diff --git a/Assets/YooAsset/Editor/AssetBundleBuilder/BuildPipeline/ScriptableBuildPipeline/ScriptableBuildParameters.cs b/Assets/YooAsset/Editor/AssetBundleBuilder/BuildPipeline/ScriptableBuildPipeline/ScriptableBuildParameters.cs index 2f622193..2767ce15 100644 --- a/Assets/YooAsset/Editor/AssetBundleBuilder/BuildPipeline/ScriptableBuildPipeline/ScriptableBuildParameters.cs +++ b/Assets/YooAsset/Editor/AssetBundleBuilder/BuildPipeline/ScriptableBuildPipeline/ScriptableBuildParameters.cs @@ -14,6 +14,11 @@ namespace YooAsset.Editor /// public ECompressOption CompressOption = ECompressOption.Uncompressed; + /// + /// 从AssetBundle文件头里剥离Unity版本信息 + /// + public bool StripUnityVersion = false; + /// /// 禁止写入类型树结构(可以降低包体和内存并提高加载效率) /// @@ -70,6 +75,9 @@ namespace YooAsset.Editor else throw new System.NotImplementedException(CompressOption.ToString()); + if (StripUnityVersion) + buildParams.ContentBuildFlags |= UnityEditor.Build.Content.ContentBuildFlags.StripUnityVersion; + if (DisableWriteTypeTree) buildParams.ContentBuildFlags |= UnityEditor.Build.Content.ContentBuildFlags.DisableWriteTypeTree;