diff --git a/Assets/YooAsset/Samples~/Space Shooter/GameRes/Scene/scene_battle.unity b/Assets/YooAsset/Samples~/Space Shooter/GameRes/Scene/scene_battle.unity index 84e6deae..c96d3d6c 100644 --- a/Assets/YooAsset/Samples~/Space Shooter/GameRes/Scene/scene_battle.unity +++ b/Assets/YooAsset/Samples~/Space Shooter/GameRes/Scene/scene_battle.unity @@ -67,7 +67,7 @@ NavMeshSettings: serializedVersion: 2 m_ObjectHideFlags: 0 m_BuildSettings: - serializedVersion: 2 + serializedVersion: 3 agentTypeID: 0 agentRadius: 0.5 agentHeight: 2 @@ -80,7 +80,7 @@ NavMeshSettings: cellSize: 0.16666666 manualTileSize: 0 tileSize: 256 - accuratePlacement: 0 + buildHeightMesh: 0 maxJobWorkers: 0 preserveTilesOutsideBounds: 0 debug: @@ -311,12 +311,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 1, z: 0, w: -0.00000004371139} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 22} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &20 Transform: @@ -325,15 +326,16 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 100, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 25} - {fileID: 23} - {fileID: 27} m_Father: {fileID: 0} - m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &21 Transform: @@ -342,12 +344,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 1, z: 0, w: 0} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 22} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &22 Transform: @@ -356,14 +359,15 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -5, z: 19.68} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 19} - {fileID: 21} m_Father: {fileID: 0} - m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &23 Transform: @@ -372,12 +376,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8} + serializedVersion: 2 m_LocalRotation: {x: -0.09330116, y: 0.8305783, z: -0.1464534, w: -0.5291371} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 20} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &24 Transform: @@ -386,12 +391,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 10} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: -4.6399975, z: 10} m_LocalScale: {x: 15, y: 2, z: 40} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 0} - m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &25 Transform: @@ -400,12 +406,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 12} + serializedVersion: 2 m_LocalRotation: {x: 0.02014119, y: 0.88616663, z: -0.038690876, w: 0.46130905} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 20} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &27 Transform: @@ -414,12 +421,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 14} + serializedVersion: 2 m_LocalRotation: {x: -0.11008469, y: 0.53270304, z: 0.0701317, w: 0.8361761} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 20} - m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &29 Transform: @@ -428,13 +436,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 16} + serializedVersion: 2 m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068} m_LocalPosition: {x: 0, y: -10, z: 0} m_LocalScale: {x: 15, y: 30, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 30} m_Father: {fileID: 0} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!4 &30 Transform: @@ -443,12 +452,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 17} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -0.9999998, z: 0.0000009536741} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 29} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &33 MeshRenderer: @@ -461,6 +471,7 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 @@ -502,6 +513,7 