mirror of https://github.com/tuyoogame/YooAsset
update extension sample
parent
bafd15571a
commit
b282515c39
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@ -1,296 +0,0 @@
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#if UNITY_WECHAT_GAME
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using System;
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using System.IO;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.Networking;
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using YooAsset;
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using WeChatWASM;
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public static class WechatFileSystemCreater
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{
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public static FileSystemParameters CreateWechatFileSystemParameters(IRemoteServices remoteServices)
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{
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string fileSystemClass = $"{nameof(WechatFileSystem)},YooAsset.RuntimeExtension";
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var fileSystemParams = new FileSystemParameters(fileSystemClass, null);
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fileSystemParams.AddParameter("REMOTE_SERVICES", remoteServices);
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fileSystemParams.AddParameter("DISABLE_UNITY_WEB_CACHE", true);
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fileSystemParams.AddParameter("ALLOW_CROSS_ACCESS", true);
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return fileSystemParams;
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}
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}
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/// <summary>
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/// 微信小游戏文件系统扩展
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/// 参考:https://wechat-miniprogram.github.io/minigame-unity-webgl-transform/Design/UsingAssetBundle.html
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/// </summary>
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internal partial class WechatFileSystem : DefaultWebFileSystem
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{
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private WXFileSystemManager _wxFileSystemMgr;
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private readonly Dictionary<string, string> _wxFilePaths = new Dictionary<string, string>(10000);
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private string _wxFileCacheRoot = string.Empty;
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public override void OnCreate(string packageName, string rootDirectory)
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{
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base.OnCreate(packageName, rootDirectory);
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_wxFileSystemMgr = WX.GetFileSystemManager();
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_wxFileCacheRoot = WX.env.USER_DATA_PATH; //注意:如果有子目录,请修改此处!
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}
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/// <summary>
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/// 重写资源文件下载方法
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/// </summary>
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public override FSDownloadFileOperation DownloadFileAsync(params object[] args)
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{
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PackageBundle bundle = args[0] as PackageBundle;
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int failedTryAgain = (int)args[2];
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int timeout = (int)args[3];
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string mainURL = RemoteServices.GetRemoteMainURL(bundle.FileName);
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string fallbackURL = RemoteServices.GetRemoteFallbackURL(bundle.FileName);
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var operation = new WechatDownloadFileOperation(this, bundle, mainURL, fallbackURL, failedTryAgain, timeout);
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OperationSystem.StartOperation(PackageName, operation);
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return operation;
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}
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/// <summary>
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/// 重写资源文件加载方法
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/// </summary>
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public override FSLoadBundleOperation LoadBundleFile(PackageBundle bundle)
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{
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var operation = new WechatLoadBundleOperation(this, bundle);
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OperationSystem.StartOperation(PackageName, operation);
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return operation;
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}
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/// <summary>
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/// 重写资源文件卸载方法
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/// </summary>
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public override void UnloadBundleFile(PackageBundle bundle, object result)
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{
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AssetBundle assetBundle = result as AssetBundle;
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if (assetBundle != null)
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assetBundle.WXUnload(true);
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}
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/// <summary>
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/// 重写查询方法
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/// </summary>
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public override bool Exists(PackageBundle bundle)
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{
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string filePath = GetWXFileLoadPath(bundle);
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string result = _wxFileSystemMgr.AccessSync(filePath);
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return result.Equals("access:ok");
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}
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#region 内部方法
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private string GetWXFileLoadPath(PackageBundle bundle)
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{
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if (_wxFilePaths.TryGetValue(bundle.BundleGUID, out string filePath) == false)
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{
