update space shooter

pull/229/head
hevinci 2023-10-24 18:41:58 +08:00
parent e8b5a58a90
commit 5b4a188c0b
3 changed files with 88 additions and 7 deletions

View File

@ -271,8 +271,8 @@ Canvas:
m_GameObject: {fileID: 690216953} m_GameObject: {fileID: 690216953}
m_Enabled: 1 m_Enabled: 1
serializedVersion: 3 serializedVersion: 3
m_RenderMode: 0 m_RenderMode: 1
m_Camera: {fileID: 0} m_Camera: {fileID: 1631979429}
m_PlaneDistance: 100 m_PlaneDistance: 100
m_PixelPerfect: 0 m_PixelPerfect: 0
m_ReceivesEvents: 1 m_ReceivesEvents: 1
@ -296,6 +296,7 @@ RectTransform:
m_Children: m_Children:
- {fileID: 1645250797} - {fileID: 1645250797}
- {fileID: 287634993} - {fileID: 287634993}
- {fileID: 1631979431}
m_Father: {fileID: 0} m_Father: {fileID: 0}
m_RootOrder: 3 m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
@ -304,6 +305,80 @@ RectTransform:
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m_SizeDelta: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0, y: 0} m_Pivot: {x: 0, y: 0}
--- !u!1 &1631979428
GameObject:
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m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1631979431}
- component: {fileID: 1631979429}
m_Layer: 0
m_Name: UICamera
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!20 &1631979429
Camera:
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m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1631979428}
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serializedVersion: 2
m_ClearFlags: 3
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height: 1
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far clip plane: 1000
field of view: 60
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orthographic size: 10
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m_RenderingPath: -1
m_TargetTexture: {fileID: 0}
m_TargetDisplay: 0
m_TargetEye: 3
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--- !u!4 &1631979431
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m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1631979428}
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m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 690216957}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1645250796 --- !u!1 &1645250796
GameObject: GameObject:
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@ -423,7 +498,7 @@ Camera:
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m_TargetTexture: {fileID: 0} m_TargetTexture: {fileID: 0}
m_TargetDisplay: 0 m_TargetDisplay: 0

View File

@ -56,8 +56,11 @@ internal class SceneBattle : MonoBehaviour
} }
// 切换场景的时候释放资源 // 切换场景的时候释放资源
var package = YooAssets.GetPackage("DefaultPackage"); if (YooAssets.Initialized)
package.UnloadUnusedAssets(); {
var package = YooAssets.GetPackage("DefaultPackage");
package.UnloadUnusedAssets();
}
} }
private void Update() private void Update()
{ {

View File

@ -25,7 +25,10 @@ public class SceneHome : MonoBehaviour
} }
// 切换场景的时候释放资源 // 切换场景的时候释放资源
var package = YooAssets.GetPackage("DefaultPackage"); if (YooAssets.Initialized)
package.UnloadUnusedAssets(); {
var package = YooAssets.GetPackage("DefaultPackage");
package.UnloadUnusedAssets();
}
} }
} }