mirror of https://github.com/tuyoogame/YooAsset
Update basic sample
parent
49949ecda5
commit
9394ff49fd
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@ -9,7 +9,8 @@ internal class FsmClearCache : IFsmNode
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void IFsmNode.OnEnter()
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void IFsmNode.OnEnter()
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{
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{
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Debug.Log("清理未使用的缓存文件!");
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Debug.Log("清理未使用的缓存文件!");
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var operation = YooAsset.YooAssets.ClearUnusedCacheFiles();
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var package = YooAsset.YooAssets.GetAssetsPackage("DefaultPackage");
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var operation = package.ClearPackageUnusedCacheFilesAsync();
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operation.Completed += Operation_Completed;
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operation.Completed += Operation_Completed;
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}
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}
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@ -25,7 +25,7 @@ public class FsmUpdateManifest : IFsmNode
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// 更新补丁清单
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// 更新补丁清单
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var package = YooAssets.GetAssetsPackage("DefaultPackage");
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var package = YooAssets.GetAssetsPackage("DefaultPackage");
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var operation = package.UpdateManifestAsync(PatchUpdater.PackageVersion, 30);
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var operation = package.UpdatePackageManifestAsync(PatchUpdater.PackageVersion, 30);
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yield return operation;
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yield return operation;
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if(operation.Status == EOperationStatus.Succeed)
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if(operation.Status == EOperationStatus.Succeed)
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@ -25,7 +25,7 @@ internal class FsmUpdateStaticVersion : IFsmNode
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// 更新资源版本号
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// 更新资源版本号
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var package = YooAssets.GetAssetsPackage("DefaultPackage");
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var package = YooAssets.GetAssetsPackage("DefaultPackage");
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var operation = package.UpdateStaticVersionAsync(30);
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var operation = package.UpdatePackageVersionAsync(30);
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yield return operation;
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yield return operation;
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if (operation.Status == EOperationStatus.Succeed)
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if (operation.Status == EOperationStatus.Succeed)
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