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filePath = PathUtility.Combine(_wxFileCacheRoot, bundle.FileName);
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_wxFilePaths.Add(bundle.BundleGUID, filePath);
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}
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return filePath;
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}
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#endregion
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}
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internal partial class WechatFileSystem
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{
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internal class WechatLoadBundleOperation : FSLoadBundleOperation
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{
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private enum ESteps
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{
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None,
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LoadBundleFile,
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Done,
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}
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private readonly WechatFileSystem _fileSystem;
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private readonly PackageBundle _bundle;
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private UnityWebRequest _webRequest;
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private ESteps _steps = ESteps.None;
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internal WechatLoadBundleOperation(WechatFileSystem fileSystem, PackageBundle bundle)
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{
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_fileSystem = fileSystem;
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_bundle = bundle;
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}
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internal override void InternalOnStart()
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{
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_steps = ESteps.LoadBundleFile;
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}
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internal override void InternalOnUpdate()
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{
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if (_steps == ESteps.None || _steps == ESteps.Done)
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return;
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if (_steps == ESteps.LoadBundleFile)
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{
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if (_webRequest == null)
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{
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string mainURL = _fileSystem.RemoteServices.GetRemoteMainURL(_bundle.FileName);
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_webRequest = WXAssetBundle.GetAssetBundle(mainURL);
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_webRequest.SendWebRequest();
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}
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DownloadProgress = _webRequest.downloadProgress;
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DownloadedBytes = (long)_webRequest.downloadedBytes;
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Progress = DownloadProgress;
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if (_webRequest.isDone == false)
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return;
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if (CheckRequestResult())
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{
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_steps = ESteps.Done;
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Result = (_webRequest.downloadHandler as DownloadHandlerWXAssetBundle).assetBundle;
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Status = EOperationStatus.Succeed;
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}
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else
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{
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_steps = ESteps.Done;
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Status = EOperationStatus.Failed;
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}
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}
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}
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public override void WaitForAsyncComplete()
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{
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if (IsDone == false)
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{
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_steps = ESteps.Done;
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Status = EOperationStatus.Failed;
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Error = "WebGL platform not support sync load method !";
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UnityEngine.Debug.LogError(Error);
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}
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}
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public override void AbortDownloadOperation()
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{
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}
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private bool CheckRequestResult()
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{
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#if UNITY_2020_3_OR_NEWER
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if (_webRequest.result != UnityWebRequest.Result.Success)
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{
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Error = _webRequest.error;
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return false;
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}
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else
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{
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return true;
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}
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#else
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if (_webRequest.isNetworkError || _webRequest.isHttpError)
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{
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Error = _webRequest.error;
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return false;
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}
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else
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{
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return true;
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}
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#endif
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}
