mirror of https://github.com/tuyoogame/YooAsset
parent
3046bbe697
commit
9fe8dad72d
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@ -0,0 +1,8 @@
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fileFormatVersion: 2
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guid: ccb22c5c90bfe2f43a0f83f873dd6646
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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#if UNITY_WEBGL
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using System.Collections.Generic;
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using UnityEngine;
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using YooAsset;
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using StarkSDKSpace;
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public static class ByteGameFileSystemCreater
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{
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public static FileSystemParameters CreateWechatFileSystemParameters(IRemoteServices remoteServices)
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{
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string fileSystemClass = $"{nameof(ByteGameFileSystem)},YooAsset.RuntimeExtension";
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var fileSystemParams = new FileSystemParameters(fileSystemClass, null);
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fileSystemParams.AddParameter("REMOTE_SERVICES", remoteServices);
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return fileSystemParams;
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}
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}
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/// <summary>
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/// 抖音小游戏文件系统
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/// 参考:https://developer.open-douyin.com/docs/resource/zh-CN/mini-game/develop/guide/know
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/// </summary>
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internal class ByteGameFileSystem : IFileSystem
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{
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private class WebRemoteServices : IRemoteServices
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{
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private readonly string _webPackageRoot;
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protected readonly Dictionary<string, string> _mapping = new Dictionary<string, string>(10000);
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public WebRemoteServices(string buildinPackRoot)
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{
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_webPackageRoot = buildinPackRoot;
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}
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string IRemoteServices.GetRemoteMainURL(string fileName)
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{
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return GetFileLoadURL(fileName);
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}
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string IRemoteServices.GetRemoteFallbackURL(string fileName)
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{
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return GetFileLoadURL(fileName);
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}
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private string GetFileLoadURL(string fileName)
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{
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if (_mapping.TryGetValue(fileName, out string url) == false)
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{
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string filePath = PathUtility.Combine(_webPackageRoot, fileName);
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url = DownloadSystemHelper.ConvertToWWWPath(filePath);
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_mapping.Add(fileName, url);
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}
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return url;
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}
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}
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private readonly Dictionary<string, string> _cacheFilePaths = new Dictionary<string, string>(10000);
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private StarkFileSystemManager _fileSystemManager;
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/// <summary>
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/// 包裹名称
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/// </summary>
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public string PackageName { private set; get; }
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/// <summary>
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/// 文件根目录
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/// </summary>
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public string FileRoot
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{
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get
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{
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return string.Empty;
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}
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}
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/// <summary>
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/// 文件数量
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/// </summary>
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public int FileCount
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{
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get
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{
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return 0;
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}
