mirror of https://github.com/tuyoogame/YooAsset
parent
c6567650fe
commit
669339d5b4
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@ -18,6 +18,7 @@ namespace YooAsset.Editor
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window.minSize = new Vector2(800, 600);
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window.minSize = new Vector2(800, 600);
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}
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}
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private Button _saveButton;
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private List<string> _collectorTypeList;
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private List<string> _collectorTypeList;
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private List<string> _activeRuleList;
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private List<string> _activeRuleList;
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private List<string> _addressRuleList;
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private List<string> _addressRuleList;
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@ -69,6 +70,10 @@ namespace YooAsset.Editor
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var importBtn = root.Q<Button>("ImportButton");
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var importBtn = root.Q<Button>("ImportButton");
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importBtn.clicked += ImportBtn_clicked;
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importBtn.clicked += ImportBtn_clicked;
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// 配置保存按钮
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_saveButton = root.Q<Button>("SaveButton");
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_saveButton.clicked += SaveBtn_clicked;
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// 公共设置相关
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// 公共设置相关
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_enableAddressableToogle = root.Q<Toggle>("EnableAddressable");
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_enableAddressableToogle = root.Q<Toggle>("EnableAddressable");
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_enableAddressableToogle.RegisterValueChangedCallback(evt =>
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_enableAddressableToogle.RegisterValueChangedCallback(evt =>
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@ -193,6 +198,22 @@ namespace YooAsset.Editor
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if (AssetBundleCollectorSettingData.IsDirty)
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if (AssetBundleCollectorSettingData.IsDirty)
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AssetBundleCollectorSettingData.SaveFile();
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AssetBundleCollectorSettingData.SaveFile();
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}
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}
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public void Update()
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{
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if (_saveButton != null)
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{
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if (AssetBundleCollectorSettingData.IsDirty)
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{
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if (_saveButton.enabledSelf == false)
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_saveButton.SetEnabled(true);
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}
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else
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{
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if (_saveButton.enabledSelf)
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_saveButton.SetEnabled(false);
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}
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}
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}
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private void RefreshWindow()
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private void RefreshWindow()
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{
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{
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@ -221,6 +242,10 @@ namespace YooAsset.Editor
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RefreshWindow();
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RefreshWindow();
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}
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}
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}
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}
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private void SaveBtn_clicked()
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{
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AssetBundleCollectorSettingData.SaveFile();
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}
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// 分组列表相关
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// 分组列表相关
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private void FillGroupViewData()
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private void FillGroupViewData()
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@ -1,5 +1,6 @@
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<ui:UXML xmlns:ui="UnityEngine.UIElements" xmlns:uie="UnityEditor.UIElements" xsi="http://www.w3.org/2001/XMLSchema-instance" engine="UnityEngine.UIElements" editor="UnityEditor.UIElements" noNamespaceSchemaLocation="../../UIElementsSchema/UIElements.xsd" editor-extension-mode="True">
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<ui:UXML xmlns:ui="UnityEngine.UIElements" xmlns:uie="UnityEditor.UIElements" xsi="http://www.w3.org/2001/XMLSchema-instance" engine="UnityEngine.UIElements" editor="UnityEditor.UIElements" noNamespaceSchemaLocation="../../UIElementsSchema/UIElements.xsd" editor-extension-mode="True">
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<uie:Toolbar name="Toolbar" style="display: flex; flex-direction: row-reverse;">
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<uie:Toolbar name="Toolbar" style="display: flex; flex-direction: row-reverse;">
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<ui:Button text="Save" display-tooltip-when-elided="true" name="SaveButton" style="width: 50px; background-color: rgb(56, 147, 58);" />
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<ui:Button text="导出" display-tooltip-when-elided="true" name="ExportButton" style="width: 50px; background-color: rgb(56, 147, 58);" />
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<ui:Button text="导出" display-tooltip-when-elided="true" name="ExportButton" style="width: 50px; background-color: rgb(56, 147, 58);" />
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<ui:Button text="导入" display-tooltip-when-elided="true" name="ImportButton" style="width: 50px; background-color: rgb(56, 147, 58);" />
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<ui:Button text="导入" display-tooltip-when-elided="true" name="ImportButton" style="width: 50px; background-color: rgb(56, 147, 58);" />
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</uie:Toolbar>
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</uie:Toolbar>
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