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 @@ -556,9 +568,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 10} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 1 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 5.8, z: 1} m_Center: {x: 0, y: 0.15, z: 0} --- !u!104 &41 @@ -589,7 +609,6 @@ RenderSettings: m_ReflectionIntensity: 1 m_CustomReflection: {fileID: 0} m_Sun: {fileID: 0} - m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1} m_UseRadianceAmbientProbe: 0 --- !u!108 &42 Light: @@ -844,19 +863,19 @@ ParticleSystem: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2} - serializedVersion: 7 + serializedVersion: 8 lengthInSec: 100 simulationSpeed: 1 stopAction: 0 cullingMode: 1 ringBufferMode: 0 ringBufferLoopRange: {x: 0, y: 1} + emitterVelocityMode: 0 looping: 1 prewarm: 1 playOnAwake: 1 useUnscaledTime: 0 autoRandomSeed: 1 - useRigidbodyForVelocity: 1 startDelay: serializedVersion: 2 minMaxState: 0 @@ -1019,6 +1038,7 @@ ParticleSystem: atime6: 0 atime7: 0 m_Mode: 0 + m_ColorSpace: -1 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: @@ -1048,6 +1068,7 @@ ParticleSystem: atime6: 0 atime7: 0 m_Mode: 0 + m_ColorSpace: -1 m_NumColorKeys: 2 m_NumAlphaKeys: 2 startSize: @@ -1333,7 +1354,9 @@ ParticleSystem: m_PostInfinity: 2 m_RotationOrder: 4 randomizeRotationDirection: 0 + gravitySource: 0 maxNumParticles: 200 + customEmitterVelocity: {x: 0, y: 0, z: 0} size3D: 0 rotation3D: 0 gravityModifier: @@ -2484,6 +2507,7 @@ ParticleSystem: atime6: 65535 atime7: 65535 m_Mode: 0 + m_ColorSpace: -1 m_NumColorKeys: 8 m_NumAlphaKeys: 2 minGradient: @@ -2513,6 +2537,7 @@ ParticleSystem: atime6: 0 atime7: 0 m_Mode: 0 + m_ColorSpace: -1 m_NumColorKeys: 2 m_NumAlphaKeys: 2 UVModule: @@ -4733,6 +4758,7 @@ ParticleSystem: atime6: 0 atime7: 0 m_Mode: 0 + m_ColorSpace: -1 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: @@ -4762,6 +4788,7 @@ ParticleSystem: atime6: 0 atime7: 0 m_Mode: 0 + m_ColorSpace: -1 m_NumColorKeys: 2 m_NumAlphaKeys: 2 range: {x: 0, y: 1} @@ -5151,6 +5178,7 @@ ParticleSystem: m_RotationOrder: 4 minVertexDistance: 0.2 textureMode: 0 + textureScale: {x: 1, y: 1} ribbonCount: 1 shadowBias: 0.5 worldSpace: 0 @@ -5193,6 +5221,7 @@ ParticleSystem: atime6: 0 atime7: 0 m_Mode: 0 + m_ColorSpace: -1 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: @@ -5222,6 +5251,7 @@ ParticleSystem: atime6: 0 atime7: 0 m_Mode: 0 + m_ColorSpace: -1 m_NumColorKeys: 2 m_NumAlphaKeys: 2 widthOverTrail: @@ -5309,6 +5339,7 @@ ParticleSystem: atime6: 0 atime7: 0 m_Mode: 0 + m_ColorSpace: -1 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: @@ -5338,6 +5369,7 @@ ParticleSystem: atime6: 0 atime7: 0 m_Mode: 0 + m_ColorSpace: -1 m_NumColorKeys: 2 m_NumAlphaKeys: 2 CustomDataModule: @@ -5376,6 +5408,7 @@ ParticleSystem: atime6: 0 atime7: 0 m_Mode: 0 + m_ColorSpace: -1 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: @@ -5405,6 +5438,7 @@ ParticleSystem: atime6: 0 atime7: 0 m_Mode: 0 + m_ColorSpace: -1 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel0: Color @@ -5658,6 +5692,7 @@ ParticleSystem: atime6: 0 atime7: 0 m_Mode: 0 + m_ColorSpace: -1 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: @@ -5687,6 +5722,7 @@ ParticleSystem: atime6: 0 atime7: 0 m_Mode: 0 + m_ColorSpace: -1 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel1: Color @@ -5913,19 +5949,19 @@ ParticleSystem: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4} - serializedVersion: 7 + serializedVersion: 8 lengthInSec: 100 simulationSpeed: 1 stopAction: 0 cullingMode: 1 ringBufferMode: 0 ringBufferLoopRange: {x: 0, y: 1} + emitterVelocityMode: 0 looping: 1 prewarm: 1 playOnAwake: 1 useUnscaledTime: 