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}
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internal class WechatDownloadFileOperation : DefaultDownloadFileOperation
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{
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private WechatFileSystem _fileSystem;
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private ESteps _steps = ESteps.None;
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internal WechatDownloadFileOperation(WechatFileSystem fileSystem, PackageBundle bundle,
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string mainURL, string fallbackURL, int failedTryAgain, int timeout)
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: base(bundle, mainURL, fallbackURL, failedTryAgain, timeout)
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{
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_fileSystem = fileSystem;
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}
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internal override void InternalOnStart()
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{
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_steps = ESteps.CreateRequest;
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}
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internal override void InternalOnUpdate()
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{
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// 创建下载器
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if (_steps == ESteps.CreateRequest)
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{
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// 获取请求地址
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_requestURL = GetRequestURL();
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// 重置变量
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ResetRequestFiled();
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// 创建下载器
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CreateWebRequest();
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_steps = ESteps.CheckRequest;
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}
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// 检测下载结果
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if (_steps == ESteps.CheckRequest)
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{
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DownloadProgress = _webRequest.downloadProgress;
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DownloadedBytes = (long)_webRequest.downloadedBytes;
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Progress = DownloadProgress;
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if (_webRequest.isDone == false)
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{
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CheckRequestTimeout();
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return;
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}
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// 检查网络错误
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if (CheckRequestResult())
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{
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_steps = ESteps.Done;
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Status = EOperationStatus.Succeed;
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}
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else
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{
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_steps = ESteps.TryAgain;
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}
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// 注意:最终释放请求器
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DisposeWebRequest();
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}
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// 重新尝试下载
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if (_steps == ESteps.TryAgain)
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{
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if (FailedTryAgain <= 0)
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{
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Status = EOperationStatus.Failed;
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_steps = ESteps.Done;
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YooLogger.Error(Error);
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return;
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}
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_tryAgainTimer += Time.unscaledDeltaTime;
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if (_tryAgainTimer > 1f)
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{
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FailedTryAgain--;
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_steps = ESteps.CreateRequest;
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YooLogger.Warning(Error);
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}
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}
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}
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private void CreateWebRequest()
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{
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_webRequest = WXAssetBundle.GetAssetBundle(_requestURL);
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_webRequest.SetRequestHeader("wechatminigame-preload", "1");
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_webRequest.disposeDownloadHandlerOnDispose = true;
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_webRequest.SendWebRequest();
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}
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private void DisposeWebRequest()
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{
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if (_webRequest != null)
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{
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//注意:引擎底层会自动调用Abort方法
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_webRequest.Dispose();
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_webRequest = null;
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}
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}
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}
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}
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#endif
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@ -0,0 +1,8 @@
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fileFormatVersion: 2
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guid: f0165bf1a62988a439ce3a00db043620
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -0,0 +1,8 @@
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fileFormatVersion: 2
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guid: 85ec3f4c43303f74a9b9fa14288f9201
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -0,0 +1,102 @@