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}
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#region 自定义参数
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/// <summary>
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/// 自定义参数:远程服务接口
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/// </summary>
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public IRemoteServices RemoteServices { private set; get; } = null;
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#endregion
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public ByteGameFileSystem()
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{
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}
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public virtual FSInitializeFileSystemOperation InitializeFileSystemAsync()
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{
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var operation = new BGFSInitializeOperation(this);
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OperationSystem.StartOperation(PackageName, operation);
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return operation;
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}
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public virtual FSLoadPackageManifestOperation LoadPackageManifestAsync(string packageVersion, int timeout)
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{
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var operation = new BGFSLoadPackageManifestOperation(this, packageVersion, timeout);
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OperationSystem.StartOperation(PackageName, operation);
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return operation;
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}
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public virtual FSRequestPackageVersionOperation RequestPackageVersionAsync(bool appendTimeTicks, int timeout)
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{
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var operation = new BGFSRequestPackageVersionOperation(this, timeout);
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OperationSystem.StartOperation(PackageName, operation);
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return operation;
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}
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public virtual FSClearAllBundleFilesOperation ClearAllBundleFilesAsync()
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{
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var operation = new FSClearAllBundleFilesCompleteOperation();
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OperationSystem.StartOperation(PackageName, operation);
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return operation;
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}
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public virtual FSClearUnusedBundleFilesOperation ClearUnusedBundleFilesAsync(PackageManifest manifest)
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{
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var operation = new FSClearUnusedBundleFilesCompleteOperation();
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OperationSystem.StartOperation(PackageName, operation);
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return operation;
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}
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public virtual FSDownloadFileOperation DownloadFileAsync(PackageBundle bundle, DownloadParam param)
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{
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param.MainURL = RemoteServices.GetRemoteMainURL(bundle.FileName);
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param.FallbackURL = RemoteServices.GetRemoteFallbackURL(bundle.FileName);
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var operation = new BGFSDownloadFileOperation(this, bundle, param);
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OperationSystem.StartOperation(PackageName, operation);
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return operation;
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}
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public virtual FSLoadBundleOperation LoadBundleFile(PackageBundle bundle)
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{
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var operation = new BGFSLoadBundleOperation(this, bundle);
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OperationSystem.StartOperation(PackageName, operation);
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return operation;
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}
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public virtual void UnloadBundleFile(PackageBundle bundle, object result)
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{
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AssetBundle assetBundle = result as AssetBundle;
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if (assetBundle != null)
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assetBundle.Unload(true);
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}
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public virtual void SetParameter(string name, object value)
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{
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if (name == "REMOTE_SERVICES")
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{
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RemoteServices = (IRemoteServices)value;
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}
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else
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{
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YooLogger.Warning($"Invalid parameter : {name}");
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}
