mirror of https://github.com/tuyoogame/YooAsset
parent
2ff01d10b0
commit
a6fdb5691a
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@ -0,0 +1,257 @@
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.IO;
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using System.Threading;
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namespace YooAsset
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{
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/// <summary>
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/// 本地缓存文件验证器
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/// </summary>
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internal abstract class PatchCacheVerifier
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{
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public abstract bool InitVerifier(PatchManifest appPatchManifest, PatchManifest localPatchManifest, bool weaklyUpdate);
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public abstract bool UpdateVerifier();
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public abstract float GetVerifierProgress();
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public int VerifySuccessCount { protected set; get; } = 0;
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public int VerifyFailCount { protected set; get; } = 0;
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}
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/// <summary>
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/// 本地缓存文件验证器(线程版)
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/// </summary>
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internal class PatchCacheVerifierWithThread : PatchCacheVerifier
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{
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private class ThreadInfo
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{
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public bool Result = false;
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public string FilePath { private set; get; }
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public PatchBundle Bundle { private set; get; }
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public ThreadInfo(string filePath, PatchBundle bundle)
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{
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FilePath = filePath;
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Bundle = bundle;
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}
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}
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private readonly ThreadSyncContext _syncContext = new ThreadSyncContext();
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private readonly List<PatchBundle> _waitingList = new List<PatchBundle>(1000);
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private readonly List<PatchBundle> _verifyingList = new List<PatchBundle>(100);
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private int _verifyMaxNum;
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private int _verifyTotalCount;
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public override bool InitVerifier(PatchManifest appPatchManifest, PatchManifest localPatchManifest, bool weaklyUpdate)
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{
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// 遍历所有文件然后验证并缓存合法文件
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foreach (var patchBundle in localPatchManifest.BundleList)
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{
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// 忽略缓存文件
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if (DownloadSystem.ContainsVerifyFile(patchBundle.FileHash))
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continue;
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// 忽略APP资源
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// 注意:如果是APP资源并且哈希值相同,则不需要下载
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if (appPatchManifest.TryGetPatchBundle(patchBundle.BundleName, out PatchBundle appPatchBundle))
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{
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if (appPatchBundle.IsBuildin && appPatchBundle.FileHash == patchBundle.FileHash)
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continue;
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}
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// 注意:在弱联网模式下,我们需要验证指定资源版本的所有资源完整性
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if (weaklyUpdate)
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{
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string filePath = SandboxHelper.MakeCacheFilePath(patchBundle.FileName);
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if (File.Exists(filePath))
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_waitingList.Add(patchBundle);
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else
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return false;
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}
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else
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{
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string filePath = SandboxHelper.MakeCacheFilePath(patchBundle.FileName);
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if (File.Exists(filePath))
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_waitingList.Add(patchBundle);
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}
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}
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// 设置同时验证的最大数
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ThreadPool.GetMaxThreads(out int workerThreads, out int ioThreads);
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YooLogger.Log($"Work threads : {workerThreads}, IO threads : {ioThreads}");
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_verifyMaxNum = Math.Min(workerThreads, ioThreads);
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_verifyTotalCount = _waitingList.Count;
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if (_verifyMaxNum < 1)
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_verifyMaxNum = 1;
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return true;
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}
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public override bool UpdateVerifier()
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{
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_syncContext.Update();
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if (_waitingList.Count == 0 && _verifyingList.Count == 0)
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return true;
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if (_verifyingList.Count >= _verifyMaxNum)
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return false;
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for (int i = _waitingList.Count - 1; i >= 0; i--)
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{
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if (_verifyingList.Count >= _verifyMaxNum)
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break;