0 autoRandomSeed: 1 - useRigidbodyForVelocity: 1 startDelay: serializedVersion: 2 minMaxState: 0 @@ -6088,6 +6124,7 @@ ParticleSystem: atime6: 0 atime7: 0 m_Mode: 0 + m_ColorSpace: -1 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: @@ -6117,6 +6154,7 @@ ParticleSystem: atime6: 0 atime7: 0 m_Mode: 0 + m_ColorSpace: -1 m_NumColorKeys: 2 m_NumAlphaKeys: 2 startSize: @@ -6402,7 +6440,9 @@ ParticleSystem: m_PostInfinity: 2 m_RotationOrder: 4 randomizeRotationDirection: 0 + gravitySource: 0 maxNumParticles: 500 + customEmitterVelocity: {x: 0, y: 0, z: 0} size3D: 0 rotation3D: 0 gravityModifier: @@ -7553,6 +7593,7 @@ ParticleSystem: atime6: 65535 atime7: 65535 m_Mode: 0 + m_ColorSpace: -1 m_NumColorKeys: 8 m_NumAlphaKeys: 2 minGradient: @@ -7582,6 +7623,7 @@ ParticleSystem: atime6: 0 atime7: 0 m_Mode: 0 + m_ColorSpace: -1 m_NumColorKeys: 2 m_NumAlphaKeys: 2 UVModule: @@ -9802,6 +9844,7 @@ ParticleSystem: atime6: 0 atime7: 0 m_Mode: 0 + m_ColorSpace: -1 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: @@ -9831,6 +9874,7 @@ ParticleSystem: atime6: 0 atime7: 0 m_Mode: 0 + m_ColorSpace: -1 m_NumColorKeys: 2 m_NumAlphaKeys: 2 range: {x: 0, y: 1} @@ -10220,6 +10264,7 @@ ParticleSystem: m_RotationOrder: 4 minVertexDistance: 0.2 textureMode: 0 + textureScale: {x: 1, y: 1} ribbonCount: 1 shadowBias: 0.5 worldSpace: 0 @@ -10262,6 +10307,7 @@ ParticleSystem: atime6: 0 atime7: 0 m_Mode: 0 + m_ColorSpace: -1 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: @@ -10291,6 +10337,7 @@ ParticleSystem: atime6: 0 atime7: 0 m_Mode: 0 + m_ColorSpace: -1 m_NumColorKeys: 2 m_NumAlphaKeys: 2 widthOverTrail: @@ -10378,6 +10425,7 @@ ParticleSystem: atime6: 0 atime7: 0 m_Mode: 0 + m_ColorSpace: -1 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: @@ -10407,6 +10455,7 @@ ParticleSystem: atime6: 0 atime7: 0 m_Mode: 0 + m_ColorSpace: -1 m_NumColorKeys: 2 m_NumAlphaKeys: 2 CustomDataModule: @@ -10445,6 +10494,7 @@ ParticleSystem: atime6: 0 atime7: 0 m_Mode: 0 + m_ColorSpace: -1 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: @@ -10474,6 +10524,7 @@ ParticleSystem: atime6: 0 atime7: 0 m_Mode: 0 + m_ColorSpace: -1 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel0: Color @@ -10727,6 +10778,7 @@ ParticleSystem: atime6: 0 atime7: 0 m_Mode: 0 + m_ColorSpace: -1 m_NumColorKeys: 2 m_NumAlphaKeys: 2 minGradient: @@ -10756,6 +10808,7 @@ ParticleSystem: atime6: 0 atime7: 0 m_Mode: 0 + m_ColorSpace: -1 m_NumColorKeys: 2 m_NumAlphaKeys: 2 colorLabel1: Color @@ -10987,6 +11040,7 @@ ParticleSystemRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 @@ -11018,6 +11072,7 @@ ParticleSystemRenderer: m_SortingLayer: 0 m_SortingOrder: 0 m_RenderMode: 0 + m_MeshDistribution: 0 m_SortMode: 0 m_MinParticleSize: 0 m_MaxParticleSize: 0.5 @@ -11030,17 +11085,23 @@ ParticleSystemRenderer: m_RenderAlignment: 0 m_Pivot: {x: 0, y: 0, z: 0} m_Flip: {x: 0, y: 0, z: 0} - m_UseCustomVertexStreams: 0 m_EnableGPUInstancing: 0 m_ApplyActiveColorSpace: 0 m_AllowRoll: 1 m_FreeformStretching: 0 m_RotateWithStretchDirection: 1 + m_UseCustomVertexStreams: 0 m_VertexStreams: 0001030405 + m_UseCustomTrailVertexStreams: 0 + m_TrailVertexStreams: 00010304 m_Mesh: {fileID: 0} m_Mesh1: {fileID: 0} m_Mesh2: {fileID: 0} m_Mesh3: {fileID: 0} + m_MeshWeighting: 1 + m_MeshWeighting1: 1 + m_MeshWeighting2: 1 + m_MeshWeighting3: 1 m_MaskInteraction: 0 --- !u!199 &50 ParticleSystemRenderer: @@ -11054,6 +11115,7 @@ ParticleSystemRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 @@ -11085,6 +11147,7 @@ ParticleSystemRenderer: m_SortingLayer: 0 m_SortingOrder: 0 m_RenderMode: 0 + m_MeshDistribution: 0 m_SortMode: 0 