diff --git a/Assets/YooAsset/Editor/AssetBundleBuilder/BuildPipeline/ScriptableBuildPipeline/ScriptableBuildParameters.cs b/Assets/YooAsset/Editor/AssetBundleBuilder/BuildPipeline/ScriptableBuildPipeline/ScriptableBuildParameters.cs
index 2f622193..2767ce15 100644
--- a/Assets/YooAsset/Editor/AssetBundleBuilder/BuildPipeline/ScriptableBuildPipeline/ScriptableBuildParameters.cs
+++ b/Assets/YooAsset/Editor/AssetBundleBuilder/BuildPipeline/ScriptableBuildPipeline/ScriptableBuildParameters.cs
@@ -14,6 +14,11 @@ namespace YooAsset.Editor
///
public ECompressOption CompressOption = ECompressOption.Uncompressed;
+ ///
+ /// 从AssetBundle文件头里剥离Unity版本信息
+ ///
+ public bool StripUnityVersion = false;
+
///
/// 禁止写入类型树结构(可以降低包体和内存并提高加载效率)
///
@@ -70,6 +75,9 @@ namespace YooAsset.Editor
else
throw new System.NotImplementedException(CompressOption.ToString());
+ if (StripUnityVersion)
+ buildParams.ContentBuildFlags |= UnityEditor.Build.Content.ContentBuildFlags.StripUnityVersion;
+
if (DisableWriteTypeTree)
buildParams.ContentBuildFlags |= UnityEditor.Build.Content.ContentBuildFlags.DisableWriteTypeTree;