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#if UNITY_WECHAT_GAME
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using UnityEngine;
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using UnityEngine.Networking;
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using YooAsset;
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using WeChatWASM;
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internal class WXFSDownloadFileOperation : DefaultDownloadFileOperation
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{
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private WechatFileSystem _fileSystem;
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private ESteps _steps = ESteps.None;
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internal WXFSDownloadFileOperation(WechatFileSystem fileSystem, PackageBundle bundle, DownloadParam param) : base(bundle, param)
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{
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_fileSystem = fileSystem;
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}
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internal override void InternalOnStart()
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{
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_steps = ESteps.CreateRequest;
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}
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internal override void InternalOnUpdate()
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{
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// 创建下载器
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if (_steps == ESteps.CreateRequest)
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{
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// 获取请求地址
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_requestURL = GetRequestURL();
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// 重置变量
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ResetRequestFiled();
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// 创建下载器
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CreateWebRequest();
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_steps = ESteps.CheckRequest;
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}
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// 检测下载结果
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if (_steps == ESteps.CheckRequest)
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{
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DownloadProgress = _webRequest.downloadProgress;
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DownloadedBytes = (long)_webRequest.downloadedBytes;
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Progress = DownloadProgress;
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if (_webRequest.isDone == false)
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{
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CheckRequestTimeout();
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return;
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}
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// 检查网络错误
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if (CheckRequestResult())
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{
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_steps = ESteps.Done;
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Status = EOperationStatus.Succeed;
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}
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else
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{
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_steps = ESteps.TryAgain;
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}
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// 注意:最终释放请求器
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DisposeWebRequest();
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}
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// 重新尝试下载
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if (_steps == ESteps.TryAgain)
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{
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if (FailedTryAgain <= 0)
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{
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Status = EOperationStatus.Failed;
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_steps = ESteps.Done;
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YooLogger.Error(Error);
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return;
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}
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_tryAgainTimer += Time.unscaledDeltaTime;
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if (_tryAgainTimer > 1f)
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{
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FailedTryAgain--;
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_steps = ESteps.CreateRequest;
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YooLogger.Warning(Error);
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}
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}
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}
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private void CreateWebRequest()
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{
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_webRequest = WXAssetBundle.GetAssetBundle(_requestURL);
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_webRequest.SetRequestHeader("wechatminigame-preload", "1");
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_webRequest.disposeDownloadHandlerOnDispose = true;
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_webRequest.SendWebRequest();
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}
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private void DisposeWebRequest()
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{
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if (_webRequest != null)
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{
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//注意:引擎底层会自动调用Abort方法
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_webRequest.Dispose();
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_webRequest = null;
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}
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}
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}
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#endif
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@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: e58c7876bd106e04380cbf4c00e8d584
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -0,0 +1,20 @@
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#if UNITY_WECHAT_GAME
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using YooAsset;
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internal partial class WXFSInitializeOperation : FSInitializeFileSystemOperation