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var patchBundle = _waitingList[i];
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if (VerifyFile(patchBundle))
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{
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_waitingList.RemoveAt(i);
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_verifyingList.Add(patchBundle);
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}
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else
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{
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YooLogger.Warning("The thread pool is failed queued.");
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break;
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}
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}
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return false;
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}
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public override float GetVerifierProgress()
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{
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if (_verifyTotalCount == 0)
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return 1f;
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return (float)(VerifySuccessCount + VerifyFailCount) / _verifyTotalCount;
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}
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private bool VerifyFile(PatchBundle patchBundle)
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{
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string filePath = SandboxHelper.MakeCacheFilePath(patchBundle.FileName);
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ThreadInfo info = new ThreadInfo(filePath, patchBundle);
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return ThreadPool.QueueUserWorkItem(new WaitCallback(VerifyInThread), info);
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}
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private void VerifyInThread(object infoObj)
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{
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ThreadInfo info = (ThreadInfo)infoObj;
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info.Result = DownloadSystem.CheckContentIntegrity(info.FilePath, info.Bundle.FileSize, info.Bundle.FileCRC);
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_syncContext.Post(VerifyCallback, info);
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}
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private void VerifyCallback(object obj)
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{
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ThreadInfo info = (ThreadInfo)obj;
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if (info.Result)
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{
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VerifySuccessCount++;
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DownloadSystem.CacheVerifyFile(info.Bundle.FileHash, info.Bundle.FileName);
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}
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else
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{
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VerifyFailCount++;
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// NOTE:不期望删除断点续传的资源文件
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/*
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YooLogger.Warning($"Failed to verify file : {info.FilePath}");
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if (File.Exists(info.FilePath))
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File.Delete(info.FilePath);
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*/
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}
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_verifyingList.Remove(info.Bundle);
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}
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}
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/// <summary>
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/// 本地缓存文件验证器(非线程版)
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/// </summary>
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internal class PatchCacheVerifierWithoutThread : PatchCacheVerifier
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{
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private readonly List<PatchBundle> _waitingList = new List<PatchBundle>(1000);
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private readonly List<PatchBundle> _verifyingList = new List<PatchBundle>(100);
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private int _verifyMaxNum;
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private int _verifyTotalCount;
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public override bool InitVerifier(PatchManifest appPatchManifest, PatchManifest localPatchManifest, bool weaklyUpdate)
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{
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// 遍历所有文件然后验证并缓存合法文件
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foreach (var patchBundle in localPatchManifest.BundleList)
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{
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// 忽略缓存文件
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if (DownloadSystem.ContainsVerifyFile(patchBundle.FileHash))
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continue;
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// 忽略APP资源
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// 注意:如果是APP资源并且哈希值相同,则不需要下载
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if (appPatchManifest.TryGetPatchBundle(patchBundle.BundleName, out PatchBundle appPatchBundle))
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{
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if (appPatchBundle.IsBuildin && appPatchBundle.FileHash == patchBundle.FileHash)
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continue;
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}
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// 注意:在弱联网模式下,我们需要验证指定资源版本的所有资源完整性
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if (weaklyUpdate)
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{
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string filePath = SandboxHelper.MakeCacheFilePath(patchBundle.FileName);
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if (File.Exists(filePath))
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_waitingList.Add(patchBundle);
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else
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return false;
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}
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else
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{
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string filePath = SandboxHelper.MakeCacheFilePath(patchBundle.FileName);
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if (File.Exists(filePath))
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_waitingList.Add(patchBundle);
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}