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}
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public virtual void OnCreate(string packageName, string rootDirectory)
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{
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PackageName = packageName;
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// 注意:CDN服务未启用的情况下,使用抖音WEB服务器
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if (RemoteServices == null)
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{
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string webRoot = PathUtility.Combine(Application.streamingAssetsPath, YooAssetSettingsData.Setting.DefaultYooFolderName, packageName);
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RemoteServices = new WebRemoteServices(webRoot);
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}
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_fileSystemManager = StarkSDK.API.GetStarkFileSystemManager();
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}
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public virtual void OnUpdate()
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{
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}
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public virtual bool Belong(PackageBundle bundle)
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{
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return true;
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}
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public virtual bool Exists(PackageBundle bundle)
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{
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return _fileSystemManager.AccessSync(bundle.FileName);
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}
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public virtual bool NeedDownload(PackageBundle bundle)
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{
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if (Belong(bundle) == false)
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return false;
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return Exists(bundle) == false;
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}
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public virtual bool NeedUnpack(PackageBundle bundle)
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{
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return false;
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}
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public virtual bool NeedImport(PackageBundle bundle)
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{
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return false;
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}
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public virtual byte[] ReadFileData(PackageBundle bundle)
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{
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throw new System.NotImplementedException();
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}
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public virtual string ReadFileText(PackageBundle bundle)
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{
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throw new System.NotImplementedException();
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}
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#region 内部方法
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private string GetFileLoadPath(PackageBundle bundle)
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{
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if (_cacheFilePaths.TryGetValue(bundle.BundleGUID, out string filePath) == false)
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{
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filePath = _fileSystemManager.GetLocalCachedPathForUrl(bundle.FileName);
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_cacheFilePaths.Add(bundle.BundleGUID, filePath);
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}
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return filePath;
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}
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#endregion
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}
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#endif
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@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: e6b4324eddc60f045aa271bc5bb50cc9
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -0,0 +1,8 @@
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fileFormatVersion: 2
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guid: 8cba5e0b26df8ee40a93d697f889e33d
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -0,0 +1,101 @@
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#if UNITY_WEBGL
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using UnityEngine;
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using UnityEngine.Networking;
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using YooAsset;
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internal class BGFSDownloadFileOperation : DefaultDownloadFileOperation
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{
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private ByteGameFileSystem _fileSystem;
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private ESteps _steps = ESteps.None;
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internal BGFSDownloadFileOperation(ByteGameFileSystem fileSystem, PackageBundle bundle, DownloadParam param) : base(bundle, param)
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{
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_fileSystem = fileSystem;
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}
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internal override void InternalOnStart()
