mirror of https://github.com/tuyoogame/YooAsset
perf : check build pipeline parameter type
parent
a369efa429
commit
bef90bf3b8
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@ -7,10 +7,17 @@ namespace YooAsset.Editor
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public class BuiltinBuildPipeline : IBuildPipeline
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public class BuiltinBuildPipeline : IBuildPipeline
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{
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{
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public BuildResult Run(BuildParameters buildParameters, bool enableLog)
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public BuildResult Run(BuildParameters buildParameters, bool enableLog)
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{
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if (buildParameters is BuiltinBuildParameters)
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{
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{
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AssetBundleBuilder builder = new AssetBundleBuilder();
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AssetBundleBuilder builder = new AssetBundleBuilder();
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return builder.Run(buildParameters, GetDefaultBuildPipeline(), enableLog);
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return builder.Run(buildParameters, GetDefaultBuildPipeline(), enableLog);
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}
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}
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else
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{
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throw new Exception($"Invalid build parameter type : {buildParameters.GetType().Name}");
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}
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}
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/// <summary>
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/// <summary>
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/// 获取默认的构建流程
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/// 获取默认的构建流程
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@ -10,10 +10,17 @@ namespace YooAsset.Editor
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public class RawFileBuildPipeline : IBuildPipeline
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public class RawFileBuildPipeline : IBuildPipeline
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{
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{
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public BuildResult Run(BuildParameters buildParameters, bool enableLog)
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public BuildResult Run(BuildParameters buildParameters, bool enableLog)
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{
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if (buildParameters is RawFileBuildParameters)
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{
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{
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AssetBundleBuilder builder = new AssetBundleBuilder();
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AssetBundleBuilder builder = new AssetBundleBuilder();
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return builder.Run(buildParameters, GetDefaultBuildPipeline(), enableLog);
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return builder.Run(buildParameters, GetDefaultBuildPipeline(), enableLog);
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}
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}
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else
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{
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throw new Exception($"Invalid build parameter type : {buildParameters.GetType().Name}");
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}
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}
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/// <summary>
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/// <summary>
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/// 获取默认的构建流程
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/// 获取默认的构建流程
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@ -7,10 +7,17 @@ namespace YooAsset.Editor
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public class ScriptableBuildPipeline : IBuildPipeline
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public class ScriptableBuildPipeline : IBuildPipeline
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{
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{
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public BuildResult Run(BuildParameters buildParameters, bool enableLog)
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public BuildResult Run(BuildParameters buildParameters, bool enableLog)
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{
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if (buildParameters is ScriptableBuildParameters)
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{
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{
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AssetBundleBuilder builder = new AssetBundleBuilder();
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AssetBundleBuilder builder = new AssetBundleBuilder();
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return builder.Run(buildParameters, GetDefaultBuildPipeline(), enableLog);
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return builder.Run(buildParameters, GetDefaultBuildPipeline(), enableLog);
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}
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}
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else
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{
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throw new Exception($"Invalid build parameter type : {buildParameters.GetType().Name}");
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}
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}
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/// <summary>
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/// <summary>
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/// 获取默认的构建流程
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/// 获取默认的构建流程
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