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}
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// 设置同时验证的最大数
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_verifyMaxNum = 32;
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_verifyTotalCount = _waitingList.Count;
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return true;
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}
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public override bool UpdateVerifier()
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{
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if (_waitingList.Count == 0 && _verifyingList.Count == 0)
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return true;
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for (int i = _waitingList.Count - 1; i >= 0; i--)
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{
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if (_verifyingList.Count >= _verifyMaxNum)
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break;
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var patchBundle = _waitingList[i];
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VerifyFile(patchBundle);
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_waitingList.RemoveAt(i);
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_verifyingList.Add(patchBundle);
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}
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_verifyingList.Clear();
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return false;
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}
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public override float GetVerifierProgress()
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{
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if (_verifyTotalCount == 0)
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return 1f;
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return (float)(VerifySuccessCount + VerifyFailCount) / _verifyTotalCount;
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}
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private void VerifyFile(PatchBundle patchBundle)
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{
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string filePath = SandboxHelper.MakeCacheFilePath(patchBundle.FileName);
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bool result = DownloadSystem.CheckContentIntegrity(filePath, patchBundle.FileSize, patchBundle.FileCRC);
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if (result)
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{
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VerifySuccessCount++;
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DownloadSystem.CacheVerifyFile(patchBundle.FileHash, patchBundle.FileName);
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}
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else
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{
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VerifyFailCount++;
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// NOTE:不期望删除断点续传的资源文件
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/*
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YooLogger.Warning($"Failed to verify file : {info.FilePath}");
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if (File.Exists(info.FilePath))
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File.Delete(info.FilePath);
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*/
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}
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}
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}
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}
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@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: 223f217ed81460541b5ea7eb7a7d82a4
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -2,7 +2,6 @@
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using System.Collections;
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using System.Collections.Generic;
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using System.IO;
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using System.Threading;
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namespace YooAsset
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{
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private ESteps _steps = ESteps.None;
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private UnityWebDataRequester _downloader1;
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private UnityWebDataRequester _downloader2;
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private VerifyManager _verifyManager = new VerifyManager();
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private PatchCacheVerifier _patchCacheVerifier;
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private float _verifyTime;
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internal HostPlayModeUpdateManifestOperation(HostPlayModeImpl impl, int resourceVersion, int timeout)
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_impl = impl;
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_resourceVersion = resourceVersion;
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_timeout = timeout;
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#if UNITY_WEBGL
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_patchCacheVerifier = new PatchCacheVerifierWithoutThread();
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#else
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_patchCacheVerifier = new PatchCacheVerifierWithThread();
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#endif
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}
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internal override void Start()
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{
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if (_steps == ESteps.InitVerifyingCache)
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{
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_verifyManager.InitVerifyingCache(_impl.AppPatchManifest, _impl.LocalPatchManifest, false);
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_patchCacheVerifier.InitVerifier(_impl.AppPatchManifest, _impl.LocalPatchManifest, false);
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_verifyTime = UnityEngine.Time.realtimeSinceStartup;
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_steps = ESteps.UpdateVerifyingCache;
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}
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if (_steps == ESteps.UpdateVerifyingCache)
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{
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Progress = _verifyManager.GetVerifyProgress();
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if (_verifyManager.UpdateVerifyingCache())
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Progress = _patchCacheVerifier.GetVerifierProgress();
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if (_patchCacheVerifier.UpdateVerifier())
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{