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{
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_steps = ESteps.CreateRequest;
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}
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internal override void InternalOnUpdate()
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{
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// 创建下载器
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if (_steps == ESteps.CreateRequest)
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{
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// 获取请求地址
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_requestURL = GetRequestURL();
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// 重置变量
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ResetRequestFiled();
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// 创建下载器
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CreateWebRequest();
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_steps = ESteps.CheckRequest;
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}
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// 检测下载结果
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if (_steps == ESteps.CheckRequest)
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{
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DownloadProgress = _webRequest.downloadProgress;
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DownloadedBytes = (long)_webRequest.downloadedBytes;
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Progress = DownloadProgress;
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if (_webRequest.isDone == false)
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{
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CheckRequestTimeout();
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return;
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}
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// 检查网络错误
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if (CheckRequestResult())
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{
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_steps = ESteps.Done;
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Status = EOperationStatus.Succeed;
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}
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else
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{
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_steps = ESteps.TryAgain;
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}
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// 注意:最终释放请求器
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DisposeWebRequest();
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}
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// 重新尝试下载
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if (_steps == ESteps.TryAgain)
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{
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if (FailedTryAgain <= 0)
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{
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Status = EOperationStatus.Failed;
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_steps = ESteps.Done;
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YooLogger.Error(Error);
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return;
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}
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_tryAgainTimer += Time.unscaledDeltaTime;
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if (_tryAgainTimer > 1f)
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{
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FailedTryAgain--;
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_steps = ESteps.CreateRequest;
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YooLogger.Warning(Error);
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}
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}
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}
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private void CreateWebRequest()
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{
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//TODO : 抖音小游戏没有找到预下载方法
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_webRequest = UnityWebRequestAssetBundle.GetAssetBundle(_requestURL);
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_webRequest.disposeDownloadHandlerOnDispose = true;
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_webRequest.SendWebRequest();
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}
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private void DisposeWebRequest()
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{
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if (_webRequest != null)
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{
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//注意:引擎底层会自动调用Abort方法
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_webRequest.Dispose();
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_webRequest = null;
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}
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}
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}
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#endif
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@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: 0bdf53359f9e17b41b08982a2be2098c
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -0,0 +1,20 @@
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#if UNITY_WEBGL
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using YooAsset;
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internal partial class BGFSInitializeOperation : FSInitializeFileSystemOperation
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{
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private readonly ByteGameFileSystem _fileSystem;