m_MinParticleSize: 0 m_MaxParticleSize: 0.5 @@ -11097,17 +11160,23 @@ ParticleSystemRenderer: m_RenderAlignment: 0 m_Pivot: {x: 0, y: 0, z: 0} m_Flip: {x: 0, y: 0, z: 0} - m_UseCustomVertexStreams: 0 m_EnableGPUInstancing: 0 m_ApplyActiveColorSpace: 0 m_AllowRoll: 1 m_FreeformStretching: 0 m_RotateWithStretchDirection: 1 + m_UseCustomVertexStreams: 0 m_VertexStreams: 0001030405 + m_UseCustomTrailVertexStreams: 0 + m_TrailVertexStreams: 00010304 m_Mesh: {fileID: 0} m_Mesh1: {fileID: 0} m_Mesh2: {fileID: 0} m_Mesh3: {fileID: 0} + m_MeshWeighting: 1 + m_MeshWeighting1: 1 + m_MeshWeighting2: 1 + m_MeshWeighting3: 1 m_MaskInteraction: 0 --- !u!114 &70 MonoBehaviour: @@ -11147,12 +11216,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1167420185} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 0} - m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1167420187 MonoBehaviour: @@ -11192,9 +11262,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1691764578} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 1 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 5.8, z: 1} m_Center: {x: 0, y: 0.15, z: 0} --- !u!4 &1691764580 @@ -11204,12 +11282,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1691764578} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: -10.1, z: 1.9} m_LocalScale: {x: 38.1, y: 7.1, z: 105.4} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 0} - m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!223 &1457738501089579944 Canvas: @@ -11228,7 +11307,9 @@ Canvas: m_OverrideSorting: 0 m_OverridePixelPerfect: 0 m_SortingBucketNormalizedSize: 0 + m_VertexColorAlwaysGammaSpace: 0 m_AdditionalShaderChannelsFlag: 0 + m_UpdateRectTransformForStandalone: 0 m_SortingLayerID: 0 m_SortingOrder: 0 m_TargetDisplay: 0 @@ -11244,11 +11325,11 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3} m_Name: m_EditorClassIdentifier: - m_UiScaleMode: 0 + m_UiScaleMode: 1 m_ReferencePixelsPerUnit: 100 m_ScaleFactor: 1 - m_ReferenceResolution: {x: 800, y: 600} - m_ScreenMatchMode: 0 + m_ReferenceResolution: {x: 720, y: 1280} + m_ScreenMatchMode: 1 m_MatchWidthOrHeight: 0 m_PhysicalUnit: 3 m_FallbackScreenDPI: 96 @@ -11301,11 +11382,11 @@ RectTransform: m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0, y: 0, z: 0} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4471021202677412472} - {fileID: 3071470527417989666} m_Father: {fileID: 0} - m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} @@ -11322,9 +11403,9 @@ RectTransform: m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1457738501089579951} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} @@ -11387,9 +11468,17 @@ Camera: m_projectionMatrixMode: 1 m_GateFitMode: 2 m_FOVAxisMode: 0 + m_Iso: 200 + m_ShutterSpeed: 0.005 + m_Aperture: 16 + m_FocusDistance: 10 + m_FocalLength: 50 + m_BladeCount: 5 + m_Curvature: {x: 2, y: 11} + m_BarrelClipping: 0.25 + m_Anamorphism: 0 m_SensorSize: {x: 36, y: 24} m_LensShift: {x: 0, y: 0} - m_FocalLength: 50 m_NormalizedViewPortRect: serializedVersion: 2 x: 0 @@ -11423,12 +11512,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3992189574601221031} + serializedVersion: 2 m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068} m_LocalPosition: {x: 0, y: 10, z: 5} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 0} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!114 &4471021202677412422 MonoBehaviour: @@ -11442,6 +11532,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 4f231c4fb786f3946a6b90b886c48677, type: 3} m_Name: m_EditorClassIdentifier: + m_SendPointerHoverToParent: 1 m_HorizontalAxis: Horizontal m_VerticalAxis: Vertical m_SubmitButton: Submit @@ -11474,12 +11565,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4471021202677412423} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1457738501089579951} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &4471021202677412473 MonoBehaviour: @@ -11496,3 +11588,15 @@ MonoBehaviour: m_FirstSelected: {fileID: 0} m_sendNavigationEvents: 1 m_DragThreshold: 10 +--- !u!1660057539 &9223372036854775807 +SceneRoots: + m_ObjectHideFlags: 0 + m_Roots: + - {fileID: 3992189574601221050} + - {fileID: 29} + - {fileID: 22} + - {fileID: 20} + - {fileID: 24} + - {fileID: 1691764580} + - {fileID: 1167420186} + - {fileID: 1457738501089579951} diff --git a/Assets/YooAsset/Samples~/Space Shooter/GameRes/Scene/scene_home.unity b/Assets/YooAsset/Samples~/Space Shooter/GameRes/Scene/scene_home.unity index f5756791..194dfca8 100644 --- a/Assets/YooAsset/Samples~/Space Shooter/GameRes/Scene/scene_home.unity +++ b/Assets/YooAsset/Samples~/Space Shooter/GameRes/Scene/scene_home.unity @@ -38,7 +38,6 @@ RenderSettings: m_ReflectionIntensity: 1 m_CustomReflection: {fileID: 0} m_Sun: {fileID: 0} - m_IndirectSpecularColor: {r: 0.37311953, g: 0.38074014, b: 0.3587274, a: 1} m_UseRadianceAmbientProbe: 0 --- !u!157 &3 LightmapSettings: @@ -105,7 +104,7 @@ NavMeshSettings: serializedVersion: 2 m_ObjectHideFlags: 0 m_BuildSettings: - serializedVersion: 2 + serializedVersion: 3 agentTypeID: 0 agentRadius: 0.5 agentHeight: 2 @@ -118,7 +117,7 @@ NavMeshSettings: cellSize: 0.16666667 manualTileSize: 0 tileSize: 256 - accuratePlacement: 0 + buildHeightMesh: 0 maxJobWorkers: 0 preserveTilesOutsideBounds: 0 debug: @@ -150,9 +149,9 @@ RectTransform: m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 690216957} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} @@ -183,12 +182,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 477624801} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 0} - m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &477624803 MonoBehaviour: @@ -251,11 +251,11 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3} m_Name: m_EditorClassIdentifier: - m_UiScaleMode: 0 + m_UiScaleMode: 1 m_ReferencePixelsPerUnit: 100 m_ScaleFactor: 1 - m_ReferenceResolution: {x: 800, y: 600} - m_ScreenMatchMode: 0 + m_ReferenceResolution: {x: 720, y: 1280} + m_ScreenMatchMode: 1 m_MatchWidthOrHeight: 0 m_PhysicalUnit: 3 m_FallbackScreenDPI: 96 @@ -271,15 +271,17 @@ Canvas: m_GameObject: {fileID: 690216953} m_Enabled: 1 serializedVersion: 3 - m_RenderMode: 1 - m_Camera: {fileID: 1631979429} + m_RenderMode: 0 + m_Camera: {fileID: 0} m_PlaneDistance: 100 m_PixelPerfect: 0 m_ReceivesEvents: 1 m_OverrideSorting: 0 m_OverridePixelPerfect: 0 m_SortingBucketNormalizedSize: 0 + m_VertexColorAlwaysGammaSpace: 0 m_AdditionalShaderChannelsFlag: 0 + m_UpdateRectTransformForStandalone: 0 m_SortingLayerID: 0 m_SortingOrder: 0 m_TargetDisplay: 0 @@ -293,92 +295,17 @@ RectTransform: m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0, y: 0, z: 0} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1645250797} - {fileID: 287634993} - - {fileID: 1631979431} m_Father: {fileID: 0} - m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0, y: 0} ---- !u!1 &1631979428 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1631979431} - - component: {fileID: 1631979429} - m_Layer: 0 - m_Name: UICamera - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!20 &1631979429 -Camera: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1631979428} - m_Enabled: 1 - serializedVersion: 2 - m_ClearFlags: 3 - m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0} - m_projectionMatrixMode: 1 - m_GateFitMode: 