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{
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private readonly WechatFileSystem _fileSystem;
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public WXFSInitializeOperation(WechatFileSystem fileSystem)
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{
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_fileSystem = fileSystem;
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}
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internal override void InternalOnStart()
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{
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Status = EOperationStatus.Succeed;
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}
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internal override void InternalOnUpdate()
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{
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}
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}
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#endif
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@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: a0c5566de97a44245b840bf388cdfbe0
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -0,0 +1,103 @@
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#if UNITY_WECHAT_GAME
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using UnityEngine;
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using UnityEngine.Networking;
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using YooAsset;
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using WeChatWASM;
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internal class WXFSLoadBundleOperation : FSLoadBundleOperation
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{
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private enum ESteps
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{
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None,
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LoadBundleFile,
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Done,
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}
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private readonly WechatFileSystem _fileSystem;
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private readonly PackageBundle _bundle;
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private UnityWebRequest _webRequest;
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private ESteps _steps = ESteps.None;
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internal WXFSLoadBundleOperation(WechatFileSystem fileSystem, PackageBundle bundle)
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{
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_fileSystem = fileSystem;
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_bundle = bundle;
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}
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internal override void InternalOnStart()
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{
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_steps = ESteps.LoadBundleFile;
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}
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internal override void InternalOnUpdate()
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{
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if (_steps == ESteps.None || _steps == ESteps.Done)
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return;
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if (_steps == ESteps.LoadBundleFile)
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{
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if (_webRequest == null)
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{
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string mainURL = _fileSystem.RemoteServices.GetRemoteMainURL(_bundle.FileName);
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_webRequest = WXAssetBundle.GetAssetBundle(mainURL);
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_webRequest.SendWebRequest();
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}
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DownloadProgress = _webRequest.downloadProgress;
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DownloadedBytes = (long)_webRequest.downloadedBytes;
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Progress = DownloadProgress;
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if (_webRequest.isDone == false)
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return;
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if (CheckRequestResult())
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{
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_steps = ESteps.Done;
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Result = (_webRequest.downloadHandler as DownloadHandlerWXAssetBundle).assetBundle;
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Status = EOperationStatus.Succeed;
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}
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else
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{
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_steps = ESteps.Done;
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Status = EOperationStatus.Failed;
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}
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}
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}
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public override void WaitForAsyncComplete()
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{
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if (IsDone == false)
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{
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_steps = ESteps.Done;
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Status = EOperationStatus.Failed;
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Error = "WebGL platform not support sync load method !";
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UnityEngine.Debug.LogError(Error);
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}
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}
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public override void AbortDownloadOperation()
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{
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}
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private bool CheckRequestResult()
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{
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#if UNITY_2020_3_OR_NEWER
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if (_webRequest.result != UnityWebRequest.Result.Success)
|
||||
{
|
||||
Error = _webRequest.error;
|
||||
return false;
|
||||
}
|
||||
else
|
||||
{
|
||||
return true;
|
||||
}
|
||||
#else
|
||||
if (_webRequest.isNetworkError || _webRequest.isHttpError)
