From 57d1e92e59071ef7055ce98243b5f9ca01666f87 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=E4=BD=95=E5=86=A0=E5=B3=B0?= Date: Thu, 23 Jan 2025 15:01:48 +0800 Subject: [PATCH] update space shooter --- .../Samples~/Space Shooter/GameScript/Editor/TextureSchema.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Assets/YooAsset/Samples~/Space Shooter/GameScript/Editor/TextureSchema.cs b/Assets/YooAsset/Samples~/Space Shooter/GameScript/Editor/TextureSchema.cs index 63ddccb7..85e155b0 100644 --- a/Assets/YooAsset/Samples~/Space Shooter/GameScript/Editor/TextureSchema.cs +++ b/Assets/YooAsset/Samples~/Space Shooter/GameScript/Editor/TextureSchema.cs @@ -37,7 +37,7 @@ public class TextureSchema : ScannerSchema public override ScanReport RunScanner(AssetArtScanner scanner) { // 创建扫描报告 - string title = "扫描所有位图字体"; + string title = "扫描所有纹理资产"; string desc = GetUserGuide(); var report = new ScanReport(title, desc); report.AddHeader("资源路径", 300).SetStretchable().SetSearchable().SetSortable().SetHeaderType(EHeaderType.AssetPath);