2 - m_FOVAxisMode: 0 - m_SensorSize: {x: 36, y: 24} - m_LensShift: {x: 0, y: 0} - m_FocalLength: 50 - m_NormalizedViewPortRect: - serializedVersion: 2 - x: 0 - y: 0 - width: 1 - height: 1 - near clip plane: 0.3 - far clip plane: 1000 - field of view: 60 - orthographic: 1 - orthographic size: 10 - m_Depth: 1 - m_CullingMask: - serializedVersion: 2 - m_Bits: 32 - m_RenderingPath: -1 - m_TargetTexture: {fileID: 0} - m_TargetDisplay: 0 - m_TargetEye: 3 - m_HDR: 1 - m_AllowMSAA: 1 - m_AllowDynamicResolution: 0 - m_ForceIntoRT: 0 - m_OcclusionCulling: 1 - m_StereoConvergence: 10 - m_StereoSeparation: 0.022 ---- !u!4 &1631979431 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1631979428} - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: -100} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 690216957} - m_RootOrder: 2 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1645250796 GameObject: m_ObjectHideFlags: 0 @@ -404,12 +331,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1645250796} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 690216957} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1645250798 MonoBehaviour: @@ -423,6 +351,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 4f231c4fb786f3946a6b90b886c48677, type: 3} m_Name: m_EditorClassIdentifier: + m_SendPointerHoverToParent: 1 m_HorizontalAxis: Horizontal m_VerticalAxis: Vertical m_SubmitButton: Submit @@ -452,12 +381,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3517166543428106993} + serializedVersion: 2 m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068} m_LocalPosition: {x: 0, y: 10, z: 5} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 0} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!81 &3517166543428106990 AudioListener: @@ -481,9 +411,17 @@ Camera: m_projectionMatrixMode: 1 m_GateFitMode: 2 m_FOVAxisMode: 0 + m_Iso: 200 + m_ShutterSpeed: 0.005 + m_Aperture: 16 + m_FocusDistance: 10 + m_FocalLength: 50 + m_BladeCount: 5 + m_Curvature: {x: 2, y: 11} + m_BarrelClipping: 0.25 + m_Anamorphism: 0 m_SensorSize: {x: 36, y: 24} m_LensShift: {x: 0, y: 0} - m_FocalLength: 50 m_NormalizedViewPortRect: serializedVersion: 2 x: 0 @@ -553,6 +491,7 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 @@ -594,6 +533,7 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 @@ -684,13 +624,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6334945670468298464} + serializedVersion: 2 m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068} m_LocalPosition: {x: 0, y: -10, z: 0} m_LocalScale: {x: 15, y: 30, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 6334945670468298478} m_Father: {fileID: 0} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!4 &6334945670468298478 Transform: @@ -699,10 +640,19 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6334945670468298465} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -0.9999998, z: 0.0000009536741} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 6334945670468298477} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1660057539 &9223372036854775807 +SceneRoots: + m_ObjectHideFlags: 0 + m_Roots: + - {fileID: 3517166543428106988} + - {fileID: 6334945670468298477} + - {fileID: 477624802} + - {fileID: 690216957} diff --git a/Assets/YooAsset/Samples~/Space Shooter/GameRes/UIPanel/UIBattle.prefab b/Assets/YooAsset/Samples~/Space Shooter/GameRes/UIPanel/UIBattle.prefab index fd60fc5a..45537c85 100644 --- a/Assets/YooAsset/Samples~/Space Shooter/GameRes/UIPanel/UIBattle.prefab +++ b/Assets/YooAsset/Samples~/Space Shooter/GameRes/UIPanel/UIBattle.prefab @@ -282,7 +282,7 @@ RectTransform: m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 