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_steps = ESteps.Done;
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Status = EOperationStatus.Succeed;
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float costTime = UnityEngine.Time.realtimeSinceStartup - _verifyTime;
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YooLogger.Log($"Verify result : Success {_verifyManager.VerifySuccessCount}, Fail {_verifyManager.VerifyFailCount}, Elapsed time {costTime} seconds");
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YooLogger.Log($"Verify result : Success {_patchCacheVerifier.VerifySuccessCount}, Fail {_patchCacheVerifier.VerifyFailCount}, Elapsed time {costTime} seconds");
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}
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}
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}
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private readonly HostPlayModeImpl _impl;
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private readonly int _resourceVersion;
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private ESteps _steps = ESteps.None;
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private VerifyManager _verifyManager = new VerifyManager();
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private PatchCacheVerifier _patchCacheVerifier;
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private float _verifyTime;
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internal HostPlayModeWeaklyUpdateManifestOperation(HostPlayModeImpl impl, int resourceVersion)
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{
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_impl = impl;
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_resourceVersion = resourceVersion;
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#if UNITY_WEBGL
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_patchCacheVerifier = new PatchCacheVerifierWithoutThread();
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#else
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_patchCacheVerifier = new PatchCacheVerifierWithThread();
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#endif
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}
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internal override void Start()
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{
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@ -293,7 +304,7 @@ namespace YooAsset
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if (_steps == ESteps.InitVerifyingCache)
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{
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if (_verifyManager.InitVerifyingCache(_impl.AppPatchManifest, _impl.LocalPatchManifest, true))
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if (_patchCacheVerifier.InitVerifier(_impl.AppPatchManifest, _impl.LocalPatchManifest, true))
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{
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_verifyTime = UnityEngine.Time.realtimeSinceStartup;
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_steps = ESteps.UpdateVerifyingCache;
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@ -308,12 +319,12 @@ namespace YooAsset
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if (_steps == ESteps.UpdateVerifyingCache)
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{
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Progress = _verifyManager.GetVerifyProgress();
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if (_verifyManager.UpdateVerifyingCache())
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Progress = _patchCacheVerifier.GetVerifierProgress();
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if (_patchCacheVerifier.UpdateVerifier())
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{
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float costTime = UnityEngine.Time.realtimeSinceStartup - _verifyTime;
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YooLogger.Log($"Verify result : Success {_verifyManager.VerifySuccessCount}, Fail {_verifyManager.VerifyFailCount}, Elapsed time {costTime} seconds");
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if (_verifyManager.VerifyFailCount > 0)
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YooLogger.Log($"Verify result : Success {_patchCacheVerifier.VerifySuccessCount}, Fail {_patchCacheVerifier.VerifyFailCount}, Elapsed time {costTime} seconds");
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if (_patchCacheVerifier.VerifyFailCount > 0)
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{
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_steps = ESteps.Done;
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Status = EOperationStatus.Failed;
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@ -344,143 +355,4 @@ namespace YooAsset
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}
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}
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}
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/// <summary>
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/// 本地缓存文件验证管理器
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/// </summary>
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internal class VerifyManager
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{
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private class ThreadInfo
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{
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public bool Result = false;
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public string FilePath { private set; get; }
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public PatchBundle Bundle { private set; get; }
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public ThreadInfo(string filePath, PatchBundle bundle)
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{
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FilePath = filePath;
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Bundle = bundle;
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}
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}
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private readonly List<PatchBundle> _waitingList = new List<PatchBundle>(1000);
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private readonly List<PatchBundle> _verifyingList = new List<PatchBundle>(100);
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private readonly ThreadSyncContext _syncContext = new ThreadSyncContext();
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private int _verifyMaxNum = 32;
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private int _verifyTotalCount = 0;
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public int VerifySuccessCount { private set; get; } = 0;
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public int VerifyFailCount { private set; get; } = 0;
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public bool InitVerifyingCache(PatchManifest appPatchManifest, PatchManifest localPatchManifest, bool weaklyUpdate)
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{
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// 遍历所有文件然后验证并缓存合法文件