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public BGFSInitializeOperation(ByteGameFileSystem fileSystem)
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{
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_fileSystem = fileSystem;
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}
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internal override void InternalOnStart()
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{
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Status = EOperationStatus.Succeed;
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}
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internal override void InternalOnUpdate()
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{
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}
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}
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#endif
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@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: 614227bf558da7149a7eb6de7dfa1a21
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -0,0 +1,102 @@
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#if UNITY_WEBGL
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using UnityEditor.PackageManager.Requests;
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using UnityEngine;
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using UnityEngine.Networking;
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using YooAsset;
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internal class BGFSLoadBundleOperation : FSLoadBundleOperation
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{
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private enum ESteps
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{
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None,
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LoadBundleFile,
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Done,
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}
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private readonly ByteGameFileSystem _fileSystem;
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private readonly PackageBundle _bundle;
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private UnityWebRequest _webRequest;
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private ESteps _steps = ESteps.None;
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internal BGFSLoadBundleOperation(ByteGameFileSystem fileSystem, PackageBundle bundle)
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{
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_fileSystem = fileSystem;
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_bundle = bundle;
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}
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internal override void InternalOnStart()
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{
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_steps = ESteps.LoadBundleFile;
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}
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internal override void InternalOnUpdate()
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{
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if (_steps == ESteps.None || _steps == ESteps.Done)
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return;
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if (_steps == ESteps.LoadBundleFile)
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{
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if (_webRequest == null)
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{
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string mainURL = _fileSystem.RemoteServices.GetRemoteMainURL(_bundle.FileName);
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_webRequest = UnityWebRequestAssetBundle.GetAssetBundle(mainURL);
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_webRequest.SendWebRequest();
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}
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DownloadProgress = _webRequest.downloadProgress;
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DownloadedBytes = (long)_webRequest.downloadedBytes;
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Progress = DownloadProgress;
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if (_webRequest.isDone == false)
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return;
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if (CheckRequestResult())
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{
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_steps = ESteps.Done;
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Result = (_webRequest.downloadHandler as DownloadHandlerAssetBundle).assetBundle;
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Status = EOperationStatus.Succeed;
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}
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else
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{
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_steps = ESteps.Done;
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Status = EOperationStatus.Failed;
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}
|
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}
|
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}
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internal override void InternalWaitForAsyncComplete()
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{
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if (_steps != ESteps.Done)
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{
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_steps = ESteps.Done;
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Status = EOperationStatus.Failed;
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Error = "WebGL platform not support sync load method !";
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UnityEngine.Debug.LogError(Error);
