From 6e4494e82ed2c1266d79c9e800141ed494aa7481 Mon Sep 17 00:00:00 2001 From: hevinci Date: Sat, 2 Apr 2022 15:13:44 +0800 Subject: [PATCH] Update ShaderVariantCollector --- .../Editor/ShaderVariantCollector/ShaderVariantCollector.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Assets/YooAsset/Editor/ShaderVariantCollector/ShaderVariantCollector.cs b/Assets/YooAsset/Editor/ShaderVariantCollector/ShaderVariantCollector.cs index d494823..54acf32 100644 --- a/Assets/YooAsset/Editor/ShaderVariantCollector/ShaderVariantCollector.cs +++ b/Assets/YooAsset/Editor/ShaderVariantCollector/ShaderVariantCollector.cs @@ -98,7 +98,7 @@ namespace YooAsset.Editor List allAssets = new List(1000); // 获取所有打包的资源 - List allCollectInfos = AssetBundleCollectorSettingData.GetAllCollectAssets(); + List allCollectInfos = AssetBundleGrouperSettingData.Setting.GetAllCollectAssets(); List collectAssets = allCollectInfos.Select(t => t.AssetPath).ToList(); foreach (var assetPath in collectAssets) {