244.6} - m_SizeDelta: {x: 400, y: 200} + m_SizeDelta: {x: 500, y: 200} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &2306941506068510897 CanvasRenderer: @@ -314,7 +314,7 @@ MonoBehaviour: m_Calls: [] m_FontData: m_Font: {fileID: 12800000, guid: b20f139c373fa4555a05cdd0036dfa44, type: 3} - m_FontSize: 78 + m_FontSize: 88 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 2 diff --git a/Assets/YooAsset/Samples~/Space Shooter/GameRes/UIPanel/UIHome.prefab b/Assets/YooAsset/Samples~/Space Shooter/GameRes/UIPanel/UIHome.prefab index 8d2a40cc..6bde1866 100644 --- a/Assets/YooAsset/Samples~/Space Shooter/GameRes/UIPanel/UIHome.prefab +++ b/Assets/YooAsset/Samples~/Space Shooter/GameRes/UIPanel/UIHome.prefab @@ -150,8 +150,8 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0} m_AnchorMax: {x: 1, y: 0} - m_AnchoredPosition: {x: -136.19, y: 84.1} - m_SizeDelta: {x: 272.37756, y: 50} + m_AnchoredPosition: {x: -218, y: 84} + m_SizeDelta: {x: 375, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &4741618138862755453 CanvasRenderer: @@ -183,15 +183,15 @@ MonoBehaviour: m_Calls: [] m_FontData: m_Font: {fileID: 12800000, guid: b20f139c373fa4555a05cdd0036dfa44, type: 3} - m_FontSize: 22 + m_FontSize: 38 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 - m_Alignment: 3 + m_Alignment: 5 m_AlignByGeometry: 0 m_RichText: 1 - m_HorizontalOverflow: 0 + m_HorizontalOverflow: 1 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 'Version : 123' @@ -674,8 +674,8 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: 0, y: 242.26} - m_SizeDelta: {x: 600, y: 100} + m_AnchoredPosition: {x: 0, y: 176.5} + m_SizeDelta: {x: 600, y: 150} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &5571626065352076234 CanvasRenderer: @@ -707,11 +707,11 @@ MonoBehaviour: m_Calls: [] m_FontData: m_Font: {fileID: 12800000, guid: b20f139c373fa4555a05cdd0036dfa44, type: 3} - m_FontSize: 78 + m_FontSize: 88 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 1 - m_MaxSize: 78 + m_MaxSize: 88 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 @@ -756,7 +756,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: 0, y: -212.8} + m_AnchoredPosition: {x: 0, y: -192.8} m_SizeDelta: {x: 500, y: 120} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &8200807133898903000 diff --git a/Assets/YooAsset/Samples~/Space Shooter/Resources/PatchWindow.prefab b/Assets/YooAsset/Samples~/Space Shooter/Resources/PatchWindow.prefab index 492993b4..7aa134c4 100644 --- a/Assets/YooAsset/Samples~/Space Shooter/Resources/PatchWindow.prefab +++ b/Assets/YooAsset/Samples~/Space Shooter/Resources/PatchWindow.prefab @@ -103,7 +103,7 @@ MonoBehaviour: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} - m_FontSize: 32 + m_FontSize: 40 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 3 @@ -843,8 +843,8 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0} m_AnchorMax: {x: 0.5, y: 0} - m_AnchoredPosition: {x: 0, y: 94.1} - m_SizeDelta: {x: 1200, y: 120} + m_AnchoredPosition: {x: 0, y: 90} + m_SizeDelta: {x: 690, y: 120} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1370628496876552108 MonoBehaviour: @@ -1174,7 +1174,7 @@ RectTransform: m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} - m_SizeDelta: {x: 800, y: 400} + m_SizeDelta: {x: 600, y: 400} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &8392348107958881136 GameObject: @@ -1335,7 +1335,7 @@ MonoBehaviour: m_UiScaleMode: 1 m_ReferencePixelsPerUnit: 100 m_ScaleFactor: 1 - m_ReferenceResolution: {x: 1280, y: 720} + m_ReferenceResolution: {x: 720, y: 1280} m_ScreenMatchMode: 1 m_MatchWidthOrHeight: 0 m_PhysicalUnit: 3