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}
|
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}
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public override void AbortDownloadOperation()
|
||||
{
|
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}
|
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|
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private bool CheckRequestResult()
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{
|
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#if UNITY_2020_3_OR_NEWER
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if (_webRequest.result != UnityWebRequest.Result.Success)
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{
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Error = _webRequest.error;
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return false;
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}
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else
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{
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return true;
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||||
}
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#else
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if (_webRequest.isNetworkError || _webRequest.isHttpError)
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{
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Error = _webRequest.error;
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return false;
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}
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else
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{
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return true;
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}
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#endif
|
||||
}
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||||
}
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#endif
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fileFormatVersion: 2
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guid: 19997de7b89b54445961e8b973f43ab3
|
||||
MonoImporter:
|
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externalObjects: {}
|
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serializedVersion: 2
|
||||
defaultReferences: []
|
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -0,0 +1,88 @@
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#if UNITY_WEBGL
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using YooAsset;
|
||||
|
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internal class BGFSLoadPackageManifestOperation : FSLoadPackageManifestOperation
|
||||
{
|
||||
private enum ESteps
|
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{
|
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None,
|
||||
RequestRemotePackageHash,
|
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LoadRemotePackageManifest,
|
||||
Done,
|
||||
}
|
||||
|
||||
private readonly ByteGameFileSystem _fileSystem;
|
||||
private readonly string _packageVersion;
|
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private readonly int _timeout;
|
||||
private RequestByteGamePackageHashOperation _requestRemotePackageHashOp;
|
||||
private LoadByteGamePackageManifestOperation _loadRemotePackageManifestOp;
|
||||
private ESteps _steps = ESteps.None;
|
||||
|
||||
|
||||
public BGFSLoadPackageManifestOperation(ByteGameFileSystem fileSystem, string packageVersion, int timeout)
|
||||
{
|
||||
_fileSystem = fileSystem;
|
||||
_packageVersion = packageVersion;
|
||||
_timeout = timeout;
|
||||
}
|
||||
internal override void InternalOnStart()
|
||||
{
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||||
_steps = ESteps.RequestRemotePackageHash;
|
||||
}
|
||||
internal override void InternalOnUpdate()
|
||||
{
|
||||
if (_steps == ESteps.None || _steps == ESteps.Done)
|
||||
return;
|
||||
|
||||
if (_steps == ESteps.RequestRemotePackageHash)
|
||||
{
|
||||
if (_requestRemotePackageHashOp == null)
|
||||
{
|
||||
_requestRemotePackageHashOp = new RequestByteGamePackageHashOperation(_fileSystem, _packageVersion, _timeout);
|
||||
OperationSystem.StartOperation(_fileSystem.PackageName, _requestRemotePackageHashOp);
|
||||
}
|
||||
|
||||
if (_requestRemotePackageHashOp.IsDone == false)
|
||||
return;
|
||||
|
||||
if (_requestRemotePackageHashOp.Status == EOperationStatus.Succeed)
|
||||
{
|
||||
_steps = ESteps.LoadRemotePackageManifest;
|
||||
}
|
||||
else
|
||||
{
|
||||
_steps = ESteps.Done;
|
||||
Status = EOperationStatus.Failed;
|
||||
Error = _requestRemotePackageHashOp.Error;
|
||||
}
|
||||
}
|
||||
|
||||
if (_steps == ESteps.LoadRemotePackageManifest)
|
||||
{
|
||||
if (_loadRemotePackageManifestOp == null)
|
||||
{
|
||||
string packageHash = _requestRemotePackageHashOp.PackageHash;
|
||||
_loadRemotePackageManifestOp = new LoadByteGamePackageManifestOperation(_fileSystem, _packageVersion, packageHash, _timeout);
|
||||
OperationSystem.StartOperation(_fileSystem.PackageName, _loadRemotePackageManifestOp);
|
||||
}
|
||||
|
||||
Progress = _loadRemotePackageManifestOp.Progress;
|
||||
if (_loadRemotePackageManifestOp.IsDone == false)
|
||||
return;
|
||||
|
||||
if (_loadRemotePackageManifestOp.Status == EOperationStatus.Succeed)
|
||||
{
|
||||
_steps = ESteps.Done;
|
||||
Manifest = _loadRemotePackageManifestOp.Manifest;
|
||||
Status = EOperationStatus.Succeed;
|
||||
}
|
||||
else
|
||||
{
|
||||
_steps = ESteps.Done;
|
||||
Status = EOperationStatus.Failed;
|
||||
Error = _loadRemotePackageManifestOp.Error;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 2850c0b0e742f824f9d1f12b7d68b806
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,60 @@
|
|||
#if UNITY_WEBGL
|
||||
using YooAsset;
|
||||
|
||||
internal class BGFSRequestPackageVersionOperation : FSRequestPackageVersionOperation
|
||||
{
|
||||
private enum ESteps
|
||||
{
|
||||
None,
|
||||
RequestPackageVersion,