|
||||
{
|
||||
Error = _webRequest.error;
|
||||
return false;
|
||||
}
|
||||
else
|
||||
{
|
||||
return true;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
}
|
||||
#endif
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 7277b7d1ed5616b41986cad60c3fe97c
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,88 @@
|
|||
#if UNITY_WECHAT_GAME
|
||||
using YooAsset;
|
||||
|
||||
internal class WXFSLoadPackageManifestOperation : FSLoadPackageManifestOperation
|
||||
{
|
||||
private enum ESteps
|
||||
{
|
||||
None,
|
||||
RequestRemotePackageHash,
|
||||
LoadRemotePackageManifest,
|
||||
Done,
|
||||
}
|
||||
|
||||
private readonly WechatFileSystem _fileSystem;
|
||||
private readonly string _packageVersion;
|
||||
private readonly int _timeout;
|
||||
private RequestWechatPackageHashOperation _requestRemotePackageHashOp;
|
||||
private LoadWechatPackageManifestOperation _loadRemotePackageManifestOp;
|
||||
private ESteps _steps = ESteps.None;
|
||||
|
||||
|
||||
public WXFSLoadPackageManifestOperation(WechatFileSystem fileSystem, string packageVersion, int timeout)
|
||||
{
|
||||
_fileSystem = fileSystem;
|
||||
_packageVersion = packageVersion;
|
||||
_timeout = timeout;
|
||||
}
|
||||
internal override void InternalOnStart()
|
||||
{
|
||||
_steps = ESteps.RequestRemotePackageHash;
|
||||
}
|
||||
internal override void InternalOnUpdate()
|
||||
{
|
||||
if (_steps == ESteps.None || _steps == ESteps.Done)
|
||||
return;
|
||||
|
||||
if (_steps == ESteps.RequestRemotePackageHash)
|
||||
{
|
||||
if (_requestRemotePackageHashOp == null)
|
||||
{
|
||||
_requestRemotePackageHashOp = new RequestWechatPackageHashOperation(_fileSystem, _packageVersion, _timeout);
|
||||
OperationSystem.StartOperation(_fileSystem.PackageName, _requestRemotePackageHashOp);
|
||||
}
|
||||
|
||||
if (_requestRemotePackageHashOp.IsDone == false)
|
||||
return;
|
||||
|
||||
if (_requestRemotePackageHashOp.Status == EOperationStatus.Succeed)
|
||||
{
|
||||
_steps = ESteps.LoadRemotePackageManifest;
|
||||
}
|
||||
else
|
||||
{
|
||||
_steps = ESteps.Done;
|
||||
Status = EOperationStatus.Failed;
|
||||
Error = _requestRemotePackageHashOp.Error;
|
||||
}
|
||||
}
|
||||
|
||||
if (_steps == ESteps.LoadRemotePackageManifest)
|
||||
{
|
||||
if (_loadRemotePackageManifestOp == null)
|
||||
{
|
||||
string packageHash = _requestRemotePackageHashOp.PackageHash;
|
||||
_loadRemotePackageManifestOp = new LoadWechatPackageManifestOperation(_fileSystem, _packageVersion, packageHash, _timeout);
|
||||
OperationSystem.StartOperation(_fileSystem.PackageName, _loadRemotePackageManifestOp);
|
||||
}
|
||||
|
||||
Progress = _loadRemotePackageManifestOp.Progress;
|
||||
if (_loadRemotePackageManifestOp.IsDone == false)
|
||||
return;
|
||||
|
||||
if (_loadRemotePackageManifestOp.Status == EOperationStatus.Succeed)
|
||||
{
|
||||
_steps = ESteps.Done;
|
||||
Manifest = _loadRemotePackageManifestOp.Manifest;
|
||||
Status = EOperationStatus.Succeed;
|
||||
}
|
||||
else
|
||||
{
|
||||
_steps = ESteps.Done;
|
||||
Status = EOperationStatus.Failed;
|
||||
Error = _loadRemotePackageManifestOp.Error;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: cfbe2efa84cb0524f9e3482e6b895f41
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,60 @@
|
|||
#if UNITY_WECHAT_GAME
|
||||
using YooAsset;
|
||||
|
||||
internal class WXFSRequestPackageVersionOperation : FSRequestPackageVersionOperation
|
||||
{
|
||||
private enum ESteps
|
||||
{
|
||||
None,
|
||||
RequestPackageVersion,
|
||||
Done,
|
||||
}
|
||||
|
||||
private readonly WechatFileSystem _fileSystem;
|
||||
private readonly int _timeout;
|
||||
private RequestWechatPackageVersionOperation _requestWebPackageVersionOp;
|
||||
private ESteps _steps = ESteps.None;
|
||||
|
||||
|
||||
internal WXFSRequestPackageVersionOperation(WechatFileSystem fileSystem, int timeout)
|
||||
{
|
||||
_fileSystem = fileSystem;
|
||||
_timeout = timeout;
|
||||
}
|
||||
internal override void InternalOnStart()
|
||||
{
|
||||
_steps = ESteps.RequestPackageVersion;
|
||||
}
|
||||
internal override void InternalOnUpdate()
|
||||
{
|
||||
if (_steps == ESteps.None || _steps == ESteps.Done)
|
||||
return;
|
||||
|
||||
if (_steps == ESteps.RequestPackageVersion)
|
||||
{
|
||||
if (_requestWebPackageVersionOp == null)
|
||||
{
|
||||
_requestWebPackageVersionOp = new RequestWechatPackageVersionOperation(_fileSystem, _timeout);
|
||||
OperationSystem.StartOperation(_fileSystem.PackageName, _requestWebPackageVersionOp);
|
||||
}
|
||||
|
||||
Progress = _requestWebPackageVersionOp.Progress;
|
||||
if (_requestWebPackageVersionOp.IsDone == false)
|
||||
return;
|
||||
|
||||
if (_requestWebPackageVersionOp.Status == EOperationStatus.Succeed)
|
||||
{
|
||||
_steps = ESteps.Done;
|
||||
PackageVersion = _requestWebPackageVersionOp.PackageVersion;
|
||||
Status = EOperationStatus.Succeed;
|
||||
}
|
||||
else
|
||||
{
|
||||
_steps = ESteps.Done;
|
||||
Status = EOperationStatus.Failed;
|
||||
Error = _requestWebPackageVersionOp.Error;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 4353a9a0cbf86cc43acf3320458e3ac8
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,8 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 3fd307b5063003545a663ccbec226a23
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,125 @@
|
|||
#if UNITY_WECHAT_GAME
|
||||
using YooAsset;
|
||||
|
||||
internal class LoadWechatPackageManifestOperation : AsyncOperationBase
|
||||
{
|
||||
private enum ESteps
|
||||
{
|
||||
None,
|
||||
RequestFileData,
|
||||
VerifyFileData,
|
||||
LoadManifest,
|
||||
Done,
|
||||
}
|
||||
|
||||
private readonly WechatFileSystem _fileSystem;
|
||||
private readonly string _packageVersion;
|
||||
private readonly string _packageHash;
|
||||
private readonly int _timeout;
|
||||
private UnityWebDataRequestOperation _webDataRequestOp;
|
||||
private DeserializeManifestOperation _deserializer;
|
||||
private int _requestCount = 0;
|
||||
private ESteps _steps = ESteps.None;
|
||||
|
||||
/// <summary>
|
||||
/// 包裹清单
|
||||
/// </summary>
|
||||
public PackageManifest Manifest { private set; get; }
|
||||
|
||||
|
||||
internal LoadWechatPackageManifestOperation(WechatFileSystem fileSystem, string packageVersion, string packageHash, int timeout)
|
||||
{
|
||||
_fileSystem = fileSystem;
|
||||
_packageVersion = packageVersion;
|
||||
_packageHash = packageHash;
|
||||
_timeout = timeout;
|
||||
}
|
||||
internal override void InternalOnStart()
|
||||
{
|
||||
_requestCount = WebRequestCounter.GetRequestFailedCount(_fileSystem.PackageName, nameof(LoadWechatPackageManifestOperation));
|
||||
_steps = ESteps.RequestFileData;
|
||||
}
|
||||
internal override void InternalOnUpdate()
|
||||
{
|
||||
if (_steps == ESteps.None || _steps == ESteps.Done)
|
||||
return;
|
||||
|
||||
if (_steps == ESteps.RequestFileData)
|
||||
{
|
||||
if (_webDataRequestOp == null)
|
||||
{
|
||||
string fileName = YooAssetSettingsData.GetManifestBinaryFileName(_fileSystem.PackageName, _packageVersion);
|
||||
string url = GetRequestURL(fileName);
|
||||
