From a91cbee50cf85d7b5467f0bdda1a283645cb36f2 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=E4=BD=95=E5=86=A0=E5=B3=B0?= Date: Wed, 11 Dec 2024 18:24:55 +0800 Subject: [PATCH] update space shooter --- .../Runtime/PatchLogic/FsmNode/FsmInitializePackage.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Assets/YooAsset/Samples~/Space Shooter/GameScript/Runtime/PatchLogic/FsmNode/FsmInitializePackage.cs b/Assets/YooAsset/Samples~/Space Shooter/GameScript/Runtime/PatchLogic/FsmNode/FsmInitializePackage.cs index 7939a04..2abdef5 100644 --- a/Assets/YooAsset/Samples~/Space Shooter/GameScript/Runtime/PatchLogic/FsmNode/FsmInitializePackage.cs +++ b/Assets/YooAsset/Samples~/Space Shooter/GameScript/Runtime/PatchLogic/FsmNode/FsmInitializePackage.cs @@ -92,7 +92,7 @@ internal class FsmInitializePackage : IStateNode IRemoteServices remoteServices = new RemoteServices(defaultHostServer, fallbackHostServer); createParameters.WebFileSystemParameters = WechatFileSystemCreater.CreateWechatFileSystemParameters(remoteServices); #else - createParameters.WebFileSystemParameters = FileSystemParameters.CreateDefaultWebFileSystemParameters(); + createParameters.WebServerFileSystemParameters = FileSystemParameters.CreateDefaultWebServerFileSystemParameters(); #endif initializationOperation = package.InitializeAsync(createParameters); }