()
{
- IsWaitForAsyncComplete = true;
-
while (true)
{
if (LoadDependBundleFileOp != null)