|
||||
Done,
|
||||
}
|
||||
|
||||
private readonly ByteGameFileSystem _fileSystem;
|
||||
private readonly int _timeout;
|
||||
private RequestByteGamePackageVersionOperation _requestWebPackageVersionOp;
|
||||
private ESteps _steps = ESteps.None;
|
||||
|
||||
|
||||
internal BGFSRequestPackageVersionOperation(ByteGameFileSystem fileSystem, int timeout)
|
||||
{
|
||||
_fileSystem = fileSystem;
|
||||
_timeout = timeout;
|
||||
}
|
||||
internal override void InternalOnStart()
|
||||
{
|
||||
_steps = ESteps.RequestPackageVersion;
|
||||
}
|
||||
internal override void InternalOnUpdate()
|
||||
{
|
||||
if (_steps == ESteps.None || _steps == ESteps.Done)
|
||||
return;
|
||||
|
||||
if (_steps == ESteps.RequestPackageVersion)
|
||||
{
|
||||
if (_requestWebPackageVersionOp == null)
|
||||
{
|
||||
_requestWebPackageVersionOp = new RequestByteGamePackageVersionOperation(_fileSystem, _timeout);
|
||||
OperationSystem.StartOperation(_fileSystem.PackageName, _requestWebPackageVersionOp);
|
||||
}
|
||||
|
||||
Progress = _requestWebPackageVersionOp.Progress;
|
||||
if (_requestWebPackageVersionOp.IsDone == false)
|
||||
return;
|
||||
|
||||
if (_requestWebPackageVersionOp.Status == EOperationStatus.Succeed)
|
||||
{
|
||||
_steps = ESteps.Done;
|
||||
PackageVersion = _requestWebPackageVersionOp.PackageVersion;
|
||||
Status = EOperationStatus.Succeed;
|
||||
}
|
||||
else
|
||||
{
|
||||
_steps = ESteps.Done;
|
||||
Status = EOperationStatus.Failed;
|
||||
Error = _requestWebPackageVersionOp.Error;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 8210185faba92a3479bf6713abab1f19
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,8 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 101c97835f86e9147993961f514caf2c
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,125 @@
|
|||
#if UNITY_WEBGL
|
||||
using YooAsset;
|
||||
|
||||
internal class LoadByteGamePackageManifestOperation : AsyncOperationBase
|
||||
{
|
||||
private enum ESteps
|
||||
{
|
||||
None,
|
||||
RequestFileData,
|
||||
VerifyFileData,
|
||||
LoadManifest,
|
||||
Done,
|
||||
}
|
||||
|
||||
private readonly ByteGameFileSystem _fileSystem;
|
||||
private readonly string _packageVersion;
|
||||
private readonly string _packageHash;
|
||||
private readonly int _timeout;
|
||||
private UnityWebDataRequestOperation _webDataRequestOp;
|
||||
private DeserializeManifestOperation _deserializer;
|
||||
private int _requestCount = 0;
|
||||
private ESteps _steps = ESteps.None;
|
||||
|
||||
/// <summary>
|
||||
/// 包裹清单
|
||||
/// </summary>
|
||||
public PackageManifest Manifest { private set; get; }
|
||||
|
||||
|
||||
internal LoadByteGamePackageManifestOperation(ByteGameFileSystem fileSystem, string packageVersion, string packageHash, int timeout)
|
||||
{
|
||||
_fileSystem = fileSystem;
|
||||
_packageVersion = packageVersion;
|
||||
_packageHash = packageHash;
|
||||
_timeout = timeout;
|
||||
}
|
||||
internal override void InternalOnStart()
|
||||
{
|
||||
_requestCount = WebRequestCounter.GetRequestFailedCount(_fileSystem.PackageName, nameof(LoadByteGamePackageManifestOperation));
|
||||
_steps = ESteps.RequestFileData;
|
||||
}
|
||||
internal override void InternalOnUpdate()
|
||||
{
|
||||
if (_steps == ESteps.None || _steps == ESteps.Done)
|
||||
return;
|
||||
|
||||
if (_steps == ESteps.RequestFileData)
|
||||
{
|
||||
if (_webDataRequestOp == null)
|
||||
{
|
||||
string fileName = YooAssetSettingsData.GetManifestBinaryFileName(_fileSystem.PackageName, _packageVersion);
|
||||
string url = GetRequestURL(fileName);
|
||||
_webDataRequestOp = new UnityWebDataRequestOperation(url, _timeout);
|
||||
OperationSystem.StartOperation(_fileSystem.PackageName, _webDataRequestOp);
|
||||
}
|
||||
|
||||
Progress = _webDataRequestOp.Progress;
|
||||
if (_webDataRequestOp.IsDone == false)
|
||||
return;
|
||||
|
||||
if (_webDataRequestOp.Status == EOperationStatus.Succeed)
|
||||
{
|
||||
_steps = ESteps.VerifyFileData;
|
||||
}
|
||||
else
|
||||
{
|
||||
_steps = ESteps.Done;
|
||||
Status = EOperationStatus.Failed;
|
||||
Error = _webDataRequestOp.Error;
|
||||
WebRequestCounter.RecordRequestFailed(_fileSystem.PackageName, nameof(LoadByteGamePackageManifestOperation));
|
||||
}
|
||||
}
|
||||
|
||||
if (_steps == ESteps.VerifyFileData)
|
||||
{
|
||||
string fileHash = HashUtility.BytesMD5(_webDataRequestOp.Result);
|
||||
if (fileHash == _packageHash)
|
||||
{
|
||||
_steps = ESteps.LoadManifest;
|
||||
}
|
||||
else
|
||||
{
|
||||
_steps = ESteps.Done;
|
||||
Status = EOperationStatus.Failed;
|
||||
Error = "Failed to verify wechat package manifest file!";
|
||||
}
|
||||
}
|
||||
|
||||
if (_steps == ESteps.LoadManifest)
|
||||
{
|
||||
if (_deserializer == null)
|
||||
{
|
||||
_deserializer = new DeserializeManifestOperation(_webDataRequestOp.Result);
|
||||
OperationSystem.StartOperation(_fileSystem.PackageName, _deserializer);
|
||||
}
|
||||
|
||||
Progress = _deserializer.Progress;
|
||||
if (_deserializer.IsDone == false)
|
||||
return;
|
||||
|
||||
if (_deserializer.Status == EOperationStatus.Succeed)
|
||||
{
|
||||
_steps = ESteps.Done;
|
||||
Manifest = _deserializer.Manifest;
|
||||
Status = EOperationStatus.Succeed;
|
||||
}
|
||||
else
|
||||
{
|
||||
_steps = ESteps.Done;
|
||||
Status = EOperationStatus.Failed;
|
||||
Error = _deserializer.Error;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private string GetRequestURL(string fileName)
|
||||
{
|
||||
// 轮流返回请求地址
|
||||
if (_requestCount % 2 == 0)
|
||||
return _fileSystem.RemoteServices.GetRemoteMainURL(fileName);
|
||||
else
|
||||
return _fileSystem.RemoteServices.GetRemoteFallbackURL(fileName);
|
||||
}
|
||||
}
|
||||
#endif
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: b648d648fa0c4e44d811b42b80891543
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,90 @@
|
|||
#if UNITY_WEBGL
|
||||
using YooAsset;
|
||||
|
||||
internal class RequestByteGamePackageHashOperation : AsyncOperationBase
|
||||
{
|
||||
private enum ESteps
|
||||
{
|
||||
None,
|
||||
RequestPackageHash,
|
||||
