mirror of https://github.com/tuyoogame/YooAsset
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@ -10,7 +10,7 @@
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public static void CollectSVC()
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{
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string savePath = ShaderVariantCollectorSettingData.Setting.SavePath;
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ShaderVariantCollector.OnCompletedCallback = () =>
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System.Action completedCallback = () =>
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{
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ShaderVariantCollection collection =
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AssetDatabase.LoadAssetAtPath<ShaderVariantCollection>(savePath);
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@ -27,7 +27,7 @@ public static void CollectSVC()
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EditorTools.CloseUnityGameWindow();
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EditorApplication.Exit(0);
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};
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ShaderVariantCollector.Run(savePath);
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ShaderVariantCollector.Run(savePath, completedCallback);
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}
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```
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@ -53,6 +53,7 @@
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5. [资源部署](https://github.com/tuyoogame/YooAsset/blob/master/Docs/AssetBundleDeployer.md)
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5. [构建报告](https://github.com/tuyoogame/YooAsset/blob/master/Docs/AssetBundleReporter.md)
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5. [调试器](https://github.com/tuyoogame/YooAsset/blob/master/Docs/AssetBundleDebugger.md)
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5. [着色器](https://github.com/tuyoogame/YooAsset/blob/master/Docs/ShaderVariantCollector.md)
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5. [常见问题](https://github.com/tuyoogame/YooAsset/blob/master/Docs/FAQ.md)
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## 代码教程
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