mirror of https://github.com/tuyoogame/YooAsset
parent
76929cc015
commit
d01dce438c
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@ -37,18 +37,18 @@ namespace YooAsset.Editor
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Undo.undoRedoPerformed -= RefreshWindow;
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Undo.undoRedoPerformed -= RefreshWindow;
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Undo.undoRedoPerformed += RefreshWindow;
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Undo.undoRedoPerformed += RefreshWindow;
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_collectorTypeList = new List<string>()
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{
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$"{nameof(ECollectorType.MainAssetCollector)}",
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$"{nameof(ECollectorType.StaticAssetCollector)}",
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$"{nameof(ECollectorType.DependAssetCollector)}"
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};
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_addressRuleList = AssetBundleCollectorSettingData.GetAddressRuleNames();
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_packRuleList = AssetBundleCollectorSettingData.GetPackRuleNames();
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_filterRuleList = AssetBundleCollectorSettingData.GetFilterRuleNames();
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try
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try
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{
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{
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_collectorTypeList = new List<string>()
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{
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$"{nameof(ECollectorType.MainAssetCollector)}",
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$"{nameof(ECollectorType.StaticAssetCollector)}",
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$"{nameof(ECollectorType.DependAssetCollector)}"
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};
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_addressRuleList = AssetBundleCollectorSettingData.GetAddressRuleNames();
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_packRuleList = AssetBundleCollectorSettingData.GetPackRuleNames();
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_filterRuleList = AssetBundleCollectorSettingData.GetFilterRuleNames();
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VisualElement root = this.rootVisualElement;
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VisualElement root = this.rootVisualElement;
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// 加载布局文件
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// 加载布局文件
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