_webDataRequestOp = new UnityWebDataRequestOperation(url, _timeout);
|
||||
OperationSystem.StartOperation(_fileSystem.PackageName, _webDataRequestOp);
|
||||
}
|
||||
|
||||
Progress = _webDataRequestOp.Progress;
|
||||
if (_webDataRequestOp.IsDone == false)
|
||||
return;
|
||||
|
||||
if (_webDataRequestOp.Status == EOperationStatus.Succeed)
|
||||
{
|
||||
_steps = ESteps.VerifyFileData;
|
||||
}
|
||||
else
|
||||
{
|
||||
_steps = ESteps.Done;
|
||||
Status = EOperationStatus.Failed;
|
||||
Error = _webDataRequestOp.Error;
|
||||
WebRequestCounter.RecordRequestFailed(_fileSystem.PackageName, nameof(LoadWechatPackageManifestOperation));
|
||||
}
|
||||
}
|
||||
|
||||
if (_steps == ESteps.VerifyFileData)
|
||||
{
|
||||
string fileHash = HashUtility.BytesMD5(_webDataRequestOp.Result);
|
||||
if (fileHash == _packageHash)
|
||||
{
|
||||
_steps = ESteps.LoadManifest;
|
||||
}
|
||||
else
|
||||
{
|
||||
_steps = ESteps.Done;
|
||||
Status = EOperationStatus.Failed;
|
||||
Error = "Failed to verify wechat package manifest file!";
|
||||
}
|
||||
}
|
||||
|
||||
if (_steps == ESteps.LoadManifest)
|
||||
{
|
||||
if (_deserializer == null)
|
||||
{
|
||||
_deserializer = new DeserializeManifestOperation(_webDataRequestOp.Result);
|
||||
OperationSystem.StartOperation(_fileSystem.PackageName, _deserializer);
|
||||
}
|
||||
|
||||
Progress = _deserializer.Progress;
|
||||
if (_deserializer.IsDone == false)
|
||||
return;
|
||||
|
||||
if (_deserializer.Status == EOperationStatus.Succeed)
|
||||
{
|
||||
_steps = ESteps.Done;
|
||||
Manifest = _deserializer.Manifest;
|
||||
Status = EOperationStatus.Succeed;
|
||||
}
|
||||
else
|
||||
{
|
||||
_steps = ESteps.Done;
|
||||
Status = EOperationStatus.Failed;
|
||||
Error = _deserializer.Error;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private string GetRequestURL(string fileName)
|
||||
{
|
||||
// 轮流返回请求地址
|
||||
if (_requestCount % 2 == 0)
|
||||
return _fileSystem.RemoteServices.GetRemoteMainURL(fileName);
|
||||
else
|
||||
return _fileSystem.RemoteServices.GetRemoteFallbackURL(fileName);
|
||||
}
|
||||
}
|
||||
#endif
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 2c2153284d246964fb2146f9fdda311c
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,90 @@
|
|||
#if UNITY_WECHAT_GAME
|
||||
using YooAsset;
|
||||
|
||||
internal class RequestWechatPackageHashOperation : AsyncOperationBase
|
||||
{
|
||||
private enum ESteps
|
||||
{
|
||||
None,
|
||||
RequestPackageHash,
|
||||
Done,
|
||||
}
|
||||
|
||||
private readonly WechatFileSystem _fileSystem;
|
||||
private readonly string _packageVersion;
|
||||
private readonly int _timeout;
|
||||
private UnityWebTextRequestOperation _webTextRequestOp;
|
||||
private int _requestCount = 0;
|
||||
private ESteps _steps = ESteps.None;
|
||||
|
||||
/// <summary>
|
||||
/// 包裹哈希值
|
||||
/// </summary>
|
||||
public string PackageHash { private set; get; }
|
||||
|
||||
|
||||
public RequestWechatPackageHashOperation(WechatFileSystem fileSystem, string packageVersion, int timeout)
|
||||
{
|
||||
_fileSystem = fileSystem;
|
||||
_packageVersion = packageVersion;
|
||||
_timeout = timeout;
|
||||
}
|
||||
internal override void InternalOnStart()
|
||||
{
|
||||
_requestCount = WebRequestCounter.GetRequestFailedCount(_fileSystem.PackageName, nameof(RequestWechatPackageHashOperation));
|
||||
_steps = ESteps.RequestPackageHash;
|
||||
}
|
||||
internal override void InternalOnUpdate()
|
||||
{
|
||||
if (_steps == ESteps.None || _steps == ESteps.Done)
|
||||
return;
|
||||
|
||||
if (_steps == ESteps.RequestPackageHash)
|
||||
{
|
||||
if (_webTextRequestOp == null)
|
||||
{
|
||||
string fileName = YooAssetSettingsData.GetPackageHashFileName(_fileSystem.PackageName, _packageVersion);
|
||||
string url = GetRequestURL(fileName);
|
||||
_webTextRequestOp = new UnityWebTextRequestOperation(url, _timeout);
|
||||
OperationSystem.StartOperation(_fileSystem.PackageName, _webTextRequestOp);
|
||||
}
|
||||
|
||||
Progress = _webTextRequestOp.Progress;
|
||||
if (_webTextRequestOp.IsDone == false)
|
||||
return;
|
||||
|
||||
if (_webTextRequestOp.Status == EOperationStatus.Succeed)
|
||||
{
|
||||
PackageHash = _webTextRequestOp.Result;
|
||||
if (string.IsNullOrEmpty(PackageHash))
|
||||
{
|
||||
_steps = ESteps.Done;
|
||||
Status = EOperationStatus.Failed;
|
||||
Error = $"Wechat package hash file content is empty !";
|
||||
}
|
||||
else
|
||||
{
|
||||
_steps = ESteps.Done;
|
||||
Status = EOperationStatus.Succeed;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
_steps = ESteps.Done;
|
||||
Status = EOperationStatus.Failed;
|
||||
Error = _webTextRequestOp.Error;
|
||||
WebRequestCounter.RecordRequestFailed(_fileSystem.PackageName, nameof(RequestWechatPackageHashOperation));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private string GetRequestURL(string fileName)
|
||||
{
|
||||
// 轮流返回请求地址
|
||||
if (_requestCount % 2 == 0)
|
||||
return _fileSystem.RemoteServices.GetRemoteMainURL(fileName);
|
||||
else
|
||||
return _fileSystem.RemoteServices.GetRemoteFallbackURL(fileName);
|
||||
}
|
||||
}
|
||||
#endif
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 3f8269507a575884f935f9fbc71396ea
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,88 @@
|
|||
#if UNITY_WECHAT_GAME
|
||||
using YooAsset;
|
||||
|
||||
internal class RequestWechatPackageVersionOperation : AsyncOperationBase
|
||||
{
|
||||
private enum ESteps
|
||||
{
|
||||
None,
|
||||
RequestPackageVersion,
|
||||
Done,
|
||||
}
|
||||
|
||||
private readonly WechatFileSystem _fileSystem;
|
||||
private readonly int _timeout;
|
||||
private UnityWebTextRequestOperation _webTextRequestOp;
|
||||
private int _requestCount = 0;
|
||||
private ESteps _steps = ESteps.None;
|
||||
|
||||
/// <summary>
|
||||
/// 包裹版本
|
||||
/// </summary>
|
||||
public string PackageVersion { private set; get; }
|
||||
|
||||
|
||||
public RequestWechatPackageVersionOperation(WechatFileSystem fileSystem, int timeout)
|
||||
{
|
||||
_fileSystem = fileSystem;
|
||||
_timeout = timeout;
|
||||
}
|
||||
internal override void InternalOnStart()
|
||||
{
|
||||
_requestCount = WebRequestCounter.GetRequestFailedCount(_fileSystem.PackageName, nameof(RequestWechatPackageVersionOperation));
|
||||
_steps = ESteps.RequestPackageVersion;
|
||||
}
|
||||
internal override void InternalOnUpdate()
|
||||
{
|
||||
if (_steps == ESteps.None || _steps == ESteps.Done)
|
||||
return;
|
||||
|
||||
if (_steps == ESteps.RequestPackageVersion)
|
||||
{
|
||||
if (_webTextRequestOp == null)
|
||||
{
|
||||
string fileName = YooAssetSettingsData.GetPackageVersionFileName(_fileSystem.PackageName);
|
||||
string url = GetRequestURL(fileName);
|
||||
_webTextRequestOp = new UnityWebTextRequestOperation(url, _timeout);
|
||||
OperationSystem.StartOperation(_fileSystem.PackageName, _webTextRequestOp);
|
||||
}
|
||||
|
||||
Progress = _webTextRequestOp.Progress;
|
||||
if (_webTextRequestOp.IsDone == false)
|
||||
return;
|
||||
|
||||
if (_webTextRequestOp.Status == EOperationStatus.Succeed)
|
||||
{
|
||||
PackageVersion = _webTextRequestOp.Result;
