mirror of https://github.com/tuyoogame/YooAsset
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All notable changes to this package will be documented in this file.
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All notable changes to this package will be documented in this file.
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## [1.0.9] - 2022-05-14
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### Fixed
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- 修复了YooAssets.GetAssetInfos(string Tag)方法返回了无关的资源信息的问题。
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### Changed
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- 编辑器下的模拟运行模式,不再依赖配置里的构建版本。
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- 更新资源清单结构,资源对象类增加分类标签。
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- 优化了资源工具相关配置文件的加载方式和途径,这些配置文件可以放置在任何目录下。
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- 优化了Location无效后的错误报告方式。
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- 优化了资源包的构建参数,现在始终开启DisableLoadAssetByFileName,帮助减小运行时的内存。
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- YooAssets.ProcessOperation()重命名为YooAssets.StartOperation()
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### Added
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- 新增YooAssets.IsNeedDownloadFromRemote()方法。
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````c#
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public static bool IsNeedDownloadFromRemote(string location);
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````
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- 新增获取所有子资源对象的方法。
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````c#
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class SubAssetsOperationHandle
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{
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public TObject[] GetSubAssetObjects<TObject>();
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}
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````
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### Removed
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- YooAssets.GetBundleInfo()方法已经移除。
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## [1.0.8] - 2022-05-08
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## [1.0.8] - 2022-05-08
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### Fixed
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### Fixed
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