Done,
|
||||
}
|
||||
|
||||
private readonly ByteGameFileSystem _fileSystem;
|
||||
private readonly string _packageVersion;
|
||||
private readonly int _timeout;
|
||||
private UnityWebTextRequestOperation _webTextRequestOp;
|
||||
private int _requestCount = 0;
|
||||
private ESteps _steps = ESteps.None;
|
||||
|
||||
/// <summary>
|
||||
/// 包裹哈希值
|
||||
/// </summary>
|
||||
public string PackageHash { private set; get; }
|
||||
|
||||
|
||||
public RequestByteGamePackageHashOperation(ByteGameFileSystem fileSystem, string packageVersion, int timeout)
|
||||
{
|
||||
_fileSystem = fileSystem;
|
||||
_packageVersion = packageVersion;
|
||||
_timeout = timeout;
|
||||
}
|
||||
internal override void InternalOnStart()
|
||||
{
|
||||
_requestCount = WebRequestCounter.GetRequestFailedCount(_fileSystem.PackageName, nameof(RequestByteGamePackageHashOperation));
|
||||
_steps = ESteps.RequestPackageHash;
|
||||
}
|
||||
internal override void InternalOnUpdate()
|
||||
{
|
||||
if (_steps == ESteps.None || _steps == ESteps.Done)
|
||||
return;
|
||||
|
||||
if (_steps == ESteps.RequestPackageHash)
|
||||
{
|
||||
if (_webTextRequestOp == null)
|
||||
{
|
||||
string fileName = YooAssetSettingsData.GetPackageHashFileName(_fileSystem.PackageName, _packageVersion);
|
||||
string url = GetRequestURL(fileName);
|
||||
_webTextRequestOp = new UnityWebTextRequestOperation(url, _timeout);
|
||||
OperationSystem.StartOperation(_fileSystem.PackageName, _webTextRequestOp);
|
||||
}
|
||||
|
||||
Progress = _webTextRequestOp.Progress;
|
||||
if (_webTextRequestOp.IsDone == false)
|
||||
return;
|
||||
|
||||
if (_webTextRequestOp.Status == EOperationStatus.Succeed)
|
||||
{
|
||||
PackageHash = _webTextRequestOp.Result;
|
||||
if (string.IsNullOrEmpty(PackageHash))
|
||||
{
|
||||
_steps = ESteps.Done;
|
||||
Status = EOperationStatus.Failed;
|
||||
Error = $"Wechat package hash file content is empty !";
|
||||
}
|
||||
else
|
||||
{
|
||||
_steps = ESteps.Done;
|
||||
Status = EOperationStatus.Succeed;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
_steps = ESteps.Done;
|
||||
Status = EOperationStatus.Failed;
|
||||
Error = _webTextRequestOp.Error;
|
||||
WebRequestCounter.RecordRequestFailed(_fileSystem.PackageName, nameof(RequestByteGamePackageHashOperation));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private string GetRequestURL(string fileName)
|
||||
{
|
||||
// 轮流返回请求地址
|
||||
if (_requestCount % 2 == 0)
|
||||
return _fileSystem.RemoteServices.GetRemoteMainURL(fileName);
|
||||
else
|
||||
return _fileSystem.RemoteServices.GetRemoteFallbackURL(fileName);
|
||||
}
|
||||
}
|
||||
#endif
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 51a0e40e248b49a4783b3dca33a23cf1
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,88 @@
|
|||
#if UNITY_WEBGL
|
||||
using YooAsset;
|
||||
|
||||
internal class RequestByteGamePackageVersionOperation : AsyncOperationBase
|
||||
{
|
||||
private enum ESteps
|
||||
{
|
||||
None,
|
||||
RequestPackageVersion,
|
||||
Done,
|
||||
}
|
||||
|
||||
private readonly ByteGameFileSystem _fileSystem;
|
||||
private readonly int _timeout;
|
||||
private UnityWebTextRequestOperation _webTextRequestOp;
|
||||
private int _requestCount = 0;
|
||||
private ESteps _steps = ESteps.None;
|
||||
|
||||
/// <summary>
|
||||
/// 包裹版本
|
||||
/// </summary>
|
||||
public string PackageVersion { private set; get; }
|
||||
|
||||
|
||||
public RequestByteGamePackageVersionOperation(ByteGameFileSystem fileSystem, int timeout)
|
||||
{
|
||||
_fileSystem = fileSystem;
|
||||
_timeout = timeout;
|
||||
}
|
||||
internal override void InternalOnStart()
|
||||
{
|
||||
_requestCount = WebRequestCounter.GetRequestFailedCount(_fileSystem.PackageName, nameof(RequestByteGamePackageVersionOperation));
|
||||
_steps = ESteps.RequestPackageVersion;
|
||||
}
|
||||
internal override void InternalOnUpdate()
|
||||
{
|
||||
if (_steps == ESteps.None || _steps == ESteps.Done)
|
||||
return;
|
||||
|
||||
if (_steps == ESteps.RequestPackageVersion)
|
||||
{
|
||||
if (_webTextRequestOp == null)
|
||||
{
|
||||
string fileName = YooAssetSettingsData.GetPackageVersionFileName(_fileSystem.PackageName);
|
||||
string url = GetRequestURL(fileName);
|
||||
_webTextRequestOp = new UnityWebTextRequestOperation(url, _timeout);
|
||||
OperationSystem.StartOperation(_fileSystem.PackageName, _webTextRequestOp);
|
||||
}
|
||||
|
||||
Progress = _webTextRequestOp.Progress;
|
||||
if (_webTextRequestOp.IsDone == false)
|
||||
return;
|
||||
|
||||
if (_webTextRequestOp.Status == EOperationStatus.Succeed)
|
||||
{
|
||||
PackageVersion = _webTextRequestOp.Result;
|
||||
if (string.IsNullOrEmpty(PackageVersion))
|
||||
{
|
||||
_steps = ESteps.Done;
|
||||
Status = EOperationStatus.Failed;
|
||||
Error = $"Wechat package version file content is empty !";
|
||||
}
|
||||
else
|
||||
{
|
||||
_steps = ESteps.Done;
|
||||
Status = EOperationStatus.Succeed;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
_steps = ESteps.Done;
|
||||
Status = EOperationStatus.Failed;
|
||||
Error = _webTextRequestOp.Error;
|
||||
WebRequestCounter.RecordRequestFailed(_fileSystem.PackageName, nameof(RequestByteGamePackageVersionOperation));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private string GetRequestURL(string fileName)
|
||||
{
|
||||
// 轮流返回请求地址
|
||||
if (_requestCount % 2 == 0)
|
||||
return _fileSystem.RemoteServices.GetRemoteMainURL(fileName);
|
||||
else
|
||||
return _fileSystem.RemoteServices.GetRemoteFallbackURL(fileName);
|
||||
}
|
||||
}
|
||||
#endif
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: a04c463fb00f60f499541fbb98e4fdc4
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -3,7 +3,8 @@
|
|||
"rootNamespace": "",
|
||||
"references": [
|
||||
"GUID:e34a5702dd353724aa315fb8011f08c3",
|
||||
"GUID:5efd170ecd8084500bed5692932fe14e"
|
||||
"GUID:5efd170ecd8084500bed5692932fe14e",
|
||||
"GUID:0f8df04a5a494444eb8fa0504f6fb965"
|
||||
],
|
||||
"includePlatforms": [],
|
||||
"excludePlatforms": [],
|
||||
|
|
Loading…
Reference in New Issue