|
||||
if (string.IsNullOrEmpty(PackageVersion))
|
||||
{
|
||||
_steps = ESteps.Done;
|
||||
Status = EOperationStatus.Failed;
|
||||
Error = $"Wechat package version file content is empty !";
|
||||
}
|
||||
else
|
||||
{
|
||||
_steps = ESteps.Done;
|
||||
Status = EOperationStatus.Succeed;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
_steps = ESteps.Done;
|
||||
Status = EOperationStatus.Failed;
|
||||
Error = _webTextRequestOp.Error;
|
||||
WebRequestCounter.RecordRequestFailed(_fileSystem.PackageName, nameof(RequestWechatPackageVersionOperation));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private string GetRequestURL(string fileName)
|
||||
{
|
||||
// 轮流返回请求地址
|
||||
if (_requestCount % 2 == 0)
|
||||
return _fileSystem.RemoteServices.GetRemoteMainURL(fileName);
|
||||
else
|
||||
return _fileSystem.RemoteServices.GetRemoteFallbackURL(fileName);
|
||||
}
|
||||
}
|
||||
#endif
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 758fbcd91469b3f4e843a9ea7e3deda9
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,188 @@
|
|||
#if UNITY_WECHAT_GAME
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using YooAsset;
|
||||
using WeChatWASM;
|
||||
|
||||
public static class WechatFileSystemCreater
|
||||
{
|
||||
public static FileSystemParameters CreateWechatFileSystemParameters(IRemoteServices remoteServices)
|
||||
{
|
||||
string fileSystemClass = $"{nameof(WechatFileSystem)},YooAsset.RuntimeExtension";
|
||||
var fileSystemParams = new FileSystemParameters(fileSystemClass, null);
|
||||
fileSystemParams.AddParameter("REMOTE_SERVICES", remoteServices);
|
||||
return fileSystemParams;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 微信小游戏文件系统
|
||||
/// 参考:https://wechat-miniprogram.github.io/minigame-unity-webgl-transform/Design/UsingAssetBundle.html
|
||||
/// </summary>
|
||||
internal class WechatFileSystem : IFileSystem
|
||||
{
|
||||
private readonly Dictionary<string, string> _wxFilePaths = new Dictionary<string, string>(10000);
|
||||
private WXFileSystemManager _wxFileSystemMgr;
|
||||
private string _wxFileCacheRoot = string.Empty;
|
||||
|
||||
/// <summary>
|
||||
/// 包裹名称
|
||||
/// </summary>
|
||||
public string PackageName { private set; get; }
|
||||
|
||||
/// <summary>
|
||||
/// 文件访问权限
|
||||
/// </summary>
|
||||
public EFileAccess FileSystemAccess
|
||||
{
|
||||
get
|
||||
{
|
||||
return EFileAccess.ReadWrite;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 文件根目录
|
||||
/// </summary>
|
||||
public string FileRoot
|
||||
{
|
||||
get
|
||||
{
|
||||
return _wxFileCacheRoot;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 文件数量
|
||||
/// </summary>
|
||||
public int FileCount
|
||||
{
|
||||
get
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
#region 自定义参数
|
||||
/// <summary>
|
||||
/// 自定义参数:远程服务接口
|
||||
/// </summary>
|
||||
public IRemoteServices RemoteServices { private set; get; } = null;
|
||||
#endregion
|
||||
|
||||
|
||||
public WechatFileSystem()
|
||||
{
|
||||
}
|
||||
public virtual FSInitializeFileSystemOperation InitializeFileSystemAsync()
|
||||
{
|
||||
var operation = new WXFSInitializeOperation(this);
|
||||
OperationSystem.StartOperation(PackageName, operation);
|
||||
return operation;
|
||||
}
|
||||
public virtual FSLoadPackageManifestOperation LoadPackageManifestAsync(string packageVersion, int timeout)
|
||||
{
|
||||
var operation = new WXFSLoadPackageManifestOperation(this, packageVersion, timeout);
|
||||
OperationSystem.StartOperation(PackageName, operation);
|
||||
return operation;
|
||||
}
|
||||
public virtual FSRequestPackageVersionOperation RequestPackageVersionAsync(bool appendTimeTicks, int timeout)
|
||||
{
|
||||
var operation = new WXFSRequestPackageVersionOperation(this, timeout);
|
||||
OperationSystem.StartOperation(PackageName, operation);
|
||||
return operation;
|
||||
}
|
||||
public virtual FSClearAllBundleFilesOperation ClearAllBundleFilesAsync()
|
||||
{
|
||||
var operation = new FSClearAllBundleFilesCompleteOperation();
|
||||
OperationSystem.StartOperation(PackageName, operation);
|
||||
return operation;
|
||||
}
|
||||
public virtual FSClearUnusedBundleFilesOperation ClearUnusedBundleFilesAsync(PackageManifest manifest)
|
||||
{
|
||||
var operation = new FSClearUnusedBundleFilesCompleteOperation();
|
||||
OperationSystem.StartOperation(PackageName, operation);
|
||||
return operation;
|
||||
}
|
||||
public virtual FSDownloadFileOperation DownloadFileAsync(PackageBundle bundle, DownloadParam param)
|
||||
{
|
||||
param.MainURL = RemoteServices.GetRemoteMainURL(bundle.FileName);
|
||||
param.FallbackURL = RemoteServices.GetRemoteFallbackURL(bundle.FileName);
|
||||
var operation = new WXFSDownloadFileOperation(this, bundle, param);
|
||||
OperationSystem.StartOperation(PackageName, operation);
|
||||
return operation;
|
||||
}
|
||||
public virtual FSLoadBundleOperation LoadBundleFile(PackageBundle bundle)
|
||||
{
|
||||
var operation = new WXFSLoadBundleOperation(this, bundle);
|
||||
OperationSystem.StartOperation(PackageName, operation);
|
||||
return operation;
|
||||
}
|
||||
public virtual void UnloadBundleFile(PackageBundle bundle, object result)
|
||||
{
|
||||
AssetBundle assetBundle = result as AssetBundle;
|
||||
if (assetBundle != null)
|
||||
assetBundle.WXUnload(true);
|
||||
}
|
||||
|
||||
public virtual void SetParameter(string name, object value)
|
||||
{
|
||||
if (name == "REMOTE_SERVICES")
|
||||
{
|
||||
RemoteServices = (IRemoteServices)value;
|
||||
}
|
||||
else
|
||||
{
|
||||
YooLogger.Warning($"Invalid parameter : {name}");
|
||||
}
|
||||
}
|
||||
public virtual void OnCreate(string packageName, string rootDirectory)
|
||||
{
|
||||
PackageName = packageName;
|
||||
|
||||
_wxFileSystemMgr = WX.GetFileSystemManager();
|
||||
_wxFileCacheRoot = WX.env.USER_DATA_PATH; //注意:如果有子目录,请修改此处!
|
||||
}
|
||||
public virtual void OnUpdate()
|
||||
{
|
||||
}
|
||||
|
||||
public virtual bool Belong(PackageBundle bundle)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
public virtual bool Exists(PackageBundle bundle)
|
||||
{
|
||||
string filePath = GetWXFileLoadPath(bundle);
|
||||
string result = _wxFileSystemMgr.AccessSync(filePath);
|
||||
return result.Equals("access:ok");
|
||||
}
|
||||
public virtual bool NeedDownload(PackageBundle bundle)
|
||||
{
|
||||
if (Belong(bundle) == false)
|
||||
return false;
|
||||
|
||||
return Exists(bundle) == false;
|
||||
}
|
||||
public virtual bool NeedUnpack(PackageBundle bundle)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
public virtual bool NeedImport(PackageBundle bundle)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
#region 内部方法
|
||||
private string GetWXFileLoadPath(PackageBundle bundle)
|
||||
{
|
||||
if (_wxFilePaths.TryGetValue(bundle.BundleGUID, out string filePath) == false)
|
||||
{
|
||||
filePath = PathUtility.Combine(_wxFileCacheRoot, bundle.FileName);
|
||||
_wxFilePaths.Add(bundle.BundleGUID, filePath);
|
||||
}
|
||||
return filePath;
|
||||
}
|
||||
#endregion
|
||||
}
|
||||
#endif
|
Loading…
Reference in New Issue