mirror of https://github.com/tuyoogame/YooAsset
parent
896681df87
commit
567c34d4d1
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@ -243,8 +243,8 @@ namespace YooAsset.Editor
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return false;
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return false;
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// 忽略编辑器下的类型资源
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// 忽略编辑器下的类型资源
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Type type = AssetDatabase.GetMainAssetTypeAtPath(assetPath);
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Type assetType = AssetDatabase.GetMainAssetTypeAtPath(assetPath);
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if (type == typeof(LightingDataAsset))
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if (assetType == typeof(LightingDataAsset))
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return false;
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return false;
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// 检测原生文件是否合规
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// 检测原生文件是否合规
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@ -252,27 +252,29 @@ namespace YooAsset.Editor
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{
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{
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string extension = StringUtility.RemoveFirstChar(System.IO.Path.GetExtension(assetPath));
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string extension = StringUtility.RemoveFirstChar(System.IO.Path.GetExtension(assetPath));
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if (extension == EAssetFileExtension.unity.ToString() || extension == EAssetFileExtension.prefab.ToString() ||
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if (extension == EAssetFileExtension.unity.ToString() || extension == EAssetFileExtension.prefab.ToString() ||
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extension == EAssetFileExtension.mat.ToString() || extension == EAssetFileExtension.controller.ToString() ||
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extension == EAssetFileExtension.fbx.ToString() || extension == EAssetFileExtension.mat.ToString() ||
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extension == EAssetFileExtension.fbx.ToString() || extension == EAssetFileExtension.anim.ToString() ||
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extension == EAssetFileExtension.controller.ToString() || extension == EAssetFileExtension.anim.ToString() ||
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extension == EAssetFileExtension.shader.ToString())
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extension == EAssetFileExtension.ttf.ToString() || extension == EAssetFileExtension.shader.ToString())
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{
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{
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UnityEngine.Debug.LogWarning($"Raw file pack rule can not support file estension : {extension}");
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UnityEngine.Debug.LogWarning($"Raw file pack rule can not support file estension : {extension}");
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return false;
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return false;
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}
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}
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// 注意:原生文件只支持无依赖关系的资源
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// 注意:原生文件只支持无依赖关系的资源
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/*
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string[] depends = AssetDatabase.GetDependencies(assetPath, true);
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string[] depends = AssetDatabase.GetDependencies(assetPath, true);
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if (depends.Length != 1)
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if (depends.Length != 1)
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{
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{
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UnityEngine.Debug.LogWarning($"Raw file pack rule can not support estension : {extension}");
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UnityEngine.Debug.LogWarning($"Raw file pack rule can not support estension : {extension}");
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return false;
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return false;
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}
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}
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*/
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}
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}
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else
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else
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{
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{
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// 忽略Unity无法识别的无效文件
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// 忽略Unity无法识别的无效文件
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// 注意:只对非原生文件收集器处理
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// 注意:只对非原生文件收集器处理
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if (type == typeof(UnityEditor.DefaultAsset))
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if (assetType == typeof(UnityEditor.DefaultAsset))
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{
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{
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UnityEngine.Debug.LogWarning($"Cannot pack default asset : {assetPath}");
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UnityEngine.Debug.LogWarning($"Cannot pack default asset : {assetPath}");
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return false;
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return false;
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