mirror of https://github.com/tuyoogame/YooAsset
commit
5539d81c93
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@ -43,7 +43,10 @@ namespace YooAsset.Editor
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{
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if (AssetBundleCollectorSettingData.HasActiveRuleName(ActiveRuleName) == false)
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throw new Exception($"Invalid {nameof(IActiveRule)} class type : {ActiveRuleName} in group : {GroupName}");
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// 当分组不是激活状态时,直接不进行检测
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if (ActiveRuleName == nameof(DisableGroup)) return;
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foreach (var collector in Collectors)
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{
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collector.CheckConfigError();
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