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foreach (var patchBundle in localPatchManifest.BundleList)
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{
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// 忽略缓存文件
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if (DownloadSystem.ContainsVerifyFile(patchBundle.FileHash))
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continue;
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// 忽略APP资源
|
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// 注意:如果是APP资源并且哈希值相同,则不需要下载
|
||||
if (appPatchManifest.TryGetPatchBundle(patchBundle.BundleName, out PatchBundle appPatchBundle))
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{
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if (appPatchBundle.IsBuildin && appPatchBundle.FileHash == patchBundle.FileHash)
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continue;
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}
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|
||||
// 注意:在弱联网模式下,我们需要验证指定资源版本的所有资源完整性
|
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if (weaklyUpdate)
|
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{
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string filePath = SandboxHelper.MakeCacheFilePath(patchBundle.FileName);
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if (File.Exists(filePath))
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_waitingList.Add(patchBundle);
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else
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return false;
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}
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else
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{
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string filePath = SandboxHelper.MakeCacheFilePath(patchBundle.FileName);
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if (File.Exists(filePath))
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_waitingList.Add(patchBundle);
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}
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}
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// 设置同时验证的最大数
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ThreadPool.GetMaxThreads(out int workerThreads, out int ioThreads);
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YooLogger.Log($"Work threads : {workerThreads}, IO threads : {ioThreads}");
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_verifyMaxNum = Math.Min(workerThreads, ioThreads);
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_verifyTotalCount = _waitingList.Count;
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return true;
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}
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public bool UpdateVerifyingCache()
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{
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_syncContext.Update();
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if (_waitingList.Count == 0 && _verifyingList.Count == 0)
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return true;
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if (_verifyingList.Count >= _verifyMaxNum)
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return false;
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for (int i = _waitingList.Count - 1; i >= 0; i--)
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{
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if (_verifyingList.Count >= _verifyMaxNum)
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break;
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var patchBundle = _waitingList[i];
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if (RunThread(patchBundle))
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{
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_waitingList.RemoveAt(i);
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_verifyingList.Add(patchBundle);
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}
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else
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{
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YooLogger.Warning("The thread pool is failed queued.");
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break;
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}
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}
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return false;
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}
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public float GetVerifyProgress()
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{
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if (_verifyTotalCount == 0)
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return 1f;
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return (float)(VerifySuccessCount + VerifyFailCount) / _verifyTotalCount;
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||||
}
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private bool RunThread(PatchBundle patchBundle)
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{
|
||||
string filePath = SandboxHelper.MakeCacheFilePath(patchBundle.FileName);
|
||||
ThreadInfo info = new ThreadInfo(filePath, patchBundle);
|
||||
return ThreadPool.QueueUserWorkItem(new WaitCallback(VerifyInThread), info);
|
||||
}
|
||||
private void VerifyInThread(object infoObj)
|
||||
{
|
||||
ThreadInfo info = (ThreadInfo)infoObj;
|
||||
info.Result = DownloadSystem.CheckContentIntegrity(info.FilePath, info.Bundle.FileSize, info.Bundle.FileCRC);
|
||||
_syncContext.Post(VerifyCallback, info);
|
||||
}
|
||||
private void VerifyCallback(object obj)
|
||||
{
|
||||
ThreadInfo info = (ThreadInfo)obj;
|
||||
if (info.Result)
|
||||
{
|
||||
VerifySuccessCount++;
|
||||
DownloadSystem.CacheVerifyFile(info.Bundle.FileHash, info.Bundle.FileName);
|
||||
}
|
||||
else
|
||||
{
|
||||
VerifyFailCount++;
|
||||
|
||||
// NOTE:不期望删除断点续传的资源文件
|
||||
/*
|
||||
YooLogger.Warning($"Failed to verify file : {info.FilePath}");
|
||||
if (File.Exists(info.FilePath))
|
||||
File.Delete(info.FilePath);
|
||||
*/
|
||||
}
|
||||
_verifyingList.Remove(info.Bundle);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -100,10 +100,17 @@ namespace YooAsset
|
|||
/// </summary>
|
||||
public bool ClearCacheWhenDirty = false;
|
||||
|
||||
#if UNITY_WEBGL
|
||||
/// <summary>
|
||||
/// WEBGL模式不支持多线程下载
|
||||
/// </summary>
|
||||
internal int BreakpointResumeFileSize = int.MaxValue;
|
||||
#else
|
||||
/// <summary>
|
||||
/// 启用断点续传功能的文件大小
|
||||
/// </summary>
|
||||
public int BreakpointResumeFileSize = int.MaxValue;
|
||||
#endif
|
||||
|
||||
/// <summary>
|
||||
/// 下载文件校验等级
|
||||
|
@ -194,12 +201,8 @@ namespace YooAsset
|
|||
// 初始化下载系统
|
||||
if (_playMode == EPlayMode.HostPlayMode)
|
||||
{
|
||||
#if UNITY_WEBGL
|
||||
throw new Exception($"{EPlayMode.HostPlayMode} not supports WebGL platform !");
|
||||
#else
|
||||
var hostPlayModeParameters = parameters as HostPlayModeParameters;
|
||||
DownloadSystem.Initialize(hostPlayModeParameters.BreakpointResumeFileSize, hostPlayModeParameters.VerifyLevel);
|
||||
#endif
|
||||
}
|
||||
|
||||
// 初始化资源系统
|
||||
|
|
Loading…
Reference in New Issue