mirror of https://github.com/tuyoogame/YooAsset
perf : webgl platform use crc verify the bundle when first time downloaded
WebGL平台首次下载会验证CRC。pull/539/head
parent
7eb74d4dd1
commit
bd5ce1e6bd
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@ -122,7 +122,7 @@ namespace YooAsset
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{
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{
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if (_disableUnityWebCache)
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if (_disableUnityWebCache)
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{
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{
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var downloadhandler = new DownloadHandlerAssetBundle(_requestURL, 0);
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var downloadhandler = new DownloadHandlerAssetBundle(_requestURL, Bundle.UnityCRC);
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#if UNITY_2020_3_OR_NEWER
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#if UNITY_2020_3_OR_NEWER
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downloadhandler.autoLoadAssetBundle = false;
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downloadhandler.autoLoadAssetBundle = false;
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#endif
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#endif
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@ -132,9 +132,19 @@ namespace YooAsset
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{
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{
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// 注意:优先从浏览器缓存里获取文件
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// 注意:优先从浏览器缓存里获取文件
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// The file hash defining the version of the asset bundle.
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// The file hash defining the version of the asset bundle.
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uint unityCRC = Bundle.UnityCRC;
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Hash128 fileHash = Hash128.Parse(Bundle.FileHash);
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Hash128 fileHash = Hash128.Parse(Bundle.FileHash);
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var downloadhandler = new DownloadHandlerAssetBundle(_requestURL, fileHash, unityCRC);
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var cachedBundle = new CachedAssetBundle(Bundle.BundleName, fileHash);
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if (Caching.IsVersionCached(cachedBundle))
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{
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var downloadhandler = new DownloadHandlerAssetBundle(_requestURL, cachedBundle, 0);
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#if UNITY_2020_3_OR_NEWER
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downloadhandler.autoLoadAssetBundle = false;
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#endif
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return downloadhandler;
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}
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else
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{
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var downloadhandler = new DownloadHandlerAssetBundle(_requestURL, cachedBundle, Bundle.UnityCRC);
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#if UNITY_2020_3_OR_NEWER
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#if UNITY_2020_3_OR_NEWER
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downloadhandler.autoLoadAssetBundle = false;
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downloadhandler.autoLoadAssetBundle = false;
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#endif
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#endif
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@ -143,3 +153,4 @@ namespace YooAsset
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}
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}
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}
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}
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}
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}
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}
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