From dd5bcc3d9d761ea2083f47241e7b9db508189117 Mon Sep 17 00:00:00 2001 From: hevinci Date: Thu, 16 May 2024 17:20:45 +0800 Subject: [PATCH 1/3] Update package.json --- Assets/YooAsset/package.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Assets/YooAsset/package.json b/Assets/YooAsset/package.json index 6863ffcf..da3c70c2 100644 --- a/Assets/YooAsset/package.json +++ b/Assets/YooAsset/package.json @@ -1,7 +1,7 @@ { "name": "com.tuyoogame.yooasset", "displayName": "YooAsset", - "version": "2.1.1", + "version": "2.1.2", "unity": "2019.4", "description": "unity3d resources management system.", "author": { From dc5f0b151be3fd07fb510493a342ebbd12af81e3 Mon Sep 17 00:00:00 2001 From: hevinci Date: Thu, 16 May 2024 17:20:58 +0800 Subject: [PATCH 2/3] Update CHANGELOG.md --- Assets/YooAsset/CHANGELOG.md | 36 ++++++++++++++++++++++++++++++++++++ 1 file changed, 36 insertions(+) diff --git a/Assets/YooAsset/CHANGELOG.md b/Assets/YooAsset/CHANGELOG.md index c6cd07e8..0c56e09b 100644 --- a/Assets/YooAsset/CHANGELOG.md +++ b/Assets/YooAsset/CHANGELOG.md @@ -2,6 +2,42 @@ All notable changes to this package will be documented in this file. +## [2.1.2] - 2024-05-16 + +SBP库依赖版本升级至2.1.3 + +### Fixed + +- (#236) 修复了资源配置界面AutoCollectShader复选框没有刷新的问题。 +- (#244) 修复了导入器在安卓平台导入本地下载的资源失败的问题。 +- (#268) 修复了挂起场景未解除状态前无法卸载的问题。 +- (#269) 优化场景挂起流程,支持中途取消挂起操作。 +- (#276) 修复了HostPlayMode模式下,如果内置清单是最新版本,每次运行都会触发拷贝行为。 +- (#289) 修复了Unity2019版本脚本IWebRequester编译报错。 +- (#295) 解决了在安卓移动平台,华为和三星真机上有极小概率加载资源包失败 : Unable to open archive file + +### Added + +- 新增GetAllCacheFileInfosOperation()获取缓存文件信息的方法。 + +- 新增LoadSceneSync()同步加载场景的方法。 + +- 新增IIgnoreRule接口,资源收集流程可以自定义。 + +- 新增IWechatQueryServices接口,用于微信平台本地文件查询。 + + 后续将会通过虚拟文件系统来支持! + +### Changed + +- 调整了UnloadSceneOperation代码里场景的卸载顺序。 + +### Improvements + +- 优化了资源清单的解析过程。 +- 移除资源包名里的空格字符。 +- 支持华为鸿蒙系统。 + ## [2.1.1] - 2024-01-17 ### Fixed From 2987d356b6ba711008c3fc3b330bd6bdf9c22f81 Mon Sep 17 00:00:00 2001 From: hevinci Date: Mon, 27 May 2024 10:42:24 +0800 Subject: [PATCH 3/3] fix #308 --- .../BuildPipeline/ScriptableBuildPipeline/SBPBuildTasks.cs | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/Assets/YooAsset/Editor/AssetBundleBuilder/BuildPipeline/ScriptableBuildPipeline/SBPBuildTasks.cs b/Assets/YooAsset/Editor/AssetBundleBuilder/BuildPipeline/ScriptableBuildPipeline/SBPBuildTasks.cs index 0e55e92d..5c72371f 100644 --- a/Assets/YooAsset/Editor/AssetBundleBuilder/BuildPipeline/ScriptableBuildPipeline/SBPBuildTasks.cs +++ b/Assets/YooAsset/Editor/AssetBundleBuilder/BuildPipeline/ScriptableBuildPipeline/SBPBuildTasks.cs @@ -28,7 +28,13 @@ namespace UnityEditor.Build.Pipeline.Tasks #endif buildTasks.Add(new CalculateAssetDependencyData()); buildTasks.Add(new StripUnusedSpriteSources()); + +#if TUANJIE_1_0_OR_NEWER + buildTasks.Add(new CreateBuiltInShadersBundle(builtInShaderBundleName)); +#else buildTasks.Add(new CreateBuiltInBundle(builtInShaderBundleName)); +#endif + buildTasks.Add(new PostDependencyCallback()); // Packing