mirror of https://github.com/tuyoogame/YooAsset
update space shooter
parent
86ef93caa3
commit
b151f968d7
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@ -44,9 +44,9 @@ internal class FsmInitializePackage : IStateNode
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InitializationOperation initializationOperation = null;
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InitializationOperation initializationOperation = null;
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if (playMode == EPlayMode.EditorSimulateMode)
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if (playMode == EPlayMode.EditorSimulateMode)
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{
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{
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string simulateManifestFilePath = EditorSimulateModeHelper.SimulateBuild(buildPipeline, packageName);
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var simulateBuildResult = EditorSimulateModeHelper.SimulateBuild(buildPipeline, packageName);
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var createParameters = new EditorSimulateModeParameters();
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var createParameters = new EditorSimulateModeParameters();
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createParameters.EditorFileSystemParameters = FileSystemParameters.CreateDefaultEditorFileSystemParameters(simulateManifestFilePath);
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createParameters.EditorFileSystemParameters = FileSystemParameters.CreateDefaultEditorFileSystemParameters(simulateBuildResult);
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initializationOperation = package.InitializeAsync(createParameters);
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initializationOperation = package.InitializeAsync(createParameters);
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}
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}
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@ -43,6 +43,7 @@ internal class FsmUpdatePackageVersion : IStateNode
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}
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}
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else
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else
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{
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{
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Debug.Log($"Request package version : {operation.PackageVersion}");
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_machine.SetBlackboardValue("PackageVersion", operation.PackageVersion);
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_machine.SetBlackboardValue("PackageVersion", operation.PackageVersion);
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_machine.ChangeState<FsmUpdatePackageManifest>();
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_machine.ChangeState<FsmUpdatePackageManifest>();
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}
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}
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